Reinor Level 1 of the Dungeon (0, 0, D:1) a +0 whip (7, -29, D:1) a +0 club (8, -46, D:1) a +0 dagger (8, -12, D:1) a +0 club (19, -46, D:1) a +0 club (22, -20, D:1) 11 gold pieces (22, -18, D:1) 13 gold pieces (31, -22, D:1) a +0 club (32, -14, D:1) a +0 scale mail (34, -7, D:1) a +0 leather armour (35, -22, D:1) a +0 whip (37, -24, D:1) a +0 dagger (39, 4, D:1) 5 tomahawks (41, -30, D:1) 17 bolts (43, -37, D:1) a +0 robe (45, -31, D:1) a +0 dagger (46, -31, D:1) a +0 short sword (47, -30, D:1) an uncursed amulet of the gourmand (62, -15, D:1) 20 bolts Level 2 of the Dungeon (0, 0, D:2) 20 arrows (1, 6, D:2) 17 arrows (7, 9, D:2) a +0 long sword (18, 40, D:2) a +0 club (19, 9, D:2) a +0 club (24, 4, D:2) a +0 scythe of protection a +0 robe (25, 2, D:2) a +0 chain mail (26, 2, D:2) a +1 short sword (28, 43, D:2) a +0 ring mail (29, 45, D:2) a +0 chain mail (31, 25, D:2) a +0 dagger (31, 32, D:2) a +0 club (32, 31, D:2) a +0 dagger (32, 44, D:2) a +0 club (34, 9, D:2) a +0 club (37, 24, D:2) a +0 dagger Level 3 of the Dungeon (0, 0, D:3) a +0 club (1, -13, D:3) a +0 flail 2 tomahawks a +0 ring mail (2, -13, D:3) a +0 dagger a +0 robe (3, -13, D:3) a +0 dagger a +0 robe a +0 club (10, -5, D:3) a +0 robe (11, -10, D:3) a +0 dagger (24, -7, D:3) a +0 dagger a +0 robe (24, 24, D:3) a beef jerky (26, 13, D:3) a +0 dagger (27, -2, D:3) a +0 leather armour (30, 12, D:3) a +1 short sword of holy wrath (33, -7, D:3) a +0 scale mail (34, -8, D:3) a +0 dagger a +0 robe (35, -6, D:3) a cursed -1 dagger a +0 robe (57, -11, D:3) a +0 dagger a +0 robe (57, -6, D:3) a +0 dagger a +0 robe (58, -11, D:3) a +0 dagger a +0 robe Level 4 of the Dungeon [Shop] Siyjue's Weapon Shop a +0 short sword (39 gold) a +0 falchion (39 gold) the cursed +1 whip "Miruiz" {slash, rElec rN+ SInv} (365 gold) It inflicts extra damage upon your enemies. It insulates you from electricity. It protects you from negative energy. It lets you see invisible. It has a curse placed upon it. a +0 flail (45 gold) a +0 rapier (52 gold) a +3 falchion of holy wrath (291 gold) a +0 dagger (26 gold) a +0 falchion (39 gold) a +0 scimitar of protection (88 gold) a +0 long sword of draining (107 gold) (0, 0, D:4) a potion of degeneration (9, -4, D:4) a +0 giant spiked club (12, -24, D:4) 2 tomahawks (16, 21, D:4) 194 stones (19, 9, D:4) a +0 quarterstaff (24, -7, D:4) a +0 short sword 2 tomahawks (25, -10, D:4) 3 tomahawks of returning (30, -11, D:4) a +0 dagger (30, -9, D:4) a +0 falchion a +0 dagger a +0 mace (31, -23, D:4) a +0 giant club (31, 7, D:4) a +3 mace (32, -23, D:4) 19 stones (33, -20, D:4) a +0 spear (36, 6, D:4) a +0 dagger a +0 robe an orc corpse (37, 16, D:4) a +0 ring mail of cold resistance (39, -21, D:4) a +0 glaive (41, -1, D:4) a giant gecko corpse (41, 11, D:4) a sling bullet (44, 2, D:4) 10 exploding sling bullets (44, 9, D:4) a +0 dagger a +0 leather armour an orc corpse (48, 8, D:4) 4 gold pieces (54, -9, D:4) an adder corpse (skeletalised by now)