Reinor Level 1 of the Dungeon (0, 0, D:1) a +0 club (2, 12, D:1) a +0 club (3, -23, D:1) a +0 club (11, -12, D:1) a +0 spear (14, -30, D:1) a +0 dagger (16, 14, D:1) a +0 robe (22, -20, D:1) a +0 leather armour (23, -28, D:1) a +0 short sword (25, -29, D:1) a stone (26, -10, D:1) a +0 club (27, -29, D:1) a stone (33, 5, D:1) a +0 robe (35, -13, D:1) a +0 club (38, -2, D:1) a +0 dagger (42, -37, D:1) a +0 ring mail (45, 7, D:1) a +0 club (47, 16, D:1) a +0 dagger (47, 17, D:1) 15 stones (48, -36, D:1) a +0 club (49, -35, D:1) a +0 club (49, -31, D:1) a +0 club (50, -28, D:1) a +0 dagger (54, 3, D:1) a +0 dagger 2 stones (56, 3, D:1) a stone Level 2 of the Dungeon (0, 0, D:2) a +0 flail (1, -8, D:2) 2 large rocks (4, -4, D:2) a +0 club (6, -24, D:2) a +0 scale mail (6, 14, D:2) 20 sling bullets (7, -14, D:2) a +0 dagger (8, -23, D:2) a +0 club (13, -23, D:2) a +0 trident (16, -23, D:2) a +0 leather armour (24, 1, D:2) a +2 pair of boots of stealth (25, -24, D:2) a +1 short sword (26, 1, D:2) 25 bolts (26, 3, D:2) a +0 spear (32, -24, D:2) a +0 pair of boots (38, -8, D:2) a +0 scythe a +0 robe (40, 5, D:2) a cursed +0 leather armour (56, -14, D:2) a +0 spear Level 3 of the Dungeon (0, 0, D:3) a +0 spear (1, -2, D:3) a +0 club (3, -1, D:3) a +0 spear (6, -25, D:3) a +0 club (6, -6, D:3) a cursed +0 spear (10, -35, D:3) 30 stones (10, -15, D:3) 2 javelins (12, -3, D:3) a +0 club (15, -34, D:3) a +0 dagger (15, -11, D:3) a +0 club (16, -11, D:3) a cursed +0 club (17, -11, D:3) a +0 short sword a +0 ring mail (17, -10, D:3) a +0 dagger (17, 3, D:3) a +0 club (18, -10, D:3) a +0 hand axe a +0 ring mail (22, 6, D:3) a +0 dagger (29, -26, D:3) a +0 chain mail (42, -28, D:3) a +0 club Level 4 of the Dungeon (0, 0, D:4) a cursed +0 ring mail (21, 7, D:4) a meat ration (22, 12, D:4) 16 stones (25, 14, D:4) a +0 robe a +0 dagger (25, 15, D:4) a +0 flail a +0 flail (26, -4, D:4) a +0 giant spiked club (unseen) (28, 8, D:4) a +0 hand axe (30, 8, D:4) a +0 spear (30, 9, D:4) a +0 whip a +0 spear (30, 24, D:4) a +0 robe a +1 dagger of venom (31, 23, D:4) a +0 dagger (31, 24, D:4) a +0 whip (32, 9, D:4) a +0 club (38, -6, D:4) a +0 hand axe (46, 10, D:4) a +3 whip (53, 36, D:4) a +0 robe a +0 dagger of speed a cursed +0 leather armour a +0 short sword (54, 35, D:4) a +0 ring mail a cursed -1 hand axe (54, 36, D:4) a +0 robe a +0 dagger (56, 43, D:4) a +0 robe Level 5 of the Dungeon (0, 0, D:5) a +0 giant club (12, 33, D:5) a +0 chain mail (15, 0, D:5) a +0 robe (19, 17, D:5) a +0 arbalest (23, 40, D:5) a +0 flail (26, 39, D:5) a +0 spear (26, 41, D:5) a +0 halberd (27, 37, D:5) a +0 shield (31, 8, D:5) a +0 shortbow (33, 14, D:5) a +0 quarterstaff (38, 18, D:5) a meat ration (38, 36, D:5) a +0 whip (39, 27, D:5) a +2 quarterstaff of chaos a +0 cloak (42, 26, D:5) a +0 mace (52, 39, D:5) a +0 leather armour (53, 4, D:5) a wand of random effects (6/48) (53, 16, D:5) a meat ration (59, -9, D:5) a potion of degeneration (59, 32, D:5) 18 stones Level 6 of the Dungeon (0, 0, D:6) a meat ration (1, 30, D:6) a +0 mace (6, 28, D:6) a +0 trident (11, 23, D:6) a +0 club (12, -6, D:6) a +0 dagger a +0 robe (16, -6, D:6) a potion of degeneration (17, 4, D:6) a +0 leather armour (19, -4, D:6) a +0 blowgun (21, -7, D:6) a +0 giant spiked club (22, -5, D:6) a +0 giant club (22, -4, D:6) a +0 plate armour a +0 dire flail (23, 14, D:6) a +0 hand axe (26, -9, D:6) a +0 long sword (27, 5, D:6) a +0 flail (32, -5, D:6) 21 stones (39, 3, D:6) a +0 dagger a +0 leather armour (40, 3, D:6) a +0 mace a +0 leather armour a +0 war axe a +0 plate armour (44, 34, D:6) a cursed -2 ring mail (50, 28, D:6) a +0 chain mail (51, 28, D:6) a +0 club a +0 ring mail Level 7 of the Dungeon [Shop] Suimol's Weapon Shop a +0 hand axe (36 gold) 22 stones (26 gold) a +0 hand crossbow (42 gold) the +3 shortbow of Natreaf {venom, rF+ Int+2 Dex+4} (542 gold) It poisons the ammo it fires. It affects your intelligence (+2). It affects your dexterity (+4). It protects you from fire. a +0 short sword (36 gold) 12 arrows of dispersal (86 gold) 21 poisoned needles (100 gold) a +0 whip (30 gold) a +0 broad axe (48 gold) 14 stones (16 gold) 15 sling bullets (90 gold) a +2 flail of crushing (206 gold) a +0 battleaxe (78 gold) the cursed +3 executioner's axe "Puzopnuf" {flame, Str+4 Dex+3} (620 gold) It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. Big, fiery blades are also staple armaments of hydra-hunters. It affects your strength (+4). It affects your dexterity (+3). It has a curse placed upon it. 6 poisoned needles (28 gold) (0, 0, D:7) a +0 mace (2, 10, D:7) a cursed +0 dagger a +0 leather armour (7, -9, D:7) a +0 spear (10, 22, D:7) 22 stones (18, -7, D:7) a +0 trident (21, -1, D:7) a +3 trident a +0 robe (21, 0, D:7) a +0 scimitar a +0 robe (21, 1, D:7) a +0 robe a +1 hand axe (25, 35, D:7) 16 stones (28, 26, D:7) a +0 robe (32, 5, D:7) a +0 whip (32, 26, D:7) a +0 ring mail a +0 hunting sling 16 steel sling bullets a +0 quarterstaff (33, 25, D:7) a +0 helmet (38, -1, D:7) a +0 chain mail a +0 hand axe (56, -6, D:7) a +0 giant club (56, -5, D:7) 3 beef jerkies (57, -5, D:7) 3 beef jerkies (61, -13, D:7) a +1 leather armour of magic resistance (65, -19, D:7) 24 sling bullets Level 8 of the Dungeon [Shop] Qyfuquoff's General Store 17 bolts (47 gold) a potion of curing (42 gold) a +2 steam dragon armour (728 gold) a +0 robe (9 gold) a +0 scale mail (56 gold) a scroll of enchant armour (105 gold) 18 stones (25 gold) a cursed +0 ring mail (42 gold) a potion of degeneration (14 gold) (0, 0, D:8) a wand of polymorph (16/24) (7, -5, D:8) a +1 scimitar of flaming a +0 robe (9, -4, D:8) a +0 leather armour a +0 trident (9, 1, D:8) a +0 robe a +0 dagger (11, -7, D:8) a +0 leather armour a +0 flail (11, 12, D:8) a cursed +0 robe (12, -6, D:8) a +0 morningstar (15, -19, D:8) a cursed -3 giant club (15, 1, D:8) a +0 hand axe (16, -40, D:8) a +0 shortbow (16, -26, D:8) a +0 robe a +0 halberd (16, -25, D:8) a +0 robe a +2 morningstar a +0 robe a +1 halberd of freezing (16, 1, D:8) a +0 leather armour a +0 short sword (16, 2, D:8) a +0 club a +0 robe a +0 dagger (25, -38, D:8) 16 sling bullets (36, 5, D:8) a +1 dagger of venom (37, 5, D:8) a +0 ring mail a +0 dagger a +0 trident (38, -31, D:8) 21 silver bolts (38, 2, D:8) a +0 mace (38, 5, D:8) a cursed +0 leather armour a +1 mace of protection (42, -42, D:8) a +1 cloak (53, -21, D:8) 11 sling bullets (53, 10, D:8) a +0 robe (58, -4, D:8) 15 stones (65, -37, D:8) a beef jerky Level 9 of the Dungeon [Shop] Dotzawan's Serpentskin Sales a +0 blowgun (35 gold) 5 poisoned tomahawks (70 gold) 6 poisoned tomahawks (84 gold) 2 poisoned tomahawks (28 gold) 13 poisoned needles (72 gold) a +0 blowgun (35 gold) (0, 0, D:9) a +0 scale mail (1, 5, D:9) a +0 chain mail (11, 6, D:9) a +0 shortbow (17, -44, D:9) a +2 vampiric long sword (20, -33, D:9) a +0 falchion (23, -25, D:9) 24 stones (25, -15, D:9) a +2 mace of protection (26, -30, D:9) 15 steel sling bullets (26, -15, D:9) a cursed +0 flail a +0 leather armour (27, -15, D:9) a +0 dagger a +0 robe (28, 10, D:9) a wand of random effects (15/48) (32, -22, D:9) a +0 robe (34, 6, D:9) a +0 giant spiked club (46, -21, D:9) a meat ration (48, 3, D:9) 14 stones (52, -21, D:9) a +0 leather armour Level 10 of the Dungeon (0, 0, D:10) a +0 giant spiked club (1, 8, D:10) a +0 giant club (9, -24, D:10) a cursed +0 robe (13, -6, D:10) a +2 robe (21, -15, D:10) 17 stones (30, 7, D:10) a +0 leather armour (34, -1, D:10) a +0 mace (37, -14, D:10) a +2 trident of piercing (38, 18, D:10) 17 stones (39, 16, D:10) a +0 giant spiked club (43, -13, D:10) a +0 shortbow (48, -17, D:10) 16 arrows of dispersal (50, -11, D:10) a wand of polymorph (15/24) Level 11 of the Dungeon [Shop] Sanaw's Weapon Emporium a +0 broad axe (60 gold) a +0 quarterstaff (60 gold) a +0 spear (45 gold) a +3 bardiche of protection (417 gold) the cursed +2 shortbow of Gaewig {flame, Str+2} (354 gold) It causes projectiles fired from it to burn those they strike, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It affects your strength (+2). It has a curse placed upon it. a +0 spear (45 gold) a +0 arbalest (67 gold) a +1 morningstar of protection (177 gold) a +0 scimitar (60 gold) the +5 shortbow "Xoduj" {flame, rF- rN++} (613 gold) It causes projectiles fired from it to burn those they strike, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It makes you vulnerable to fire. It greatly protects you from negative energy. a +0 scimitar (60 gold) a +0 quarterstaff (60 gold) (0, 0, D:11) an uncursed amulet of faith (2, -7, D:11) a +0 giant club (2, 35, D:11) a +1 battleaxe a +0 robe a +3 falchion a +0 robe a cursed +3 hand axe a +0 robe (7, 29, D:11) a +0 shortbow (13, 10, D:11) a +0 robe a +0 long sword a +0 robe of magic resistance a +0 long sword a +0 robe a +0 short sword (13, 36, D:11) a +0 dagger (16, 37, D:11) 20 stones (27, 16, D:11) a +0 giant spiked club (27, 41, D:11) a +0 quarterstaff (28, 4, D:11) a +0 robe a +0 dagger (28, 16, D:11) a +0 war axe a +0 chain mail (29, 21, D:11) a +0 dagger a +0 leather armour (30, 17, D:11) a +0 dagger a +0 robe (30, 20, D:11) 7 stones (31, 19, D:11) a +0 rapier (31, 20, D:11) 14 poisoned bolts (32, 17, D:11) a +0 long sword (36, 29, D:11) a cursed +0 helmet (46, 51, D:11) a +0 hand axe (47, 10, D:11) a +0 dagger a +0 robe (47, 15, D:11) a +0 ring mail (49, 29, D:11) a +0 plate armour of poison resistance (49, 30, D:11) 29 gold pieces (49, 31, D:11) an uncursed amulet of faith (50, 29, D:11) a potion of degeneration (50, 31, D:11) a potion of curing (51, 29, D:11) an uncursed staff of fire (51, 30, D:11) a potion of curing (51, 31, D:11) a +3 spear of flaming (51, 50, D:11) a +0 dagger a +0 robe (54, 49, D:11) a +0 trident a +0 plate armour (60, 1, D:11) a +0 giant club Level 12 of the Dungeon (0, 0, D:12) 16 bolts of penetration (8, -3, D:12) a +0 great sword (10, -3, D:12) a +0 chain mail (10, -2, D:12) a +1 leather armour of fire resistance a +0 dagger (10, -1, D:12) a +0 club a +0 trident (11, -2, D:12) a +0 hand axe a cursed -1 leather armour (11, 0, D:12) a +0 falchion (12, -3, D:12) a +0 scale mail a cursed +0 morningstar a +0 dire flail a +0 plate armour (12, -2, D:12) a +0 scale mail a +0 morningstar a +2 hand axe of freezing (12, -1, D:12) a +0 robe a +3 dagger of venom (13, -1, D:12) a +0 trident (13, 15, D:12) 14 stones (14, 27, D:12) a +0 dagger a +0 ring mail a +0 trident (15, 27, D:12) a +0 dagger a +0 dagger of venom a +0 club a +0 trident (16, 16, D:12) a +0 giant club (16, 25, D:12) a +0 scimitar a +0 chain mail (16, 26, D:12) a +0 flail a +0 club a +0 leather armour a +0 flail a +0 mace a +0 plate armour a +0 scimitar a +0 plate armour a +0 falchion (16, 27, D:12) a +0 halberd a +0 plate armour (18, 19, D:12) a +0 scale mail (19, 20, D:12) a +0 giant club (26, 0, D:12) a +0 trident (26, 8, D:12) a scroll of vulnerability a +0 shortbow (26, 15, D:12) a cursed -2 dagger (29, 24, D:12) 5 stones (31, -7, D:12) a +0 spear (31, 25, D:12) a +0 short sword a cursed +0 robe a cursed +0 dagger (32, -8, D:12) a +0 club (33, -3, D:12) 14 arrows of frost (34, 15, D:12) a +0 dagger a +0 robe (34, 31, D:12) a +0 chain mail (35, 5, D:12) a +0 spear (36, 4, D:12) a cursed -3 spear (36, 6, D:12) a +2 vampiric spear (37, 5, D:12) a +0 spear (42, 18, D:12) 19 stones (46, 28, D:12) a wand of enslavement (14/24) Level 13 of the Dungeon (0, 0, D:13) a plain deck of defence (2, 8, D:13) a cursed -2 long sword a +0 scale mail (3, -42, D:13) a +0 ring mail (7, 19, D:13) a +0 scale mail (9, 2, D:13) a +0 chain mail (11, -30, D:13) a +0 giant club (11, -7, D:13) a scroll of vulnerability (13, -42, D:13) a +0 dire flail (13, -14, D:13) 2 needles of sleeping (13, 3, D:13) 7 needles of confusion (14, -2, D:13) a large rock (17, -32, D:13) a +0 longbow (18, -1, D:13) 3 large rocks (20, -27, D:13) a +0 shortbow (20, 2, D:13) a +0 giant spiked club (21, 4, D:13) a +0 shortbow 13 arrows of frost (24, -25, D:13) a cursed +0 glaive (26, -22, D:13) a +0 flail (28, 7, D:13) a +0 hunting sling (28, 9, D:13) a +0 robe a +0 dagger a +0 flail (28, 10, D:13) a +0 leather armour a +0 hand axe (33, -35, D:13) a +0 spear (49, -33, D:13) a +0 chain mail (49, 5, D:13) an arrow of frost (49, 7, D:13) a +0 shortbow (49, 11, D:13) a potion of degeneration (51, -10, D:13) a +0 hand axe (52, -17, D:13) a +0 shortbow (52, -11, D:13) a +0 flail a +0 hand axe a cursed +0 robe a +0 dagger (52, -10, D:13) a +0 hand axe (53, -11, D:13) a +0 trident (53, -10, D:13) a +0 robe a +0 spear (53, -9, D:13) a +0 robe a cursed +0 spear (55, -12, D:13) an uncursed ring of stealth (65, -20, D:13) a +0 long sword (66, -26, D:13) 17 stones Level 14 of the Dungeon (0, 0, D:14) a +0 scale mail (18, -7, D:14) a +0 giant club (21, -13, D:14) a +0 shortbow (22, -32, D:14) 18 stones (26, -38, D:14) 25 stones (26, -8, D:14) a +0 ring mail (29, -26, D:14) a +0 club (30, -24, D:14) a +0 war axe a +0 plate armour (30, -15, D:14) a +0 scimitar (31, -25, D:14) a +0 flail (38, -25, D:14) a +0 shortbow a +0 short sword a +0 leather armour 18 arrows of flame (39, -15, D:14) a +0 dagger a +0 robe (40, -26, D:14) a +0 rapier a +0 leather armour (40, -16, D:14) a +0 dagger 3 stones (40, -14, D:14) a +0 dagger 5 stones (41, -13, D:14) a +0 trident (44, -2, D:14) 29 sling bullets (49, -28, D:14) a +0 shortbow Level 15 of the Dungeon (0, 0, D:15) a +4 scimitar of flaming (7, -4, D:15) a scroll of noise (8, 4, D:15) 6 large rocks (11, 2, D:15) a cursed +0 dagger a +0 robe (12, 8, D:15) a +0 robe (17, -22, D:15) a cursed -2 whip a +0 robe (17, -19, D:15) a +0 hunting sling (19, 13, D:15) a cursed -2 giant club (21, -26, D:15) a +0 shortbow (24, 12, D:15) a +0 giant spiked club (26, 11, D:15) a +0 giant spiked club a +0 dire flail (26, 12, D:15) a +0 robe (27, 11, D:15) a +0 dagger a +0 robe (29, -19, D:15) 8 javelins of returning (34, -19, D:15) a +0 giant club a +0 giant spiked club (40, 4, D:15) a +0 mace a +0 leather armour (41, -5, D:15) a +2 robe a +0 dagger (41, 7, D:15) 4 stones (41, 9, D:15) a +0 flail a +2 leather armour of magic resistance (41, 10, D:15) a +0 battleaxe a +0 plate armour (51, -22, D:15) a +0 giant spiked club (52, -20, D:15) a +0 giant spiked club (54, -19, D:15) a +0 halberd a +0 robe (54, -17, D:15) a +0 giant spiked club a cursed +0 giant club (55, -5, D:15) 24 stones (57, -5, D:15) a -2 ring of dexterity (57, -1, D:15) a plain deck of changes (61, -20, D:15) the cursed +1 war axe "Pendulum" {venom, rC++} It poisons the flesh of those it strikes. It greatly protects you from cold. It has a curse placed upon it. (61, -10, D:15) a +0 longbow (61, 2, D:15) the +1 plate armour of Intercession {MR+} It affects your resistance to hostile enchantments. (62, -6, D:15) a +0 morningstar Level 1 of the Orcish Mines (0, 0, Orc:1) a +0 robe a +2 antimagic dagger (3, 6, Orc:1) a +0 robe a +0 dagger (3, 12, Orc:1) a +0 ring mail a +0 hand axe (3, 13, Orc:1) a +0 scale mail a +0 hand axe (4, 2, Orc:1) a +3 rod of ignition (14/14) (4, 7, Orc:1) a +0 robe a cursed -1 dagger (5, 12, Orc:1) a +0 hand axe (6, 5, Orc:1) a +0 morningstar (6, 9, Orc:1) a +0 club (7, 1, Orc:1) a +0 robe a +0 dagger (7, 6, Orc:1) a +0 ring mail a +0 mace a +0 scale mail a +0 dagger (8, 5, Orc:1) a +0 chain mail a +0 war axe (8, 6, Orc:1) a +0 plate armour a +1 long sword of electrocution a +0 plate armour a cursed +0 dire flail a +0 leather armour a +0 flail (8, 7, Orc:1) a +0 club (8, 9, Orc:1) a +0 chain mail a +0 great mace (35, 27, Orc:1) a +0 plate armour a +0 trident (37, 6, Orc:1) a +0 club a +0 plate armour a +0 dire flail (37, 7, Orc:1) a cursed +0 leather armour a +0 dagger (38, 5, Orc:1) a +0 trident (38, 6, Orc:1) a +0 leather armour a +0 flail of draining (39, 6, Orc:1) a +0 chain mail a +0 vampiric glaive a +0 robe a +0 dagger a +0 chain mail (40, 6, Orc:1) a +0 club a +0 plate armour a +0 flail (41, -7, Orc:1) a +0 dagger a +0 robe (41, 15, Orc:1) a +0 giant club (42, -9, Orc:1) a +0 long sword a +0 plate armour (43, -8, Orc:1) a +0 dagger a +0 robe (43, 22, Orc:1) a +0 robe a +0 giant spiked club a potion of degeneration (44, -9, Orc:1) a +0 ring mail (44, -6, Orc:1) a +0 mace a +0 leather armour Level 2 of the Orcish Mines [Shop] Fokat's General Store a scroll of identify (24 gold) a +4 demon blade of electrocution (714 gold) a potion of berserk rage (60 gold) a +0 cloak (54 gold) 25 arrows (60 gold) a potion of resistance (120 gold) a +5 mace of protection (367 gold) a scroll of remove curse (36 gold) a +0 morningstar (48 gold) a wand of lightning (9/15) (156 gold) a +0 chain mail (54 gold) a +0 dire flail of protection (81 gold) 6 javelins of penetration (172 gold) [Shop] Qoer's Book Emporium a book of the Warp (1350 gold) a book of Alchemy (1125 gold) a book of Power (675 gold) a book of Dreams (1125 gold) a Necronomicon (1656 gold) a Grand Grimoire (1656 gold) a book of Hinderance (300 gold) a book of Clouds (675 gold) a manual of Stealth (1656 gold) a book of Unlife (975 gold) [Shop] Uquener's Antique Armour Shop a +1 helmet of intelligence (544 gold) a +2 ring mail of cold resistance (693 gold) a +0 robe (23 gold) a +0 leather armour (66 gold) the cursed +0 helmet "Ykillo" {rElec Slay+2} (788 gold) It affects your accuracy and damage with ranged weapons and melee attacks (+2). It insulates you from electricity. It has a curse placed upon it. a +1 cloak (379 gold) a cursed +0 plate armour (660 gold) a +0 chain mail (148 gold) a +0 chain mail (148 gold) (0, 0, Orc:2) a +0 dagger (1, 9, Orc:2) a +0 trident (1, 19, Orc:2) a bolt (5, 9, Orc:2) 2 bolts (7, 6, Orc:2) a bolt (7, 7, Orc:2) a bolt (7, 8, Orc:2) 2 bolts (7, 12, Orc:2) a poisoned bolt (8, 5, Orc:2) a +0 dagger a +2 robe of the Archmagi (8, 11, Orc:2) a bolt (9, 6, Orc:2) a +0 short sword (10, 3, Orc:2) a +0 club (unseen) (10, 6, Orc:2) a cursed +0 hand axe (10, 11, Orc:2) a bolt (10, 13, Orc:2) 3 bolts (11, 8, Orc:2) a +0 plate armour a +0 halberd (11, 9, Orc:2) a +0 dagger (unseen) (12, 11, Orc:2) a steel bolt (13, 5, Orc:2) a steel bolt (13, 8, Orc:2) a bolt (13, 10, Orc:2) a steel bolt (15, 9, Orc:2) a +0 plate armour a +0 arbalest a +4 great sword of slicing (16, 12, Orc:2) a poisoned bolt (17, 11, Orc:2) a steel bolt (18, 6, Orc:2) a +0 plate armour a +0 hand axe (19, 10, Orc:2) a +0 leather armour a cursed -2 mace (19, 12, Orc:2) a +0 chain mail 10 steel bolts a +0 glaive a +0 arbalest (20, 8, Orc:2) a poisoned bolt a +0 giant club a +0 giant spiked club (20, 9, Orc:2) a +0 chain mail a +0 short sword (20, 10, Orc:2) a +0 mace (20, 11, Orc:2) a large rock (21, 9, Orc:2) a large rock (22, 17, Orc:2) a +0 chain mail a +0 trident (24, 15, Orc:2) a +0 flail (24, 20, Orc:2) a +0 chain mail a +0 trident (25, 31, Orc:2) a +0 chain mail a cursed -3 glaive (26, 16, Orc:2) a +0 giant club a large rock (27, 27, Orc:2) a +0 plate armour a +0 long sword (27, 28, Orc:2) a +0 chain mail a +0 dire flail a book of Ice (27, 31, Orc:2) a +0 leather armour a +0 glaive (28, 29, Orc:2) a +0 chain mail 4 silver tomahawks a +2 short sword of electrocution (29, 19, Orc:2) a +0 plate armour a +1 short sword of electrocution (29, 21, Orc:2) 2 steel bolts (29, 22, Orc:2) a steel bolt (30, 20, Orc:2) a +0 chain mail a +0 arbalest a +0 great sword of slicing a +0 mace a +0 plate armour (30, 30, Orc:2) a +1 robe of magic resistance a +0 dagger (32, 4, Orc:2) a poisoned bolt (33, 6, Orc:2) a +0 scale mail a +0 dagger (34, -6, Orc:2) a +0 short sword a cursed +0 chain mail (34, -2, Orc:2) a +0 trident a +0 plate armour (34, 0, Orc:2) 3 steel bolts (34, 8, Orc:2) a +0 giant spiked club (34, 14, Orc:2) a steel bolt (35, -8, Orc:2) a +0 hand axe a cursed +0 leather armour (35, -6, Orc:2) a +0 dagger a +0 ring mail a +0 long sword a +0 chain mail a +0 robe (35, -3, Orc:2) a +0 leather armour a +0 robe a +0 dagger (35, -2, Orc:2) a +0 leather armour a +0 trident (35, -1, Orc:2) a +0 chain mail a +0 glaive (35, 15, Orc:2) a steel bolt (36, -6, Orc:2) a +0 falchion a +0 flail (36, -4, Orc:2) a +0 war axe a +0 plate armour (36, -3, Orc:2) a poisoned bolt a steel bolt (36, -2, Orc:2) a steel bolt a +0 chain mail a +0 glaive (36, 13, Orc:2) a +0 plate armour a +0 battleaxe (36, 14, Orc:2) a steel bolt (36, 17, Orc:2) a +0 dagger a +2 robe of magic resistance (37, -10, Orc:2) a +0 halberd a +0 chain mail (37, -6, Orc:2) a +0 short sword a +0 chain mail (37, -4, Orc:2) a +0 dagger a cursed +0 robe (37, -2, Orc:2) a poisoned bolt (37, -1, Orc:2) a poisoned bolt (37, 0, Orc:2) a +0 trident (37, 20, Orc:2) a +1 robe of magic resistance a +2 dagger of venom (38, -13, Orc:2) a +0 dagger a +0 robe (38, -11, Orc:2) a +0 battleaxe a +1 chain mail of cold resistance (38, -7, Orc:2) a +0 trident (38, -2, Orc:2) a steel bolt 2 poisoned bolts (38, -1, Orc:2) a steel bolt (38, 11, Orc:2) a +0 plate armour a +0 halberd (38, 14, Orc:2) a +0 plate armour a +0 halberd (38, 15, Orc:2) a cursed -1 war axe a +0 ring mail a +0 war axe (39, 1, Orc:2) a +1 chain mail of fire resistance a +0 glaive (40, -10, Orc:2) a +0 robe a +0 dagger (40, -3, Orc:2) a poisoned bolt (40, 20, Orc:2) a steel bolt (41, -23, Orc:2) a +3 flail of draining (41, -22, Orc:2) a +0 war axe a +0 ring mail (41, 1, Orc:2) a +0 robe a +0 dagger (41, 24, Orc:2) a +0 trident (42, -23, Orc:2) a +0 dagger a +0 robe (43, 7, Orc:2) a +0 flail (44, -4, Orc:2) a poisoned bolt (45, 2, Orc:2) a +0 trident (45, 4, Orc:2) a cursed +0 chain mail a +0 long sword (46, -21, Orc:2) a +0 chain mail (48, -8, Orc:2) a +0 glaive a +0 chain mail Level 1 of the Elven Halls (0, 0, Elf:1) an arrow (0, 2, Elf:1) an arrow (1, -5, Elf:1) an arrow (1, 6, Elf:1) an arrow (2, 6, Elf:1) an arrow (2, 18, Elf:1) 5 needles of paralysis (3, -5, Elf:1) an arrow (4, 13, Elf:1) a +2 long sword of protection a cursed -2 ring mail (4, 14, Elf:1) a cursed -1 rapier (5, 13, Elf:1) a cursed +0 rapier a +0 chain mail (11, 0, Elf:1) a +3 short sword a +0 scale mail (24, -1, Elf:1) a +0 long sword (26, -7, Elf:1) 12 stones (26, 3, Elf:1) a +0 long sword (27, -7, Elf:1) a cursed +0 rapier a +0 ring mail (27, 1, Elf:1) a +0 dagger (28, 1, Elf:1) a +0 dagger (28, 2, Elf:1) a cursed +0 short sword a +0 ring mail a +0 buckler a +0 shortbow of flaming a +1 short sword of electrocution a +0 leather armour (29, -7, Elf:1) a +0 long sword (29, 3, Elf:1) a +0 short sword (39, -6, Elf:1) 17 sling bullets (39, -3, Elf:1) a +0 morningstar Level 1 of the Lair of Beasts (0, 0, Lair:1) a cursed +0 chain mail (3, 18, Lair:1) a wand of flame (38/48) (5, 20, Lair:1) a +0 rapier (13, 7, Lair:1) a wand of confusion (9/48) 22 tomahawks (15, 34, Lair:1) a +0 leather armour (16, 15, Lair:1) a +0 robe (17, 29, Lair:1) a +0 lajatang (17, 34, Lair:1) 20 stones (17, 36, Lair:1) a beef jerky (19, 9, Lair:1) 18 stones (22, 5, Lair:1) a +0 ring mail (26, 40, Lair:1) a beef jerky (30, 13, Lair:1) 16 stones (38, 10, Lair:1) 20 bolts (40, 3, Lair:1) 4 tomahawks (41, 21, Lair:1) a +0 ring mail (49, 32, Lair:1) 7 poisoned sling bullets (57, 41, Lair:1) 22 stones Level 2 of the Lair of Beasts (0, 0, Lair:2) a +4 flail (3, -8, Lair:2) a +0 chain mail (16, -3, Lair:2) a +0 broad axe (17, -12, Lair:2) a +0 whip (21, -24, Lair:2) 10 steel sling bullets (27, 10, Lair:2) 27 stones (28, -29, Lair:2) a troll hide (29, -31, Lair:2) a +0 club (29, -25, Lair:2) a potion of mutation (30, 2, Lair:2) a wand of iceblast (5/15) a wand of iceblast (11/15) a wand of iceblast (6/15) a wand of slowing (24/48) (34, -32, Lair:2) a meat ration (35, -37, Lair:2) a +0 flail of holy wrath (40, -34, Lair:2) 13 arrows of frost (40, -28, Lair:2) a plain deck of defence (43, -11, Lair:2) 12 arrows of dispersal Level 3 of the Lair of Beasts (0, 0, Lair:3) 4 bolts of frost (5, 43, Lair:3) 22 stones (19, 44, Lair:3) a +0 dagger (20, 43, Lair:3) a +0 dagger a +2 robe of resistance (27, 38, Lair:3) a meat ration (30, -3, Lair:3) a +2 dire flail of protection 7 javelins a +0 leather armour (32, 44, Lair:3) 6 tomahawks (45, 28, Lair:3) a meat ration Level 4 of the Lair of Beasts (0, 0, Lair:4) 2 steel javelins (4, -10, Lair:4) a meat ration (6, -21, Lair:4) a meat ration (8, 2, Lair:4) a +0 war axe (15, -31, Lair:4) 19 bolts (28, 10, Lair:4) a steam dragon hide (30, 13, Lair:4) a +0 broad axe (31, -20, Lair:4) a +0 dagger (31, 15, Lair:4) a +0 ring mail (34, 10, Lair:4) a +0 cloak (35, 19, Lair:4) a +1 flail of protection (36, 7, Lair:4) a scroll of noise (52, -30, Lair:4) a +0 cloak (56, -24, Lair:4) 17 stones (58, 2, Lair:4) 8 steel tomahawks (62, -23, Lair:4) a +0 chain mail Level 5 of the Lair of Beasts (0, 0, Lair:5) a +0 battleaxe (8, -19, Lair:5) 19 stones (13, 27, Lair:5) 6 large rocks (23, -5, Lair:5) a +0 ring mail (23, 14, Lair:5) a +0 ring mail (26, 4, Lair:5) a +0 leather armour (30, -18, Lair:5) a +0 short sword (30, 1, Lair:5) a porcupine skeleton (31, -20, Lair:5) a meat ration (36, -11, Lair:5) a wand of flame (18/48) (38, -2, Lair:5) a cursed +0 battleaxe (55, 16, Lair:5) a potion of mutation Level 6 of the Lair of Beasts (0, 0, Lair:6) a +0 rapier (11, 0, Lair:6) a beef jerky (13, 3, Lair:6) a +0 shield (17, 25, Lair:6) 13 sling bullets (23, -12, Lair:6) a +0 war axe (26, -10, Lair:6) 24 sling bullets Level 7 of the Lair of Beasts (0, 0, Lair:7) a +0 scale mail (4, 10, Lair:7) a beef jerky (7, -21, Lair:7) a +0 hand axe (8, 26, Lair:7) a cursed ring of fire (18, -4, Lair:7) an uncursed ring of ice (19, 23, Lair:7) a +0 robe (23, -4, Lair:7) a beef jerky (27, 26, Lair:7) a +0 war axe (31, -16, Lair:7) 22 stones (32, 6, Lair:7) 18 steel sling bullets (34, 25, Lair:7) a +2 dagger of protection (35, 22, Lair:7) the +3 battleaxe "Xyrghuira" {flame, MP+9} It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. Big, fiery blades are also staple armaments of hydra-hunters. It affects your magic capacity (+9). (40, -12, Lair:7) 2 javelins of returning (44, -14, Lair:7) a +0 robe (44, 15, Lair:7) an uncursed amulet of dismissal (46, 15, Lair:7) the ring "Zaecek" {*Tele rN+} [ring of teleportation] It may teleport you next to monsters. It protects you from negative energy. (47, 24, Lair:7) 27 stones (51, -2, Lair:7) a hell rat skeleton (52, 13, Lair:7) 27 stones (62, 22, Lair:7) a phial of floods Level 8 of the Lair of Beasts (0, 0, Lair:8) a scroll of random uselessness (1, -18, Lair:8) a +0 leather armour (2, 19, Lair:8) a +0 leather armour (9, -34, Lair:8) 2 potions of berserk rage (10, -25, Lair:8) 18 sling bullets of frost (14, 11, Lair:8) a +0 spear (20, -9, Lair:8) a +0 buckler (21, -22, Lair:8) an uncursed ring of magical power (23, -29, Lair:8) a death yak corpse (skeletalised by now) (23, -21, Lair:8) a book of Minor Magic (26, -19, Lair:8) a death yak corpse (skeletalised by now) (27, -12, Lair:8) 17 bolts of frost (28, -10, Lair:8) a yak corpse (29, -33, Lair:8) a book of Callings (38, -32, Lair:8) a yak corpse (skeletalised by now) (40, -32, Lair:8) a death yak corpse (skeletalised by now) (42, -5, Lair:8) a hippogriff corpse (52, -14, Lair:8) 6 chunks of flesh (54, -3, Lair:8) a spiny frog corpse (55, -37, Lair:8) 21 exploding sling bullets (61, -33, Lair:8) a wand of teleportation (4/9) (62, -39, Lair:8) a catoblepas corpse (skeletalised by now) (65, -40, Lair:8) the +10 short sword of the Dwarven Hall {speed, rElec Dex+3} Attacks with this weapon are significantly faster. It affects your dexterity (+3). It insulates you from electricity. Level 1 of the Snake Pit (0, 0, Snake:1) a +0 shortbow (unseen) (0, 1, Snake:1) a bolt (1, -7, Snake:1) a bolt (1, 0, Snake:1) 3 bolts (1, 1, Snake:1) 2 arrows (2, 1, Snake:1) 2 bolts (4, -2, Snake:1) 2 arrows (8, 0, Snake:1) 2 bolts (8, 7, Snake:1) a meat ration (9, 5, Snake:1) a +0 war axe of chopping (11, -9, Snake:1) an uncursed ring of stealth (11, -8, Snake:1) a +0 scimitar (unseen) (16, -7, Snake:1) a +0 whip (19, -8, Snake:1) a +0 halberd a naga corpse