Reinor Level 1 of the Dungeon (0, 0, D:1) a +0 leather armour (3, -37, D:1) a stone (3, -36, D:1) a stone (3, -35, D:1) a stone (4, -46, D:1) a +0 dagger (7, -31, D:1) a +0 whip (7, -4, D:1) a +0 club (10, -10, D:1) a +0 club (15, -18, D:1) a +0 short sword (32, -47, D:1) a +0 club (42, -34, D:1) a +0 dagger (42, -3, D:1) a +0 club (42, -2, D:1) a +0 spear (45, -6, D:1) a +0 dagger a +0 leather armour (46, -5, D:1) a stone (46, -4, D:1) a stone (48, -7, D:1) a +0 club (48, -5, D:1) a +0 club 19 stones (51, -4, D:1) a +0 hand axe (52, -11, D:1) an uncursed amulet of rage (53, -8, D:1) 7 sling bullets (55, -7, D:1) a +0 short sword Level 2 of the Dungeon (6, 1, D:2) 22 stones (13, 1, D:2) a +0 club (14, 6, D:2) a +0 dagger (16, -18, D:2) a +0 leather armour (18, -4, D:2) a +0 ring mail (33, 4, D:2) a +0 club (40, 22, D:2) a +0 club (44, -9, D:2) a +0 robe Level 3 of the Dungeon (0, 0, D:3) 27 stones (5, 33, D:3) a +0 dagger (9, 33, D:3) a stone (9, 34, D:3) a stone (26, 12, D:3) a +0 shortbow 26 arrows (27, 44, D:3) a +0 mace (28, 11, D:3) an arrow (28, 43, D:3) a +0 leather armour (29, 10, D:3) an arrow (33, 52, D:3) 23 stones (35, 53, D:3) a +0 scale mail (48, 33, D:3) a +0 club (51, 34, D:3) a +2 short sword of venom Level 4 of the Dungeon (6, -24, D:4) 16 stones (14, -26, D:4) a +0 dagger a +0 leather armour (25, -50, D:4) a +0 flail (27, -13, D:4) a +0 robe (31, -34, D:4) 17 stones (34, -18, D:4) a +0 hand axe a +0 leather armour a +0 mace (34, -17, D:4) a +0 dagger a cursed +0 robe (38, -42, D:4) a +0 plate armour (42, -17, D:4) a +0 leather armour (48, -33, D:4) a +0 robe Level 5 of the Dungeon (0, 0, D:5) a +0 plate armour (0, 23, D:5) 27 stones (2, 13, D:5) a +0 shortbow 11 arrows (3, 15, D:5) 2 arrows (8, 11, D:5) a +0 giant club (10, 15, D:5) 24 stones (21, 35, D:5) 12 stones (23, 4, D:5) a +2 rapier of electrocution (28, 5, D:5) a +0 naga barding (30, 28, D:5) 23 arrows (30, 29, D:5) a +0 hat (37, 34, D:5) a +0 short sword (39, 22, D:5) 24 stones Level 6 of the Dungeon (0, 0, D:6) a book of Changes (5, 22, D:6) a +0 short sword (18, 20, D:6) a +0 hand axe (19, 23, D:6) 12 stones (39, -2, D:6) a +0 short sword a +0 chain mail (40, 16, D:6) a +0 dagger a +0 robe (41, 18, D:6) a +0 rapier (43, -5, D:6) a +0 club (44, -4, D:6) a +0 club a +0 ring mail (45, -4, D:6) a +0 dagger a +0 robe (47, 12, D:6) a +0 long sword of holy wrath (49, 31, D:6) 2 needles of frenzy Level 7 of the Dungeon (0, 0, D:7) 24 bolts (5, -13, D:7) 16 bolts (5, 3, D:7) a +0 leather armour (8, -9, D:7) a +0 club (8, -8, D:7) a +0 dire flail a +0 plate armour (8, -7, D:7) a +0 club (9, -20, D:7) a +0 whip a +0 blowgun 12 poisoned needles (9, -19, D:7) a +0 blowgun 10 poisoned needles (9, -18, D:7) a +0 dagger (9, -4, D:7) 19 arrows (10, -18, D:7) a +0 whip 5 stones (11, -19, D:7) a poisoned needle a stone a +2 whip of electrocution a +0 robe (12, -20, D:7) 4 stones 4 poisoned needles a +0 animal skin (12, -19, D:7) a +0 giant club a +0 robe (13, -20, D:7) 3 stones (13, -19, D:7) 2 stones (17, -35, D:7) a +0 mace (18, -6, D:7) a +0 blowgun (24, -24, D:7) a +0 chain mail the +9 falchion "Hellblazer" {flame, rElec Dex+3 Stlth+} It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. Big, fiery blades are also staple armaments of hydra-hunters. It affects your dexterity (+3). It insulates you from electricity. It makes you more stealthy. (37, -3, D:7) a +0 club (39, -14, D:7) a +0 hand axe a +0 ring mail (39, -13, D:7) a +0 dagger a +0 flail (47, -27, D:7) a +0 shield (62, -45, D:7) 14 sling bullets Level 8 of the Dungeon (0, 0, D:8) a scroll of identify (1, 3, D:8) a +0 giant spiked club (6, 15, D:8) a +0 club (unseen) (7, 16, D:8) a +0 club the Ecumenical Temple