Reinor Level 1 of the Dungeon (0, 0, D:1) a meat ration (15, 8, D:1) a +0 helmet of intelligence (17, 7, D:1) a +0 club a +3 leather armour of cold resistance (20, 17, D:1) a +0 buckler (29, 10, D:1) a +0 hand axe (44, 17, D:1) a +0 whip Level 2 of the Dungeon (5, 20, D:2) a +0 dagger (7, 39, D:2) a +0 club (14, 20, D:2) a +0 scale mail (16, -1, D:2) 20 sling bullets (18, 15, D:2) a +0 dagger (18, 24, D:2) 5 javelins (28, 18, D:2) a +2 pair of gloves (42, 30, D:2) 26 bolts (49, 17, D:2) a +0 whip Level 3 of the Dungeon (3, -14, D:3) 11 arrows (12, -16, D:3) a +0 helmet (16, -37, D:3) a +0 club (18, -22, D:3) a +0 club (19, -16, D:3) a +0 mace a +0 club (24, -21, D:3) 13 sling bullets (25, -34, D:3) a +0 club (32, -20, D:3) a +0 short sword (42, -25, D:3) 6 tomahawks (43, -24, D:3) a +0 leather armour (44, -44, D:3) a +0 short sword (45, -20, D:3) a +3 short sword Level 4 of the Dungeon (0, 0, D:4) a cursed -2 leather armour (0, 36, D:4) a +0 robe (6, 11, D:4) a +0 shortbow (8, 25, D:4) 29 sling bullets (9, -1, D:4) a +0 spear (14, 28, D:4) a +0 dagger (20, 33, D:4) a +0 short sword (unseen) (20, 34, D:4) a +0 trident a +0 chain mail (21, -11, D:4) a +0 robe (22, 27, D:4) a +0 hand axe (31, 14, D:4) a +0 trident (31, 29, D:4) 20 arrows (32, 16, D:4) a cursed -3 club a cursed +0 leather armour a +0 flail (32, 33, D:4) a meat ration (34, 31, D:4) a +0 long sword (39, 14, D:4) a +0 ring mail (44, 13, D:4) a +0 ring mail (46, 0, D:4) a +0 ring mail (47, 34, D:4) an adder corpse (56, 19, D:4) an adder corpse (57, -10, D:4) a worker ant corpse (65, -2, D:4) a +0 hunting sling (65, -1, D:4) a cursed +0 hand axe (66, 24, D:4) the cursed -4 pair of gloves of Day {-Tele rElec rN+ Str+3} It affects your strength (+3). It insulates you from electricity. It protects you from negative energy. It prevents most forms of teleportation. It has a curse placed upon it. Level 5 of the Dungeon (0, 0, D:5) 6 arrows (1, -8, D:5) 18 gold pieces (4, -4, D:5) 2 arrows (4, -3, D:5) an arrow