Reinor Level 1 of the Dungeon (0, 0, D:1) 17 arrows (3, 4, D:1) 26 bolts (7, -16, D:1) a +0 club (8, 1, D:1) a cursed -3 club (10, -7, D:1) a +0 club (16, 32, D:1) a meat ration (18, 15, D:1) a +0 club (30, 23, D:1) a +0 dagger (31, 17, D:1) a +0 leather armour (41, 28, D:1) a +0 centaur barding (42, -6, D:1) a +0 whip (42, 18, D:1) a +0 club (44, 37, D:1) a +0 club Level 2 of the Dungeon (0, 0, D:2) a +0 spear (2, -5, D:2) a +0 dagger (3, 14, D:2) a +0 whip (3, 35, D:2) 17 sling bullets (9, 14, D:2) a +0 leather armour (10, 7, D:2) a +0 club (23, 35, D:2) a +0 chain mail (31, 5, D:2) a +0 club (31, 26, D:2) a +0 short sword (44, 8, D:2) a +0 whip (47, 10, D:2) a cursed -1 club (55, -3, D:2) a +0 club Level 3 of the Dungeon (0, 0, D:3) a +0 club (2, -10, D:3) a +0 hunting sling (3, -43, D:3) a cursed -2 club (7, -47, D:3) a +0 robe (7, -19, D:3) a +0 club (9, -32, D:3) a +0 whip (33, -14, D:3) a +0 short sword a +0 scale mail (33, -10, D:3) a +0 mace (33, -9, D:3) a +0 dagger (35, -26, D:3) a +0 club (35, -8, D:3) a +0 trident (36, -49, D:3) a +0 leather armour (37, -27, D:3) a +0 club (48, -32, D:3) a +0 dagger a +0 robe (50, -32, D:3) a +0 whip (59, -49, D:3) a +0 whip a +0 robe Level 4 of the Dungeon (0, 0, D:4) a +0 mace a +0 ring mail (6, 22, D:4) a +0 robe (15, 1, D:4) a +0 hand axe a +0 ring mail (15, 4, D:4) a +0 hand axe a +0 dagger a +0 hand axe a +0 ring mail (16, 1, D:4) a +0 dagger a +0 robe (16, 4, D:4) a +0 hand axe a +0 flail (18, 18, D:4) a +0 dagger a +0 animal skin (21, 1, D:4) a +0 short sword a +0 leather armour (21, 4, D:4) a +0 robe (31, 28, D:4) a +0 whip a +0 chain mail (34, 7, D:4) a cursed +0 ring mail (43, 29, D:4) a meat ration (44, 33, D:4) 6 poisoned javelins (46, -2, D:4) a +0 ring mail (46, 5, D:4) a +0 club Level 5 of the Dungeon (0, 0, D:5) a +0 war axe (6, 19, D:5) a meat ration (9, 14, D:5) a +0 chain mail (9, 26, D:5) a meat ration (10, 12, D:5) a +0 trident (13, -7, D:5) 21 bolts (26, 31, D:5) a cursed -1 dagger (28, -14, D:5) a meat ration (36, 15, D:5) an arrow (38, 8, D:5) a cursed -3 shortbow 14 arrows Level 6 of the Dungeon (0, 0, D:6) a +0 robe (4, -19, D:6) a +0 flail (6, -16, D:6) a +0 falchion a +0 robe a +0 leather armour a +0 club (7, -15, D:6) a +0 leather armour a +0 club (7, -14, D:6) a +0 scale mail (9, -10, D:6) a +3 morningstar a +0 robe (10, -10, D:6) a +3 mace a cursed +0 robe (11, -10, D:6) a +2 scimitar a +0 robe a +0 broad axe a +0 robe (13, 15, D:6) a meat ration (14, -10, D:6) a cursed +2 short sword a +0 robe (18, -4, D:6) a +0 ring mail (23, 6, D:6) a +5 antimagic flail a +0 leather armour (24, -9, D:6) 15 arrows (29, -3, D:6) a +0 shortbow 22 arrows (29, 1, D:6) an arrow Level 7 of the Dungeon (0, 0, D:7) a +0 leather armour (2, -21, D:7) a meat ration (2, 2, D:7) a +0 robe (4, -20, D:7) a +0 short sword (6, 1, D:7) a book of Geomancy (9, 19, D:7) a book of Necromancy a book of Geomancy (16, -13, D:7) a potion of degeneration (17, 0, D:7) a +0 leather armour (19, 4, D:7) 18 arrows a +0 shortbow (42, 17, D:7) a +0 scale mail (46, -4, D:7) a +0 mace (48, -12, D:7) a cursed -3 hand axe (49, -7, D:7) a +0 long sword Level 8 of the Dungeon (0, 0, D:8) a +0 plate armour (2, -3, D:8) a potion of degeneration (2, 4, D:8) a potion of degeneration (4, 1, D:8) a +0 short sword (13, -12, D:8) a +0 trident (18, 25, D:8) a +0 scimitar a +0 longbow 10 arrows (19, 9, D:8) a cursed -1 flail (19, 19, D:8) a cursed -3 club (19, 26, D:8) an arrow (20, 7, D:8) 16 arrows a +0 shortbow (24, -5, D:8) a +0 dagger (24, -2, D:8) a +0 giant club a +0 giant club (24, 38, D:8) a meat ration (28, -3, D:8) a +0 giant spiked club (28, 0, D:8) a +0 mace a +0 leather armour (30, -2, D:8) 17 bolts (30, 2, D:8) a +0 dagger a +0 dagger (30, 13, D:8) an arrow (30, 16, D:8) an arrow (30, 27, D:8) 9 arrows (31, 12, D:8) an arrow (31, 21, D:8) a +0 flail (35, 19, D:8) a +0 falchion (36, 19, D:8) a tomahawk (38, 38, D:8) a +0 dagger (43, 23, D:8) a +0 war axe 4 tomahawks a +0 chain mail (44, 7, D:8) a +0 scimitar (46, 14, D:8) the +1 robe of Joy {Str-3 Int+5 Stlth+} It affects your strength (-3). It affects your intelligence (+5). It makes you more stealthy. (46, 23, D:8) a +1 dire flail of protection (49, 28, D:8) a -2 spear of piercing a +0 animal skin Level 9 of the Dungeon (0, 0, D:9) 21 bolts (2, -13, D:9) a +0 dagger (3, 2, D:9) a +0 falchion (5, -20, D:9) 15 arrows (19, -4, D:9) a +0 rapier (19, 4, D:9) a +0 great sword (24, 21, D:9) a +0 leather armour (25, 21, D:9) a +0 dagger a +2 war axe of flaming a cursed +0 plate armour (27, -22, D:9) a +0 longbow (31, 6, D:9) a meat ration (32, -22, D:9) a meat ration (32, 18, D:9) 11 sling bullets (40, -16, D:9) a +0 trident (45, -15, D:9) 20 arrows Level 10 of the Dungeon (0, 0, D:10) 18 arrows a +0 shortbow (2, -3, D:10) an arrow (4, -7, D:10) an arrow (5, -17, D:10) 19 arrows (7, -5, D:10) a +1 long sword a +0 ring mail a +2 shield (21, 7, D:10) a +0 ring mail (26, -7, D:10) a cursed +0 ring mail a +0 dagger (27, -8, D:10) a +0 dagger (28, -8, D:10) a +0 club (28, 12, D:10) a wand of iceblast (0/15) a wand of flame (1/48) a wand of lightning (0/15) (45, -17, D:10) a +3 short sword of flaming a +0 chain mail (49, 26, D:10) a +0 giant club (52, 7, D:10) a +0 hand axe (52, 9, D:10) a +0 leather armour a +0 hand axe (53, -12, D:10) a +0 plate armour a +1 glaive of protection (53, 9, D:10) a +0 robe a cursed -1 dagger (55, 10, D:10) a +0 robe a +0 dagger (55, 14, D:10) a +0 plate armour a +0 short sword (57, 16, D:10) a +0 giant club a +0 giant club Level 11 of the Dungeon [Shop] Emmihyew's Antique Weapon Boutique a +7 mace of protection (1136 gold) a cursed -1 dagger (2 gold) a +1 morningstar of protection (330 gold) a +0 arbalest (126 gold) the +6 hand crossbow "Onifexei" {elec, rN+} (1397 gold) It charges the ammunition it shoots with electricity; occasionally upon a hit, such missiles may discharge and cause terrible harm. It protects you from negative energy. a +1 battleaxe of chopping (467 gold) a +0 falchion (84 gold) a +2 mace of protection (436 gold) a +1 scythe of freezing (347 gold) the +8 hand axe of Discord {freeze, rC+} (1663 gold) It has been specially enchanted to freeze those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It can also slow down cold-blooded creatures. It protects you from cold. (1, -35, D:11) 20 arrows (5, -10, D:11) a +0 chain mail (6, -36, D:11) a scroll of noise (7, -38, D:11) a +0 long sword (7, -11, D:11) a +0 giant club (11, -42, D:11) a +0 short sword a +0 dagger (11, -41, D:11) a +0 whip (14, -37, D:11) a cursed -3 short sword (14, -21, D:11) 3 arrows (14, -15, D:11) 14 arrows a +0 shortbow (15, -35, D:11) a +0 rapier (15, -26, D:11) a +0 mace (23, 6, D:11) a +0 whip a +0 scale mail (25, -34, D:11) a +0 mace (30, -26, D:11) a +0 trident (40, -12, D:11) a +0 robe (41, -11, D:11) a +0 spear (50, -34, D:11) a +0 giant club (51, -26, D:11) a +0 pair of gloves Level 12 of the Dungeon (1, 10, D:12) a +0 robe a +0 dagger (3, 9, D:12) a +0 robe a +0 dagger (4, 9, D:12) a +0 long sword a +0 chain mail (7, 2, D:12) 20 arrows (9, 2, D:12) a +0 troll leather armour (18, 0, D:12) a +0 flail (23, 32, D:12) a +0 leather armour (25, 22, D:12) an uncursed ring of poison resistance (35, 11, D:12) a +0 dagger (36, 12, D:12) a +0 robe (36, 13, D:12) a +0 mace a +0 leather armour (36, 15, D:12) a +0 flail a +0 club (37, 9, D:12) a +0 ring mail (42, 11, D:12) a Young Poisoner's Handbook Level 13 of the Dungeon (0, 0, D:13) 18 arrows (3, 24, D:13) a +4 long sword (3, 25, D:13) a +6 long sword (4, -8, D:13) a +0 falchion (5, -17, D:13) an arrow (5, -2, D:13) a meat ration (7, -18, D:13) 19 arrows a +0 shortbow (13, 16, D:13) a +0 longbow (19, 3, D:13) an uncursed ring of stealth (19, 20, D:13) a +0 giant spiked club a +0 giant spiked club (25, 11, D:13) a large rock (30, 10, D:13) 2 large rocks (35, 33, D:13) a meat ration (41, 15, D:13) a +3 spear (50, -2, D:13) a +0 leather armour (57, 20, D:13) a +0 shortbow 20 arrows (58, -10, D:13) a +0 robe (58, 19, D:13) a +0 shortbow 28 arrows (59, 20, D:13) a +0 shortbow 18 arrows (60, 19, D:13) 2 arrows (62, 18, D:13) 2 arrows (62, 19, D:13) 2 arrows Level 14 of the Dungeon (0, 0, D:14) a +0 war axe (6, 28, D:14) 14 sling bullets (8, 29, D:14) 17 sling bullets (16, 26, D:14) a book of Necromancy (20, 32, D:14) the +7 short sword of Susicit {antimagic, rF+ rC- Dex+9} It reduces the magical energy of the wielder, and disrupts the spells and magical abilities of those hit. Natural abilities and divine invocations are not affected. It affects your dexterity (+9). It protects you from fire. It makes you vulnerable to cold. (21, 14, D:14) a +3 vampiric long sword (21, 24, D:14) a +0 hand axe (22, 5, D:14) a +0 trident (22, 6, D:14) a +0 dire flail (22, 25, D:14) a +0 hand axe a +0 leather armour a +0 dagger a +0 robe a +0 flail a +0 chain mail (23, 18, D:14) a +0 flail (25, 19, D:14) a +0 plate armour (28, 9, D:14) 6 needles of confusion (28, 19, D:14) a +0 shortbow a +0 shortbow a +0 shortbow 46 arrows (30, 17, D:14) a +0 antimagic rapier (35, 3, D:14) 23 arrows a +0 shortbow (35, 20, D:14) 2 arrows Level 15 of the Dungeon (0, 0, D:15) a +0 battleaxe a +0 chain mail (1, -1, D:15) a +0 dagger a +0 leather armour (1, 0, D:15) a +0 short sword (2, -3, D:15) a +0 dagger of venom a +0 robe (7, 21, D:15) a +0 chain mail (15, 7, D:15) a +0 robe (19, 5, D:15) a +0 quarterstaff (unseen) (24, 10, D:15) a +0 dire flail a +0 ring mail (28, 13, D:15) a +0 rapier (48, -12, D:15) a cursed +0 great mace (56, 9, D:15) 15 stones (60, -16, D:15) a fan of gales the Ecumenical Temple Level 1 of the Orcish Mines (0, 0, Orc:1) 8 gold pieces (2, -6, Orc:1) 24 gold pieces (2, 0, Orc:1) 55 gold pieces (5, -5, Orc:1) a tomahawk (6, -3, Orc:1) 21 gold pieces Level 1 of the Lair of Beasts (0, 29, Lair:1) a +0 long sword (4, 12, Lair:1) a +0 flail (6, 2, Lair:1) an uncursed amulet of faith (9, 39, Lair:1) a +0 robe (13, -4, Lair:1) a scroll of noise (16, 32, Lair:1) a +2 halberd of venom (19, 33, Lair:1) a +0 scale mail (26, 2, Lair:1) a +0 leather armour (40, 19, Lair:1) the +0 helmet of Contentment {+Fly rN+ MR+ Dex-4} It affects your dexterity (-4). It protects you from negative energy. It affects your resistance to hostile enchantments. It lets you fly. Level 2 of the Lair of Beasts (10, 44, Lair:2) a +0 shield (12, -13, Lair:2) a crocodile corpse (skeletalised by now) (25, -13, Lair:2) a +0 pair of gloves (26, -13, Lair:2) a scroll of random uselessness (26, -10, Lair:2) a meat ration (28, -10, Lair:2) a scroll of identify (31, -13, Lair:2) a spiny frog corpse (39, -5, Lair:2) 16 gold pieces (40, -6, Lair:2) 13 gold pieces (56, 8, Lair:2) a +0 lajatang Level 1 of the Swamp (0, 0, Swamp:1) a potion of brilliance (3, -7, Swamp:1) a +0 chain mail (4, -7, Swamp:1) a meat ration (4, 4, Swamp:1) a scroll of remove curse