Dungeon Crawl Stone Soup version 0.30.0-18-gc0e69614cb (webtiles) character file. Game seed: 13736424262741323149 81 Rello the Magician (level 4, -2/24 HPs) Began as a Deep Elf Air Elementalist on May 24, 2023. Slain by a scorpion (6 damage) ... on level 4 of the Dungeon. The game lasted 00:09:06 (2393 turns). Rello the Magician (Deep Elf Air Elementalist) Turns: 2393, Time: 00:09:06 Health: -2/24 AC: 6 Str: 7 XL: 4 Next: 19% Magic: 3/12 EV: 12 Int: 20 God: Gold: 119 SH: 0 Dex: 21 Spells: 5/11 levels left rFire . . . p - +3 dagger (elec) rCold x . . (no shield) rNeg . . . k - +2 leather armour of the Guild-Master {rElec rPois rC-} rPois + i - +0 helmet rElec + (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ c - +6 ring of dexterity HPRegen 0.24/turn (no ring) MPRegen 0.13/turn %: no passive effects @: no status effects A: no striking features a: no special abilities You were on level 4 of the Dungeon. You visited 1 branch of the dungeon, and saw 4 of its levels. You collected 119 gold pieces. Inventory: Hand Weapons p - a +3 dagger of electrocution (weapon) Armour i - a +0 helmet (worn) k - the +2 leather armour of the Guild-Master (worn) {rElec rPois rC-} (You found it on level 2 of the Dungeon) rC: It makes you vulnerable to cold. rElec: It insulates you from electricity. rPois: It protects you from poison. Jewellery c - a +6 ring of dexterity (left hand) Scrolls f - a scroll of identify {unknown} l - a scroll of fear {unknown} m - a scroll of teleportation {unknown} n - a scroll of noise {unknown} o - 2 scrolls of immolation {unknown} Potions a - a potion of brilliance {unknown} b - a potion of magic e - 3 potions of curing {unknown} g - a potion of heal wounds {unknown} Skills: + Level 0.3 Short Blades + Level 0.9 Armour + Level 2.5 Dodging + Level 2.4 Stealth + Level 4.1 Spellcasting + Level 2.1 Conjurations + Level 3.7 Air Magic You had 5 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Shock Conj/Air 60% 1d6 5% 1 b - Static Discharge Conj/Air 30% 2-4/arc 9% 2 c - Swiftness Air 18% N/A 12% 3 Your spell library contained the following spells: Spells Type Power Damage Failure Level Sublimation of Blood Necr 4% N/A 28% 2 Wereblood Tmut 4% N/A 28% 2 Airstrike Air 9% 2d(2-18) 38% 4 Summon Hydra Summ 2% N/A 100% 7 Dungeon Overview and Level Annotations Branches: Dungeon (4/15) Temple: D:4-7 Altars: Message History Aiming: Shock (safe; 5% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - hobgoblin Aim: a hobgoblin (71% to hit) The zap misses the hobgoblin. The zap hits the ball python. You kill the ball python! The hobgoblin misses you. Casting: Shock (safe; 5% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Shock (safe; 5% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - hobgoblin Aim: a hobgoblin (71% to hit) The zap hits the hobgoblin. The hobgoblin is almost dead. The zap hits the scorpion. The scorpion is lightly wounded. You start to feel a little faster. The hobgoblin misses you. The scorpion attacks as you move away! The scorpion barely misses you. Casting: Shock (safe; 5% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Shock (safe; 5% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - hobgoblin Aim: a hobgoblin (almost dead, 71% to hit) The zap hits the scorpion. The scorpion is moderately wounded. The zap misses the hobgoblin. The scorpion stings you. * * * LOW HITPOINT WARNING * * * The scorpion stings you but does no damage. Casting: Shock (safe; 5% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Shock (safe; 5% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - hobgoblin Aim: a hobgoblin (almost dead, 71% to hit) The zap hits the scorpion. The scorpion is heavily wounded. The zap hits the hobgoblin but does no damage. The hobgoblin is almost dead. You no longer feel sluggish. The scorpion stings you. You die... . #......#######.# .. ##........#....# ... #........#?.### #...###)#.####<#..# ......#†### #....# ..........# ##...# ......#g#.# #...# #?..###s#.# #...# #.. #@# # #...# ## #.# #...# #.# #...# #.. ....# ### You could see a scorpion and a hobgoblin. Vanquished Creatures An adder (D:3) A white imp (D:3) 2 worms (D:3) 2 dart slugs (D:1) An orc (D:3) 4 endoplasms 3 giant cockroaches 6 hobgoblins 2 quokkas 4 ball pythons 3 bats 11 frilled lizards 7 goblins 3 kobolds 3 rats 53 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Rello the Deep Elf Air Elementalist began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 291 | D:1 | Reached XP level 2. HP: 9/15 MP: 1/8 727 | D:1 | Reached XP level 3. HP: 19/19 MP: 6/9 1046 | D:2 | Identified the +2 leather armour of the Guild-Master {rElec | rPois rC-} 1162 | D:2 | Learned a level 2 spell: Static Discharge 1166 | D:2 | Learned a level 3 spell: Swiftness 1686 | D:3 | Reached skill level 4 in Spellcasting 1981 | D:3 | Reached XP level 4. HP: 24/24 MP: 8/12 2358 | D:4 | Noticed a scorpion 2393 | D:4 | Slain by a scorpion Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_three_same_balls, layout_basic, minmay_lizard_pond D:2: layout_basic, minmay_stone_trees_large D:3: layout_rooms, minivault_26, chequers_serial_rivers_room_a D:4: cheibrodos_thug_alley, layout_loops_ring, mainiacjoe_overflow_brackets Skill XL: | 1 2 3 | ---------------+----------+----- Conjurations | 2 | 2.1 Spellcasting | 4 | 4.1 Short Blades | | 0.3 Armour | | 0.9 Dodging | | 2.5 Stealth | | 2.4 Air Magic | | 3.7 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Melee: Dagger | 26 | 1 || 27 Cast: Shock | 92 | 26 || 118 Swiftness | | 2 || 2 Use: Scroll | | 3 || 3 Armour: Leather armour | 17 | 4 || 21 Dodge: Dodged | 25 | 11 || 36