Rengar Level 1 of the Dungeon (0, 0, D:1) a bat corpse (skeletalised by now) (4, -3, D:1) a +0 club a kobold skeleton (5, 13, D:1) a ball python corpse (skeletalised by now) (7, 6, D:1) a frilled lizard skeleton (10, 5, D:1) a bat corpse (skeletalised by now) (15, 4, D:1) a ball python skeleton (23, 1, D:1) a +3 mace (24, 11, D:1) a +0 trident (34, -4, D:1) a +0 club (44, -15, D:1) a bat corpse (skeletalised by now) (44, -4, D:1) a frilled lizard skeleton (44, 6, D:1) a +0 scale mail (46, 23, D:1) a +0 whip (48, 4, D:1) a +0 leather armour (49, -3, D:1) a +0 dagger Level 2 of the Dungeon (0, 0, D:2) a bat corpse (skeletalised by now) (4, 2, D:2) a hobgoblin corpse (skeletalised by now) (19, -3, D:2) a +0 whip a kobold corpse (skeletalised by now) (28, 29, D:2) a +0 ring mail (32, 19, D:2) a frilled lizard corpse (33, -5, D:2) a +0 ring mail (34, 11, D:2) a +0 club a kobold corpse (34, 28, D:2) the +7 bardiche "Sihim" {flame, rPois Dex+4} rPois: It protects you from poison. Dex+4: It affects your dexterity (+4). (42, 28, D:2) a scroll of enchant weapon (45, 26, D:2) a quokka corpse