Renjy Level 1 of the Dungeon (0, 0, D:1) 11 arrows (11, -39, D:1) 22 stones (12, -26, D:1) a +0 plate armour (15, -16, D:1) a +0 club (24, 12, D:1) a stone a +0 short sword (25, 10, D:1) a stone (45, -20, D:1) a +0 dagger (47, -37, D:1) a cursed -1 leather armour (52, -5, D:1) a +0 mace Level 2 of the Dungeon (0, 0, D:2) a +0 club a +0 hunting sling 12 stones (0, 3, D:2) a stone (0, 7, D:2) a stone (6, 25, D:2) a cursed +0 club (10, 4, D:2) 18 sling bullets (14, 25, D:2) a stone (15, 24, D:2) a +0 dagger (19, -8, D:2) a +0 helmet (20, -18, D:2) a +0 club (26, -7, D:2) 25 stones (27, 2, D:2) a +0 short sword (38, 6, D:2) a +0 club Level 3 of the Dungeon (0, 0, D:3) a +0 scale mail (9, 19, D:3) a +2 leather armour of poison resistance (13, 22, D:3) a +0 whip (18, -6, D:3) a +0 short sword a +0 scale mail (24, 28, D:3) a +0 mace a +0 scale mail a +0 flail (24, 29, D:3) a +0 flail (24, 30, D:3) a +0 whip 4 boomerangs a +0 ring mail 21 arrows (29, 18, D:3) a +0 whip (40, -4, D:3) a +0 pair of gloves (42, 5, D:3) a +0 dagger a +0 robe (45, 6, D:3) a cursed -2 dagger a +0 mace (46, 6, D:3) a +0 hand axe (48, 17, D:3) 15 sling bullets (48, 19, D:3) a cursed -2 long sword (50, -17, D:3) 23 arrows Level 4 of the Dungeon (0, 0, D:4) a +0 leather armour (4, 5, D:4) a +0 robe (34, 5, D:4) a +0 mace (43, 25, D:4) a +0 hand axe (43, 30, D:4) a +0 ring mail (47, 38, D:4) a +0 shortbow 4 arrows (51, 35, D:4) a +2 short sword of venom a +0 leather armour (52, 7, D:4) a +0 club Level 5 of the Dungeon (0, 0, D:5) a +0 flail (2, -1, D:5) a +0 long sword a +0 robe (2, 0, D:5) a +0 giant spiked club (3, 0, D:5) 2 arrows (3, 1, D:5) 3 arrows (3, 2, D:5) 2 arrows (4, 0, D:5) a +0 shortbow 9 arrows (8, -14, D:5) a +0 dagger (9, -1, D:5) a +0 mace a +0 flail (9, 0, D:5) a +0 short sword a +0 ring mail (10, -25, D:5) 19 sling bullets (11, -27, D:5) 20 stones (11, -16, D:5) 12 stones (12, -13, D:5) a wand of polymorph (3) (12, 2, D:5) a +0 dagger a +0 robe (15, -20, D:5) a +0 dagger (16, 1, D:5) a +0 ring mail (21, 3, D:5) a +0 dagger Level 6 of the Dungeon (0, 0, D:6) a +0 plate armour (17, 11, D:6) a +2 whip of electrocution a +0 robe (28, 12, D:6) 19 arrows (32, 1, D:6) a +0 dagger (32, 12, D:6) a +0 flail (32, 36, D:6) 8 boomerangs (33, 12, D:6) a +0 hand axe a +0 ring mail (34, 11, D:6) a +0 club a +0 mace (35, 33, D:6) a +0 helmet (35, 45, D:6) a +1 vorpal scimitar a +0 robe (36, 42, D:6) 9 arrows (37, 10, D:6) a +0 whip (41, 31, D:6) a +0 war axe a +0 leather armour (41, 55, D:6) a +0 robe (42, 31, D:6) a +0 dagger (44, 0, D:6) a +0 robe (44, 22, D:6) a +0 dagger a +0 leather armour (44, 30, D:6) a +0 hunting sling (45, 34, D:6) 27 bolts (46, 3, D:6) a +0 robe (50, 49, D:6) a +0 dagger a +0 spear (54, 36, D:6) 24 bolts Level 7 of the Dungeon (0, 0, D:7) a +0 trident 4 silver boomerangs a +0 ring mail (1, -1, D:7) a +0 mace a +0 scale mail (1, 0, D:7) a +0 flail (4, -4, D:7) a +0 quarterstaff (11, 6, D:7) a +0 spear (11, 8, D:7) a +2 mace of protection 6 boomerangs (14, 7, D:7) a cursed +0 robe (23, -8, D:7) a +0 hand crossbow (31, -1, D:7) a +0 dagger a +0 robe a +0 club a +0 scimitar a cursed +0 chain mail (31, 0, D:7) a cursed +0 short sword (37, 17, D:7) an arrow (37, 18, D:7) 3 arrows (37, 20, D:7) a +0 shortbow 10 arrows (37, 21, D:7) 2 arrows (38, -8, D:7) a +0 club (39, 15, D:7) a +0 hand axe (42, 4, D:7) a +0 robe (43, -7, D:7) a cursed +0 dagger (50, -8, D:7) 16 arrows Level 8 of the Dungeon (0, 4, D:8) a +0 plate armour (1, 2, D:8) a +0 flail of protection (17, -2, D:8) a +0 scale mail (17, 11, D:8) an arrow (17, 12, D:8) 3 arrows (17, 13, D:8) an arrow (17, 14, D:8) 6 arrows (17, 23, D:8) a +0 short sword (still there?) a +0 robe (still there?) (18, 23, D:8) a +0 robe (24, 25, D:8) a +0 dagger (29, 2, D:8) the +0 pair of gloves "Qosadist" {*Drain Str+6 Dex+9} It affects your strength (+6). It affects your dexterity (+9). It causes draining when unequipped. (29, 16, D:8) a +0 hand axe (31, 13, D:8) a +0 dagger (32, 29, D:8) 14 sling bullets (40, 9, D:8) a +0 scale mail a +0 scimitar (40, 13, D:8) a +0 robe a +0 dagger (44, 17, D:8) a +0 giant spiked club (44, 22, D:8) a +0 war axe a +0 ring mail a +0 kite shield (44, 25, D:8) a +0 giant spiked club a +0 giant club (47, 39, D:8) a +0 leather armour (48, -12, D:8) a +0 robe Level 9 of the Dungeon (0, 0, D:9) an arrow (0, 1, D:9) an arrow (0, 2, D:9) an arrow (1, -2, D:9) a +0 shortbow 22 arrows (1, 2, D:9) a cursed +0 robe (1, 7, D:9) a +0 ring mail (10, 18, D:9) a +0 shortbow 25 arrows (10, 19, D:9) an arrow (11, 19, D:9) an arrow (12, 19, D:9) a +0 giant club (13, 18, D:9) an arrow (14, -21, D:9) a +0 dagger a cursed -2 robe (14, -20, D:9) a cursed -3 trident a +0 whip a +0 dagger a +0 robe (15, 19, D:9) an arrow (17, 4, D:9) 2 javelins (22, -5, D:9) a +0 pair of boots (29, -11, D:9) a +0 mace a +0 robe (29, -10, D:9) a +0 whip (29, -9, D:9) a cursed +4 falchion a +0 robe (35, -18, D:9) an uncursed ring of protection from fire (35, -7, D:9) a +0 dagger (36, -22, D:9) a +0 whip (36, -4, D:9) a +0 flail (36, -3, D:9) a +3 flail of freezing a +0 robe a +5 long sword a +0 robe (38, -17, D:9) 22 poisoned darts (41, -27, D:9) a +0 whip a +0 robe (42, -1, D:9) a +0 dagger a +0 short sword (43, -3, D:9) a +0 whip (46, -6, D:9) a +0 mace (51, -17, D:9) 17 sling bullets (56, 2, D:9) a +0 dagger Level 10 of the Dungeon (0, 0, D:10) a +0 troll leather armour (11, -25, D:10) a +0 dagger a +0 robe (11, -24, D:10) a +0 hand axe a +0 leather armour (12, -26, D:10) a +0 dire flail a +1 plate armour of cold resistance (17, -14, D:10) a scroll of random uselessness (29, 4, D:10) the +4 ring mail of Bad Feelings {rF+ Stlth+} It protects you from fire. It makes you more stealthy. (31, -14, D:10) a +0 long sword (36, 4, D:10) a +0 flail (40, 19, D:10) a +0 dagger a +0 scale mail (42, 19, D:10) a +0 short sword a +0 leather armour (43, 18, D:10) a +0 short sword a +0 dagger a +0 robe (43, 19, D:10) a +0 battleaxe a +0 plate armour (45, 20, D:10) a +0 dagger 2 boomerangs (48, 21, D:10) 14 arrows Level 11 of the Dungeon (0, 0, D:11) a +0 glaive (13, 25, D:11) 26 bolts (22, 1, D:11) a +0 scale mail (23, 32, D:11) a +0 giant club a +0 giant club a +0 giant club a +0 giant club (23, 35, D:11) a +0 giant club (24, 37, D:11) a +0 giant club (25, 15, D:11) a +0 giant spiked club (26, 15, D:11) a +0 giant club a +0 giant club a +0 giant spiked club (26, 48, D:11) a +0 giant spiked club a +0 giant spiked club (28, 24, D:11) a +0 giant club a +0 giant club (29, 18, D:11) a +0 giant spiked club (29, 24, D:11) a +0 giant club a +0 giant club a +0 spear a +0 robe (30, 19, D:11) a cursed -3 giant club (30, 20, D:11) a +0 giant spiked club (still there?) a +0 giant spiked club (still there?) a +0 giant club (still there?) a +0 giant club (still there?) a +0 giant club (still there?) a +0 giant spiked club (still there?) a +0 giant club (still there?) (30, 24, D:11) a +0 giant spiked club a +0 giant club (31, 21, D:11) a +0 giant club (32, 33, D:11) 10 poisoned darts (33, 48, D:11) a scroll of random uselessness (34, 41, D:11) the ring "Zacaties" {*Tele rElec Str-5 Int+8 Stlth-} [ring of teleportation] It may teleport you next to monsters. It affects your strength (-5). It affects your intelligence (+8). It insulates you from electricity. It makes you less stealthy. (40, 44, D:11) a +0 pair of boots (41, 9, D:11) a +0 whip (42, -6, D:11) a cursed -2 pair of boots (42, -1, D:11) a +0 flail (42, 9, D:11) a +0 dagger a +0 robe (42, 10, D:11) a +0 falchion (43, 5, D:11) a +0 dagger (51, 46, D:11) a +0 hunting sling (51, 49, D:11) a +2 vorpal hunting sling (64, 16, D:11) a +0 leather armour Level 12 of the Dungeon (0, 0, D:12) a +0 leather armour (2, 24, D:12) a +0 trident the cursed +0 quarterstaff of the Foremost Stars {freeze, *Noise Fragile rElec Dex+6} It has been specially enchanted to freeze those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It can also slow down cold-blooded creatures. It affects your dexterity (+6). It insulates you from electricity. It may make noises in combat. It will be destroyed if unequipped. It has a curse placed upon it. (3, -9, D:12) a potion of degeneration (5, 19, D:12) the cursed +0 robe of Etepacua {+Blink Dex+8} It affects your dexterity (+8). It lets you blink. It has a curse placed upon it. (12, -8, D:12) a +0 hand axe (22, -1, D:12) a +0 dagger (24, -13, D:12) a +0 club (27, 0, D:12) a +0 club a poisoned dart (27, 2, D:12) a cursed +0 club 4 boomerangs 3 poisoned darts (27, 4, D:12) 3 poisoned darts (28, 0, D:12) a +0 dagger (28, 4, D:12) a +0 short sword (29, 4, D:12) a cursed -1 short sword (30, 4, D:12) a +0 club (31, 4, D:12) a +0 dagger (32, 26, D:12) a +0 short sword (35, 27, D:12) 5 poisoned darts (38, -2, D:12) a +0 giant club (45, 26, D:12) a +1 hand axe of electrocution (48, 23, D:12) a +0 dagger a +0 robe (48, 26, D:12) a +0 giant spiked club (57, -12, D:12) a +0 ring mail the Ecumenical Temple Level 1 of the Lair of Beasts (0, 0, Lair:1) a +0 trident a +0 spear a +0 plate armour a +0 buckler (1, 0, Lair:1) a +0 spear (27, -26, Lair:1) 30 arrows (38, 22, Lair:1) an uncursed ring of flight an uncursed ring of ice an uncursed ring of ice (39, 22, Lair:1) a scroll of random uselessness a +1 robe of cold resistance a +0 quarterstaff of freezing (41, 1, Lair:1) 8 sling bullets (42, 19, Lair:1) the +1 chain mail of Ophafop {rPois rF+ Regen+ Dex+4} It affects your dexterity (+4). It protects you from fire. It protects you from poison. It increases your rate of regeneration. Level 2 of the Lair of Beasts (0, 0, Lair:2) 16 arrows (5, 10, Lair:2) a +0 scimitar (8, 0, Lair:2) a +0 trident (12, 12, Lair:2) a +0 battleaxe (15, 11, Lair:2) a +0 robe a +2 vorpal trident (16, 39, Lair:2) a +0 long sword (22, 30, Lair:2) a +0 mace (38, 16, Lair:2) a +0 flail (56, 1, Lair:2) a +0 scale mail (56, 28, Lair:2) a +0 ring mail Level 3 of the Lair of Beasts (13, -41, Lair:3) a +0 halberd (14, -38, Lair:3) 22 arrows (16, -25, Lair:3) 19 poisoned darts (21, -19, Lair:3) a +0 long sword (28, -44, Lair:3) the +1 leather armour "Ixkuts" {rF+ rC+ Int+3} It affects your intelligence (+3). It protects you from fire. It protects you from cold. (52, -33, Lair:3) 5 curare-tipped darts (60, -10, Lair:3) 5 boomerangs (61, -11, Lair:3) a potion of degeneration (64, -44, Lair:3) a +0 club (64, -22, Lair:3) 16 bolts Level 4 of the Lair of Beasts (10, -42, Lair:4) a +0 chain mail (22, -42, Lair:4) a +0 robe of the Archmagi an uncursed ring of magical power (22, 12, Lair:4) a cursed +0 chain mail (27, -7, Lair:4) 2 boomerangs (51, -30, Lair:4) a +0 short sword Level 5 of the Lair of Beasts (0, 0, Lair:5) a +0 glaive (2, -4, Lair:5) a +0 dagger a +0 robe (9, 21, Lair:5) 21 stones (14, 29, Lair:5) 27 arrows (25, 28, Lair:5) 18 arrows (36, 7, Lair:5) a +0 leather armour (40, 19, Lair:5) 26 stones (49, 7, Lair:5) the +8 whip "Snakebite" {curare, rPois} It poisons the flesh of those it strikes. It protects you from poison. an uncursed ring of protection from magic a +4 ring of evasion 513 stones a +2 dagger of speed (55, -4, Lair:5) a potion of degeneration Level 6 of the Lair of Beasts (0, 0, Lair:6) a +0 kite shield (0, 10, Lair:6) a +0 cloak (7, 52, Lair:6) a +2 dagger of pain (13, -1, Lair:6) a phial of floods (13, 45, Lair:6) a +0 flail (20, 13, Lair:6) 14 bolts (20, 23, Lair:6) 11 bolts (22, 36, Lair:6) a +0 scale mail (22, 50, Lair:6) an anaconda corpse (32, 30, Lair:6) a scroll of random uselessness (37, 12, Lair:6) 23 stones (40, 50, Lair:6) an elephant corpse (skeletalised by now) (44, 51, Lair:6) an elephant corpse (skeletalised by now) (46, 21, Lair:6) a +0 plate armour (54, 47, Lair:6) a +0 short sword (63, 3, Lair:6) 10 bolts (63, 31, Lair:6) a +0 great sword