Renjy Level 1 of the Dungeon (0, 0, D:1) a cursed +0 leather armour (6, 21, D:1) a +0 club (9, -22, D:1) a cursed -3 club (9, -15, D:1) 20 sling bullets (10, -18, D:1) a +0 robe (12, 7, D:1) a +0 whip (15, -11, D:1) 20 sling bullets (24, -16, D:1) a +0 club (37, -9, D:1) a +0 club 4 stones (38, -20, D:1) 4 stones a +0 short sword (39, -1, D:1) a +0 club (45, -20, D:1) a +0 plate armour (49, 18, D:1) a +0 dagger (49, 22, D:1) an uncursed amulet of magic regeneration (54, -16, D:1) a +0 club (63, -22, D:1) 4 stones (66, -13, D:1) a +0 dagger Level 2 of the Dungeon (0, 0, D:2) a +0 club (3, 6, D:2) a +0 hunting sling (5, 28, D:2) 24 bolts (13, 17, D:2) a +0 dagger (18, 3, D:2) a +0 club (22, -16, D:2) a +0 dagger 22 stones (22, -3, D:2) a +0 dagger (25, -19, D:2) 4 stones (26, -19, D:2) a stone (34, 0, D:2) a stone (34, 20, D:2) a +0 short sword (35, -4, D:2) a +0 club (37, 1, D:2) a +0 club 2 stones (51, -7, D:2) a +0 club Level 3 of the Dungeon (0, 0, D:3) a +0 flail (9, -11, D:3) a +0 club (10, -9, D:3) 22 stones (10, -1, D:3) a +0 rapier (16, -6, D:3) 14 stones (18, -8, D:3) a +0 leather armour (18, 23, D:3) a +0 ring mail (21, -3, D:3) a +0 helmet (23, -3, D:3) a +0 leather armour (23, 23, D:3) a +0 hand axe a +0 leather armour (24, -21, D:3) a +0 short sword (25, 13, D:3) a +0 dagger (25, 23, D:3) 3 boomerangs (39, 2, D:3) a +0 chain mail (39, 10, D:3) a +0 mace (44, -10, D:3) a stone (46, -14, D:3) a +0 club 15 stones a +0 robe (46, -12, D:3) a stone (53, -21, D:3) a +0 robe Level 4 of the Dungeon (0, 0, D:4) a +0 rapier (8, -1, D:4) a +0 dagger (9, -8, D:4) a +0 giant spiked club (9, -1, D:4) a +0 whip a +0 dagger a +0 robe (15, -2, D:4) a +0 ring mail (17, 20, D:4) a +0 club a +0 club a +0 club a +0 club a +0 club a +0 dagger (19, 25, D:4) a +0 dagger (still there?) a +0 dagger (still there?) a +0 club (still there?) (19, 27, D:4) a +0 dagger (24, -10, D:4) a scroll of teleportation (26, 3, D:4) a +0 plate armour (27, 2, D:4) a +0 ring mail (29, 4, D:4) a +0 giant spiked club (29, 12, D:4) a +0 shortbow 21 arrows (31, 28, D:4) a +0 chain mail (35, -10, D:4) a +0 dagger a +0 robe (38, -3, D:4) 18 stones (39, 13, D:4) a +0 hand axe (39, 33, D:4) a +0 quarterstaff (40, 13, D:4) a +0 club 2 boomerangs a cursed +0 dagger a +0 robe (45, 25, D:4) a +0 hunting sling Level 5 of the Dungeon [Shop] Guomesoe's Jewellery Emporium the ring of Turosasie {Ice Str+2 SInv} (606 gold) [ring of ice] It enhances your ice magic. It affects your strength (+2). It makes you vulnerable to fire. It protects you from cold. It lets you see invisible. the ring of Midsummer {rF+ rCorr} (510 gold) [ring of resist corrosion] It protects you from fire. It provides partial protection from all sources of acid and corrosion. the ring of Reclimo {rElec rC+ rCorr} (615 gold) [ring of resist corrosion] It protects you from cold. It insulates you from electricity. It provides partial protection from all sources of acid and corrosion. a cursed ring of teleportation (67 gold) an uncursed ring of resist corrosion (300 gold) an uncursed amulet of regeneration (450 gold) an uncursed amulet of faith (600 gold) an uncursed ring of resist corrosion (300 gold) the ring of the Pharaoh's Fist {Wiz Str+2} (618 gold) [ring of wizardry] It improves your spell success rate. It affects your strength (+2). an uncursed ring of fire (375 gold) an uncursed ring of protection from cold (375 gold) (0, 0, D:5) a +0 leather armour (4, 24, D:5) a +0 robe a +0 dagger (17, 15, D:5) 10 arrows (21, 13, D:5) 19 sling bullets (21, 30, D:5) a +0 shortbow 20 arrows (24, -10, D:5) 15 arrows (32, -6, D:5) a +0 club a +0 leather armour a +0 dagger a +0 robe a +0 mace a +0 chain mail a +0 flail a cursed ring of teleportation (32, 42, D:5) 16 stones (33, -5, D:5) a +0 dagger a +0 robe (35, -3, D:5) a +1 hand axe of venom (39, 0, D:5) a +0 dagger a +0 robe (39, 5, D:5) a +0 dagger (40, 19, D:5) a +0 giant spiked club (43, 1, D:5) a +0 short sword Level 6 of the Dungeon (0, 0, D:6) a +0 dagger a +0 robe (1, -2, D:6) a +0 dagger a +0 robe (1, 0, D:6) a +2 halberd of pain +0 steam dragon scales (2, 0, D:6) a +0 hand axe (8, 7, D:6) a +0 kite shield a +0 helmet a +0 leather armour (11, 3, D:6) a +0 robe (12, 3, D:6) 12 arrows (35, -1, D:6) 28 arrows (37, -11, D:6) a +0 short sword a +0 plate armour (42, -15, D:6) a +2 dagger of pain (42, -6, D:6) a cursed -3 mace Level 7 of the Dungeon (0, 0, D:7) a +0 spear (9, -26, D:7) a +4 flail a +0 robe a +0 robe (9, -17, D:7) a +0 robe (9, -6, D:7) an arrow (10, -30, D:7) a +0 robe (10, -13, D:7) a +0 rapier (10, -6, D:7) an arrow (10, -3, D:7) a cursed +0 shortbow a +0 rapier 24 arrows (12, -1, D:7) a +0 short sword (19, -42, D:7) a +0 mace (19, -41, D:7) a +3 quarterstaff of chaos (19, -40, D:7) a +1 vorpal mace (20, -42, D:7) a cursed -3 mace (20, -41, D:7) a +0 mace (20, -40, D:7) a +0 mace (21, -42, D:7) a +0 mace (21, -41, D:7) a +0 mace (21, -40, D:7) a +0 mace (21, -4, D:7) a +0 scale mail (23, -41, D:7) a +0 mace (23, -19, D:7) a +0 ring mail (24, -40, D:7) a +0 mace (25, -40, D:7) a +0 mace (26, -39, D:7) a +0 mace (27, -40, D:7) a +0 mace (27, 7, D:7) a +0 mace a +0 leather armour (28, -39, D:7) a +0 mace (32, -13, D:7) a +0 ring mail (49, -28, D:7) 19 arrows (49, -22, D:7) 2 boomerangs (53, -33, D:7) 8 arrows (57, -17, D:7) 18 stones Level 8 of the Dungeon [Shop] Zoipein's Book Shop a Necronomicon (1435 gold) a book of Unlife (845 gold) the Disquisition on the Snowflakes (1017 gold) Spells Type Level Known a - Frozen Ramparts Ice 3 no b - Ozocubu's Armour Ice 3 no c - Simulacrum Ice/Necromancy 6 no a manual of Maces & Flails (1435 gold) a book of Changes (325 gold) a book of Cantrips (260 gold) the Papyrus of Flames and Conjuration (995 gold) Spells Type Level Known a - Conjure Flame Conjuration/Fire 3 yes b - Conjure Ball Lightning Conjuration/Air 6 no c - Freezing Cloud Conjuration/Ice/Air 6 no a book of Geomancy (455 gold) a book of Necromancy (390 gold) a book of the Tempests (910 gold) (0, 0, D:8) a +0 pair of gloves (1, -32, D:8) a +0 chain mail (1, -31, D:8) a +0 short sword (2, -32, D:8) a cursed -3 flail a +0 ring mail (19, -7, D:8) a +0 shortbow (21, 3, D:8) a +0 short sword a +1 robe of fire resistance (22, -3, D:8) a +3 trident a +0 robe (23, -38, D:8) a +0 leather armour (23, 2, D:8) a cursed +1 dagger a +0 robe (24, 2, D:8) a +0 hand axe a +0 robe (26, 2, D:8) a cursed +0 mace a cursed +0 robe (34, -20, D:8) a +0 spear (37, -24, D:8) a +0 shortbow 16 arrows (38, -29, D:8) a +0 plate armour (38, -8, D:8) a +0 mace (39, -43, D:8) a +0 war axe (44, -21, D:8) a +0 club (46, -21, D:8) a cursed +0 short sword (46, -20, D:8) a +0 dagger a +0 robe (47, -21, D:8) a +0 dagger a +0 robe (53, -15, D:8) 22 stones (55, -42, D:8) a +0 giant spiked club a +0 giant club (62, -29, D:8) an uncursed ring of see invisible (64, -49, D:8) a +0 dagger of speed (64, -9, D:8) a +0 battleaxe a +0 plate armour (64, -8, D:8) a +0 club (65, -8, D:8) a +2 vorpal mace Level 9 of the Dungeon (0, 0, D:9) the +0 war axe of Daagad {drain, rPois rC++ rN+ Str+2} A truly terrible weapon, it drains the life of those it strikes. It affects your strength (+2). It greatly protects you from cold. It protects you from poison. It protects you from negative energy. (0, 15, D:9) 24 sling bullets (2, -22, D:9) a +0 short sword a +0 plate armour (2, -20, D:9) a +0 dagger a cursed +0 animal skin (3, -20, D:9) a +0 short sword (3, 27, D:9) a +0 spear a +0 robe (4, -22, D:9) a cursed -3 dagger a +0 leather armour (4, 28, D:9) a cursed +4 spear a +0 robe (5, 28, D:9) a +0 battleaxe a +0 robe (10, -15, D:9) 25 sling bullets (13, 3, D:9) an uncursed staff of earth (16, -23, D:9) a +0 flail (17, -22, D:9) a +0 club (17, -21, D:9) 10 arrows (19, -3, D:9) a +0 dagger of venom a +0 robe (21, -24, D:9) a +0 mace 4 boomerangs a +0 animal skin (21, -23, D:9) a cursed -3 dagger a +0 ring mail (21, -21, D:9) a +0 animal skin (22, -19, D:9) a +0 hand axe (23, -24, D:9) a +0 falchion a +0 ring mail (24, -23, D:9) a +0 falchion a +0 leather armour (24, -22, D:9) a +0 short sword (24, 2, D:9) a +0 flail 5 boomerangs (25, 0, D:9) a +0 dagger a +0 robe (25, 21, D:9) a +0 giant club a +0 giant spiked club (25, 25, D:9) 2 boomerangs (26, -22, D:9) a cursed -3 dagger a +0 robe (28, -25, D:9) a +1 short sword of protection a +1 dagger of venom a +2 short sword a +0 robe a +0 dagger a +0 robe a +0 battleaxe a +0 plate armour (31, 21, D:9) a +0 giant club (32, 17, D:9) a +0 trident (54, -8, D:9) a +0 club (57, 2, D:9) a +0 short sword a +1 plate armour of cold resistance Level 10 of the Dungeon (0, 0, D:10) a +0 shortbow 15 arrows (4, -26, D:10) 15 bolts (8, -27, D:10) a +0 spear (16, -33, D:10) 13 stones (21, -26, D:10) a +0 robe a +2 dagger of venom (22, -28, D:10) a cursed +0 robe a +0 dagger (22, -27, D:10) a +0 leather armour (23, -27, D:10) a +0 whip (28, -12, D:10) a +0 robe (31, -36, D:10) a +0 robe (36, -40, D:10) the cursed +1 trident "Ytotody" {vorpal, Str+7 Dex-5} It inflicts extra damage upon your enemies. It affects your strength (+7). It affects your dexterity (-5). It has a curse placed upon it. (39, -6, D:10) 20 stones (42, -21, D:10) a +0 mace (43, -12, D:10) 15 stones (52, 0, D:10) 15 bolts Level 11 of the Dungeon [Shop] Nekofu's Weapon Shoppe a +7 dagger of venom (630 gold) a +4 great sword of protection (476 gold) a +0 hand axe (48 gold) a +0 long sword of holy wrath (132 gold) a +2 vorpal mace (264 gold) a +0 rapier (64 gold) 8 stones (12 gold) 16 stones (25 gold) 23 stones (36 gold) [Shop] Neatwun's Distillery a potion of brilliance (56 gold) a potion of magic (112 gold) a potion of curing (42 gold) 2 potions of stabbing (112 gold) a potion of magic (112 gold) a potion of stabbing (56 gold) [Shop] Ofaps's Gadget Emporium a wand of digging (2) (156 gold) a phantom mirror (390 gold) a lightning rod (4/4) (520 gold) a wand of acid (4) (208 gold) a phial of floods (520 gold) a wand of flame (18) (130 gold) a phantom mirror (390 gold) a lightning rod (4/4) (520 gold) a lightning rod (4/4) (520 gold) a condenser vane (2/2) (260 gold) a wand of digging (6) (260 gold) [Shop] Culasum's Book Shoppe a book of Clouds (675 gold) a book of Burglary (1125 gold) a book of Cantrips (300 gold) a book of Hexes (750 gold) a book of Fire (975 gold) a book of Necromancy (450 gold) the Incunabulum of Feathers and Conjuration (615 gold) Spells Type Level Known a - Searing Ray Conjuration 2 no b - Conjure Flame Conjuration/Fire 3 yes c - Mephitic Cloud Conjuration/Poison/Air 3 yes d - Summon Lightning Spire Summoning/Air 4 no e - Iron Shot Conjuration/Earth 6 no a book of Party Tricks (750 gold) the Tome of Gliding Changing (825 gold) Spells Type Level Known a - Shock Conjuration/Air 1 no b - Static Discharge Conjuration/Air 3 no c - Yara's Violent Unravelling Hexes/Transmutation 5 yes d - Alistair's Intoxication Transmutation/Poison 5 no e - Statue Form Transmutation/Earth 6 no a book of the Tempests (1050 gold) Sif Muna's Easy Thaumaturgy (838 gold) Spells Type Level Known a - Ensorcelled Hibernation Hexes/Ice 2 no b - Slow Hexes 2 yes c - Corpse Rot Necromancy/Air 2 no d - Blink Translocation 2 yes e - Passwall Transmutation/Earth 2 no a book of Party Tricks (750 gold) [Shop] Juoqerch's Antique Armour Boutique a +2 ring mail of magic resistance (588 gold) the cursed +0 plate armour of Words of Power {rElec rC++ Dex-5} (1148 gold) It affects your dexterity (-5). It greatly protects you from cold. It insulates you from electricity. It has a curse placed upon it. a +2 pair of gloves (462 gold) the +4 plate armour of Veluik {+Inv rC++ Dex+4 Stlth+} (2399 gold) It affects your dexterity (+4). It greatly protects you from cold. It lets you turn invisible. It makes you more stealthy. the -1 buckler "Takhlisk" {rC+ rN+ MR+} (652 gold) It protects you from cold. It protects you from negative energy. It affects your resistance to hostile enchantments. a +1 leather armour of fire resistance (392 gold) the cursed +0 plate armour of the Forsaken Servitors {Int+3} (932 gold) It affects your intelligence (+3). It has a curse placed upon it. a +0 robe (19 gold) a +1 plate armour of cold resistance (980 gold) the +2 scale mail of the Pink Corner {rPois rF+ MR- rCorr} (940 gold) It protects you from fire. It protects you from poison. It affects your resistance to hostile enchantments. It provides partial protection from all sources of acid and corrosion. (0, 0, D:11) 28 stones (4, -23, D:11) 22 arrows (13, -37, D:11) a +0 club a +0 dagger a +0 robe a +0 hand axe a +0 leather armour (13, -36, D:11) a +0 dagger a +0 robe (13, -2, D:11) a +0 ring mail of fire resistance (14, -37, D:11) a +0 battleaxe a +0 plate armour (17, -27, D:11) a +0 giant spiked club (25, -34, D:11) 30 stones (30, -18, D:11) a +0 mace (32, -35, D:11) 16 arrows (32, -28, D:11) a +1 pair of gloves (36, -33, D:11) an uncursed staff of fire (37, -30, D:11) 16 bolts (41, 4, D:11) 18 stones (44, -26, D:11) a +0 chain mail (52, -8, D:11) a +2 dagger of venom a +0 robe Level 12 of the Dungeon (0, 0, D:12) 14 gold pieces (1, -5, D:12) a hound corpse (3, 0, D:12) a +0 shortbow (still there?) 4 arrows (still there?) a centaur corpse (still there?) (4, 0, D:12) 14 gold pieces (6, 0, D:12) 16 arrows (6, 1, D:12) a scroll of blinking (13, 43, D:12) a +0 dagger (13, 44, D:12) a +0 club a stone a kobold corpse a big kobold corpse (14, 44, D:12) a +0 club a +0 club a cursed -2 short sword 4 stones a kobold corpse a kobold corpse (15, 33, D:12) a worker ant corpse (17, 14, D:12) a +0 barding (17, 44, D:12) a stone (18, 25, D:12) a +0 robe the Ecumenical Temple