Renjy Level 1 of the Dungeon (0, 0, D:1) a cursed -3 club (4, -17, D:1) 16 stones (7, -12, D:1) a +0 club (26, -13, D:1) a +0 hand axe (27, -40, D:1) a +0 club (28, -3, D:1) a +0 robe (30, -50, D:1) a +0 dagger (35, -22, D:1) a +0 club (39, -34, D:1) a +0 club (41, -21, D:1) a +0 dagger (60, -41, D:1) a +0 club (68, -34, D:1) 14 bolts Level 2 of the Dungeon (0, 0, D:2) a +0 dagger (5, -28, D:2) a +2 pair of gloves (8, -5, D:2) 33 sling bullets (19, -38, D:2) a +0 club (24, -10, D:2) a +0 helmet Level 3 of the Dungeon (0, 0, D:3) a +0 spear (1, -38, D:3) a +0 club (2, -25, D:3) a +0 mace a +0 leather armour (3, -26, D:3) a +0 dagger a +0 ring mail (3, -25, D:3) a +0 hand axe a cursed +0 hand axe (5, 1, D:3) a +0 club (12, -24, D:3) a +0 whip 12 stones (16, -27, D:3) a +0 leather armour (17, -24, D:3) a +0 robe (31, -22, D:3) a +0 morningstar a +0 chain mail (40, -37, D:3) a +3 whip (40, -24, D:3) a +0 flail (44, -32, D:3) a +0 dagger (44, -17, D:3) a cursed -2 short sword Level 4 of the Dungeon (0, 0, D:4) a +0 whip a +0 flail a +0 ring mail a +0 mace a +0 club a +0 leather armour a +0 short sword (7, 8, D:4) a +0 scale mail (13, 3, D:4) 12 sling bullets (16, 17, D:4) a +0 whip (unseen) (17, 24, D:4) 25 arrows (18, -19, D:4) 22 arrows (18, 8, D:4) 22 stones (19, -9, D:4) a +0 robe (20, 14, D:4) 21 sling bullets (24, 25, D:4) a +0 whip (29, 14, D:4) a +0 flail (32, 26, D:4) a +0 robe (33, -21, D:4) a +0 falchion (33, 21, D:4) a +0 club (43, -22, D:4) an uncursed amulet of faith (47, -23, D:4) 24 arrows (50, -2, D:4) 18 stones (51, 0, D:4) a +0 falchion (56, -23, D:4) a +0 flail Level 5 of the Dungeon (0, 0, D:5) 12 poisoned darts (16, 22, D:5) a +0 scimitar (27, 14, D:5) a +0 robe (33, 29, D:5) a stone (34, 30, D:5) 2 stones (34, 48, D:5) 16 stones (36, 30, D:5) a +0 whip a +0 short sword 8 stones a +0 club (37, 30, D:5) a +0 dagger (38, 19, D:5) a +0 dagger (42, 27, D:5) a +0 dagger 3 stones (43, 31, D:5) a +0 leather armour (still there?) a +0 rapier (still there?) (44, 26, D:5) a stone (45, 24, D:5) 7 poisoned darts (45, 25, D:5) a poisoned dart (46, 23, D:5) a +0 whip 8 stones (46, 24, D:5) 2 stones (47, 23, D:5) a +0 whip a +0 dagger 6 stones (50, 31, D:5) a +0 plate armour a +0 battleaxe (51, 22, D:5) a stone (55, 22, D:5) a stone (59, 18, D:5) a +0 plate armour Level 6 of the Dungeon [Shop] Misymaq's Magic Scroll Shop a scroll of remove curse (36 gold) 3 scrolls of fear (126 gold) a scroll of fear (42 gold) a scroll of blinking (90 gold) a scroll of immolation (42 gold) a scroll of immolation (42 gold) a scroll of remove curse (36 gold) a scroll of remove curse (36 gold) a scroll of remove curse (36 gold) [Shop] Nuxent's Distillery 2 potions of flight (60 gold) a potion of berserk rage (50 gold) a potion of might (40 gold) 2 potions of brilliance (80 gold) a potion of berserk rage (50 gold) a potion of curing (30 gold) [Shop] Hiorookk's Antique Weapon Shoppe a +1 spear of venom (286 gold) a +0 trident (94 gold) a +0 falchion (81 gold) a +2 hand axe of freezing (469 gold) a +0 hunting sling (40 gold) a +0 war axe (94 gold) a +0 hunting sling (40 gold) a +4 dagger of electrocution (729 gold) [Shop] Zutwoaci's Assorted Antiques a +0 ring mail (108 gold) a scroll of remove curse (81 gold) a scroll of remove curse (81 gold) a scroll of noise (27 gold) a book of Minor Magic (540 gold) a scroll of remove curse (81 gold) a +0 flail (94 gold) a scroll of blinking (202 gold) a potion of curing (81 gold) (0, 0, D:6) a +0 pair of boots (15, 1, D:6) 14 poisoned darts (20, 27, D:6) 25 stones (21, 9, D:6) 22 bolts (23, 20, D:6) a +0 whip (27, 29, D:6) 27 stones (29, 18, D:6) a +0 mace a +0 chain mail (31, 31, D:6) 19 stones (31, 37, D:6) a +0 whip of flaming a +2 robe of cold resistance (32, 16, D:6) a cursed -3 short sword (32, 17, D:6) a +0 dagger a +0 robe a +0 buckler (35, 3, D:6) a +0 chain mail (37, 16, D:6) a +0 ring mail a +0 falchion Level 7 of the Dungeon (0, 0, D:7) 19 bolts (33, 14, D:7) 28 sling bullets (42, -18, D:7) a +0 morningstar of holy wrath a +0 leather armour Level 9 of the Dungeon (0, 0, D:9) a +0 leather armour (1, -5, D:9) 11 bolts (4, 12, D:9) 3 large rocks (4, 13, D:9) a +0 shortbow 17 arrows (5, 7, D:9) a +0 giant club a +0 giant spiked club (5, 11, D:9) 6 silver boomerangs (5, 12, D:9) a +0 shortbow 13 arrows (6, 9, D:9) a +0 giant club (6, 11, D:9) a +0 broad axe a +1 scale mail of fire resistance (7, 11, D:9) 5 arrows (10, -4, D:9) 24 bolts (15, 20, D:9) 15 stones (23, 27, D:9) a cursed -2 giant club (30, -10, D:9) a +0 giant spiked club (34, -5, D:9) a +0 giant spiked club a +0 robe (41, 14, D:9) an arrow (41, 35, D:9) a +1 scimitar of flaming a +0 robe (42, 14, D:9) an arrow (43, 15, D:9) a +0 shortbow 28 arrows Level 10 of the Dungeon [Shop] Coahiuwou's Antique Weapon Boutique a +4 vampiric war axe (812 gold) a +0 great sword of protection (245 gold) a +0 hand axe (75 gold) a +5 mace (750 gold) a +0 long sword (87 gold) a +0 flail (87 gold) a +0 flail (87 gold) a +0 battleaxe (162 gold) a +0 hunting sling (37 gold) the +4 broad axe "Kept" {holy, *Drain +Inv rF+ Dex+4} (1275 gold) It has been blessed by the Shining One to cause great damage to the undead and demons. It affects your dexterity (+4). It protects you from fire. It lets you turn invisible. It causes draining when unequipped. a +4 vorpal longbow (717 gold) a +0 glaive (162 gold) a +0 rapier (100 gold) (0, 0, D:10) 21 stones (5, 1, D:10) 22 sling bullets (8, 12, D:10) 16 arrows (18, -13, D:10) a +0 shortbow 20 arrows (24, -24, D:10) a +0 falchion (24, -22, D:10) a +0 hand axe (26, -24, D:10) a +0 mace (26, -22, D:10) a +0 spear (28, -4, D:10) a large rock (31, -22, D:10) a large rock (32, 1, D:10) a large rock (34, -9, D:10) a +0 giant club (34, -8, D:10) a large rock (34, -7, D:10) a +0 dire flail (38, -20, D:10) a +0 leather armour (46, -33, D:10) 13 sling bullets (50, -12, D:10) an uncursed staff of conjuration (53, -13, D:10) a cursed +0 mace Level 11 of the Dungeon (0, 0, D:11) a +0 dagger a cursed +0 robe (4, 20, D:11) 25 sling bullets (5, 6, D:11) a +0 mace (6, 6, D:11) a +0 hand axe (8, 20, D:11) 21 stones (21, 13, D:11) a +0 pair of boots (26, 25, D:11) a +0 tower shield (51, 15, D:11) a +0 quarterstaff (54, 17, D:11) a stone (57, 18, D:11) 4 stones a +0 short sword (58, 18, D:11) 4 stones the Ecumenical Temple Level 1 of the Lair of Beasts (0, 0, Lair:1) an uncursed ring of wizardry (4, -42, Lair:1) a +0 short sword (9, -26, Lair:1) a +0 pair of boots (30, -42, Lair:1) a +0 hand axe (38, -6, Lair:1) 28 stones (51, -41, Lair:1) a +0 war axe (53, -44, Lair:1) the +0 scale mail of Compassion {rC+ Regen+ Stlth+} It protects you from cold. It increases your rate of regeneration. It makes you more stealthy. (54, -23, Lair:1) a +0 chain mail Level 2 of the Lair of Beasts (0, 0, Lair:2) 16 stones (20, -2, Lair:2) 21 bolts (21, -3, Lair:2) a +0 hunting sling (23, 3, Lair:2) a +0 scale mail (25, -1, Lair:2) 18 arrows (26, -15, Lair:2) a +0 chain mail (26, -1, Lair:2) 22 poisoned darts (27, -3, Lair:2) 17 stones (53, 16, Lair:2) 18 arrows (60, -2, Lair:2) 15 stones Level 3 of the Lair of Beasts (0, 0, Lair:3) 22 arrows (6, 23, Lair:3) a +2 tower shield (7, 18, Lair:3) 12 poisoned darts (25, -20, Lair:3) a +0 shortbow 22 arrows (26, -22, Lair:3) 2 arrows (27, 23, Lair:3) an uncursed staff of cold (29, -26, Lair:3) an arrow (32, 21, Lair:3) a +0 shortbow 35 arrows (36, 23, Lair:3) 3 arrows (38, 24, Lair:3) an arrow (39, 25, Lair:3) an arrow (46, 18, Lair:3) 17 arrows a +0 shortbow (48, 22, Lair:3) a +0 hat of magic resistance (50, -7, Lair:3) 26 stones (53, 21, Lair:3) an arrow the +8 great mace "Juemum" {vorpal, rF- Str+10 Dex+6 SInv} It inflicts extra damage upon your enemies. It affects your strength (+10). It affects your dexterity (+6). It makes you vulnerable to fire. It lets you see invisible. (59, 17, Lair:3) 23 sling bullets Level 4 of the Lair of Beasts (0, 0, Lair:4) a +0 dagger (8, 9, Lair:4) 16 arrows (12, -11, Lair:4) a +0 hand crossbow (14, -6, Lair:4) 19 stones (16, -12, Lair:4) a +0 scale mail (17, 19, Lair:4) a +0 long sword (18, 6, Lair:4) a +0 great sword (24, 2, Lair:4) the ring of Timpobb {MR+ Stlth-} [ring of attention] It affects your resistance to hostile enchantments. It makes you less stealthy. (27, -28, Lair:4) 16 stones (31, 10, Lair:4) 7 arrows (32, -28, Lair:4) a +0 buckler (36, 12, Lair:4) 21 stones (45, -7, Lair:4) 14 stones (46, -8, Lair:4) 16 stones (47, -8, Lair:4) 21 stones Level 5 of the Lair of Beasts (0, 0, Lair:5) 21 bolts (3, -23, Lair:5) a +1 plate armour of cold resistance (10, -25, Lair:5) a +0 club (21, -25, Lair:5) a +0 rapier (26, -25, Lair:5) 3 datura-tipped darts (30, -31, Lair:5) a +0 falchion (34, -24, Lair:5) a cursed -1 dagger (39, 13, Lair:5) 21 arrows (56, -30, Lair:5) a +0 cloak (64, -13, Lair:5) a +0 flail Level 6 of the Lair of Beasts (0, 2, Lair:6) the +2 hat of the Snail {MR+} It affects your resistance to hostile enchantments. (3, 11, Lair:6) a merfolk skeleton (4, 12, Lair:6) an elf skeleton (6, 14, Lair:6) a death yak corpse (8, 9, Lair:6) a dwarf skeleton (12, -41, Lair:6) a +0 robe (14, 8, Lair:6) an orc skeleton (15, 0, Lair:6) a wolf corpse (15, 1, Lair:6) a wolf corpse (21, -30, Lair:6) 19 bolts (33, -43, Lair:6) 19 sling bullets (33, -36, Lair:6) a +0 hunting sling (38, -34, Lair:6) a +0 club (44, -14, Lair:6) 19 stones (45, -9, Lair:6) a +0 rapier (45, 0, Lair:6) a +0 great mace (62, -9, Lair:6) 10 stones