Dungeon Crawl Stone Soup version 0.27-a0-1182-gee19b5822f (webtiles) character file. Game seed: 17513447564339285381 45 Renjy the Conjurer (level 3, -3/16 HPs) Began as a Vine Stalker Conjurer on May 18, 2021. Slain by an ice beast (10 damage) ... on level 2 of the Dungeon. The game lasted 00:03:20 (2513 turns). Renjy the Conjurer (Vine Stalker Conjurer) Turns: 2513, Time: 00:03:20 Health: -3/16 AC: 2 Str: 9 XL: 3 Next: 64% Magic: 0/8 EV: 12 Int: 19 God: Gold: 87 SH: 0 Dex: 12 Spells: 5/8 levels left rFire . . . SeeInvis . l - staff of conjuration rCold . . . Faith . (no shield) rNeg . . . Spirit + a - +0 robe rPois . Reflect . (no helmet) rElec . Harm . (no cloak) rCorr . Rampage . (no gloves) Will ..... (no boots) Stlth ++........ (no amulet) HPRegen 0.05/turn (no ring) MPRegen 0.11/turn (no ring) @: no status effects A: fangs 2, magic shield, antimagic bite, no potion heal 2 a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 87 gold pieces. Inventory: Hand Weapons d - a +0 rapier i - a +2 dagger of draining Missiles g - 26 stones Armour a - a +0 robe (worn) Magical Staves l - a staff of conjuration (weapon) Scrolls b - a scroll of noise {unknown} c - a scroll of teleportation {unknown} e - a scroll of silence {unknown} f - 3 scrolls of identify {unknown} h - a scroll of vulnerability {unknown} j - a scroll of fear {unknown} m - 2 scrolls of amnesia {unknown} Potions k - a potion of curing {unknown} Skills: - Level 1.5 Dodging - Level 2.4 Stealth + Level 3.2 Spellcasting + Level 4.6 Conjurations You had 5 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 2% 1 b - Searing Ray Conj 62% 3d5 3% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Summon Small Mammal Summ 12% N/A 16% 1 Dazzling Flash Conj/Hex 34% N/A 17% 3 Call Imp Summ 3% N/A 22% 2 Call Canine Familiar Summ 3% N/A 41% 3 Summon Guardian Golem Hex/Summ 3% N/A 41% 3 Fulminant Prism Conj/Hex 8% 3d7 50% 4 Iskenderun's Mystic Bla Conj/Tloc 17% 2d5 50% 4 Summon Ice Beast Ice/Summ 3% N/A 83% 4 Summon Lightning Spire Summ/Air 3% N/A 83% 4 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Innate Abilities, Weirdness & Mutations You have extremely sharp teeth. When hurt, damage is shared between your health and your magic reserves. Your bite disrupts and absorbs the magic of your enemies. Potions cannot restore your health. Message History Aim: an ice beast (wandering, hasn't noticed you, 100% to hit) You feel a surge of power! The magic dart hits the ice beast. The ice beast is lightly wounded. Unknown command. Casting: Magic Dart (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You can't see any susceptible monsters within range! (Use Z to cast anyway.) Unknown command. Casting: Magic Dart (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - ice beast Aim: an ice beast (lightly wounded, 100% to hit) You feel a surge of power! The magic dart hits the ice beast. The ice beast is lightly wounded. Unknown command. Casting: Magic Dart (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You can't see any susceptible monsters within range! (Use Z to cast anyway.) Unknown command. Casting: Magic Dart (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - ice beast Aim: an ice beast (lightly wounded, 79% to hit) You feel a surge of power! The searing ray hits the ice beast! The ice beast is heavily wounded. (Press . to maintain the ray.) Unknown command. The searing ray hits the ice beast. The ice beast is severely wounded. The searing ray hits the ice beast. The ice beast is severely wounded. The searing ray hits the ice beast but does no damage. The ice beast is severely wounded. You finish channeling your searing ray. The ice beast hits you. The ice beast freezes you. The ice beast hits you. The ice beast freezes you! Ouch! That really hurt! You die... ##......# #.................. ........### #.............##### ##........#####.............# ##...........##.............# ##....#...##.##.............##### ......#...##.##.................. ##.#'##...##.##.................. ##.#.##...##.##.................. ##.#.#######.##.@................ ##.#+#### #.##..Y............... ........# #.##...########....... ........# #.##...# #....... ........# #.##...# #....... #.......# #.##...# #.......# #.##...# #.......# #.###### ....>...# #.# You could see an ice beast. Vanquished Creatures An adder (D:2) 4 endoplasms 2 giant cockroaches 3 goblins 4 hobgoblins 3 quokkas (D:1) 4 ball pythons 6 bats 2 frilled lizards (D:1) 3 kobolds A rat (D:1) 33 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Renjy the Vine Stalker Conjurer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 9/9 MP: 4/4 509 | D:1 | Reached XP level 2. HP: 13/13 MP: 2/6 1103 | D:1 | Learned a level 2 spell: Searing Ray 1782 | D:2 | Reached XP level 3. HP: 13/16 MP: 8/8 2045 | D:2 | Found a faded altar of an unknown god. 2503 | D:2 | Noticed an ice beast 2513 | D:2 | Slain by an ice beast Illustrated notes Levels and vault maps discovered: D:1: tarquinn_simple_flora_water_c, layout_basic D:2: layout_basic, chequers_ecumenical_altar_simple_redux, minmay_diced_spiral Skill XL: | 1 2 3 | ---------------+----------+----- Spellcasting | 3 | 3.2 Dodging | | 1.5 Stealth | | 2.4 Conjurations | | 4.6 Action || total -------------------------++------- Melee: Unarmed || 8 Bite || 4 Dagger || 5 Rapier || 1 Staff || 3 Cast: Magic Dart || 57 Searing Ray || 3 Armor: Robe || 4 Dodge: Dodged || 18 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 2524 | 2524 | 0 | 415 | 1780 | 2 | 1262.0 | Dungeon | 2524 | 2524 | 0 | 415 | 1780 | 2 | 1262.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 1562 daAuts D:2: 961 daAuts