Renjy Level 1 of the Dungeon (2, 3, D:1) a +0 dagger (6, 13, D:1) a +0 club 12 stones (7, -26, D:1) a +0 plate armour (7, -9, D:1) a +0 club (8, 6, D:1) a +0 dagger (14, 4, D:1) a +0 dagger (15, -19, D:1) a +0 robe (29, -20, D:1) a +0 whip 5 stones (33, -8, D:1) a +0 leather armour (36, -23, D:1) a +0 short sword (40, -8, D:1) a +0 dagger Level 2 of the Dungeon (5, 14, D:2) a +0 mace (6, 14, D:2) a +2 quarterstaff of chaos (16, -8, D:2) a +1 quarterstaff of draining a +0 falchion (21, -2, D:2) a +0 dagger (22, 3, D:2) a +0 club (23, 2, D:2) a +0 club a +0 club a +0 flail (24, 9, D:2) a +0 club (26, 2, D:2) a +0 robe (27, 14, D:2) a +0 dagger (27, 19, D:2) a +0 club (29, 3, D:2) a +0 club (37, 22, D:2) a +0 spear (44, 5, D:2) a +0 short sword a +0 animal skin a +0 helmet a +0 dagger Level 3 of the Dungeon (0, 0, D:3) 11 poisoned darts (12, 9, D:3) 16 arrows (28, 5, D:3) a +0 dagger (33, 32, D:3) a +0 whip (34, 26, D:3) a +0 dagger (35, 6, D:3) a +0 dagger (37, 35, D:3) a +0 dagger (49, 34, D:3) 11 stones (59, 28, D:3) 8 arrows Level 4 of the Dungeon (0, 0, D:4) a +0 ring mail (4, 9, D:4) 18 bolts (12, 15, D:4) a +0 robe (15, 24, D:4) 22 stones (19, 16, D:4) 10 stones (20, 22, D:4) a +0 mace (20, 45, D:4) 25 arrows (22, 50, D:4) 12 bolts (28, 37, D:4) 12 arrows (40, 2, D:4) a +0 glaive a +0 robe (47, 12, D:4) a +0 trident (55, -9, D:4) a +0 chain mail Level 5 of the Dungeon (0, 2, D:5) a +0 giant spiked club (7, -8, D:5) 20 sling bullets (9, 3, D:5) a +2 mace of venom (16, 10, D:5) a +0 short sword (still there?) a +0 scale mail (still there?) (18, 12, D:5) a +0 trident (20, -12, D:5) a +0 robe (26, -2, D:5) 18 bolts (28, 8, D:5) 20 stones (33, 30, D:5) a +0 robe (34, 18, D:5) a +0 leather armour of cold resistance a +0 ring mail a +0 leather armour (35, -2, D:5) 10 sling bullets (37, -19, D:5) a +0 falchion (38, 15, D:5) a +2 whip of flaming a +2 robe of fire resistance (42, -12, D:5) a +0 tower shield 15 poisoned darts (49, 9, D:5) a +0 flail of protection a +0 leather armour Level 6 of the Dungeon (0, 12, D:6) 22 sling bullets (3, -4, D:6) a +0 kite shield (10, -7, D:6) a +0 giant club (11, -18, D:6) a +0 whip 3 stones a +0 short sword (11, -17, D:6) 8 poisoned darts a +0 whip a stone (12, -24, D:6) 24 arrows (12, -17, D:6) 3 stones a +0 dagger (13, -17, D:6) 6 poisoned darts a +0 short sword (13, -15, D:6) a +0 short sword (28, -17, D:6) a +0 dagger (29, 25, D:6) a +0 chain mail (46, -15, D:6) a +0 dagger a stone +0 ice dragon scales (46, 14, D:6) a +0 flail (52, 5, D:6) a +0 ring mail (53, 4, D:6) 27 stones a +0 dagger a +0 short sword Level 7 of the Dungeon (13, -14, D:7) a +0 leather armour a +0 war axe (14, -11, D:7) 32 arrows a +0 shortbow (23, -10, D:7) a +0 leather armour (28, -22, D:7) a +1 spear of venom a +0 scale mail (28, -11, D:7) a +0 whip (28, 2, D:7) a +0 scale mail a +0 flail of protection (29, -17, D:7) 13 stones (32, -8, D:7) a +0 cloak (35, -1, D:7) a +0 leather armour of poison resistance a +0 quarterstaff a +0 hunting sling (35, 0, D:7) a +0 whip (36, -2, D:7) 24 arrows a +0 shortbow (36, -1, D:7) a +0 spear (38, -30, D:7) a +0 dagger a +0 chain mail (40, 0, D:7) a +0 club (42, -19, D:7) 14 stones (50, -9, D:7) 25 bolts (53, 4, D:7) a +0 ring mail (54, -4, D:7) a +0 trident Level 8 of the Dungeon (0, 0, D:8) a +0 long sword a +0 robe (0, 3, D:8) a +1 battleaxe a +0 robe (2, 11, D:8) a +0 giant spiked club a +0 giant spiked club (3, 1, D:8) a +5 hand axe of freezing a +0 robe (5, 4, D:8) a +0 great sword a +0 robe (11, 15, D:8) 19 stones (20, -5, D:8) a +0 ring mail (23, -10, D:8) a +0 war axe a +0 robe (23, -9, D:8) a +0 giant club a +0 giant club (24, -10, D:8) a +2 falchion a +0 robe (25, -5, D:8) a +0 robe (28, -33, D:8) a +0 robe a +1 falchion (30, -3, D:8) a +0 war axe (36, -19, D:8) a +0 club a +0 leather armour Level 9 of the Dungeon [Shop] Eniwong's Book Shop a book of Party Tricks (650 gold) a book of Changes (325 gold) a book of Ice (845 gold) a book of Alchemy (975 gold) a Grand Grimoire (1435 gold) a book of Unlife (845 gold) a book of the Sky (845 gold) the Reference Book on Cold (952 gold) Spells Type Level Known a - Ice Form Ice/Transmutation 4 no b - Summon Ice Beast Ice/Summoning 4 no c - Simulacrum Ice/Necromancy 6 no a Fen Folio (975 gold) a book of Conjurations (390 gold) a book of Frost (455 gold) a book of Misfortune (260 gold) (0, 0, D:9) 2 boomerangs (1, -2, D:9) 15 bolts (7, 21, D:9) a +0 short sword of venom a +0 rapier (8, -20, D:9) a +0 shortbow 16 arrows (12, 25, D:9) a +2 dagger of electrocution 5 boomerangs (13, 25, D:9) a +0 flail (still there?) a +0 chain mail (still there?) (15, 22, D:9) a +0 whip (23, 20, D:9) a +0 war axe (24, 18, D:9) a +0 hunting sling (25, -16, D:9) a +0 chain mail (27, 9, D:9) 15 stones (30, -14, D:9) a ring of flight (36, 23, D:9) 24 bolts a +0 hand axe (37, 8, D:9) a +0 mace a +0 chain mail (37, 9, D:9) a +0 dagger a +0 robe (37, 10, D:9) a +0 dagger (38, 9, D:9) a +0 club (48, -6, D:9) a +0 shortbow 12 arrows (54, -3, D:9) 18 bolts Level 10 of the Dungeon (5, -25, D:10) a +0 club a stone (6, -25, D:10) a +0 whip 5 stones a +0 short sword 8 poisoned darts (6, -7, D:10) a +0 dagger (7, -25, D:10) a +0 short sword a stone a +0 short sword 8 poisoned darts (28, -37, D:10) 12 stones (34, -16, D:10) a +0 chain mail a +0 dire flail of protection (44, -35, D:10) a +0 dagger (46, -36, D:10) a +0 dagger a +0 robe (47, -37, D:10) a +0 short sword a +0 ring mail (48, -33, D:10) a +0 dagger a +1 robe of willpower (68, 9, D:10) a +0 leather armour Level 11 of the Dungeon (3, -6, D:11) a scroll of immolation (5, 14, D:11) a +0 mace (6, -15, D:11) a +0 leather armour (8, -8, D:11) a +0 war axe (9, -8, D:11) the +3 broad axe of Dung {vorpal, +Blink rC+ rN+ Str+4} It inflicts extra damage upon your enemies. It affects your strength (+4). It protects you from cold. It protects you from negative energy. It lets you blink. (12, 4, D:11) 8 boomerangs (19, -3, D:11) a +0 plate armour (30, -6, D:11) a +0 giant club a +0 giant spiked club (34, 14, D:11) a +0 dire flail a +0 giant club (40, -9, D:11) a +0 spear Level 12 of the Dungeon (0, 0, D:12) an amulet of guardian spirit (2, 11, D:12) a staff of poison (6, 4, D:12) 14 stones (7, -5, D:12) a +0 short sword (10, -5, D:12) 17 stones (20, 0, D:12) a staff of earth (23, -1, D:12) a +0 double sword (29, -11, D:12) a +0 troll leather armour (33, -20, D:12) +0 steam dragon scales the +2 robe "Akeqah" {rElec Str+3} It affects your strength (+3). It insulates you from electricity. (38, 10, D:12) a +0 helmet (43, -24, D:12) a +1 short sword of speed (50, -29, D:12) 4 large rocks (52, -29, D:12) a +0 long sword of electrocution Level 13 of the Dungeon (0, 0, D:13) a +0 dagger (0, 36, D:13) a staff of fire (3, 11, D:13) 22 arrows (10, -9, D:13) 19 arrows (14, 5, D:13) 2 large rocks (21, 19, D:13) a +0 long sword a +0 chain mail (22, 12, D:13) 22 bolts (30, 8, D:13) 4 large rocks (38, 28, D:13) a +0 shortbow 27 arrows (44, 6, D:13) a +0 mace (46, 17, D:13) a +0 giant club a +0 giant club (55, 25, D:13) the +1 chain mail "Ujiqoul" {rC- rN+ Int+9} It affects your intelligence (+9). It makes you vulnerable to cold. It protects you from negative energy. Level 14 of the Dungeon (0, 0, D:14) a +0 giant club a +0 giant spiked club (0, 1, D:14) a +1 ring mail of cold resistance (5, 3, D:14) a +3 rapier (9, 6, D:14) a +0 ring mail (20, -12, D:14) 26 stones (21, -18, D:14) 17 poisoned darts (24, -6, D:14) a +0 giant club a +0 giant club (24, -5, D:14) a +0 giant club a +0 giant club (24, -4, D:14) a +0 robe a +1 halberd of venom (25, -3, D:14) a +0 giant club a +0 giant spiked club a +0 giant club a +0 giant club a +0 dire flail a +0 giant club (25, -2, D:14) a +0 giant club a +0 great mace (26, -4, D:14) a +0 scimitar of flaming (27, -3, D:14) a +0 mace (28, -4, D:14) a +0 hand axe (28, -3, D:14) a +0 hand axe a +1 mace of draining (29, -4, D:14) 3 datura-tipped darts (31, -16, D:14) a +0 chain mail a +0 battleaxe a +0 flail (32, -16, D:14) a +0 halberd (34, 4, D:14) a +0 ring mail (35, 3, D:14) a +0 chain mail (36, 7, D:14) a +0 hand axe (37, -16, D:14) a +0 war axe (39, -14, D:14) 3 large rocks (40, 9, D:14) 30 stones (43, -13, D:14) a +0 chain mail (50, -9, D:14) a +0 whip (52, -18, D:14) a scroll of noise Level 15 of the Dungeon (0, 0, D:15) a +0 troll leather armour (3, -25, D:15) a +0 flail (3, -9, D:15) a +0 robe a +2 dagger of venom (4, -11, D:15) 3 datura-tipped darts a +0 ring mail 16 bolts a +0 broad axe a +0 arbalest (6, -18, D:15) a +0 chain mail a +3 glaive (7, -24, D:15) a +0 war axe a +0 trident (8, -22, D:15) 4 large rocks (8, -20, D:15) a +0 dire flail a +0 dire flail (9, -22, D:15) a +0 trident (11, -25, D:15) a +0 shortbow 20 arrows (11, -24, D:15) a +0 shortbow a +0 shortbow 45 arrows (11, -23, D:15) a +0 longbow 13 arrows (12, -25, D:15) a +0 shortbow 19 arrows (12, -23, D:15) a +0 shortbow 22 arrows (19, -12, D:15) a +0 arbalest 22 bolts (19, -11, D:15) a +0 dagger (20, -12, D:15) a +0 hand axe (20, -11, D:15) a +0 arbalest 15 bolts (21, -15, D:15) a +3 great mace a +0 chain mail (21, -14, D:15) a +0 dagger a +0 leather armour (21, -13, D:15) a +0 dagger a +0 robe a +0 arbalest 10 bolts (23, 2, D:15) a +0 barding (25, -5, D:15) 29 stones (28, -21, D:15) a +0 trident (28, -4, D:15) a +0 shortbow a +0 longbow 37 arrows (29, -24, D:15) a +3 halberd a +0 chain mail (29, -2, D:15) a +0 shortbow a +0 battleaxe 22 arrows a +1 scimitar of flaming (30, -7, D:15) 5 boomerangs of dispersal a scarf of invisibility an amulet of guardian spirit (32, -7, D:15) a +0 halberd a +0 robe (32, -2, D:15) a +0 glaive (33, -7, D:15) a +0 dagger (34, 0, D:15) 14 stones (40, -15, D:15) 24 arrows (40, -7, D:15) a scroll of noise (43, -3, D:15) the +0 robe "Dobad" {Str+6} It affects your strength (+6). (46, -12, D:15) a +0 scale mail the Ecumenical Temple Level 1 of the Orcish Mines (4, 3, Orc:1) a book of Cantrips (5, 3, Orc:1) a +0 hat (7, 3, Orc:1) the +8 demon trident "Vyucoun" {drain, rPois Will+ Stlth-} A truly terrible weapon, it drains the life of those it strikes. It protects you from poison. It increases your willpower. It makes you less stealthy. (17, 6, Orc:1) a +0 dagger a +0 hand axe a +0 plate armour a +0 short sword a +0 ring mail (26, 2, Orc:1) a +1 fustibalus of flaming (27, 5, Orc:1) a +0 falchion a +0 ring mail (42, 18, Orc:1) a +0 dire flail a +0 dire flail of holy wrath (47, 12, Orc:1) a +1 scimitar of flaming a +0 robe (50, 26, Orc:1) a +0 dagger a +0 robe a +0 giant spiked club (55, 11, Orc:1) a +0 dagger a +0 robe (57, 10, Orc:1) a +0 club (58, 11, Orc:1) a +2 vorpal hand axe Level 2 of the Orcish Mines [Shop] Ozoexa's Assorted Antiques a +0 ring mail (100 gold) a +0 short sword (75 gold) a staff of fire (625 gold) a +2 ring mail of fire resistance (525 gold) a +0 quarterstaff (100 gold) a lightning rod (4/4) (750 gold) the +1 spear of Kismet {venom, *Rage Fly rElec rF-} (390 gold) It poisons the flesh of those it strikes. It makes you vulnerable to fire. It insulates you from electricity. It grants you flight. It may make you go berserk in combat. a +0 leather armour (50 gold) a +1 whip of venom (250 gold) [Shop] Migg's Jewellery Shop a ring of positive energy (260 gold) the amulet of Emor Conu {Acrobat rPois} (535 gold) [amulet of the acrobat] It increases your evasion while moving and waiting. It protects you from poison. a ring of resist corrosion (260 gold) a ring of poison resistance (260 gold) a ring of fire (325 gold) a ring of wizardry (390 gold) a ring of see invisible (195 gold) a +4 ring of protection (468 gold) a ring of positive energy (260 gold) a +4 ring of evasion (468 gold) a ring of wizardry (390 gold) an amulet of guardian spirit (390 gold) [Shop] Cadup's Weapon Boutique a +0 long sword (56 gold) a +0 war axe (56 gold) a +2 war axe of freezing (292 gold) a +0 quarterstaff (64 gold) a +0 dagger (32 gold) a +0 giant spiked club (30 gold) a +0 whip of venom (80 gold) 23 arrows (73 gold) a +0 battleaxe (104 gold) a +1 whip of electrocution (211 gold) a +2 vampiric hand axe (336 gold) [Shop] Vaps's Jewellery Shop a +6 ring of dexterity (702 gold) a ring of willpower (300 gold) a ring of ice (300 gold) a ring of protection from cold (300 gold) an amulet of magic regeneration (360 gold) a +6 ring of intelligence (702 gold) an amulet of regeneration (360 gold) an amulet of faith (480 gold) an amulet of the acrobat (360 gold) [Shop] Ytayjasch's Distillery a potion of might (60 gold) a potion of curing (45 gold) a potion of curing (45 gold) a potion of curing (45 gold) a potion of might (60 gold) (2, 4, Orc:2) a +0 dagger a +0 robe of fire resistance (5, 19, Orc:2) a +0 dagger a +0 robe (6, 21, Orc:2) a +0 dagger a +0 mace (6, 53, Orc:2) a +0 club a +0 leather armour (7, 22, Orc:2) a +0 short sword a +0 leather armour (8, 23, Orc:2) a +0 mace a +0 ring mail a +0 broad axe a +0 chain mail (8, 24, Orc:2) a +0 giant spiked club (8, 54, Orc:2) a +0 short sword of holy wrath a +0 chain mail (9, 55, Orc:2) a +0 flail (13, 28, Orc:2) a +0 falchion (14, 27, Orc:2) a +0 mace (14, 29, Orc:2) a +0 morningstar a +0 whip (32, 19, Orc:2) a +0 trident a +0 plate armour (34, 19, Orc:2) a +0 dagger a +0 robe (34, 21, Orc:2) a +0 club a +0 dagger (34, 23, Orc:2) a +0 dagger a +0 ring mail (35, 23, Orc:2) a +0 dagger a +0 robe a +0 giant spiked club (37, 20, Orc:2) a +0 long sword a +0 plate armour a +0 dagger a +0 robe (37, 24, Orc:2) a +0 glaive a +0 plate armour (38, 20, Orc:2) a +0 dagger a +0 robe (38, 21, Orc:2) a +2 dagger of venom a +0 robe (38, 23, Orc:2) a +0 falchion a +0 leather armour a +0 club a +0 leather armour a +0 short sword (38, 24, Orc:2) a +0 hand axe a +0 plate armour a +0 whip a +0 leather armour (39, 22, Orc:2) a +0 dagger a +0 robe a +0 dagger a +0 robe a +0 dagger a +0 robe (39, 23, Orc:2) a +0 mace a +0 ring mail a +0 hand axe 5 boomerangs a +0 plate armour a +0 scimitar a +0 plate armour (40, 23, Orc:2) a +0 club a +0 falchion a +1 dagger of speed a +0 robe a +0 short sword a +0 leather armour a +0 dagger a +0 robe a +0 glaive a +0 plate armour a +0 dagger a +0 robe a +0 mace (40, 24, Orc:2) 8 boomerangs (40, 25, Orc:2) a +0 dagger a +0 robe a +0 dagger a +2 robe a +0 dagger of venom a +0 robe (41, 23, Orc:2) a +0 dagger a +2 robe of resistance a +0 dagger a +0 robe a +0 dagger a +0 robe (41, 24, Orc:2) a +0 dagger a +0 robe a +0 whip a +0 dagger a +0 robe (41, 25, Orc:2) a +0 dagger a +0 robe a +0 hand axe a +0 plate armour (42, 21, Orc:2) a +0 dagger a +0 robe (42, 22, Orc:2) a +0 dagger (42, 26, Orc:2) a +0 falchion a +0 scale mail a +0 trident a +0 scale mail a +0 dagger a +0 robe of the Archmagi (44, 20, Orc:2) a +0 short sword (45, 19, Orc:2) a +0 dagger a +0 robe (46, 17, Orc:2) a +0 hand axe of flaming (47, 23, Orc:2) a +0 flail (48, 27, Orc:2) a +0 flail (51, 22, Orc:2) a +0 dagger a +0 robe Level 1 of the Elven Halls (0, 0, Elf:1) a +0 rapier (8, -9, Elf:1) a +0 short sword a +0 rapier a +0 short sword (8, -8, Elf:1) a +1 short sword of venom (8, -7, Elf:1) a +0 dagger (9, -8, Elf:1) a +0 long sword a +0 long sword a +0 long sword a +0 leather armour (9, -7, Elf:1) a +0 rapier (10, -8, Elf:1) a +0 long sword (13, -10, Elf:1) a +0 rapier a +0 leather armour a +0 long sword an elf corpse (skeletalised by now) (16, -16, Elf:1) 14 bolts (24, 21, Elf:1) a +0 longbow a +0 short sword 15 arrows a +0 leather armour (27, -14, Elf:1) a +3 war axe of draining (27, -13, Elf:1) the +2 hunting sling of the Distant Future {vorpal, Str+5} Any stone fired from it inflicts extra damage. It affects your strength (+5). (32, -21, Elf:1) a +2 dagger of holy wrath a +0 ring mail (34, -24, Elf:1) a +0 long sword a +0 leather armour (34, -22, Elf:1) a +4 dagger a +0 longbow 12 arrows a +0 leather armour (35, -25, Elf:1) a +0 shortbow a +1 dagger of draining 24 arrows a +0 leather armour (35, -20, Elf:1) a +0 rapier of speed a +0 leather armour a +0 long sword a +0 leather armour (35, -18, Elf:1) a +2 short sword of protection (35, -17, Elf:1) a +0 rapier a +0 chain mail a +0 shortbow a +0 short sword a +0 leather armour a +0 dagger a +0 longbow 39 arrows a +0 leather armour (40, -18, Elf:1) a +0 long sword (40, 4, Elf:1) a +0 dagger (40, 5, Elf:1) 3 boomerangs of dispersal 8 curare-tipped darts a +6 vorpal dagger (41, 11, Elf:1) a +0 long sword a +0 leather armour (41, 26, Elf:1) a +0 long sword a +0 leather armour (42, -10, Elf:1) a +0 long sword (54, -8, Elf:1) a +0 leather armour Level 2 of the Elven Halls (0, 0, Elf:2) a +0 scimitar a +0 buckler (1, 1, Elf:2) a +0 short sword a +0 shortbow 13 arrows (2, -25, Elf:2) a +0 long sword a +0 leather armour an elf corpse (2, -24, Elf:2) a +0 dagger (3, -35, Elf:2) a +0 war axe (3, -27, Elf:2) 2 sling bullets (4, -40, Elf:2) a +0 dagger an elf corpse (4, -28, Elf:2) a sling bullet (4, -24, Elf:2) a +0 chain mail (4, -1, Elf:2) 18 arrows (5, -29, Elf:2) 3 sling bullets (5, -26, Elf:2) a +0 long sword an elf corpse (6, -29, Elf:2) a sling bullet (7, -30, Elf:2) a sling bullet (9, -7, Elf:2) a +0 dagger a +0 robe a +0 rapier a +0 leather armour a +0 rapier a +0 leather armour a +0 shortbow a +0 short sword a +0 leather armour a +0 longbow a +0 short sword 34 arrows a +0 leather armour an elf corpse an elf corpse (13, 11, Elf:2) a +0 short sword a +0 leather armour (16, 9, Elf:2) a +0 shortbow a +0 short sword 23 arrows a +0 leather armour (16, 10, Elf:2) a +0 dagger a +0 ring mail (16, 11, Elf:2) a +0 long sword a +0 short sword (17, 1, Elf:2) a +0 shortbow a +0 short sword 10 arrows a +0 leather armour an elf corpse (skeletalised by now) (17, 8, Elf:2) a +0 short sword (18, -2, Elf:2) a +0 shortbow a +0 short sword 26 arrows a +0 leather armour an elf corpse (skeletalised by now) (19, -4, Elf:2) a +0 long sword an elf corpse (skeletalised by now) Level 1 of the Lair of Beasts (0, 0, Lair:1) a +0 dire flail (7, -12, Lair:1) 30 stones (9, -8, Lair:1) 3 javelins (12, -23, Lair:1) the +7 chain mail "Daomabb" {*Corrode rPois Regen+ Int+4} It affects your intelligence (+4). It protects you from poison. It increases your rate of health regeneration. It may corrode you when you take damage. (19, 9, Lair:1) 13 stones (25, -3, Lair:1) a +0 battleaxe (29, -23, Lair:1) a +0 short sword (31, -2, Lair:1) 19 stones (32, -12, Lair:1) a +0 flail (39, -34, Lair:1) 17 bolts (49, -12, Lair:1) 6 javelins Level 2 of the Lair of Beasts (0, 0, Lair:2) a ring of flight (22, -12, Lair:2) a +0 ring mail (26, -25, Lair:2) a +0 trident (27, -24, Lair:2) a +0 trident (28, -27, Lair:2) a +0 spear (28, -26, Lair:2) a +0 trident (47, -16, Lair:2) a +0 hand crossbow Level 3 of the Lair of Beasts (13, -2, Lair:3) a +0 scale mail (14, -4, Lair:3) a +0 falchion (14, -2, Lair:3) a +1 war axe of freezing (15, -2, Lair:3) a staff of air (15, -1, Lair:3) 16 stones (16, -3, Lair:3) 6 boomerangs (16, -2, Lair:3) a +0 quarterstaff (22, -16, Lair:3) 16 arrows (29, -6, Lair:3) 14 arrows (39, 12, Lair:3) a +0 scale mail (42, -26, Lair:3) a +0 dagger (48, 3, Lair:3) a +1 ring mail of willpower (49, -37, Lair:3) 8 stones Level 4 of the Lair of Beasts (0, 0, Lair:4) a +0 morningstar (5, -10, Lair:4) a +0 hunting sling (6, -9, Lair:4) a +0 glaive (8, -9, Lair:4) 2 boomerangs (39, -11, Lair:4) a +0 trident (44, -6, Lair:4) a +0 spear (48, 5, Lair:4) a +0 scale mail (51, -16, Lair:4) a +0 rapier (58, -7, Lair:4) a +0 pair of gloves a +0 cloak (61, -33, Lair:4) a +0 falchion (61, -30, Lair:4) 16 stones (63, -23, Lair:4) a +0 dagger Level 5 of the Lair of Beasts (0, 0, Lair:5) a +0 short sword (13, 1, Lair:5) the ring "Dahim" {rElec SInv} [ring of see invisible] It insulates you from electricity. It lets you see invisible. (17, -7, Lair:5) 15 stones (27, 29, Lair:5) a staff of death (27, 31, Lair:5) the +6 flail of Winter {flame, rF+ Int+3} It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It affects your intelligence (+3). It protects you from fire. (28, -20, Lair:5) a +0 leather armour (29, 29, Lair:5) a +0 ring mail (29, 31, Lair:5) a +0 halberd (34, -16, Lair:5) a scroll of noise (35, -1, Lair:5) a +0 club (43, 14, Lair:5) a +0 battleaxe (46, 10, Lair:5) a +0 chain mail (48, 2, Lair:5) 2 boomerangs Level 6 of the Lair of Beasts (0, 0, Lair:6) 25 bolts (4, 18, Lair:6) the +1 ring mail of Hepliaklqana's Pride {rF- Will- Dex+7 Stlth+} It affects your dexterity (+7). It makes you vulnerable to fire. It decreases your willpower. It makes you more stealthy. (5, 18, Lair:6) a piece from Xom's chessboard (15/15) (10, -12, Lair:6) 16 stones (10, -9, Lair:6) 17 arrows (18, -7, Lair:6) a +0 kite shield (31, 13, Lair:6) 17 bolts (41, -14, Lair:6) 15 stones (41, -6, Lair:6) 12 javelins a +0 plate armour (42, -40, Lair:6) a +0 robe (44, -12, Lair:6) a +0 scale mail (51, 0, Lair:6) a +0 hand crossbow (55, 9, Lair:6) a +0 war axe (58, 7, Lair:6) 18 bolts (62, -40, Lair:6) 2 datura-tipped darts (63, -26, Lair:6) a +0 scale mail (63, -14, Lair:6) a +0 leather armour (66, -33, Lair:6) 14 stones (70, 5, Lair:6) +0 ice dragon scales the +9 lajatang of Sandy Subterfuge {holy, +Blink rC- Str+7 SInv} It has been blessed by the Shining One to cause great damage to the undead and demons. It affects your strength (+7). It makes you vulnerable to cold. It lets you see invisible. It lets you blink. a ring of resist corrosion a +2 pair of gloves (70, 6, Lair:6) a +0 helmet