RepoMan Level 1 of the Dungeon (0, 0, D:1) a +0 club (4, 1, D:1) a +0 hand axe (-18, 3, D:1) a stone (3, 13, D:1) a +0 scale mail (-2, 16, D:1) a +0 whip (4, 19, D:1) a +0 club (-12, 22, D:1) a +0 club (-33, 26, D:1) 19 stones Level 2 of the Dungeon (0, 0, D:2) a +0 club (-7, 7, D:2) a +0 whip (-11, 12, D:2) a +0 ring mail (3, 12, D:2) 16 sling bullets (0, 20, D:2) a cursed -3 dagger a +0 animal skin (-16, 27, D:2) a +0 club a +0 club (-43, 28, D:2) a +0 leather armour (-10, 29, D:2) 3 large rocks (-22, 30, D:2) a +0 dagger of speed (-46, 37, D:2) a +0 club (-32, 39, D:2) a +0 quarterstaff Level 3 of the Dungeon (0, 0, D:3) 21 stones (2, 5, D:3) 10 stones a +0 hunting sling (2, 7, D:3) a +0 dagger a +0 club (-1, 8, D:3) a +0 dagger (-14, 21, D:3) a +0 robe (7, 25, D:3) a +0 club (7, 29, D:3) a stone (7, 31, D:3) a stone (-1, 32, D:3) 27 stones (3, 32, D:3) 27 stones (26, 32, D:3) 13 stones (7, 35, D:3) a stone a +0 dagger (34, 40, D:3) a +0 dagger a +0 ring mail (-17, 41, D:3) a +0 club (-1, 46, D:3) a +0 robe (16, 53, D:3) 2 stones (14, 54, D:3) a +0 dagger (16, 54, D:3) a stone (8, 55, D:3) a stone (15, 55, D:3) 9 stones a +0 hunting sling a +0 dagger (-5, 59, D:3) a +0 club Level 4 of the Dungeon (0, 0, D:4) 14 arrows (13, 1, D:4) a +0 whip (unseen) (3, 2, D:4) 30 stones (-11, 8, D:4) a +0 hunting sling (3, 8, D:4) a +0 falchion (9, 8, D:4) 16 stones (7, 11, D:4) 17 steel sling bullets (5, 13, D:4) a +0 dagger (-8, 21, D:4) 9 stones (-6, 21, D:4) a +0 giant club (-1, 23, D:4) a +0 robe (-40, 29, D:4) a +0 club (-10, 29, D:4) 18 stones (-40, 31, D:4) a stone (-39, 33, D:4) a stone (-31, 33, D:4) a +0 giant spiked club (-39, 35, D:4) a stone (-16, 39, D:4) a +0 hammer Level 5 of the Dungeon (0, 0, D:5) a +0 spear (1, 0, D:5) a +0 club a +0 whip (30, 4, D:5) a +0 club (12, 5, D:5) a +0 mace a +0 ring mail (8, 6, D:5) a +0 shortbow (-16, 7, D:5) 5 tomahawks (17, 7, D:5) 20 sling bullets (7, 13, D:5) 22 sling bullets (16, 21, D:5) a +2 dagger of freezing a +0 robe (11, 24, D:5) a +0 ring mail (10, 28, D:5) a +0 club (13, 28, D:5) a +0 dagger (13, 31, D:5) a cursed +0 chain mail a +0 dagger (19, 32, D:5) a +0 flail Level 6 of the Dungeon (0, 0, D:6) a +0 war axe a cursed +0 leather armour (14, 10, D:6) a +0 trident (12, 11, D:6) a +0 club (unseen) (32, 11, D:6) a stone (33, 12, D:6) a stone (17, 15, D:6) a +0 giant spiked club (4, 17, D:6) a +0 club (20, 17, D:6) a +0 whip (-1, 18, D:6) a cursed -3 whip (7, 19, D:6) a +0 club a +0 hunting sling 22 stones (33, 19, D:6) a +0 whip (31, 24, D:6) a +0 ring mail (31, 26, D:6) a +0 broad axe a +0 chain mail (31, 27, D:6) a +0 dagger a +0 robe (-8, 31, D:6) a scroll of noise (-8, 32, D:6) a +0 scale mail Level 7 of the Dungeon (0, 0, D:7) 16 arrows (-15, 4, D:7) a +0 scale mail a +0 short sword (5, 4, D:7) a +0 club (2, 26, D:7) a +0 leather armour (-9, 29, D:7) a +0 dagger a +0 robe (-31, 32, D:7) a +0 hand axe of flaming a +0 scale mail (-28, 33, D:7) an arrow (-32, 34, D:7) a +0 shortbow 14 arrows (-29, 34, D:7) an arrow (-28, 34, D:7) an arrow (-6, 35, D:7) a scroll of noise (-19, 37, D:7) a +0 robe a +0 dagger (-22, 39, D:7) 17 sling bullets (-26, 45, D:7) a +0 whip a +0 leather armour (-25, 45, D:7) a cursed -3 club a cursed +0 spear (-25, 47, D:7) a +0 spear (-16, 49, D:7) 19 sling bullets (-20, 50, D:7) a +0 robe (-39, 51, D:7) a stone Level 8 of the Dungeon [Shop] Tridghoff's Book Shop a book of Necromancy (450 gold) a book of Envenomations (1350 gold) a book of Enchantments (750 gold) a book of Geomancy (525 gold) a book of Debilitation (600 gold) a book of Spatial Translocations (975 gold) a book of Control (975 gold) a book of Envenomations (1350 gold) (0, 0, D:8) 17 arrows of flame (-10, 15, D:8) 15 sling bullets (-33, 20, D:8) 25 arrows (-43, 27, D:8) 19 arrows (-30, 29, D:8) a +0 spear (-29, 29, D:8) a +0 buckler a +0 ring mail a +0 spear (-27, 34, D:8) a +0 club (1, 41, D:8) 17 stones Level 9 of the Dungeon [Shop] Jixt's Gadget Shoppe a plain deck of changes (196 gold) a phial of floods (560 gold) a wand of draining (4) (112 gold) a sack of spiders (280 gold) a plain deck of wonders (196 gold) a +2 iron rod (13/13) (1400 gold) a plain deck of wonders (196 gold) a wand of cold (7) (308 gold) a wand of disintegration (4) (112 gold) a wand of polymorph (6) (112 gold) a +1 rod of ignition (14/14) (1400 gold) an ornate deck of changes (280 gold) (0, 0, D:9) a +0 giant club (16, 4, D:9) a +0 short sword a +0 club a +0 ring mail a +0 leather armour (11, 25, D:9) a potion of poison (-23, 27, D:9) a +0 long sword (12, 32, D:9) a +0 club (-21, 42, D:9) a +0 short sword (29, 42, D:9) a +0 giant club Level 10 of the Dungeon (0, 0, D:10) a +0 giant spiked club (22, 6, D:10) a +0 quarterstaff (-14, 10, D:10) 19 sling bullets (24, 12, D:10) a +0 short sword a +0 dagger (25, 12, D:10) a +0 trident a +0 hand axe a cursed +0 ring mail (25, 13, D:10) a +0 hand axe (-22, 19, D:10) a cursed +0 club (-10, 28, D:10) a +0 robe a +0 dagger (-10, 29, D:10) a +0 whip a +0 scale mail a +0 whip (-10, 30, D:10) a +0 club (30, 30, D:10) a +0 dagger (-5, 31, D:10) a +0 leather armour a +0 dagger (-6, 32, D:10) a +0 hand axe (-4, 33, D:10) a +0 scale mail a +0 club (-4, 34, D:10) a +0 short sword a +0 blowgun (-4, 35, D:10) a stone a +0 whip (-3, 35, D:10) a +0 dagger of protection 6 stones a +0 short sword a +0 club (-3, 36, D:10) a +1 whip of venom (4, 37, D:10) 3 potions of heal wounds a +0 leather armour a +0 cloak a +0 falchion (1, 38, D:10) a stone (-32, 44, D:10) a +0 giant spiked club a +0 giant club (-19, 49, D:10) 2 potions of poison (12, 51, D:10) a +0 robe (37, 56, D:10) a +0 short sword Level 11 of the Dungeon [Shop] Ecegaitt's General Store 26 stones (44 gold) a scroll of amnesia (59 gold) a potion of flight (51 gold) a +3 ring of intelligence (266 gold) the +0 chain mail of Insatiable Hunger {rF+ Str-3 Int+4} (350 gold) It affects your strength (-3). It affects your intelligence (+4). It protects you from fire. a +0 dagger (34 gold) (0, 0, D:11) a +0 halberd (-18, 4, D:11) an uncursed staff of earth (-5, 6, D:11) a +0 leather armour a +0 mace (-20, 11, D:11) a +0 ring mail a +0 rapier (0, 15, D:11) a +0 robe a +0 ring mail a +0 dagger of venom a +0 long sword (1, 15, D:11) a +0 dagger a +0 robe (3, 17, D:11) a +0 trident (4, 17, D:11) a +0 ring mail (2, 18, D:11) a +0 mace (-35, 22, D:11) a +0 robe (-12, 23, D:11) a +0 dagger a +0 robe (25, 24, D:11) a +0 leather armour (-13, 25, D:11) a +0 robe (-15, 26, D:11) a +0 dagger a +0 robe (-15, 27, D:11) a +4 hand axe a +0 hand axe a +0 scale mail (-5, 27, D:11) a +0 long sword a +0 robe (-15, 28, D:11) a +0 mace a +0 leather armour (31, 28, D:11) 21 stones (-5, 29, D:11) a +0 robe (-4, 29, D:11) a +0 war axe a +0 robe (-16, 36, D:11) the cursed -2 war axe of Breach {chop, *Rage +Fly MR+} It inflicts extra damage upon your enemies. It affects your resistance to hostile enchantments. It lets you fly. It may make you go berserk in combat. It has a curse placed upon it. (-3, 37, D:11) a +0 morningstar a +0 robe (-3, 40, D:11) a +0 long sword a cursed +0 ring mail (-1, 40, D:11) a +0 robe Level 12 of the Dungeon [Shop] Goaguan's Antique Weapon Boutique the +4 quarterstaff of the Blowfly {drain, Str+5} (216 gold) A truly terrible weapon, it drains the life of those it strikes. It affects your strength (+5). the +6 rapier of Nonav {pierce, Dex+2} (216 gold) It inflicts extra damage upon your enemies. It affects your dexterity (+2). a +0 falchion of electrocution (72 gold) a +2 battleaxe of venom (156 gold) the cursed +1 dire flail of Empie {flame, -Tele Int+3 Dex+6} (216 gold) It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It affects your intelligence (+3). It affects your dexterity (+6). It prevents most forms of teleportation. It has a curse placed upon it. a +0 mace of draining (72 gold) a +8 vampiric broad axe (96 gold) a +0 falchion (72 gold) (0, 0, D:12) a large rock (1, 0, D:12) a +0 giant club (3, 0, D:12) a +2 dire flail of protection a +0 giant club (-13, 15, D:12) a +0 whip (13, 17, D:12) a large rock (14, 17, D:12) 2 large rocks (-19, 26, D:12) a +0 giant club (-31, 27, D:12) a +0 hand crossbow (-11, 27, D:12) 21 stones (-31, 29, D:12) 3 tomahawks (-24, 29, D:12) a +0 giant spiked club (-34, 30, D:12) a +0 short sword of distortion a +0 blowgun (-2, 36, D:12) a +1 flail of protection a +0 ring mail (11, 40, D:12) 18 stones (3, 42, D:12) a +3 ring of evasion (4, 42, D:12) a +0 giant club (5, 42, D:12) a wand of lightning (0) a wand of fireball (0) 6 needles of confusion a +1 long sword (28, 46, D:12) a +0 whip (7, 48, D:12) a +0 helmet Level 13 of the Dungeon (0, 0, D:13) a +0 robe (49, 5, D:13) a cursed -2 club (25, 6, D:13) a +0 giant club (-4, 7, D:13) 8 arrows (-1, 9, D:13) an uncursed amulet of resist corrosion (1, 15, D:13) a cursed +0 giant club (49, 25, D:13) a +0 leather armour a +0 flail (50, 25, D:13) a +0 robe a +0 dagger (51, 25, D:13) a cursed -1 whip (-4, 28, D:13) a +0 vampiric hand axe (58, 28, D:13) a +0 club (62, 28, D:13) 21 stones (33, 30, D:13) 19 stones (15, 31, D:13) 19 sling bullets (55, 31, D:13) a +0 trident (21, 43, D:13) a +0 scale mail (64, 45, D:13) a +0 helmet (57, 49, D:13) 17 sling bullets (25, 50, D:13) a wand of slowing (12) Level 14 of the Dungeon (2, 5, D:14) a +0 robe a +2 dagger of speed (5, 6, D:14) a +0 giant club (5, 8, D:14) a +0 giant club (-38, 9, D:14) a +3 great sword a +0 long sword of slicing (-42, 15, D:14) a +3 mace of draining a +0 ring mail (-30, 15, D:14) 2 stones (-28, 17, D:14) a stone (-18, 17, D:14) a +0 dagger (-29, 18, D:14) 4 stones (-31, 21, D:14) a +0 club a stone (-30, 21, D:14) a +0 short sword (-31, 22, D:14) a +0 dagger 5 stones (-30, 22, D:14) a +0 short sword 3 stones (-8, 30, D:14) a +0 leather armour (-51, 36, D:14) a scroll of random uselessness (-22, 37, D:14) a +0 war axe (-21, 37, D:14) a +0 war axe (-27, 39, D:14) 21 stones (-25, 39, D:14) a +0 short sword (-33, 40, D:14) a +0 war axe (-28, 41, D:14) a +0 halberd (-24, 45, D:14) a +0 dire flail (-4, 51, D:14) a +0 chain mail (0, 52, D:14) a +0 hand crossbow Level 15 of the Dungeon (1, 0, D:15) a +2 battleaxe of freezing (-2, 7, D:15) a large rock (2, 7, D:15) an arrow (-1, 8, D:15) 2 large rocks (1, 8, D:15) a +0 shortbow 10 arrows (-32, 13, D:15) 7 stones (-23, 19, D:15) a +0 dagger (-60, 20, D:15) a potion of poison (-59, 34, D:15) a +0 giant club a +0 giant club (-42, 34, D:15) a +0 ring mail (-47, 35, D:15) a +0 giant club (-45, 35, D:15) a +0 giant spiked club (-33, 35, D:15) a +0 giant spiked club a +0 great mace (-18, 35, D:15) a +0 leather armour (-26, 39, D:15) 17 stones (-47, 41, D:15) a +0 robe (-43, 46, D:15) a +0 robe a +3 hand axe a cursed +1 dire flail of protection a +0 robe (-21, 46, D:15) a +0 halberd (-43, 47, D:15) a +0 trident a +0 robe a +3 battleaxe of freezing (-18, 47, D:15) a +0 war axe (-43, 48, D:15) a +0 robe a +1 short sword (-44, 50, D:15) a +0 halberd (-43, 50, D:15) a +0 robe a +0 battleaxe (-25, 52, D:15) a +0 trident (-32, 54, D:15) a +0 broad axe a +0 chain mail (-25, 56, D:15) a +0 short sword (-25, 57, D:15) a cursed -3 mace (-47, 59, D:15) a +0 trident (-20, 59, D:15) a +0 quarterstaff the Ecumenical Temple Level 1 of the Orcish Mines (0, 0, Orc:1) a +0 robe a +0 dagger (-1, 1, Orc:1) a +0 club (-2, 2, Orc:1) a +0 whip (-4, 3, Orc:1) a +0 flail a +2 flail of protection a +0 ring mail (-3, 3, Orc:1) a +0 leather armour a +0 falchion (-5, 4, Orc:1) a cursed +0 ring mail a +0 short sword a cursed +0 robe a +0 dagger a +0 club a +0 hand axe a +0 leather armour a +0 mace a +0 chain mail a +0 dagger (-4, 4, Orc:1) a +0 leather armour a +0 dagger (-6, 5, Orc:1) a +0 leather armour a +0 falchion a +0 club (-5, 5, Orc:1) a +0 scale mail a +0 flail (-6, 6, Orc:1) a +0 hand axe (-4, 6, Orc:1) a +0 chain mail a +0 halberd (-3, 6, Orc:1) a +0 robe a +0 dagger (-2, 8, Orc:1) a +0 short sword (-2, 9, Orc:1) a +0 leather armour a +0 morningstar (0, 9, Orc:1) a +0 scale mail a +0 morningstar (7, 15, Orc:1) a +0 flail (1, 20, Orc:1) a +0 flail (-15, 26, Orc:1) a +0 dagger (-16, 27, Orc:1) a +0 war axe (-14, 27, Orc:1) a +2 mace of protection (-11, 27, Orc:1) a +0 short sword a +0 plate armour (-9, 27, Orc:1) a +0 war axe (-10, 28, Orc:1) a +2 dagger of holy wrath a +0 robe (-9, 28, Orc:1) a +0 club a +0 dagger a +0 leather armour (-6, 52, Orc:1) a +0 war axe a +0 leather armour (-5, 52, Orc:1) a +0 whip a +0 club (-6, 53, Orc:1) a +0 whip a +0 ring mail (-5, 53, Orc:1) a +1 morningstar of holy wrath (-4, 53, Orc:1) a +0 falchion of flaming a cursed +0 leather armour a +0 club (-6, 54, Orc:1) a +0 club a +0 leather armour a +1 hand axe of distortion a +0 leather armour a +0 dagger a cursed -1 war axe (-5, 54, Orc:1) a +0 hand axe (-4, 54, Orc:1) a +0 club (-3, 54, Orc:1) a +0 whip a +0 dagger (-3, 55, Orc:1) a +0 flail a +0 leather armour a +0 mace (14, 56, Orc:1) a +0 club a +0 hunting sling 7 stones (11, 57, Orc:1) a stone (14, 58, Orc:1) a stone (12, 59, Orc:1) a stone (13, 59, Orc:1) a stone Level 2 of the Orcish Mines (0, 0, Orc:2) a +0 mace (1, 0, Orc:2) a +0 robe a +0 dagger (0, 2, Orc:2) a +0 chain mail a +0 short sword (3, 2, Orc:2) a +0 robe a +0 dagger (-2, 3, Orc:2) a +0 leather armour a +0 dagger (-1, 3, Orc:2) a +0 trident a +0 ring mail a +0 falchion (0, 3, Orc:2) a +0 chain mail (2, 3, Orc:2) a +0 leather armour a +0 short sword (5, 3, Orc:2) a +0 chain mail a +0 halberd (-2, 4, Orc:2) a cursed +0 robe a +4 dagger of protection (0, 4, Orc:2) a cursed -1 leather armour a +2 dagger of venom a +0 dagger a +0 hand axe (-1, 5, Orc:2) a +0 flail a +0 short sword (0, 5, Orc:2) a +0 chain mail a +0 hand axe (13, 19, Orc:2) a +0 club (15, 24, Orc:2) a +0 robe a +0 dagger a +0 hand axe a +0 hand axe (15, 25, Orc:2) a +0 giant club (19, 38, Orc:2) a +0 dagger a +0 club a +0 robe a +0 dagger (19, 39, Orc:2) a +0 robe a +0 dagger a +2 vampiric dagger (19, 40, Orc:2) a +0 dagger a +0 chain mail a +0 dagger (20, 41, Orc:2) a +0 robe a +0 dagger (19, 42, Orc:2) a +0 leather armour a +0 hand axe (20, 42, Orc:2) a +0 short sword a +0 leather armour a +0 club Level 3 of the Orcish Mines (0, 0, Orc:3) a +0 club a +0 leather armour (-5, 4, Orc:3) a +0 dagger (48, 8, Orc:3) a +0 leather armour a +0 short sword (49, 8, Orc:3) a +0 hand axe (23, 14, Orc:3) 16 tomahawks (22, 15, Orc:3) a +0 leather armour a cursed +0 flail (23, 15, Orc:3) a +0 robe a +0 club a +0 chain mail a +0 falchion a +0 leather armour a +0 dagger a +0 club a +0 hand axe (24, 15, Orc:3) a +0 scale mail a +0 hand axe a cursed -3 hand axe a +0 robe a +1 dagger of venom (20, 19, Orc:3) a +0 leather armour a +0 falchion (51, 20, Orc:3) a cursed +0 club (-1, 22, Orc:3) a +0 club (-1, 23, Orc:3) a +0 club (6, 32, Orc:3) a +0 leather armour a +0 flail a +0 dagger a +0 club a cursed -1 hand axe a +0 leather armour (7, 32, Orc:3) a +0 chain mail a +0 whip a +0 mace a cursed +0 chain mail a +0 club (7, 33, Orc:3) a cursed +0 ring mail a +0 falchion (6, 34, Orc:3) a +0 plate armour a +0 short sword (7, 34, Orc:3) a cursed +0 leather armour a +0 mace (26, 47, Orc:3) a +2 robe a +0 dagger (30, 51, Orc:3) a +0 club (29, 52, Orc:3) a +0 short sword (30, 53, Orc:3) a +0 leather armour a +0 falchion (31, 53, Orc:3) a +0 club Level 4 of the Orcish Mines [Shop] Ylaul's Antique Armour Shop a +2 plate armour of fire resistance (713 gold) a +1 leather armour of fire resistance (62 gold) a +0 troll leather armour (465 gold) a +0 robe (21 gold) a +0 chain mail (139 gold) a +0 helmet (139 gold) a +0 scale mail (124 gold) a +0 large shield (139 gold) a +0 chain mail (139 gold) a +0 robe (21 gold) a +0 ring mail (124 gold) a +0 chain mail (139 gold) [Shop] Vyigu's General Store 5 curare-tipped needles (42 gold) a +0 falchion (42 gold) a scroll of holy word (105 gold) a beef jerky (21 gold) a potion of might (56 gold) a meat ration (70 gold) 14 stones (19 gold) the +10 dagger of Sin {pierce, rC+ SInv} (996 gold) It inflicts extra damage upon your enemies. It protects you from cold. It enhances your eyesight. a potion of curing (42 gold) 14 stones (19 gold) [Shop] Laumecoo's Book Shop a book of Hinderance (200 gold) a book of Minor Magic (200 gold) a book of Callings (300 gold) a Young Poisoner's Handbook (400 gold) a book of Ice (650 gold) a book of Conjurations (300 gold) the Reference Book on Flight (675 gold) Spells Type Level a - Shock Conjuration/Air 1 b - Swiftness Charms/Air 2 c - Airstrike Air 4 d - Lightning Bolt Conjuration/Air 5 a book of Conjurations (300 gold) a Young Poisoner's Handbook (400 gold) [Shop] Frusaos' Antique Weapon Shop a +0 broad axe (96 gold) a +0 morningstar (96 gold) a +0 dagger (48 gold) a cursed -2 halberd (96 gold) a +1 glaive of protection (156 gold) a +0 scimitar (96 gold) a +0 glaive (156 gold) a +0 falchion (72 gold) a +0 war axe (84 gold) a +0 hunting sling (36 gold) a +0 club (24 gold) a +3 bardiche of flaming (216 gold) (0, 0, Orc:4) a +0 hand axe a +0 leather armour (1, 0, Orc:4) a +0 hand axe a +0 leather armour (1, 1, Orc:4) a +0 dagger a +0 leather armour (1, 2, Orc:4) a +0 mace (11, 7, Orc:4) a +0 leather armour a +0 whip (8, 8, Orc:4) a +0 whip (-8, 9, Orc:4) a cursed -3 club (-24, 11, Orc:4) a +0 hand axe a +0 whip a +0 leather armour a +0 flail (-24, 12, Orc:4) a +0 dagger a +0 dagger a +0 robe a +0 hand axe (8, 12, Orc:4) a +0 leather armour (10, 12, Orc:4) a +0 robe a +2 dagger of draining (1, 13, Orc:4) a +0 chain mail a +0 halberd (5, 13, Orc:4) a +0 plate armour a +0 mace (6, 13, Orc:4) a cursed +0 chain mail a +0 broad axe (7, 13, Orc:4) a +0 plate armour a +0 glaive a +0 robe a +0 dagger (9, 13, Orc:4) a +0 giant spiked club a +0 robe a +0 dagger (-14, 14, Orc:4) a +0 leather armour a +0 whip (3, 14, Orc:4) a +1 plate armour of poison resistance a +0 battleaxe a +0 trident a +0 plate armour (5, 14, Orc:4) a +0 trident (7, 14, Orc:4) a +0 scale mail (13, 14, Orc:4) a +0 robe a +0 hand axe (4, 15, Orc:4) a +0 plate armour a +0 dire flail (7, 15, Orc:4) a +0 plate armour of cold resistance a +0 dire flail a +0 plate armour a +0 long sword (8, 15, Orc:4) a +0 chain mail a +0 war axe a +0 plate armour a +0 war axe a +0 plate armour a +0 long sword a +0 long sword (9, 15, Orc:4) a +0 dagger (-16, 16, Orc:4) a +0 club (-15, 16, Orc:4) a +0 robe a +0 dagger (-7, 16, Orc:4) a +0 club (9, 16, Orc:4) a cursed +0 chain mail a +0 scimitar (11, 16, Orc:4) a +0 morningstar (-16, 17, Orc:4) a +0 leather armour a +0 short sword (11, 17, Orc:4) a +0 dagger (18, 18, Orc:4) a +0 pair of gloves (-25, 21, Orc:4) a +0 plate armour of magic resistance a +0 long sword (-30, 23, Orc:4) a +0 flail (11, 23, Orc:4) a +0 hand axe (11, 25, Orc:4) a +0 falchion a +1 robe of positive energy a +0 dagger (15, 27, Orc:4) a +0 robe a +0 dagger (11, 30, Orc:4) a +0 robe a +0 dagger (-34, 41, Orc:4) a +0 whip (-36, 42, Orc:4) a +0 dagger (-34, 43, Orc:4) a +0 chain mail a +0 flail (19, 51, Orc:4) a +0 trident (-38, 53, Orc:4) a +0 ring mail a +0 flail of protection (-37, 53, Orc:4) a +0 mace a cursed -1 club a +0 morningstar Level 1 of the Elven Halls (0, 0, Elf:1) a +0 short sword a +0 short sword a +0 short sword a +0 leather armour (8, 2, Elf:1) a +0 dagger (unseen) (9, 3, Elf:1) a +0 long sword (unseen) Level 1 of the Lair of Beasts (0, 0, Lair:1) 16 sling bullets of frost (-25, 12, Lair:1) 24 stones (16, 25, Lair:1) a +0 plate armour (3, 37, Lair:1) a +0 leather armour (34, 40, Lair:1) 11 arrows (35, 42, Lair:1) a potion of heal wounds Level 2 of the Lair of Beasts (0, 0, Lair:2) a potion of heal wounds (25, 2, Lair:2) a +0 war axe (0, 4, Lair:2) a scroll of noise (43, 4, Lair:2) a wand of lightning (0) (38, 6, Lair:2) 12 stones (45, 14, Lair:2) 11 tomahawks a +0 scale mail of cold resistance 2 potions of degeneration a +0 leather armour (49, 14, Lair:2) a plain deck of wonders {drawn: 9} (47, 15, Lair:2) a wand of digging (4) a wand of paralysis (13) a wand of confusion (22) a wand of flame (17) a wand of polymorph (11) (48, 15, Lair:2) the Grimoire of Retrieval Spells Type Level a - Apportation Translocation 1 a book of Flames a book of Control a book of Callings a book of Spatial Translocations (52, 15, Lair:2) a lantern of shadows (53, 15, Lair:2) an uncursed staff of poison a +2 quarterstaff of chaos (7, 16, Lair:2) 20 stones (52, 16, Lair:2) a +0 ice dragon armour (53, 16, Lair:2) 15 bolts of frost 5 tomahawks of dispersal (-5, 17, Lair:2) a wand of fireball (0) (52, 17, Lair:2) the +0 great sword "Newt's Death Toll" {venom, rC+ Str+2} It poisons the flesh of those it strikes. It affects your strength (+2). It protects you from cold. (53, 17, Lair:2) a +2 ring of intelligence an uncursed ring of ice a +3 ring of intelligence (52, 18, Lair:2) a potion of mutation (53, 18, Lair:2) a scroll of torment 3 scrolls of brand weapon 4 scrolls of enchant weapon 3 scrolls of enchant armour 8 scrolls of amnesia (8, 19, Lair:2) 10 gold pieces (53, 19, Lair:2) 10 fruits 11 meat rations a slice of pizza a beef jerky (42, 32, Lair:2) a wand of flame (0) (32, 33, Lair:2) 11 stones (43, 33, Lair:2) a +0 greatsling of evasion (5, 40, Lair:2) a wand of draining (0) Level 3 of the Lair of Beasts (0, 0, Lair:3) a cursed +0 dagger (-9, 2, Lair:3) a +0 trident (-8, 9, Lair:3) 8 tomahawks (-29, 10, Lair:3) a +0 cloak (-1, 11, Lair:3) a +0 spear (-4, 15, Lair:3) 27 stones (21, 17, Lair:3) 3 scrolls of noise (-25, 19, Lair:3) 22 stones (-12, 25, Lair:3) a +0 leather armour (-22, 30, Lair:3) a +0 rapier (-19, 30, Lair:3) 22 stones (2, 30, Lair:3) a +0 ring mail (9, 36, Lair:3) a +0 scale mail (-14, 48, Lair:3) 10 poisoned arrows Level 4 of the Lair of Beasts (0, 0, Lair:4) a +0 ring mail (25, 6, Lair:4) a +0 great sword (0, 11, Lair:4) a +0 flail (23, 11, Lair:4) a +0 scale mail (-24, 21, Lair:4) 21 stones (12, 34, Lair:4) 2 tomahawks (1, 36, Lair:4) a cursed ring of teleportation (11, 38, Lair:4) a +0 plate armour Level 5 of the Lair of Beasts (0, 0, Lair:5) a +0 dagger (-13, 7, Lair:5) a +0 leather armour (-3, 11, Lair:5) a +0 dagger a +0 robe a +0 short sword a +0 robe (20, 14, Lair:5) a cursed +0 ring mail (-8, 17, Lair:5) 17 arrows (-6, 19, Lair:5) a potion of heal wounds (-4, 19, Lair:5) 21 stones (2, 36, Lair:5) a +0 glaive (5, 37, Lair:5) a +0 rapier Level 6 of the Lair of Beasts (0, 0, Lair:6) a +0 great mace (22, 2, Lair:6) a +0 club (-40, 8, Lair:6) an uncursed staff of earth 2 potions of decay (-30, 13, Lair:6) 22 sling bullets (4, 20, Lair:6) a +0 trident (17, 27, Lair:6) 25 sling bullets (-8, 32, Lair:6) a +0 pair of boots (-10, 43, Lair:6) a +0 scale mail Level 7 of the Lair of Beasts (0, 0, Lair:7) a +2 trident of protection (-28, 2, Lair:7) 21 stones (-3, 2, Lair:7) a +0 hand crossbow (-14, 11, Lair:7) a +0 robe (-12, 19, Lair:7) 27 stones (-9, 30, Lair:7) an uncursed ring of loudness (3, 43, Lair:7) 17 stones Level 8 of the Lair of Beasts (0, 0, Lair:8) a cursed -1 great sword (-5, 1, Lair:8) a +0 robe (-21, 13, Lair:8) a wand of fireball (0) a wand of confusion (0) 7 javelins (-16, 16, Lair:8) a +0 hand axe (5, 19, Lair:8) 19 stones (-5, 25, Lair:8) a +0 robe (-21, 32, Lair:8) a potion of heal wounds Level 1 of the Shoals (0, 0, Shoals:1) a +0 trident (0, 1, Shoals:1) a +0 trident (-27, 2, Shoals:1) a +0 long sword (-26, 2, Shoals:1) a +0 trident (-3, 4, Shoals:1) a +2 trident of flaming (-39, 5, Shoals:1) a +0 trident (-41, 8, Shoals:1) a +0 trident (-36, 12, Shoals:1) a +0 trident (-32, 12, Shoals:1) a +0 trident (-48, 13, Shoals:1) a +2 trident of venom (-32, 13, Shoals:1) a +0 trident (-34, 15, Shoals:1) a +8 demon trident (-6, 15, Shoals:1) 25 arrows (-1, 15, Shoals:1) a +2 rapier of draining a +0 robe (-37, 22, Shoals:1) a potion of heal wounds (-3, 22, Shoals:1) 22 stones (-25, 24, Shoals:1) a +0 trident (-17, 28, Shoals:1) a +0 trident (-17, 29, Shoals:1) 29 stones (-50, 30, Shoals:1) a scroll of noise (-14, 32, Shoals:1) a +0 trident (-43, 33, Shoals:1) a +0 cloak (-20, 33, Shoals:1) a +0 ring mail (-6, 34, Shoals:1) a +0 trident (-2, 36, Shoals:1) a scroll of random uselessness (-13, 38, Shoals:1) a +1 broad axe of chopping a +0 shield (-48, 40, Shoals:1) a +0 blowgun (-29, 42, Shoals:1) a +0 mace (-39, 43, Shoals:1) a +0 trident Level 2 of the Shoals (0, 0, Shoals:2) a +0 helmet (2, 2, Shoals:2) a +0 scale mail (-35, 5, Shoals:2) a +0 trident (-29, 5, Shoals:2) 27 arrows (-18, 13, Shoals:2) a +0 helmet (-24, 15, Shoals:2) a cursed +0 trident (10, 15, Shoals:2) a plain deck of summoning a wand of random effects (28) (10, 16, Shoals:2) a +2 shield (11, 17, Shoals:2) a +1 hat 7 tomahawks (-27, 20, Shoals:2) a +0 robe of the Archmagi (-8, 23, Shoals:2) a +0 trident (-6, 25, Shoals:2) a +0 leather armour (-5, 26, Shoals:2) 6 tomahawks (-8, 27, Shoals:2) a cursed -1 trident (0, 29, Shoals:2) 19 stones (1, 33, Shoals:2) a +0 helmet (10, 34, Shoals:2) a +0 trident (7, 38, Shoals:2) a +0 spear (12, 38, Shoals:2) 19 stones (8, 40, Shoals:2) a +2 spear of piercing a +0 trident a +0 robe (9, 40, Shoals:2) a +1 rapier of speed a +0 robe a cursed -2 glaive (15, 40, Shoals:2) a tomahawk of dispersal a +0 trident (8, 41, Shoals:2) a +0 spear Level 3 of the Shoals (0, 0, Shoals:3) 8 javelins of penetration a cursed +0 leather armour a +0 spear of freezing (2, 0, Shoals:3) a cursed +0 leather armour (-24, 1, Shoals:3) 21 stones (-2, 1, Shoals:3) a +0 trident (-2, 2, Shoals:3) a +0 trident (-4, 3, Shoals:3) a sling bullet (-3, 3, Shoals:3) a javelin of penetration (-1, 3, Shoals:3) 2 javelins of penetration (0, 3, Shoals:3) 3 javelins of penetration (5, 3, Shoals:3) a +2 robe of magic resistance a +0 quarterstaff of crushing (-5, 4, Shoals:3) a +0 hunting sling a +0 quarterstaff 28 sling bullets (11, 5, Shoals:3) a javelin of penetration (-27, 6, Shoals:3) 8 stones a +0 spear a +0 hunting sling (-15, 8, Shoals:3) a cursed -3 spear (-12, 8, Shoals:3) a +0 spear (-23, 10, Shoals:3) 4 sling bullets a +0 hunting sling a +0 quarterstaff (-22, 11, Shoals:3) 8 sling bullets 4 stones (-21, 11, Shoals:3) a sling bullet (-20, 12, Shoals:3) 2 sling bullets (-41, 20, Shoals:3) a +0 trident (4, 24, Shoals:3) a cursed +0 shield a +0 broad axe (10, 27, Shoals:3) a +0 trident (5, 35, Shoals:3) a potion of heal wounds (-38, 37, Shoals:3) the +6 hand axe of Fate {vamp, rN+ Int+3 Dex-5 Stlth+} It inflicts no extra harm, but heals its wielder somewhat when it strikes a living foe. It affects your intelligence (+3). It affects your dexterity (-5). It protects you from negative energy. It makes you more stealthy. (-6, 38, Shoals:3) 22 sling bullets a +0 spear a +0 hunting sling (-30, 44, Shoals:3) a +0 robe Level 4 of the Shoals (0, 0, Shoals:4) a +0 rapier (9, 2, Shoals:4) a +0 trident (-28, 3, Shoals:4) an arrow (22, 7, Shoals:4) a +0 spear (-31, 11, Shoals:4) 2 arrows a +0 halberd of venom (-26, 14, Shoals:4) an arrow (-23, 17, Shoals:4) an arrow (-26, 19, Shoals:4) 20 tomahawks (-26, 21, Shoals:4) a -3 spear a +0 longbow (-23, 22, Shoals:4) the cursed -4 chain mail of the Scribe {rElec rPois Dex-3 Stlth+} It affects your dexterity (-3). It insulates you from electricity. It protects you from poison. It makes you more stealthy. It has a curse placed upon it. (-26, 23, Shoals:4) a +0 spear (-3, 23, Shoals:4) 5 tomahawks (17, 23, Shoals:4) a +0 trident of freezing a +0 robe (-26, 24, Shoals:4) an arrow (-30, 26, Shoals:4) a +3 chain mail of cold resistance (-26, 26, Shoals:4) a +0 glaive (-24, 26, Shoals:4) a +0 robe a +0 trident (-3, 31, Shoals:4) a cursed +0 robe (unseen) (13, 31, Shoals:4) a +0 trident a +0 robe (-27, 33, Shoals:4) 11 arrows a +0 shortbow (2, 34, Shoals:4) a +0 trident (-28, 35, Shoals:4) a +2 trident of distortion (-26, 35, Shoals:4) 5 stones (-5, 36, Shoals:4) a +0 scimitar (-33, 37, Shoals:4) a +0 robe (unseen) (-29, 37, Shoals:4) 7 tomahawks (-31, 38, Shoals:4) 8 arrows (-30, 38, Shoals:4) a +0 trident (9, 38, Shoals:4) a +0 spear (-18, 47, Shoals:4) a +0 glaive (-21, 49, Shoals:4) a +0 halberd a +0 trident a +0 robe a +0 trident (-20, 50, Shoals:4) a +0 trident Level 5 of the Shoals (0, 0, Shoals:5) 17 arrows (-5, 2, Shoals:5) 21 stones (3, 5, Shoals:5) a +0 trident (5, 5, Shoals:5) a +0 quarterstaff (-3, 7, Shoals:5) a potion of poison (6, 7, Shoals:5) a +0 trident (15, 9, Shoals:5) an uncursed staff of summoning (11, 11, Shoals:5) a potion of ambrosia (-3, 17, Shoals:5) a +0 trident (-2, 20, Shoals:5) a +0 trident (-14, 23, Shoals:5) a +0 spear of venom (-4, 25, Shoals:5) 5 javelins (-17, 26, Shoals:5) a +0 buckler the +2 broad axe "Hodof" {pain, MR++ Str-5 Dex+4} In the hands of one skilled in necromantic magic, it inflicts extra damage on living creatures. It affects your strength (-5). It affects your dexterity (+4). It affects your resistance to hostile enchantments. (-11, 26, Shoals:5) 5 arrows (-27, 29, Shoals:5) a +0 spear a +0 trident a +0 ring mail (-5, 29, Shoals:5) a javelin (still there?) 17 arrows (still there?) a +0 club (still there?) a +0 longbow (still there?) (-27, 30, Shoals:5) a +0 spear a cursed ring of teleportation (-24, 30, Shoals:5) a +0 trident of venom (-28, 31, Shoals:5) a +2 leather armour of cold resistance (-2, 31, Shoals:5) a +6 trident of distortion a +0 robe a merfolk skeleton (-26, 32, Shoals:5) a +3 spear of venom 8 javelins of penetration a cursed +0 leather armour (-23, 32, Shoals:5) a +0 trident 6 poisoned tomahawks (-7, 32, Shoals:5) a javelin (-28, 33, Shoals:5) a +0 trident (-26, 34, Shoals:5) a +0 rapier of draining (still there?) a javelin of penetration (still there?) (-21, 34, Shoals:5) 6 tomahawks of returning a +0 halberd a +0 trident 3 tomahawks (-26, 35, Shoals:5) 3 javelins of penetration (-22, 35, Shoals:5) a +3 ring of dexterity (-3, 36, Shoals:5) a javelin (-20, 37, Shoals:5) a +0 leather armour a +0 trident (-6, 37, Shoals:5) a javelin (-4, 37, Shoals:5) a +2 morningstar of holy wrath (-6, 39, Shoals:5) a javelin (-31, 40, Shoals:5) 13 sling bullets of frost (-22, 40, Shoals:5) 2 tomahawks (-4, 41, Shoals:5) 6 javelins (-2, 44, Shoals:5) a curare-tipped needle (-1, 44, Shoals:5) a curare-tipped needle (-6, 45, Shoals:5) a barnacled rune of Zot