RepoMan Level 1 of the Dungeon [Shop] Jahounk Zeuw's Weapon Shop a +0 club (14 gold) the +7 great mace of Quick Death {elec, *Rage rC+ Int+6 Dex+4} (1177 gold) It occasionally discharges a powerful burst of electricity upon striking a foe. Int: It affects your intelligence (+6). Dex: It affects your dexterity (+4). rC: It protects you from cold. *Rage: It berserks you when you make melee attacks (+20% chance). a +0 dagger (28 gold) a +5 trident of holy wrath (466 gold) a +0 hunting sling (21 gold) the +6 great sword "Voapp" {flame, rF+++} (1171 gold) It burns those it strikes, dealing additional fire damage. Big, fiery blades are also staple armaments of hydra-hunters. rF: It renders you almost immune to fire. a +0 short sword (42 gold) a +0 dagger (28 gold) (0, 0, D:1) a +0 whip (1, -18, D:1) a +0 club (4, -48, D:1) a +0 club (9, -40, D:1) a +0 club (16, -19, D:1) a +0 dagger (17, -30, D:1) a +0 dagger (20, -49, D:1) a +0 dagger (38, -6, D:1) 21 arrows (54, -11, D:1) a +0 hunting sling (60, -7, D:1) a +0 trident (65, -4, D:1) a +0 short sword Level 2 of the Dungeon (10, -9, D:2) a +0 club (10, 21, D:2) a +1 mace of distortion (13, 20, D:2) a +4 quarterstaff of chaos (19, -13, D:2) a +0 short sword (20, 6, D:2) a +0 short sword a +0 robe (22, -15, D:2) a +0 mace (31, 2, D:2) a +0 robe (35, -21, D:2) a +0 animal skin (44, 1, D:2) 14 arrows Level 3 of the Dungeon (0, 0, D:3) 11 gold pieces (1, -7, D:3) a +0 robe (4, 15, D:3) a +0 dagger (5, 15, D:3) a +0 club a +0 whip an orc corpse (6, 16, D:3) a +0 mace an orc corpse (13, 11, D:3) an adder corpse (17, -8, D:3) a +0 robe (18, 22, D:3) a rat corpse (46, -1, D:3) a +0 dagger