RepoMan Level 1 of the Dungeon (0, 0, D:1) a +0 club (2, -17, D:1) a +0 spear (21, -28, D:1) a +0 ring mail (30, -19, D:1) a +0 robe (44, 4, D:1) a +0 club (47, -35, D:1) a +0 sling (52, -23, D:1) a +0 spear Level 2 of the Dungeon (0, 0, D:2) a +0 club (6, 5, D:2) a +0 flail (7, 4, D:2) a +0 dagger (7, 5, D:2) a +0 flail (8, -5, D:2) a +0 vorpal mace (9, -1, D:2) a +0 dagger (10, 5, D:2) a +0 halberd (15, -10, D:2) 4 stones a +0 dagger (19, -16, D:2) 2 stones (23, 11, D:2) a +0 dagger (25, -19, D:2) a +0 flail (27, 13, D:2) a +0 dagger a +0 club (39, -17, D:2) a +0 mace (39, 13, D:2) a +0 club (51, -1, D:2) a +0 dagger a +0 robe Level 3 of the Dungeon (0, 0, D:3) a +0 halberd (4, 2, D:3) a +0 spear (5, 0, D:3) a +0 robe (13, -26, D:3) 6 stones (16, -11, D:3) a +0 whip (17, -13, D:3) a +0 leather armour a +0 club (19, -18, D:3) a +0 leather armour a +0 trident (19, -17, D:3) a +0 flail (19, -16, D:3) a +0 whip a +0 whip (19, -9, D:3) a +0 whip (19, -7, D:3) a +0 spear (19, -5, D:3) a +0 club (25, 5, D:3) a +0 ring mail (26, 9, D:3) 2 stones (33, -27, D:3) a +0 hand axe (33, -25, D:3) a +0 dagger 6 stones Level 4 of the Dungeon [Shop] Pyhi's Antique Weapon Boutique a +0 hand axe (93 gold) a +0 dagger (62 gold) the +10 battleaxe of Hosmeta {spect, *Corrode rElec rN+ Str+4} (2703 gold) When its wielder attacks, the weapon's spirit leaps out and strikes again. The spirit shares a part of any damage it takes with its wielder. Str: It affects your strength (+4). rElec: It insulates you from electricity. rN: It protects you from negative energy. *Corrode: It may corrode you when you take damage. a +1 vorpal quarterstaff (403 gold) the +3 rapier of Parol {flame, rElec rPois rC+ rN+} (1599 gold) It burns those it strikes, dealing additional fire damage. rC: It protects you from cold. rElec: It insulates you from electricity. rPois: It protects you from poison. rN: It protects you from negative energy. a +0 falchion (93 gold) a +1 quarterstaff of pain (527 gold) a +2 rapier of venom (520 gold) [Shop] Faest's Mayhem Merchandise a +0 war axe (45 gold) the +7 great mace "Firestarter" {inner flame, rF++} (925 gold) It burns those it strikes, dealing additional fire damage. It fills those it strikes with an explosive inner flame. It grants immunity to clouds of flame. rF: It greatly protects you from fire. a +0 battleaxe (84 gold) a +0 hand axe (39 gold) the Unrestrained Analects (572 gold) a +0 executioner's axe (130 gold) a +0 hand axe (39 gold) (0, 0, D:4) 5 stones (4, -2, D:4) a +0 dagger (10, 39, D:4) a +0 dagger (11, 34, D:4) a +0 club (12, -7, D:4) a +0 short sword (20, -6, D:4) a +0 club (21, 6, D:4) a +0 robe (27, 39, D:4) a +0 leather armour (28, 30, D:4) a +0 club (30, -1, D:4) a +0 giant spiked club (38, 0, D:4) a +0 hand axe (41, 20, D:4) 2 stones (42, 16, D:4) a +0 hand axe (48, 5, D:4) a +0 robe (50, 10, D:4) a +0 whip (55, 27, D:4) a +0 club (58, 26, D:4) a +0 short sword 5 stones (59, 36, D:4) a +0 sling a +0 short sword of speed a +0 dagger a +0 short sword Level 5 of the Dungeon (0, 0, D:5) a +0 club a +0 scale mail (4, 14, D:5) a +0 robe (7, 25, D:5) a +0 ring mail (12, -3, D:5) a +0 dagger (24, 10, D:5) a +0 club (28, 19, D:5) a wand of paralysis (6) (30, 19, D:5) a +0 quarterstaff (42, 20, D:5) 6 stones (43, -9, D:5) a +0 ring mail (44, -7, D:5) a +0 leather armour (48, 22, D:5) a +0 club Level 6 of the Dungeon (0, 0, D:6) a +0 long sword (1, 40, D:6) a +0 flail (10, 0, D:6) a +1 vorpal morningstar (12, 43, D:6) a +0 whip 6 poisoned darts (13, 28, D:6) a +0 shortbow 9 stones (16, 2, D:6) a +0 dagger a +0 chain mail (17, 2, D:6) a +4 flail a +0 leather armour (29, 11, D:6) a +0 halberd a +0 plate armour (38, 45, D:6) a +0 dire flail (45, 22, D:6) a staff of death (45, 42, D:6) 2 stones (46, 45, D:6) a +0 chain mail 5 poisoned darts a +0 club (52, 45, D:6) 5 stones a +0 short sword (53, 45, D:6) a +0 short sword (53, 46, D:6) 7 poisoned darts a +0 dagger (54, 45, D:6) 2 poisoned darts a +0 whip Level 7 of the Dungeon (0, 0, D:7) a +0 dagger (0, 1, D:7) a +0 dagger of venom a +0 ring mail (1, 1, D:7) a +0 club (1, 2, D:7) a +0 trident a +0 ring mail a +0 dagger a +0 robe (4, -18, D:7) a +0 short sword a +0 dagger a +0 dagger 4 stones (4, -17, D:7) a +0 club 5 stones (4, -15, D:7) a +0 short sword (5, -19, D:7) a +0 dagger 2 stones a +0 short sword a curare-tipped dart (12, 15, D:7) a stone (16, -1, D:7) a +3 dagger a +0 robe (16, 3, D:7) a +0 robe a +3 falchion (16, 7, D:7) a +0 hand axe a +0 robe (17, -5, D:7) a +0 robe (18, -8, D:7) a +0 robe a +2 short sword of freezing (19, 0, D:7) 6 poisoned darts (30, 0, D:7) a +0 dagger Level 8 of the Dungeon (0, 0, D:8) a +5 falchion a +0 robe (5, -2, D:8) 3 stones (11, 34, D:8) a +0 robe a +0 dagger a +0 robe a +0 great sword a +0 robe a +2 long sword a +0 robe a +0 dagger (16, -10, D:8) a +2 plate armour of cold resistance (20, -13, D:8) a +0 flail a +0 robe (20, 39, D:8) a stone (21, -13, D:8) a +2 dagger a +0 robe (21, 23, D:8) a scroll of blinking (21, 25, D:8) a +0 giant club a +0 giant club (22, 23, D:8) a +0 battleaxe (23, 23, D:8) a stone (24, -9, D:8) a +4 falchion a +0 robe (24, 39, D:8) a +0 robe a +0 dagger (25, 23, D:8) a scroll of immolation (25, 32, D:8) a +0 robe a +4 falchion of freezing (25, 34, D:8) a +0 robe a +4 mace a +0 robe a +2 short sword of protection (25, 35, D:8) a +0 robe a +0 trident (25, 36, D:8) a +0 robe a +0 dagger (26, 23, D:8) a potion of ambrosia (27, 23, D:8) a potion of lignification (31, 19, D:8) a +0 rapier (34, 15, D:8) a +0 whip 2 poisoned darts a +0 club a stone (36, 15, D:8) a +0 dagger a stone (37, 15, D:8) a +0 club 5 poisoned darts (45, 20, D:8) a +0 falchion a +0 robe (45, 22, D:8) a +0 robe a +0 mace Level 9 of the Dungeon (0, 0, D:9) a +0 helmet (1, 45, D:9) 3 stones a +0 dagger (2, 46, D:9) a +1 dagger of venom (2, 47, D:9) a +0 club (4, 6, D:9) a +0 robe a +0 hand axe (5, 3, D:9) a +0 robe a +2 battleaxe (6, 4, D:9) a +0 robe a +5 falchion (9, 41, D:9) a +0 glaive (29, 17, D:9) a +0 robe a +1 mace of freezing (30, 14, D:9) a +0 robe a +0 battleaxe (31, 13, D:9) a +0 robe a +0 long sword (31, 19, D:9) a +0 robe a +0 scimitar (40, 6, D:9) a +0 shortbow (45, 7, D:9) a +0 antimagic war axe (46, 2, D:9) a +0 robe a +3 falchion (53, 16, D:9) a +0 club (56, 29, D:9) a +0 chain mail a +0 flail of protection (56, 31, D:9) a +0 robe a +0 dagger (57, 29, D:9) a +0 robe a +0 dagger a +0 robe a +1 dagger of venom Level 10 of the Dungeon (5, 4, D:10) a +0 club (7, 17, D:10) a +0 giant spiked club a +0 giant club (8, 21, D:10) a +2 whip of electrocution (9, 6, D:10) a +0 dagger (13, 12, D:10) a +0 whip (14, 31, D:10) a +0 falchion (15, 14, D:10) a +0 spear 5 poisoned darts (16, -1, D:10) a +0 leather armour (18, 18, D:10) a +0 dagger (20, 17, D:10) a +0 short sword 5 stones a +0 dagger (27, 33, D:10) a +0 scale mail (31, 49, D:10) a +2 spectral quarterstaff (36, 3, D:10) a +0 dagger 6 poisoned darts (37, 6, D:10) a +0 scimitar a +0 chain mail (38, 13, D:10) a +0 trident (39, 9, D:10) a +0 dagger a +0 robe (40, 8, D:10) 3 stones (40, 13, D:10) a +0 mace (43, 2, D:10) a +0 chain mail (51, 20, D:10) a +0 helmet (61, 42, D:10) an orb of guile the Ecumenical Temple Level 1 of the Lair of Beasts (0, 0, Lair:1) a +0 war axe (7, 25, Lair:1) a +0 quarterstaff (10, -26, Lair:1) a +0 chain mail (15, 12, Lair:1) 5 stones (40, 14, Lair:1) a +0 troll leather armour (44, 8, Lair:1) a +0 dagger Level 2 of the Lair of Beasts (0, 0, Lair:2) 19 gold pieces (8, 19, Lair:2) a potion of curing (10, 17, Lair:2) a potion of heal wounds (10, 18, Lair:2) a scroll of teleportation (10, 19, Lair:2) the Papyrus of the Entrancing Salvo Spells Type Level a - Mephitic Cloud Conjuration/Poison/Air 3 b - Confusing Touch Hexes 3 c - Iskenderun's Mystic Blast Conjuration/Translocation 4 d - Hailstorm Conjuration/Ice 4 (unseen) (10, 20, Lair:2) 7 gold pieces (16, 13, Lair:2) a potion of ambrosia a Gauntlet (0, 0, Gauntlet) a scroll of enchant weapon (0, 2, Gauntlet) the ring of the Salmon {Fly rPois rC++ Will+ Dex+4} [ring of poison resistance] Dex: It affects your dexterity (+4). rC: It greatly protects you from cold. rPois: It protects you from poison. Fly: It grants you flight. Will: It increases your willpower. (unseen) (0, 3, Gauntlet) the +2 cloak of the Arena {Harm *Slow rPois Dex+6} Dex: It affects your dexterity (+6). rPois: It protects you from poison. *Slow: It may slow you when you take damage. Harm: It increases damage dealt and taken. (unseen) (0, 25, Gauntlet) a +0 leather armour (0, 26, Gauntlet) the +2 pair of gloves of Yqutua {rPois} rPois: It protects you from poison. (unseen) (0, 29, Gauntlet) a scroll of teleportation (1, 12, Gauntlet) a scroll of brand weapon (1, 16, Gauntlet) a +1 pair of boots of flying (unseen) (2, 13, Gauntlet) a phantom mirror (4, 5, Gauntlet) a +4 vorpal triple crossbow (13, 12, Gauntlet) a +2 cloak of willpower (unseen) (13, 15, Gauntlet) a staff of conjuration (unseen) (13, 16, Gauntlet) a book of Iron (14, 0, Gauntlet) a +0 war axe a +0 leather armour a +1 spectral quarterstaff (14, 25, Gauntlet) a +2 cloak of willpower (unseen) (14, 26, Gauntlet) an amulet of faith (14, 29, Gauntlet) 2 potions of magic (15, -1, Gauntlet) a +1 hat (17, 2, Gauntlet) a +0 war axe a +0 leather armour (18, -2, Gauntlet) a +0 hand axe a +0 leather armour a meliai corpse (22, 4, Gauntlet) a scroll of noise