RepoMan Level 1 of the Dungeon (0, 0, D:1) a +0 club (13, 9, D:1) a +0 plate armour (15, 25, D:1) a +0 club (26, -10, D:1) a +0 dagger (26, 17, D:1) a +0 dagger (30, 21, D:1) a +0 chain mail (31, -18, D:1) a +0 dagger Level 2 of the Dungeon (0, 0, D:2) a scarf of shadows (12, 12, D:2) a +0 short sword (17, 2, D:2) a +0 dagger (21, -9, D:2) a +0 dagger (23, 24, D:2) a +0 dagger (37, -8, D:2) a +0 short sword a +0 robe (39, 13, D:2) a +0 spear (43, 9, D:2) a +0 dagger (44, 17, D:2) a +0 dagger (44, 18, D:2) a +0 whip (52, 6, D:2) a +0 whip (65, -4, D:2) a +0 ring mail Level 3 of the Dungeon (0, 0, D:3) the +6 dagger "Deffitro" {pain, rElec rPois Int+2} (still there?) In the hands of one skilled in necromantic magic, it inflicts extra damage on living creatures. Int: It affects your intelligence (+2). rElec: It insulates you from electricity. rPois: It protects you from poison. a +0 club (still there?) 18 gold pieces (still there?) (4, 0, D:3) a poisoned dart (6, 0, D:3) 2 poisoned darts (8, -30, D:3) a +0 spear (9, -14, D:3) a +0 whip (16, -26, D:3) a ball python corpse (17, -7, D:3) a quokka corpse (28, -15, D:3) a +0 dagger (30, -12, D:3) a ball python corpse (skeletalised by now) (31, -7, D:3) a +0 leather armour (37, -5, D:3) a bat corpse (44, -13, D:3) a +0 dagger a goblin corpse (skeletalised by now) (49, 11, D:3) a +0 club a +0 scale mail (50, 1, D:3) a +0 club a +0 ring mail (54, 25, D:3) a +0 flail a +0 leather armour (54, 26, D:3) a +0 flail a +0 leather armour a +0 hand axe a +0 dagger a +0 robe a +0 war axe