Dungeon Crawl Stone Soup version 0.16-a0-2984-g889390b (webtiles) character file. 23 Restia the Skirmisher (level 2, 19/25 HPs) Began as a Demonspawn Monk on Dec 6, 2014. Got out of the dungeon alive. The game lasted 00:01:36 (1070 turns). Restia the Skirmisher (Demonspawn Monk) Turns: 1070, Time: 00:01:37 Health: 19/25 AC: 3 Str: 11 XL: 2 Next: 75% Magic: 1/2 EV: 13 Int: 11 God: Gold: 56 SH: 0 Dex: 15 Spells: 0 memorised, 1 level left rFire . . . SeeInvis . - Unarmed rCold . . . Clarity . a - +0 robe rNeg . . . SustAb . (no shield) rPois . Gourm . (no helmet) rElec . Spirit + (no cloak) rCorr . Warding . (no gloves) rMut . Stasis . c - +0 pair of boots MR ..... d - amulet of guardian spirit Stlth ++........ (no ring) (no ring) @: not resistant to hostile enchantments, unstealthy A: hooves 1 a: no special abilities You escaped. You were hungry. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 56 gold pieces. Inventory: Armour a - a +0 robe (worn) c - a +0 pair of boots (worn) Jewellery d - an amulet of guardian spirit (around neck) Scrolls e - a scroll of recharging {unknown} g - a scroll of identify {unknown} h - a scroll of remove curse {unknown} j - a scroll of enchant weapon {unknown} Potions f - a potion of agility {unknown} i - a potion of invisibility {unknown} k - a potion of curing {unknown} l - a potion of restore abilities {unknown} Comestibles b - a bread ration Skills: + Level 4.0 Fighting - Level 2.6 Dodging - Level 1.7 Stealth - Level 3.6 Unarmed Combat You had one spell level left. You didn't know any spells. Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You have large cloven feet. Message History The bat misses you. The bat hits you. The bat misses you. You enter the shallow water. Moving in this stuff is going to be slow. The bat hits you but does no damage. x2 You hit the plant but do no damage. The bat hits you but does no damage. You completely miss the bat. The bat barely misses you. The hobgoblin hits you but does no damage. Your unstable footing causes you to fumble your attack. The hobgoblin barely misses you. You hit the bat. You kill the bat! The hobgoblin misses you. You see here a bat corpse. You enter the shallow water. Moving in this stuff is going to be slow. The hobgoblin hits you with a club. There is a staircase leading out of the dungeon here. Are you sure you want to leave the Dungeon? This will make you lose the game! You have escaped! ##≈≈.......≈≈.P## #≈≈P....P.≈.....# #≈≈≈PP...P≈PPP..# ##≈≈..PP.......## #.≈≈≈.PP......≈.# #..#........P...# ##.#..≈.PP.≈†≈.≈# ##P........P≈gP# #....P...P≈≈P@# ############### You could see a hobgoblin. Vanquished Creatures 6 bats (D:1) 2 giant cockroaches (D:1) A goblin (D:1) 4 hobgoblins (D:1) 4 kobolds (D:1) A giant newt (D:1) 3 rats (D:1) 21 creatures vanquished. Notes Turn | Place | Note -------------------------------------------------------------- 0 | D:1 | Restia, the Demonspawn Monk, began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 18/18 MP: 1/1 245 | D:1 | Gained mutation: You have large cloven feet. [demonic ancestry] 245 | D:1 | Reached XP level 2. HP: 21/24 MP: 2/2 753 | D:1 | Reached skill level 4 in Fighting 1070 | D:$ | Got out of the dungeon alive. Action || total -------------------------++------- Melee: Unarmed || 93 Stab: Sleeping || 1