Dungeon Crawl Stone Soup version 0.17-a0-1840-g87820a2 (webtiles) character file. 13 Restia the Skirmisher (level 2, 3/25 HPs) Began as a Demonspawn Monk on Sept 16, 2015. Quit the game on level 1 of the Dungeon. The game lasted 00:00:46 (512 turns). Restia the Skirmisher (Demonspawn Monk) Turns: 512, Time: 00:00:46 Health: 3/25 AC: 2 Str: 11 XL: 2 Next: 24% Magic: 0/2 EV: 13 Int: 11 God: Gold: 30 SH: 0 Dex: 15 Spells: 0 memorised, 1 level left rFire . . . SeeInvis . - Unarmed rCold . . . Clarity . a - +0 robe rNeg . . . SustAt . (no shield) rPois . Gourm . (no helmet) rElec . Spirit + (no cloak) rCorr . Warding . (no gloves) rMut . Stasis . (no boots) MR ..... (no amulet) Stlth ++........ (no ring) (no ring) @: not resistant to hostile enchantments, unstealthy A: magic shield a: no special abilities You were on level 1 of the Dungeon. You were not hungry. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 30 gold pieces. Inventory: Armour a - a +0 robe (worn) Scrolls c - a scroll of identify {unknown} d - 3 scrolls of remove curse {unknown} g - a scroll of immolation {unknown} i - a scroll of teleportation {unknown} Potions e - 2 potions of degeneration {unknown} h - 2 potions of curing {unknown} Comestibles b - a bread ration f - 2 meat rations Skills: + Level 3.7 Fighting - Level 2.6 Dodging - Level 1.7 Stealth - Level 3.6 Unarmed Combat You had one spell level left. You didn't know any spells. Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations When hurt, damage is shared between your health and your magic reserves. Message History You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! The giant newt misses you. The bat hits you but does no damage. The giant newt hisses menacingly. You see here a ring mail. You closely miss the hobgoblin. The bat barely misses you. The hobgoblin hits you with a club. * * * LOW HITPOINT WARNING * * * You hit the hobgoblin but do no damage. The bat misses you. The hobgoblin closely misses you. You hit the hobgoblin. The hobgoblin is moderately wounded. The bat hits you but does no damage. Unknown command. Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) ###### ....... #..... ....... #..... ....... #.....## .....?. .#......# ....... ........# ##....... #......###†....... #.....@gl#........ ........#.......... #......bK.......... .. #........##........ # .. #...##...##........ . #. .( #...##.#..#.#...... ..#. .###......#...†##.#... ..... ........###...##.#... #....###........#8...8#.. .. You could see a hobgoblin, a bat, a kobold and a giant newt. Vanquished Creatures A hobgoblin (D:1) 2 jackals (D:1) 3 kobolds (D:1) A ball python (D:1) A bat (D:1) 2 giant cockroaches (D:1) A goblin (D:1) 2 rats (D:1) 13 creatures vanquished. Notes Turn | Place | Note -------------------------------------------------------------- 0 | D:1 | Restia the Demonspawn Monk began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 18/18 MP: 1/1 426 | D:1 | Gained mutation: When hurt, damage is shared between your health and your magic reserves. [demonic ancestry] 426 | D:1 | Reached XP level 2. HP: 24/24 MP: 2/2 512 | D:1 | Quit the game Vault maps used: D:1: zaba_arrival_water, serial_corexii_hall, corexii_hall_statues_t, corexii_hall_statues_l, hex_tiny Action || total -------------------------++------- Melee: Unarmed || 53 Stab: Sleeping || 1