ReteAZ Level 1 of the Dungeon (0, 0, D:1) a cursed -1 dagger (-1, 1, D:1) a +0 club (1, 1, D:1) 11 exploding sling bullets (25, 2, D:1) a cursed +0 leather armour (15, 3, D:1) a +0 helmet (-32, 4, D:1) a plain deck of changes (27, 6, D:1) a +0 robe (31, 6, D:1) a stone (31, 7, D:1) a stone (25, 8, D:1) a +0 hunting sling (14, 11, D:1) 4 poisoned needles (-2, 18, D:1) 4 stones (2, 28, D:1) a stone (3, 31, D:1) a +0 dagger a stone (-3, 43, D:1) a +0 club (14, 43, D:1) a stone Level 2 of the Dungeon (0, 0, D:2) a +2 pair of boots (-5, 1, D:2) a +0 mace (15, 5, D:2) 23 sling bullets (2, 6, D:2) a +0 robe (2, 13, D:2) a +0 short sword (46, 25, D:2) a +0 robe (-7, 26, D:2) a +0 mace (20, 31, D:2) 13 stones (-3, 34, D:2) a +0 club (20, 35, D:2) a +0 club (-8, 36, D:2) a throwing net (22, 40, D:2) a cursed +0 whip 4 stones (2, 41, D:2) a +0 lajatang Level 3 of the Dungeon (0, 0, D:3) 22 sling bullets (-10, 5, D:3) a +0 club a +0 robe (-4, 6, D:3) a +0 club (-3, 6, D:3) 3 stones (-1, 6, D:3) a stone (-2, 9, D:3) a +0 dagger of electrocution (-3, 10, D:3) a +0 short sword 25 stones (14, 10, D:3) a +1 vampiric dagger (15, 10, D:3) a +0 club (14, 11, D:3) a +0 club (4, 16, D:3) a +0 club (34, 16, D:3) 13 stones (5, 17, D:3) 16 silver bolts (26, 17, D:3) a +0 mace a +0 scale mail (10, 34, D:3) a +0 spear (11, 34, D:3) 16 sling bullets (30, 36, D:3) a +0 scale mail (1, 37, D:3) a +0 club (12, 37, D:3) an uncursed staff of summoning (21, 44, D:3) a +0 war axe 4 tomahawks a +0 leather armour Level 4 of the Dungeon [Shop] Sim Wolueng's Antique Weapon Shoppe a cursed -2 quarterstaff (88 gold) a +0 mace (66 gold) a cursed -3 dagger (44 gold) a +0 quarterstaff (88 gold) a +3 whip of venom (55 gold) a +0 club (22 gold) the +6 long sword "Veharph" {vamp, +Inv rN+} (187 gold) It inflicts no extra harm, but heals its wielder somewhat when it strikes a living foe. It protects you from negative energy. It lets you turn invisible. a +0 falchion (66 gold) a +0 hunting sling (33 gold) a +0 great sword (143 gold) the +3 falchion of the Gloaming {venom, rElec Int+2} (176 gold) It poisons the flesh of those it strikes. It affects your intelligence (+2). It insulates you from electricity. a cursed -3 flail (77 gold) a +0 morningstar (88 gold) a +0 flail (77 gold) a +2 short sword of electrocution (66 gold) (0, 0, D:4) a +0 leather armour a +0 flail (-8, 1, D:4) 13 stones (-45, 11, D:4) 30 stones (-53, 12, D:4) 16 poisoned bolts (-16, 13, D:4) a +0 flail a +0 leather armour of cold resistance a +0 hand axe (-9, 13, D:4) a +0 buckler (-10, 21, D:4) a +0 hunting sling (-50, 28, D:4) 25 stones (-60, 29, D:4) 5 poisoned needles (-21, 43, D:4) 14 stones (-8, 47, D:4) a +0 ring mail Level 5 of the Dungeon (0, 0, D:5) a +0 club a +0 scale mail (-2, 1, D:5) a +0 dagger a +0 robe a +0 flail of protection a +0 ring mail (-2, 2, D:5) a cursed +0 club a +0 hand axe a +0 leather armour (-1, 2, D:5) a tomahawk (0, 4, D:5) a tomahawk (3, 4, D:5) a tomahawk (1, 5, D:5) a tomahawk (-31, 6, D:5) a +0 hunting sling (-31, 17, D:5) a +0 quarterstaff (-36, 22, D:5) a +0 shortbow 8 arrows (-38, 25, D:5) an arrow (-37, 25, D:5) an arrow (26, 25, D:5) a +0 leather armour (-35, 26, D:5) a +0 robe (-28, 27, D:5) a +0 giant club (-35, 30, D:5) 15 poisoned needles (8, 34, D:5) 16 stones (23, 35, D:5) a +0 pair of gloves (16, 44, D:5) a +0 plate armour (-38, 45, D:5) a +0 pair of boots Level 6 of the Dungeon (0, 0, D:6) a +0 giant club a +0 giant club (-2, 5, D:6) a +0 giant club (18, 7, D:6) a cursed +0 flail a cursed +0 robe (21, 7, D:6) a cursed +0 spear a +0 robe a +0 hand axe a +0 robe (21, 8, D:6) a cursed +3 spear a +0 robe a +0 club (13, 9, D:6) a cursed +2 falchion of freezing a +0 robe (-15, 12, D:6) a +0 club (5, 34, D:6) 31 stones (7, 34, D:6) a potion of poison Level 7 of the Dungeon [Shop] Orchofem's Armour Boutique a +0 leather armour (26 gold) a +0 chain mail (58 gold) a +0 chain mail (58 gold) a +0 ring mail (52 gold) a +1 plate armour of fire resistance (455 gold) a +0 scale mail (52 gold) the +1 chain mail of the Illusory Dances {+Inv Dex+2} (360 gold) It affects your dexterity (+2). It lets you turn invisible. the cursed +0 pair of boots of the Forsaken Gods {Regen+ rCorr} (183 gold) It increases your rate of regeneration. It protects you from acid and corrosion. It has a curse placed upon it. (0, 0, D:7) a +0 rapier (29, 7, D:7) a cursed -1 hand axe a +0 animal skin (37, 15, D:7) a +0 quarterstaff (35, 23, D:7) a +2 mace a +0 robe (36, 23, D:7) a cursed -3 dagger a +0 blowgun 8 poisoned needles (5, 28, D:7) a +0 club a +0 leather armour a +0 hand axe a +0 ring mail (7, 28, D:7) a +0 mace a +0 leather armour (6, 29, D:7) a +0 trident a cursed +0 plate armour (7, 41, D:7) a +0 hand axe (9, 41, D:7) a +0 giant club (35, 55, D:7) a +0 scale mail Level 8 of the Dungeon [Shop] Ynadela's General Store a potion of curing (33 gold) 10 stones (11 gold) a +0 ring mail of positive energy (88 gold) a scroll of enchant armour (82 gold) a scroll of identify (22 gold) the +3 giant club "Skullcrusher" {speed, Str+7} (459 gold) Attacks with this weapon are significantly faster. It affects your strength (+7). a +0 robe (7 gold) 21 stones (23 gold) a scroll of identify (22 gold) a wand of slowing (12) (115 gold) a potion of curing (33 gold) a throwing net (33 gold) (0, 0, D:8) a +1 dagger of venom (8, 4, D:8) a +0 long sword (-10, 6, D:8) a +0 mace (7, 6, D:8) a +0 spear a +0 robe (8, 6, D:8) 5 stones (9, 6, D:8) 3 stones (-11, 7, D:8) 19 bolts (8, 7, D:8) a cursed -1 short sword (6, 8, D:8) a +0 robe a +0 falchion (8, 8, D:8) a +0 whip (8, 9, D:8) a +3 war axe of freezing a +0 robe (15, 12, D:8) a +0 centaur barding (9, 13, D:8) a +0 blowgun 15 poisoned needles (5, 16, D:8) a poisoned needle (6, 16, D:8) a poisoned needle (21, 19, D:8) a +0 hand crossbow (33, 20, D:8) a potion of poison (33, 23, D:8) a +0 robe (0, 27, D:8) a +0 robe (3, 27, D:8) 12 stones (40, 27, D:8) 19 stones (-7, 31, D:8) a +0 shortbow (18, 31, D:8) a +0 chain mail Level 9 of the Dungeon (0, 0, D:9) a +0 mace (-22, 9, D:9) 21 sling bullets (4, 10, D:9) 21 stones (-44, 11, D:9) 14 stones (-23, 14, D:9) a +0 giant spiked club (-18, 21, D:9) 14 arrows of flame (-59, 25, D:9) a cursed -1 leather armour (2, 27, D:9) a +0 flail a +0 leather armour a +0 hand axe a +0 leather armour (-3, 28, D:9) a +2 antimagic rapier (-2, 28, D:9) a +0 rapier (3, 28, D:9) a cursed -1 hand axe (-10, 34, D:9) a +0 club a +0 ring mail (-10, 35, D:9) a +0 hand axe a +0 short sword a +0 club (-10, 36, D:9) a cursed +0 short sword a +0 leather armour (-37, 37, D:9) a +0 robe (-24, 42, D:9) a +0 shortbow 21 arrows (-24, 44, D:9) an arrow (-25, 47, D:9) an arrow (-23, 48, D:9) a +0 whip (-24, 49, D:9) an arrow Level 10 of the Dungeon [Shop] Sysoseleus's General Store a +4 war axe (408 gold) an uncursed ring of see invisible (240 gold) a scroll of teleportation (48 gold) a +0 ring mail (64 gold) a scroll of amnesia (56 gold) a +3 plate armour of magic resistance (720 gold) a +0 plate armour (368 gold) (0, 0, D:10) a +0 hand axe (-1, 10, D:10) 14 poisoned needles (10, 12, D:10) a +0 short sword a cursed +0 ring mail (-3, 14, D:10) a +0 dagger (11, 22, D:10) a +0 giant spiked club (16, 22, D:10) 15 poisoned needles a +0 club a +0 blowgun (18, 22, D:10) a poisoned needle (22, 22, D:10) a stone (17, 23, D:10) a +0 short sword a stone (18, 23, D:10) a +0 short sword (21, 26, D:10) a troll hide (33, 29, D:10) 21 poisoned needles (38, 39, D:10) 15 bolts of penetration (13, 45, D:10) a +0 war axe (17, 54, D:10) a +0 long sword Level 11 of the Dungeon (0, 0, D:11) 10 stones a cursed -3 short sword (9, 0, D:11) a troll hide an uncursed ring of loudness (-8, 1, D:11) a stone (0, 2, D:11) a +0 mace (1, 2, D:11) a stone (-23, 4, D:11) a +0 mace (1, 5, D:11) a stone (0, 9, D:11) a +0 rapier (0, 11, D:11) a cursed +0 ring mail (-10, 13, D:11) a +0 ring mail (-16, 18, D:11) 18 arrows (20, 18, D:11) a +0 dagger a +0 robe a +0 dagger a +0 robe (21, 18, D:11) a +0 scale mail (-15, 19, D:11) the +2 ring mail "Inuurap" {rElec rN+ Str+4} It affects your strength (+4). It insulates you from electricity. It protects you from negative energy. (21, 19, D:11) a +0 dagger 27 stones (17, 21, D:11) a stone (17, 23, D:11) a stone (10, 27, D:11) a +0 giant club (18, 43, D:11) a +0 giant club (-19, 47, D:11) a +0 robe (-2, 47, D:11) a +0 giant spiked club a +0 giant spiked club Level 12 of the Dungeon (0, 0, D:12) a +0 giant spiked club the Ecumenical Temple Level 1 of the Lair of Beasts (0, 0, Lair:1) a +0 dagger (3, 0, Lair:1) 28 bolts (30, 4, Lair:1) a potion of poison (24, 8, Lair:1) a +0 flail (-25, 9, Lair:1) 28 bolts (2, 10, Lair:1) a +0 hand axe (-23, 14, Lair:1) 18 stones (-22, 16, Lair:1) 24 arrows (17, 25, Lair:1) 30 arrows (27, 25, Lair:1) 16 sling bullets Level 2 of the Lair of Beasts (0, 0, Lair:2) a +0 naga barding (-1, 24, Lair:2) a +0 war axe (-49, 32, Lair:2) 18 stones (-56, 39, Lair:2) a +0 robe (-35, 42, Lair:2) a +0 chain mail (-46, 46, Lair:2) a +0 ring mail (-11, 48, Lair:2) 19 stones (-6, 49, Lair:2) 19 poisoned needles (-10, 50, Lair:2) a +0 chain mail (-13, 56, Lair:2) 18 bolts Level 3 of the Lair of Beasts (0, 0, Lair:3) 17 stones (51, 4, Lair:3) a potion of poison (18, 5, Lair:3) a +0 mace (22, 5, Lair:3) 13 poisoned needles (23, 7, Lair:3) 25 stones (3, 13, Lair:3) a +0 ring mail (57, 14, Lair:3) 30 stones (3, 25, Lair:3) a +0 cloak (1, 26, Lair:3) 12 stones (1, 33, Lair:3) 5 curare-tipped needles (19, 36, Lair:3) a +4 great sword of flaming (62, 47, Lair:3) 8 poisoned needles Level 4 of the Lair of Beasts (0, 0, Lair:4) a +0 war axe (18, 1, Lair:4) a +0 scale mail (14, 3, Lair:4) a +0 leather armour of magic resistance a +0 long sword (21, 4, Lair:4) a +0 club (0, 5, Lair:4) 2 potions of poison (2, 11, Lair:4) an uncursed staff of poison (15, 30, Lair:4) a +0 falchion (-8, 32, Lair:4) a +0 robe (5, 37, Lair:4) 18 stones (-13, 43, Lair:4) 24 stones (7, 43, Lair:4) a +0 pair of boots Level 5 of the Lair of Beasts (0, 0, Lair:5) a +0 robe (16, 14, Lair:5) a +0 pair of gloves (-11, 17, Lair:5) an uncursed ring of poison resistance a +2 ring of intelligence a scroll of random uselessness (38, 20, Lair:5) 10 arrows (15, 21, Lair:5) a potion of poison (22, 25, Lair:5) a +0 scale mail a +0 dagger (25, 26, Lair:5) 2 potions of degeneration (10, 36, Lair:5) 12 stones (35, 37, Lair:5) a +0 leather armour (32, 45, Lair:5) 9 stones (24, 47, Lair:5) a +0 robe a +0 robe Level 6 of the Lair of Beasts (0, 0, Lair:6) a +0 war axe (-2, 5, Lair:6) 28 arrows (10, 11, Lair:6) 9 arrows of flame Level 7 of the Lair of Beasts (0, 0, Lair:7) a wand of magic darts (5) a wand of polymorph (12) 5 potions of lignification 13 bread rations {@e1} (-13, 6, Lair:7) 16 bolts (4, 8, Lair:7) 14 arrows of frost (19, 9, Lair:7) a +0 scale mail (4, 12, Lair:7) a +0 rapier (39, 23, Lair:7) 15 bolts (47, 31, Lair:7) a scroll of torment (46, 46, Lair:7) a book of Burglary (7, 53, Lair:7) a +0 buckler (40, 56, Lair:7) a +0 flail (57, 56, Lair:7) a +0 spear (50, 59, Lair:7) a +0 ring mail Level 8 of the Lair of Beasts (-7, 3, Lair:8) 12 gold pieces (15, 5, Lair:8) the +7 glaive of the Blowfly {vamp, MR+ MP+9} It inflicts no extra harm, but heals its wielder somewhat when it strikes a living foe. It affects your resistance to hostile enchantments. It affects your magic capacity (+9). (-1, 10, Lair:8) a javelin (-3, 18, Lair:8) a +0 trident (-2, 18, Lair:8) an uncursed ring of poison resistance (-4, 19, Lair:8) a meat ration (-3, 19, Lair:8) a potion of berserk rage (-2, 19, Lair:8) an uncursed staff of death (-1, 19, Lair:8) a potion of invisibility (-3, 20, Lair:8) a potion of mutation (-2, 20, Lair:8) a +0 trident (-1, 20, Lair:8) a +0 chain mail (21, 20, Lair:8) a blink frog corpse (skeletalised by now) (17, 25, Lair:8) a wand of paralysis (5) (21, 25, Lair:8) a spiny frog corpse (skeletalised by now) (20, 26, Lair:8) a spiny frog corpse (skeletalised by now) (13, 28, Lair:8) 23 stones (6, 29, Lair:8) an electric eel skeleton (-31, 30, Lair:8) 24 stones (10, 30, Lair:8) 2 chunks of flesh {@w0} a yak skeleton (6, 31, Lair:8) a blink frog corpse (7, 31, Lair:8) an electric eel corpse (-15, 32, Lair:8) 7 tomahawks (9, 32, Lair:8) a yak corpse (-25, 37, Lair:8) a +0 robe (23, 38, Lair:8) a yak corpse (skeletalised by now) (24, 38, Lair:8) a yak corpse (skeletalised by now) a hydra corpse (skeletalised by now) (23, 39, Lair:8) a yak corpse (skeletalised by now) (-36, 40, Lair:8) a +0 chain mail (-35, 52, Lair:8) a +0 hand crossbow