ReteAZ Level 1 of the Dungeon (3, -1, D:1) an uncursed amulet of harm (16, 13, D:1) a +0 plate armour (24, 20, D:1) a +0 dagger (25, 19, D:1) 9 stones (30, 29, D:1) 21 stones (42, 0, D:1) a +0 leather armour (42, 34, D:1) 16 stones (55, 19, D:1) 22 arrows (59, -2, D:1) 11 stones Level 2 of the Dungeon (7, 25, D:2) 3 stones (17, 25, D:2) 7 curare-tipped darts (18, 17, D:2) 9 poisoned darts (47, 4, D:2) a cursed -2 trident Level 3 of the Dungeon (0, 0, D:3) 12 poisoned darts (5, 23, D:3) a +0 club (6, 47, D:3) a +0 ring mail (12, 31, D:3) a +0 club (15, 28, D:3) a poisoned dart (16, 14, D:3) 23 stones (16, 28, D:3) a poisoned dart (17, 28, D:3) a poisoned dart (20, 28, D:3) a +0 club (29, -3, D:3) a +0 whip (29, -2, D:3) a +0 short sword (29, 37, D:3) a +0 dagger (30, -3, D:3) a +0 short sword a +0 leather armour (31, -2, D:3) a +2 dagger of venom a +0 whip (33, 38, D:3) a +0 falchion (33, 40, D:3) a +0 mace (35, 38, D:3) a +0 hand axe (35, 40, D:3) a +0 spear (40, 16, D:3) a +0 robe (47, 21, D:3) a +0 trident (47, 31, D:3) 13 bolts Level 4 of the Dungeon (0, 0, D:4) a +0 whip (3, 16, D:4) a +0 robe (15, -19, D:4) the +1 dagger "Usseogui" {pain, rElec MR+ Str-5 Stlth+} In the hands of one skilled in necromantic magic, it inflicts extra damage on living creatures. It affects your strength (-5). It insulates you from electricity. It affects your resistance to hostile enchantments. It makes you more stealthy. a +0 flail (15, -18, D:4) a +0 club (15, -17, D:4) a +0 whip a +0 spear (18, -5, D:4) 28 bolts (23, 31, D:4) 18 arrows (27, -4, D:4) 28 stones (40, 17, D:4) 23 stones (49, -11, D:4) a cursed +0 short sword (54, -22, D:4) 13 bolts (56, 34, D:4) a +0 robe Level 5 of the Dungeon (12, 0, D:5) a +0 short sword (17, 8, D:5) a +0 leather armour a cursed +0 hand axe (18, 6, D:5) a +0 hand axe a +0 ring mail a +0 flail (19, 8, D:5) a +0 hand axe a +0 scale mail a +0 war axe (25, -1, D:5) a +0 giant club (61, -11, D:5) a +0 ring mail Level 6 of the Dungeon (4, -21, D:6) a +0 dagger a +0 robe (5, -29, D:6) a +0 mace (9, -19, D:6) a +0 short sword (11, -14, D:6) a +0 falchion (14, -18, D:6) 18 arrows (21, -31, D:6) 18 stones (24, -32, D:6) 11 stones (35, 4, D:6) 27 arrows (37, 9, D:6) 2 arrows (38, 9, D:6) an arrow (39, 3, D:6) an arrow (39, 8, D:6) an arrow (42, 5, D:6) 3 arrows (42, 7, D:6) 2 arrows (43, 5, D:6) a +0 shortbow 5 arrows (43, 6, D:6) a +0 shortbow 22 arrows (45, 5, D:6) a +0 flail a +3 leather armour (49, 5, D:6) a +0 giant club (50, -3, D:6) a +0 ring mail (63, 2, D:6) an arrow (65, 4, D:6) a +0 shortbow 20 arrows Level 7 of the Dungeon (0, 0, D:7) a +0 leather armour (5, -10, D:7) 13 poisoned darts (6, -19, D:7) a +0 scale mail (6, 4, D:7) a cursed -2 giant spiked club (8, -22, D:7) a cursed -1 leather armour (9, -21, D:7) 18 bolts (11, -10, D:7) a cursed -2 fustibalus (11, -2, D:7) a +0 whip (12, 4, D:7) a +0 dagger a +0 robe (13, 4, D:7) a +0 robe (31, 5, D:7) 31 bolts (45, -13, D:7) 6 datura-tipped darts (53, 11, D:7) a +0 whip Level 8 of the Dungeon (0, 0, D:8) a stone (4, 11, D:8) 9 stones (6, 0, D:8) a stone a +0 mace a cursed -1 halberd a +0 chain mail (7, 0, D:8) 4 stones a +0 giant club (8, -7, D:8) a +0 dire flail a +0 plate armour a +0 falchion (8, -1, D:8) a +0 whip (8, 0, D:8) 2 stones (8, 1, D:8) a +0 dagger (10, 7, D:8) a +0 whip a +0 club (11, 14, D:8) a +0 spear a +0 ring mail (11, 15, D:8) a +0 spear (11, 16, D:8) a +0 halberd (13, 15, D:8) a +0 club (15, -21, D:8) a +0 leather armour (16, 17, D:8) 14 bolts (23, 12, D:8) a +0 dagger a +0 robe (24, -23, D:8) 18 stones (25, 11, D:8) a +0 giant club (26, 11, D:8) a +0 club a +0 flail a +0 short sword (30, 12, D:8) an arrow (30, 14, D:8) a +0 long sword a +0 shortbow 46 arrows a cursed -1 robe (34, -17, D:8) a +0 plate armour (35, -6, D:8) a cursed -1 shortbow (43, 11, D:8) a +0 ring mail Level 9 of the Dungeon [Shop] Werocsum's Weapon Emporium 17 sling bullets (119 gold) a +0 short sword (42 gold) a +0 spear (42 gold) a +0 club (14 gold) 22 arrows (61 gold) 17 arrows (47 gold) a +1 hunting sling of flaming (135 gold) a +0 fustibalus (210 gold) a +0 fustibalus (210 gold) a +1 spear of pain (203 gold) a +0 long sword of holy wrath (116 gold) a +0 flail (49 gold) (0, 0, D:9) a stone (1, -12, D:9) a +0 hand axe (1, -1, D:9) a stone (1, 14, D:9) a +0 flail 14 stones (2, -1, D:9) a stone (3, 21, D:9) a +0 robe a cursed +0 battleaxe (4, -2, D:9) a +0 club 18 stones a +0 leather armour (4, 11, D:9) a poisoned dart a +0 robe a +0 dagger (4, 21, D:9) a +0 robe a cursed +3 spear (5, 12, D:9) a stone a +0 robe a +0 battleaxe a +0 robe a +0 mace (6, 13, D:9) a stone 13 poisoned darts a +0 leather armour a +0 flail a cursed +0 leather armour (7, 28, D:9) a +0 shortbow 15 arrows (7, 29, D:9) an arrow (8, 9, D:9) a +0 rapier (9, 29, D:9) an arrow (10, 0, D:9) a +0 flail a +0 scale mail (10, 5, D:9) a +0 club a +0 chain mail (10, 22, D:9) a +0 mace (14, 30, D:9) a cursed -3 flail a +0 dagger a +0 club a +0 scale mail a +0 scale mail a +2 glaive of freezing a +0 plate armour (15, -17, D:9) a book of Cantrips (15, 30, D:9) 21 sling bullets (16, 18, D:9) a +0 club (18, 26, D:9) 5 stones (18, 30, D:9) a +0 falchion a +0 scale mail (22, 29, D:9) a +0 club a cursed +0 leather armour (22, 30, D:9) a +0 club a +0 leather armour (24, 19, D:9) a +1 whip of pain a +0 ring mail (25, 17, D:9) a +0 short sword (26, 18, D:9) a +0 short sword a +0 scale mail a +0 morningstar a +0 trident a +1 hand axe of chopping (26, 20, D:9) a +0 falchion a +0 chain mail (29, 19, D:9) a +5 dagger a +0 robe (35, 27, D:9) a +0 flail a +0 scale mail a +0 hand axe a cursed -2 club a +0 whip a +0 scale mail a +0 dagger a +0 robe (36, 27, D:9) a +0 club a +0 scale mail (39, 2, D:9) a +0 long sword Level 10 of the Dungeon [Shop] Ycrurr's Antique Weapon Boutique a +2 battleaxe of pain (846 gold) a +0 mace (90 gold) the cursed +0 arbalest of the Realm of Zot {freeze, *Contam +Inv rElec rF-} (405 gold) It causes projectiles fired from it to freeze those they strike, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. They can also slow down cold-blooded creatures. It makes you vulnerable to fire. It insulates you from electricity. It lets you turn invisible. It causes magical contamination when unequipped. It has a curse placed upon it. a +0 hunting sling (45 gold) a +0 falchion (90 gold) a +0 hand crossbow (105 gold) a +0 great sword of slicing (351 gold) a +0 quarterstaff (120 gold) a +0 war axe (105 gold) a +0 hand axe (90 gold) a +2 long sword of freezing (549 gold) a cursed -2 falchion (3 gold) a +0 scythe (90 gold) the +0 short sword "Lomioll" {protect, +Fly MR+ Str+4} (801 gold) It grants its wielder temporary protection when it strikes (+7 to AC). It affects your strength (+4). It affects your resistance to hostile enchantments. It lets you fly. (4, -11, D:10) a +1 trident of freezing (4, -9, D:10) 16 stones (9, 30, D:10) a +0 ring mail (14, 6, D:10) a +0 robe a +0 dagger (15, 2, D:10) a +0 robe a +0 dagger (15, 3, D:10) a +0 chain mail a +0 flail (29, -32, D:10) the +6 shortbow "Goblin's Death Toll" {freeze, rElec Int+3} It causes projectiles fired from it to freeze those they strike, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. They can also slow down cold-blooded creatures. It affects your intelligence (+3). It insulates you from electricity. (29, 0, D:10) a cursed +0 pair of boots (29, 18, D:10) a +0 giant club (40, -22, D:10) a cursed -3 mace (42, -22, D:10) 15 stones (43, -11, D:10) 21 arrows a +0 shortbow (44, 25, D:10) 17 arrows (45, -16, D:10) an arrow (45, -9, D:10) an arrow (47, -7, D:10) an arrow (47, 3, D:10) a +0 hand axe (48, -6, D:10) an arrow (48, 12, D:10) a +0 halberd a +0 animal skin (54, -3, D:10) 25 stones (59, 0, D:10) a poisoned dart (61, 0, D:10) a stone (61, 21, D:10) 21 arrows (64, 1, D:10) a stone (64, 2, D:10) a poisoned dart (64, 4, D:10) a sling bullet 3 stones 2 poisoned darts (64, 5, D:10) a sling bullet 5 stones (65, 4, D:10) a +0 short sword 21 stones (66, 3, D:10) a +0 quarterstaff a +3 hunting sling of freezing 31 sling bullets a +2 leather armour of magic resistance a +0 whip Level 11 of the Dungeon (0, 0, D:11) a +0 flail (0, 1, D:11) a +0 short sword a +0 plate armour (4, -23, D:11) a +0 morningstar (4, 2, D:11) 10 bolts (13, -7, D:11) a +0 giant spiked club (16, -6, D:11) 16 arrows (20, 19, D:11) a stone (20, 21, D:11) 2 stones (20, 23, D:11) a +0 whip 2 stones (21, 21, D:11) a +0 short sword (24, 1, D:11) a +0 falchion a +0 robe (25, 13, D:11) a +0 scale mail (26, -9, D:11) a +0 troll leather armour (27, -18, D:11) a +0 giant club a +0 giant spiked club a +3 mace a cursed +0 robe (27, -17, D:11) a +1 pair of boots a +0 helmet an arrow (27, 25, D:11) a +0 chain mail (28, -18, D:11) a +0 shortbow 5 arrows (29, -11, D:11) a +0 dagger a +0 robe (29, -10, D:11) a +0 robe a +0 war axe (29, -9, D:11) a +0 giant club a +0 giant club (30, -10, D:11) a cursed +0 scimitar a +0 robe (32, -17, D:11) an arrow (35, 22, D:11) a +0 scale mail (38, -25, D:11) a +1 centaur barding (47, 17, D:11) a cursed +0 ring mail (55, 10, D:11) a +0 leather armour (55, 17, D:11) a +0 dagger a +0 robe (56, 17, D:11) a +0 trident a +0 leather armour (57, 17, D:11) a +0 club a +0 leather armour (58, 17, D:11) a +0 flail a +0 leather armour (59, -21, D:11) a +0 scimitar (62, 26, D:11) a +0 pair of boots (65, 4, D:11) a +0 pair of boots Level 12 of the Dungeon (0, 0, D:12) 32 stones (8, 20, D:12) a bullfrog skeleton (15, -4, D:12) a sack of spiders (21, 21, D:12) a +0 whip (27, -1, D:12) 2 large rocks (28, -2, D:12) a large rock (31, 23, D:12) an uncursed amulet of inaccuracy (33, 41, D:12) 10 poisoned darts (34, -2, D:12) a +0 club (36, 9, D:12) 2 atropa-tipped darts (36, 14, D:12) 2 large rocks (49, 43, D:12) 19 stones (51, 2, D:12) a large rock (51, 4, D:12) a large rock (52, 17, D:12) a +0 ring mail (53, 17, D:12) a +0 dire flail a +0 chain mail a +0 whip (54, 17, D:12) a +0 war axe Level 13 of the Dungeon (0, 0, D:13) 5 silver javelins (2, 0, D:13) a +0 war axe (8, 0, D:13) a troll corpse (9, 0, D:13) an orc corpse