ReteAZ Level 1 of the Dungeon (0, 0, D:1) a +0 whip (5, -6, D:1) a +0 dagger (8, 1, D:1) 5 stones (15, 11, D:1) a +0 club (38, 9, D:1) a +0 dagger of holy wrath (43, 8, D:1) 15 stones (44, -4, D:1) 21 stones (48, 11, D:1) a +0 club (53, 14, D:1) a +0 club Level 2 of the Dungeon (0, 0, D:2) a +0 dagger (2, 1, D:2) a +0 dagger (3, 6, D:2) a +0 dagger (3, 7, D:2) a +0 dagger (3, 9, D:2) a +0 club (4, 4, D:2) a +0 animal skin a +0 whip (6, -1, D:2) a +0 club (8, 23, D:2) a +0 club (10, 25, D:2) a +0 dagger a +0 robe (11, 32, D:2) a +0 club (12, -4, D:2) 2 stones a +0 dagger (13, -4, D:2) a +0 club (14, -4, D:2) a +0 dagger (18, -4, D:2) a +0 pair of boots (23, -1, D:2) 8 stones a +0 chain mail (28, 6, D:2) 19 sling bullets Level 3 of the Dungeon (0, 0, D:3) a +0 whip (10, 51, D:3) 13 arrows (38, 50, D:3) a +0 dagger of electrocution (41, 43, D:3) a +0 flail (46, 9, D:3) a +0 club (47, 20, D:3) 10 gold pieces (47, 21, D:3) 18 bolts (48, 44, D:3) 19 stones (60, 51, D:3) a +0 rapier Level 4 of the Dungeon [Shop] Siniux's Armour Boutique a +0 chain mail (45 gold) the +0 scale mail "Xiraotag" {Drain rF+ rCorr Dex+3} (243 gold) It affects your dexterity (+3). It protects you from fire. It protects you from acid and corrosion. It drains your maximum health when unequipped. a +0 robe (7 gold) a +0 chain mail (45 gold) a +2 plate armour of poison resistance (370 gold) a +0 kite shield (45 gold) a +0 leather armour (20 gold) the +7 plate armour "Evvezxow" {Harm rPois Int-4 SInv} (650 gold) It affects your intelligence (-4). It protects you from poison. It lets you see invisible. It increases damage dealt and taken. a +0 leather armour (20 gold) a +0 pair of boots (45 gold) a +0 chain mail (45 gold) a +0 ring mail (40 gold) (0, 0, D:4) a +0 ring mail (2, 18, D:4) a +0 pair of gloves +0 steam dragon scales a potion of flight an amulet of faith 3 scrolls of noise a potion of degeneration a +0 helmet a +0 robe (9, 28, D:4) 17 stones (11, -13, D:4) a +0 short sword (23, 1, D:4) a +0 hand axe a +0 leather armour a +0 club a +0 ring mail (23, 33, D:4) a +0 short sword (26, 26, D:4) 16 stones (27, 16, D:4) a +0 dagger a +0 robe (28, 29, D:4) 15 stones (29, 31, D:4) a +0 dagger (36, 12, D:4) 10 stones (38, 33, D:4) 21 arrows (44, 33, D:4) a +0 dagger a +0 robe (46, 33, D:4) a +0 dagger a +0 dagger a +0 robe a +0 dagger a +0 robe (47, 33, D:4) a +0 club Level 5 of the Dungeon (0, 0, D:5) a +0 giant spiked club (5, 3, D:5) a +0 trident (14, -24, D:5) a +0 long sword (15, -30, D:5) a +0 halberd (15, -7, D:5) a +0 whip a +0 robe (16, -6, D:5) a +0 whip (16, -1, D:5) a +0 giant club (17, -30, D:5) a +0 flail (18, -4, D:5) a +0 flail (25, 2, D:5) a +0 short sword a +0 ring mail (26, -17, D:5) a +0 robe (29, -29, D:5) a +0 giant club (31, -13, D:5) a staff of conjuration (33, -23, D:5) a +0 kite shield (35, -21, D:5) the +9 short sword of Meuxayq {drain, rN+} A truly terrible weapon, it drains the life of those it strikes. It protects you from negative energy. (36, -33, D:5) a +0 whip (37, -33, D:5) a +0 dagger a +0 robe (38, -33, D:5) a +0 falchion a +0 scale mail a +0 short sword a +0 ring mail (40, -25, D:5) a +0 spear (42, -26, D:5) a staff of death (42, -25, D:5) a +0 spear (43, -30, D:5) 30 stones (44, -25, D:5) a +0 whip a +0 flail (46, -25, D:5) a +0 spear a +0 club a +0 leather armour (60, 9, D:5) 29 stones Level 6 of the Dungeon (0, 0, D:6) a +0 rapier a +0 leather armour (5, 13, D:6) a +0 ring mail (8, 18, D:6) a +0 short sword 16 stones a +0 leather armour (9, 18, D:6) a +0 short sword a +0 mace a +0 club 20 stones a +0 dagger a +0 robe (16, 22, D:6) a +0 short sword (17, 22, D:6) a +0 leather armour a +0 club (17, 37, D:6) 2 stones (18, 22, D:6) a +0 club (still there?) a +0 flail (still there?) (18, 37, D:6) a +0 robe (21, 34, D:6) a +0 giant spiked club (24, 12, D:6) Fucene's Incunabulum of the Blind Marksman Spells Type Level Known a - Searing Ray Conjuration 2 no b - Static Discharge Conjuration/Air 2 no c - Spider Form Transmutation/Poison 3 no d - Alistair's Intoxication Transmutation/Poison 5 no e - Spellforged Servitor Conjuration/Summoning 7 no (24, 33, D:6) a +0 robe a +0 dagger (34, 50, D:6) a +0 ring mail (42, 22, D:6) a +0 plate armour (44, 4, D:6) a +0 dire flail of draining a +0 scale mail Level 7 of the Dungeon (0, 0, D:7) 24 sling bullets (1, 6, D:7) a +0 whip (5, -2, D:7) 8 sling bullets (11, 10, D:7) a +0 dagger a +0 leather armour (12, 11, D:7) a +0 short sword 15 poisoned darts (12, 12, D:7) a +0 dagger a +0 robe (13, 14, D:7) a +0 hand axe 2 boomerangs a +0 leather armour (18, 2, D:7) the +5 hand axe of Demonic Guilt {antimagic, rElec rC+} It reduces the magical energy of the wielder, and disrupts the spells and magical abilities of those hit. Natural abilities and divine invocations are not affected. It protects you from cold. It insulates you from electricity. (19, -2, D:7) a +0 leather armour (30, -19, D:7) 20 stones (32, 20, D:7) 30 arrows (35, 8, D:7) 16 stones (43, 24, D:7) a +0 mace (43, 26, D:7) a +0 mace (44, 24, D:7) a +0 mace (44, 25, D:7) a +0 mace (44, 26, D:7) a +1 vorpal mace (45, 24, D:7) a +0 mace (45, 25, D:7) a +4 quarterstaff of chaos a +0 mace (45, 26, D:7) a +0 mace (46, 3, D:7) 22 stones (47, 25, D:7) a +0 mace (48, 24, D:7) a +0 mace (49, 24, D:7) a +0 mace (50, 23, D:7) a +0 mace (51, 24, D:7) a +0 mace (52, 23, D:7) a +0 mace Level 8 of the Dungeon (0, 0, D:8) 17 stones (1, -9, D:8) a +0 robe (10, -13, D:8) 9 arrows (11, -42, D:8) 25 sling bullets (16, -10, D:8) a +0 battleaxe a +2 plate armour of poison resistance (17, -12, D:8) a +0 flail 5 boomerangs a +0 leather armour (17, -11, D:8) a +0 short sword a +0 leather armour a +0 club (23, -33, D:8) 11 stones (26, -50, D:8) 16 stones (28, -51, D:8) a +0 quarterstaff (32, -32, D:8) 11 sling bullets (36, -22, D:8) 21 stones (37, -42, D:8) 20 stones (39, -11, D:8) a +0 scale mail (41, -11, D:8) a +0 whip a +0 flail (42, -38, D:8) a +0 scale mail (42, -24, D:8) 13 stones (44, -14, D:8) a +0 spear of venom (44, -13, D:8) a +0 spear (44, -12, D:8) a +0 giant club a +0 giant club (45, -14, D:8) a +0 spear a +0 ring mail a +0 kite shield (47, -30, D:8) a +3 falchion a +0 robe (48, -37, D:8) a +0 war axe a +0 robe (48, -35, D:8) a +2 spear a +0 robe (48, -34, D:8) a +4 spear a +0 robe (49, -32, D:8) a +4 great sword a +0 robe (57, -25, D:8) a +0 halberd (60, -7, D:8) a +0 dagger 2 poisoned darts (60, -6, D:8) a +0 dagger 7 poisoned darts (62, -8, D:8) a +0 dagger (65, -38, D:8) a +0 trident a +0 chain mail (66, -37, D:8) a +0 club (67, -42, D:8) a +0 hand axe (67, -37, D:8) a +0 short sword 7 boomerangs a +0 plate armour (68, -6, D:8) a book of Minor Magic Level 9 of the Dungeon [Shop] Ysokla Wufo's Distillery a potion of might (60 gold) a potion of haste (150 gold) a potion of curing (45 gold) a potion of curing (45 gold) a potion of curing (45 gold) a potion of haste (150 gold) a potion of degeneration (15 gold) a potion of might (60 gold) a potion of might (60 gold) a potion of curing (45 gold) a potion of invisibility (120 gold) (0, 0, D:9) a scroll of amnesia (16, -4, D:9) a +0 scale mail (25, -5, D:9) 22 gold pieces (25, -4, D:9) 14 arrows (25, -3, D:9) 13 gold pieces (26, -5, D:9) 14 gold pieces (26, -4, D:9) a scroll of teleportation (26, -3, D:9) the +0 pair of boots of Servitude {Regen+} It increases your rate of health regeneration. (33, -4, D:9) a potion of resistance (35, -33, D:9) +0 acid dragon scales (46, -13, D:9) a +0 pair of gloves (47, -8, D:9) 24 stones (50, -6, D:9) 26 stones (53, -36, D:9) a +0 troll leather armour (58, -3, D:9) a +0 club (59, -12, D:9) a +0 mace (59, -3, D:9) a +0 dagger a +0 robe (65, -1, D:9) 8 sling bullets (65, 0, D:9) 27 stones (65, 15, D:9) a staff of air (66, -1, D:9) 30 sling bullets (66, 0, D:9) 11 poisoned darts (69, -14, D:9) a +0 short sword (72, -17, D:9) a +0 short sword a +0 hand crossbow 21 bolts (72, -16, D:9) a +0 dagger a +0 whip Level 10 of the Dungeon (0, 0, D:10) 14 stones (3, -22, D:10) a +0 ring mail (4, -11, D:10) a +0 quarterstaff (28, -6, D:10) 28 arrows (42, -10, D:10) 17 bolts (still there?) a +0 dagger (still there?) a +0 hand crossbow (still there?) (42, -8, D:10) 5 stones a +0 vampiric short sword (46, -29, D:10) a +0 dagger a +0 hand crossbow 24 bolts a +0 club 5 stones (46, -13, D:10) a +0 robe a +0 dagger (47, -16, D:10) 3 stones (still there?) a +0 whip (still there?) Level 11 of the Dungeon (0, 0, D:11) 25 sling bullets (11, -13, D:11) 17 stones (13, 10, D:11) 21 arrows (17, -29, D:11) a book of Air (17, -7, D:11) a +0 flail (17, -6, D:11) a +0 leather armour a +0 flail (17, -1, D:11) a +0 rapier (18, -10, D:11) a +0 club a +0 leather armour (18, -9, D:11) a +0 chain mail of fire resistance a +0 long sword (21, -2, D:11) an amulet of guardian spirit an amulet of magic regeneration (24, 10, D:11) 23 stones (27, 18, D:11) 2 boomerangs (31, -32, D:11) a +0 leather armour (31, -25, D:11) 15 bolts (33, -8, D:11) a +0 dagger (33, -6, D:11) a +0 club a +0 leather armour (34, -4, D:11) a +0 hand axe a +0 chain mail a +0 war axe (34, -3, D:11) a +0 dagger a +0 leather armour (40, 11, D:11) a +0 troll leather armour (41, 8, D:11) the +1 dire flail "Popuoha" {vamp, rN+ Dex+3} It inflicts no extra harm, but heals its wielder when it wounds a living foe. It affects your dexterity (+3). It protects you from negative energy. (43, -10, D:11) a scarf of shadows Level 12 of the Dungeon (0, 0, D:12) a +0 shortbow 16 arrows (13, 13, D:12) a +0 hunting sling the Ecumenical Temple Level 1 of the Lair of Beasts (0, 0, Lair:1) a +0 leather armour (2, 3, Lair:1) a +0 long sword (2, 18, Lair:1) a +0 mace (15, 36, Lair:1) the +9 morningstar "Suugip" {freeze, *Noise +Blink rCorr Str+6} It has been specially enchanted to freeze those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It can also slow down cold-blooded creatures. It affects your strength (+6). It lets you blink. It may make noises in combat. It protects you from acid and corrosion. (16, 24, Lair:1) 18 stones (16, 36, Lair:1) a scroll of immolation (30, 12, Lair:1) 25 arrows (30, 28, Lair:1) 5 boomerangs (35, 20, Lair:1) a +0 ring mail of poison resistance (61, 29, Lair:1) a +0 leather armour Level 2 of the Lair of Beasts (13, -4, Lair:2) 30 stones (13, -3, Lair:2) 2 potions of flight (16, -16, Lair:2) a book of Maledictions (16, 5, Lair:2) a +0 pair of gloves (25, -20, Lair:2) a +0 spear (30, -20, Lair:2) a +0 robe (30, 17, Lair:2) 16 stones (31, -20, Lair:2) 18 stones (36, 5, Lair:2) a +0 plate armour (39, -25, Lair:2) 23 stones (41, -32, Lair:2) 23 arrows (50, -8, Lair:2) a +0 leather armour (57, 13, Lair:2) Lehudib's Volume of Battle Magic and the Rocks Spells Type Level Known a - Foxfire Conjuration/Fire 1 no b - Petrify Transmutation/Earth 4 no c - Starburst Conjuration/Fire 6 no d - Freezing Cloud Conjuration/Ice/Air 6 no Level 3 of the Lair of Beasts (0, 0, Lair:3) a book of Spatial Translocations (16, 14, Lair:3) 26 stones (34, -27, Lair:3) 20 stones (48, -34, Lair:3) a +0 pair of boots (56, -39, Lair:3) 5 javelins a +0 scale mail Level 4 of the Lair of Beasts (0, 0, Lair:4) 20 bolts (9, -15, Lair:4) a +0 flail (10, -7, Lair:4) 24 stones (13, -20, Lair:4) a +0 plate armour (14, -1, Lair:4) a +0 spear (16, -12, Lair:4) a +1 great sword of draining (20, -13, Lair:4) a blink frog skeleton (21, -13, Lair:4) a polar bear skeleton (28, -10, Lair:4) a +0 short sword (29, -9, Lair:4) a +1 scimitar of holy wrath a +0 robe a +0 hand axe (31, -7, Lair:4) a +0 robe a +0 trident a +0 dire flail (31, 20, Lair:4) 11 stones (34, 6, Lair:4) a +0 flail (35, -18, Lair:4) 14 stones (44, 0, Lair:4) a +0 rapier Level 5 of the Lair of Beasts (0, 0, Lair:5) 22 arrows (15, 35, Lair:5) 17 stones (25, -3, Lair:5) an amulet of guardian spirit (26, -4, Lair:5) 21 arrows (26, -3, Lair:5) the +12 morningstar "Olufus" {antimagic, rCorr Dex+5} It reduces the magical energy of the wielder, and disrupts the spells and magical abilities of those hit. Natural abilities and divine invocations are not affected. It affects your dexterity (+5). It protects you from acid and corrosion. (26, 25, Lair:5) a +0 morningstar (27, -4, Lair:5) a ring of poison resistance (27, -1, Lair:5) 12 stones (27, 0, Lair:5) the +5 plate armour of Focus {Will+ Dex+3} It affects your dexterity (+3). It increases your willpower. (31, 13, Lair:5) 14 poisoned darts (32, 16, Lair:5) a +0 mace Level 6 of the Lair of Beasts (0, 30, Lair:6) a +0 hand axe (3, 9, Lair:6) a +0 long sword (7, 3, Lair:6) a +0 battleaxe (26, 3, Lair:6) a +0 robe (30, 23, Lair:6) a +0 leather armour (40, -4, Lair:6) 19 stones (41, 0, Lair:6) a +0 rapier (49, 17, Lair:6) 26 stones (50, -16, Lair:6) 20 stones (50, -9, Lair:6) a +0 mace (51, -18, Lair:6) a potion of flight (57, 22, Lair:6) a staff of fire (58, 20, Lair:6) a +0 ring mail (59, 20, Lair:6) a piece from Xom's chessboard (15/15) (60, 18, Lair:6) a +2 plate armour of cold resistance (61, 18, Lair:6) 14 stones (61, 19, Lair:6) a hydra corpse (skeletalised by now) (64, -23, Lair:6) a +0 morningstar (67, 30, Lair:6) a +0 troll leather armour a deep troll corpse (skeletalised by now) (68, 27, Lair:6) a death yak skeleton (69, 26, Lair:6) a death yak skeleton (69, 27, Lair:6) a death yak skeleton Level 1 of the Snake Pit (0, 0, Snake:1) a shock serpent corpse