Crash caused by signal #11: Segmentation fault Version: Dungeon Crawl Stone Soup 0.32-a0-377-g951292165a Platform: unix Bits: 64 Game mode: sprint Tiles: online Seed: 11677630254186309792, deterministic pregen: 1 Command line: /usr/games/crawl-git-951292165a -name Revguard -rc /dgldir/rcfiles/crawl-git/Revguard.rc -macro /dgldir/rcfiles/crawl-git/Revguard.macro -morgue /dgldir/morgue/Revguard/ -sprint -webtiles-socket /crawl-master/webserver/sockets/Revguard:2024-02-19.13:21:42.sock -await-connection RC options: restart_after_game = false Crash caused by signal #11: Segmentation fault Obtained 4 stack frames. /usr/games/crawl-git-951292165a(_Z17write_stack_traceP8_IO_FILE+0x27) [0x5603ea567697]: write_stack_trace(_IO_FILE*) /usr/games/crawl-git-951292165a(_Z13do_crash_dumpv+0x3fc) [0x5603ea57262c]: do_crash_dump() /usr/games/crawl-git-951292165a(_Z20crash_signal_handleri+0x1ca) [0x5603ea567ada]: crash_signal_handler(int) /lib/x86_64-linux-gnu/libc.so.6(+0x3bfd0) [0x7f587880efd0]: gdb not executable. Compilation info: <<<<<<<<<<< Compiled with GCC 12.2.0 Build platform: x86_64-linux-gnu Platform: x86_64-linux-gnu CFLAGS: -O2 -pipe -DUSE_TILE -DUSE_TILE_WEB -Wall -Wformat-security -Wundef -Wextra -Wno-missing-field-initializers -Wno-implicit-fallthrough -Wno-type-limits -Wno-uninitialized -Wno-array-bounds -Wmissing-declarations -Wredundant-decls -Wno-parentheses -Wwrite-strings -Wshadow -pedantic -Wuninitialized -Iutil -I. -isystem /usr/include/lua5.1 -g -DWIZARD -DASSERTS -DREGEX_PCRE -DCLUA_BINDINGS -DDGAMELAUNCH -DSAVE_DIR_PATH="/crawl-master/crawl-git-951292165a/saves" -DSHARED_DIR_PATH="/crawl-master/crawl-git/saves" -DDATA_DIR_PATH="/crawl-master/crawl-git-951292165a/data/" -DWEB_DIR_PATH="/crawl-master/crawl-git-951292165a/data/web/" -D_DEFAULT_SOURCE -D_XOPEN_SOURCE=600 LDFLAGS: -rdynamic -fuse-ld=gold -O2 >>>>>>>>>>> Place info: branch = 0, depth = 1 Level id: D Level build method = random_map_for_place, level layout type = encompass, absdepth0 = 0 Level vaults: sprint_v [room_start, room_1, room_2, room_3, room_4, room_5, room_6, room_7, room_8, room_9, room_10, room_11, room_12, room_13, room_14, room_15, room_16, room_17, room_18, room_19, room_20, room_21, room_22, room_23, room_24, room_25, room_26, room_27] Markers: <<<<<<<<<<<<<<<<<<<<<< Marker #0, type 0 at (8, 10): feature (stone_stairs_up_i) Marker #1, type 7 at (9, 1): position (76,6) Marker #2, type 7 at (9, 15): position (9,49) Marker #4, type 7 at (9, 33): position (9,68) Marker #6, type 7 at (9, 51): position (28,68) Marker #8, type 9 at (22, 18): Terrain change marker (33->32, 69) Marker #9, type 9 at (22, 19): Terrain change marker (33->32, 39) Marker #10, type 9 at (22, 20): Terrain change marker (33->32, 42) Marker #11, type 9 at (23, 18): Terrain change marker (33->32, 63) Marker #12, type 9 at (23, 19): Terrain change marker (33->32, 50) Marker #13, type 9 at (23, 20): Terrain change marker (33->32, 59) Marker #14, type 9 at (24, 18): Terrain change marker (33->32, 60) Marker #15, type 9 at (24, 19): Terrain change marker (33->32, 70) Marker #16, type 9 at (24, 20): Terrain change marker (33->32, 18) Marker #17, type 7 at (26, 1): position (26,31) Marker #19, type 7 at (26, 17): position (26,47) Marker #21, type 7 at (26, 33): position (9,31) Marker #23, type 7 at (28, 49): position (48,68) Marker #26, type 7 at (41, 1): position (41,27) Marker #28, type 7 at (41, 15): position (41,41) Marker #30, type 7 at (41, 29): position (26,15) Marker #33, type 7 at (48, 49): position (68,68) Marker #35, type 7 at (53, 37): position (54,35) Marker #37, type 7 at (54, 1): position (41,13) Marker #39, type 7 at (54, 13): position (54,11) Marker #41, type 7 at (54, 25): position (54,23) Marker #43, type 7 at (63, 37): position (53,46) Marker #45, type 7 at (64, 1): position (64,15) Marker #47, type 7 at (64, 9): position (73,15) Marker #49, type 7 at (65, 17): position (65,35) Marker #51, type 7 at (65, 27): position (73,45) Marker #53, type 7 at (68, 48): position (44,45) Marker #55, type 7 at (70, 1): position (64,7) Marker #57, type 7 at (73, 9): position (74,25) Marker #59, type 7 at (73, 37): position (63,46) Marker #61, type 7 at (74, 17): position (74,35) Marker #63, type 7 at (74, 27): position (65,25) Marker #65, type 7 at (76, 1): position (70,7) >>>>>>>>>>>>>>>>>>>>>> Messages: <<<<<<<<<<<<<<<<<<<<<< Welcome, Revguard the Coglin Berserker. [Dungeon Sprint] Trog says: Kill them all! Press ? for a list of commands and other information. Found fourteen items. Found twelve altars. Welcome back, Revguard the Coglin Berserker. [Dungeon Sprint] Trog says: Kill them all! Press ? for a list of commands and other information. Found fourteen items. Found twelve altars. Welcome back, Revguard the Coglin Berserker. [Dungeon Sprint] Trog says: Kill them all! Press ? for a list of commands and other information. Found fourteen items. Found twelve altars. Found a staircase leading out of the dungeon. Found two items. Found a blossoming altar of Fedhas. You feel a bit more experienced. Found six altars. i - 2 potions of invisibility; e - 6 potions of haste (gained 5) j - 4 potions of resistance; k - a potion of experience f - 7 potions of magic (gained 5); l - 5 potions of might g - 3 potions of berserk rage (gained 2) d - 10 potions of heal wounds (gained 9) c - 10 potions of curing (gained 9) You see here 2 potions of brilliance. Found six altars. Found a transporter. m - 7 scrolls of fog; n - 5 scrolls of identify; o - 2 scrolls of fear h - 4 scrolls of blinking (gained 3) You see here 4 scrolls of amnesia. p - a ring of flight; q - a +6 ring of dexterity; r - a +6 ring of dexterity s - a +6 ring of intelligence; t - a +6 ring of intelligence u - a +6 ring of strength; v - a +6 ring of strength w - a wand of mindburst (7); x - a wand of quicksilver (7) You see here 2 potions of brilliance. Items here: [[[[[. Things that are here: a +5 executioner's axe; a +5 battleaxe; a +5 broad axe Things that are here: a +5 executioner's axe; a +5 battleaxe; a +5 broad axe y - a +5 broad axe Items here: %%%%. Items here: )))) [[. z - the +16 obsidian axe {drain, demonic, Mesm ^Drain Fly SInv} A - the +15 Maxwell's patent armour {-Cast -Tele rElec Will+ rCorr} Items here: )))))))))). Okay, then. You start attuning to your weapon. You continue attuning to the +16 obsidian axe {drain, demonic, Mesm ^Drain Fly SInv}. x4 You finish attuning to the +16 obsidian axe {drain, demonic, Mesm ^Drain Fly SInv}. You fly up into the air. You sense an unholy aura. You welcome the +16 obsidian axe into your grasp. You're wielding all the weapons you can. Replace which one? (? for menu, Esc to cancel) < or a - a +0 hand axe {Wilburh}; > or z - the +16 obsidian axe {drain, demonic, Mesm ^Drain Fly SInv} >>>>>>>>>>>>>>>>>>>>>> Version history: Game started: 0.32-a0-377-g951292165a Game state: mouse_enabled: 0, waiting_for_command: 0, terminal_resized: 0 io_inited: 1, need_save: 1, saving_game: 0, updating_scores: 0: seen_hups: 0, map_stat_gen: 0, type: 4, arena_suspended: 0 prev_cmd = CMD_WIELD_WEAPON repeat_cmd = CMD_NO_CMD Player: {{{{{{{{{{{ Name: [Revguard] Species: Coglin Job: Berserker HP: 18/18; mods: 0/0 MP: 1/1; mod: 0 Stats: 17 (17) 6 (6) 13 (13) Position: (13, 4), god: Trog (10), turn_is_over: 1, banished: 0 Standing on/in/over feature: floor Delayed (2): type: armour_off duration: 4 type: armour_on duration: 5 Skills (mode: auto) Name | can_currently_train | train | training | level | points | progress Fighting | X | 1 | 39 | 3 | 336 | 36/200 Short Blades | X | 1 | 0 | 0 | 0 | 0/59 Long Blades | X | 1 | 0 | 0 | 0 | 0/50 Axes | X | 1 | 39 | 3 | 338 | 38/200 Maces & Flails | X | 1 | 0 | 0 | 0 | 0/59 Polearms | X | 1 | 0 | 0 | 0 | 0/59 Staves | X | 1 | 0 | 0 | 0 | 0/59 Ranged Weapons | X | 1 | 0 | 0 | 0 | 0/59 Throwing | X | 1 | 0 | 0 | 0 | 0/59 Armour | X | 1 | 11 | 1 | 160 | 101/119 Dodging | X | 1 | 11 | 1 | 160 | 101/119 Stealth | X | 1 | 0 | 0 | 0 | 0/59 Shields | X | 1 | 0 | 0 | 0 | 0/84 Unarmed Combat | X | 1 | 0 | 0 | 0 | 0/59 Spellcasting | X | 0 | 0 | 0 | 0 | 0/70 Conjurations | X | 0 | 0 | 0 | 0 | 0/59 Hexes | X | 0 | 0 | 0 | 0 | 0/59 Summonings | X | 0 | 0 | 0 | 0 | 0/50 Necromancy | X | 0 | 0 | 0 | 0 | 0/50 Translocations | X | 0 | 0 | 0 | 0 | 0/50 Fire Magic | X | 0 | 0 | 0 | 0 | 0/59 Ice Magic | X | 0 | 0 | 0 | 0 | 0/59 Air Magic | X | 0 | 0 | 0 | 0 | 0/59 Earth Magic | X | 0 | 0 | 0 | 0 | 0/59 Alchemy | X | 0 | 0 | 0 | 0 | 0/42 Invocations | X | 1 | 0 | 0 | 0 | 0/70 Evocations | X | 1 | 0 | 0 | 0 | 0/29 Shapeshifting | X | 1 | 0 | 0 | 0 | 0/70 Spell bugs: Durations: Attributes: #22: 1 Mutations: off-hand wielding: 1 (innate) slow wielding: 1 (innate) warmup strikes: 1 (innate) warmup strides: 1 (innate) Inventory bugs: Equipment: eq slot #0, inv slot #0: +0 hand axe {Wilburh} eq slot #5, inv slot #25: +16 obsidian axe {drain, demonic, Mesm ^Drain Fly SInv} eq slot #6, inv slot #1: +0 animal skin }}}}}}}}}}} Webtiles message buffer: Webtiles JSON stack: Screenshot: ▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓ ▓ß_ß_ß_ß©ß_ß_ß_ß▓ ▓_.........)).._▓ ▓ß.............ß▓ ▓_..))......@.._▓ ▓ß..)).........ß▓ ▓_..)).....%..._▓ ▓ß...).........ß▓ ▓_......?......_▓ ▓ß...[..!......ß▓ ▓_...[.<......._▓ ▓ß.............ß▓ ▓_............._▓ clua stack: dlua stack: Lua persistent data: <<<<<<<<<<<<<<<<<<<<<< >>>>>>>>>>>>>>>>>>>>>> Lua marker contents: <<<<<<<<<<<<<<<<<<<<<< Lua marker 3 at (9, 31): {{{{ CLASS: TriggerableFunction activated: true triggerers: 1: CLASS: DgnTriggerer method: dgn_event type: player_move activating: false listeners: data: arena_number: 23 dgn_trigs_by_type: 4: 1: 1 func: CLASS: FunctionWrapper name: callback.zig_message fn: [type function] props: }}}} Lua marker 5 at (9, 49): {{{{ CLASS: TriggerableFunction activated: true triggerers: 1: CLASS: DgnTriggerer method: dgn_event type: player_move activating: false listeners: data: arena_number: 24 dgn_trigs_by_type: 4: 1: 1 func: CLASS: FunctionWrapper name: callback.zig_message fn: [type function] props: }}}} Lua marker 7 at (9, 68): {{{{ CLASS: TriggerableFunction activated: true triggerers: 1: CLASS: DgnTriggerer method: dgn_event type: player_move activating: false listeners: data: arena_number: 25 dgn_trigs_by_type: 4: 1: 1 func: CLASS: FunctionWrapper name: callback.zig_message fn: [type function] props: }}}} Lua marker 18 at (26, 15): {{{{ CLASS: TriggerableFunction activated: true triggerers: 1: CLASS: DgnTriggerer method: dgn_event type: player_move activating: false listeners: data: arena_number: 20 dgn_trigs_by_type: 4: 1: 1 func: CLASS: FunctionWrapper name: callback.zig_message fn: [type function] props: }}}} Lua marker 20 at (26, 31): {{{{ CLASS: TriggerableFunction activated: true triggerers: 1: CLASS: DgnTriggerer method: dgn_event type: player_move activating: false listeners: data: arena_number: 21 dgn_trigs_by_type: 4: 1: 1 func: CLASS: FunctionWrapper name: callback.zig_message fn: [type function] props: }}}} Lua marker 22 at (26, 47): {{{{ CLASS: TriggerableFunction activated: true triggerers: 1: CLASS: DgnTriggerer method: dgn_event type: player_move activating: false listeners: data: arena_number: 22 dgn_trigs_by_type: 4: 1: 1 func: CLASS: FunctionWrapper name: callback.zig_message fn: [type function] props: }}}} Lua marker 24 at (28, 68): {{{{ CLASS: TriggerableFunction activated: true triggerers: 1: CLASS: DgnTriggerer method: dgn_event type: player_move activating: false listeners: data: arena_number: 26 dgn_trigs_by_type: 4: 1: 1 func: CLASS: FunctionWrapper name: callback.zig_message fn: [type function] props: }}}} Lua marker 25 at (38, 45): {{{{ CLASS: PropertiesDescriptor props: hatch: 1 }}}} Lua marker 27 at (41, 13): {{{{ CLASS: TriggerableFunction activated: true triggerers: 1: CLASS: DgnTriggerer method: dgn_event type: player_move activating: false listeners: data: arena_number: 17 dgn_trigs_by_type: 4: 1: 1 func: CLASS: FunctionWrapper name: callback.zig_message fn: [type function] props: }}}} Lua marker 29 at (41, 27): {{{{ CLASS: TriggerableFunction activated: true triggerers: 1: CLASS: DgnTriggerer method: dgn_event type: player_move activating: false listeners: data: arena_number: 18 dgn_trigs_by_type: 4: 1: 1 func: CLASS: FunctionWrapper name: callback.zig_message fn: [type function] props: }}}} Lua marker 31 at (41, 41): {{{{ CLASS: TriggerableFunction activated: true triggerers: 1: CLASS: DgnTriggerer method: dgn_event type: player_move activating: false listeners: data: arena_number: 19 dgn_trigs_by_type: 4: 1: 1 func: CLASS: FunctionWrapper name: callback.zig_message fn: [type function] props: }}}} Lua marker 32 at (44, 45): {{{{ CLASS: TriggerableFunction activated: true triggerers: 1: CLASS: DgnTriggerer method: dgn_event type: player_move activating: false listeners: data: dgn_trigs_by_type: 4: 1: 1 func: CLASS: FunctionWrapper name: callback.make_hatch fn: [type function] props: }}}} Lua marker 34 at (48, 68): {{{{ CLASS: TriggerableFunction activated: true triggerers: 1: CLASS: DgnTriggerer method: dgn_event type: player_move activating: false listeners: data: arena_number: 27 dgn_trigs_by_type: 4: 1: 1 func: CLASS: FunctionWrapper name: callback.zig_message fn: [type function] props: }}}} Lua marker 36 at (53, 46): {{{{ CLASS: TriggerableFunction activated: true triggerers: 1: CLASS: DgnTriggerer method: dgn_event type: player_move activating: false listeners: data: arena_number: 13 dgn_trigs_by_type: 4: 1: 1 func: CLASS: FunctionWrapper name: callback.zig_message fn: [type function] props: }}}} Lua marker 38 at (54, 11): {{{{ CLASS: TriggerableFunction activated: true triggerers: 1: CLASS: DgnTriggerer method: 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FunctionWrapper name: callback.zig_message fn: [type function] props: }}}} Lua marker 52 at (65, 35): {{{{ CLASS: TriggerableFunction activated: true triggerers: 1: CLASS: DgnTriggerer method: dgn_event type: player_move activating: false listeners: data: arena_number: 10 dgn_trigs_by_type: 4: 1: 1 func: CLASS: FunctionWrapper name: callback.zig_message fn: [type function] props: }}}} Lua marker 54 at (68, 68): {{{{ CLASS: TriggerableFunction activated: true triggerers: 1: CLASS: DgnTriggerer method: dgn_event type: player_move activating: false listeners: data: arena_number: 28 dgn_trigs_by_type: 4: 1: 1 func: CLASS: FunctionWrapper name: callback.zig_message fn: [type function] props: }}}} Lua marker 56 at (70, 7): {{{{ CLASS: TriggerableFunction activated: true triggerers: 1: CLASS: DgnTriggerer method: dgn_event type: player_move activating: false listeners: data: arena_number: 3 dgn_trigs_by_type: 4: 1: 1 func: CLASS: FunctionWrapper name: callback.zig_message fn: [type function] props: }}}} Lua marker 58 at (73, 15): {{{{ CLASS: TriggerableFunction activated: true triggerers: 1: CLASS: DgnTriggerer method: dgn_event type: player_move activating: false listeners: data: arena_number: 6 dgn_trigs_by_type: 4: 1: 1 func: CLASS: FunctionWrapper name: callback.zig_message fn: [type function] props: }}}} Lua marker 60 at (73, 45): {{{{ CLASS: TriggerableFunction activated: true triggerers: 1: CLASS: DgnTriggerer method: dgn_event type: player_move activating: false listeners: data: arena_number: 11 dgn_trigs_by_type: 4: 1: 1 func: CLASS: FunctionWrapper name: callback.zig_message fn: [type function] props: }}}} Lua marker 62 at (74, 25): {{{{ CLASS: TriggerableFunction activated: true triggerers: 1: CLASS: DgnTriggerer method: dgn_event type: player_move activating: false listeners: data: arena_number: 7 dgn_trigs_by_type: 4: 1: 1 func: CLASS: FunctionWrapper name: callback.zig_message fn: [type function] props: }}}} Lua marker 64 at (74, 35): {{{{ CLASS: TriggerableFunction activated: true triggerers: 1: CLASS: DgnTriggerer method: dgn_event type: player_move activating: false listeners: data: arena_number: 8 dgn_trigs_by_type: 4: 1: 1 func: CLASS: FunctionWrapper name: callback.zig_message fn: [type function] props: }}}} Lua marker 66 at (76, 6): {{{{ CLASS: TriggerableFunction activated: true triggerers: 1: CLASS: DgnTriggerer method: dgn_event type: player_move activating: false listeners: data: arena_number: 2 dgn_trigs_by_type: 4: 1: 1 func: CLASS: FunctionWrapper name: callback.zig_message fn: [type function] props: }}}} >>>>>>>>>>>>>>>>>>>>>>