Revguard Level 1 of the Dungeon (0, 0, D:1) a +0 dagger a +0 robe (9, -6, D:1) 18 gold pieces (12, 14, D:1) a +0 club (13, 14, D:1) a +0 short sword (14, -21, D:1) a +0 club (unseen) (14, -6, D:1) a +0 short sword 4 stones (29, -14, D:1) 4 poisoned needles (30, 21, D:1) a +0 short sword (31, -16, D:1) a +0 club Level 2 of the Dungeon (0, 0, D:2) a +0 club (4, 30, D:2) 13 stones (29, 17, D:2) a +0 dagger 23 stones a +0 club (31, 17, D:2) 2 stones (39, 54, D:2) a +0 spear (40, 51, D:2) 14 stones (46, 8, D:2) a +0 dagger (48, 10, D:2) 26 stones Level 3 of the Dungeon (0, 0, D:3) 2 javelins (12, -32, D:3) 16 stones (15, -25, D:3) 9 stones (23, -10, D:3) a +0 short sword (32, -19, D:3) a +0 dagger (37, 18, D:3) a +0 ring mail (38, -13, D:3) 9 poisoned needles (39, 11, D:3) a +0 dagger (39, 12, D:3) a +0 club (43, -30, D:3) a +0 club (44, 16, D:3) a +0 giant club (47, -20, D:3) a +0 club (48, -20, D:3) a +0 whip a +0 club a +0 dagger a +0 chain mail a +0 whip a +0 scale mail (49, -21, D:3) a +0 trident Level 4 of the Dungeon [Shop] Vejipsit's Weapon Emporium a +0 great mace (71 gold) the +5 halberd of Spite {drain, rF- rC- MR+++ Int+8} (585 gold) A truly terrible weapon, it drains the life of those it strikes. It affects your intelligence (+8). It makes you vulnerable to fire. It makes you vulnerable to cold. It affects your resistance to hostile enchantments. a +6 glaive of chopping (458 gold) a +0 hand axe (33 gold) a cursed -2 trident (1 gold) 6 stones (6 gold) (12, -14, D:4) a +0 club (16, 17, D:4) a +0 robe (23, 29, D:4) a +0 dagger of venom 3 potions of degeneration a +0 dagger (31, -6, D:4) 19 sling bullets (40, 20, D:4) 17 arrows Level 5 of the Dungeon (0, 0, D:5) a +0 ring mail (5, 7, D:5) 21 sling bullets (14, -3, D:5) a +0 leather armour (16, 39, D:5) a potion of mutation (17, -1, D:5) a +0 spear (21, 44, D:5) a meat ration (24, 1, D:5) 6 curare-tipped needles (25, -1, D:5) a +0 hunting sling (39, 13, D:5) a +0 ring mail