Revguard Level 1 of the Dungeon (1, -20, D:1) 2 stones (3, -13, D:1) 3 stones (5, -13, D:1) a +0 club (unseen) (6, -12, D:1) 20 bolts (9, -4, D:1) 20 stones (12, -5, D:1) a cursed -3 club (15, -26, D:1) 17 arrows (15, -13, D:1) a +0 club (18, -25, D:1) 21 stones (19, -23, D:1) a +0 hunting sling (41, -33, D:1) a +0 club (43, -36, D:1) a +0 club Level 2 of the Dungeon (0, 0, D:2) 19 sling bullets (6, 0, D:2) a +0 dagger a +0 robe (7, -25, D:2) 11 arrows (8, 0, D:2) a +0 falchion (9, -1, D:2) a +0 club a +0 leather armour (9, 0, D:2) a +0 club a cursed +0 leather armour (12, -17, D:2) 15 stones (12, -3, D:2) a +0 short sword (14, -25, D:2) a stone (14, -23, D:2) a stone (16, -22, D:2) a +0 club (16, -20, D:2) a +0 dagger 3 stones (17, -19, D:2) a +0 mace (20, 0, D:2) a +0 club (21, -32, D:2) a +0 dagger (29, -23, D:2) a +0 dagger a +0 dagger (29, -22, D:2) a +0 dagger a +0 club (29, -21, D:2) a +0 club (30, -19, D:2) a +0 club (35, -18, D:2) a +0 whip (36, -12, D:2) a +0 club (44, 0, D:2) a +0 hunting sling 24 stones (48, -32, D:2) a +0 club a +0 animal skin a +0 helmet a +0 dagger a +0 club Level 3 of the Dungeon (0, 0, D:3) a stone (6, 8, D:3) a +0 club (7, -1, D:3) 2 stones (8, 7, D:3) a +0 dagger (16, -12, D:3) a +0 club (17, -12, D:3) a +0 leather armour a +0 short sword a +0 trident (18, -12, D:3) a +0 flail (29, 8, D:3) a cursed +0 club (42, -11, D:3) a +0 war axe (42, -3, D:3) 23 stones (45, 6, D:3) a +0 hand axe (49, -10, D:3) a +0 flail (50, -10, D:3) a +0 short sword a cursed +0 leather armour (52, -10, D:3) a +0 falchion Level 4 of the Dungeon [Shop] Jempitt's Antique Weapon Shop a +0 great mace (130 gold) a +0 quarterstaff (80 gold) a cursed +0 blowgun (2 gold) a +0 lajatang (300 gold) a +0 hand crossbow (70 gold) a +0 short sword (60 gold) the +2 great sword of Dithmenos's Vengeance {venom, +Inv rElec Str+7 SInv} (1154 gold) It poisons the flesh of those it strikes. It affects your strength (+7). It insulates you from electricity. It lets you see invisible. It lets you turn invisible. a +0 arbalest (90 gold) a +0 dagger (40 gold) a +6 dagger of electrocution (740 gold) a +0 whip (50 gold) a +0 hand axe (60 gold) [Shop] Nuwk's Jewellery Shop an uncursed ring of ice (250 gold) an uncursed ring of protection from fire (250 gold) a +4 ring of strength (270 gold) an uncursed amulet of the gourmand (300 gold) an uncursed ring of magical power (200 gold) an uncursed ring of resist corrosion (200 gold) an uncursed amulet of regeneration (300 gold) an uncursed ring of resist corrosion (200 gold) a cursed -4 ring of dexterity (20 gold) a cursed ring of loudness (45 gold) the ring "Muirchocw" {rElec rC+ EV+5 Int+4 Dex+4} (928 gold) [ring of evasion] It affects your evasion (+5). It affects your intelligence (+4). It affects your dexterity (+4). It protects you from cold. It insulates you from electricity. an uncursed amulet of magic regeneration (300 gold) the amulet "Cabler" {Faith rElec rPois Int-5 Stlth+} (505 gold) [amulet of faith] It allows you to gain divine favour quickly. It affects your intelligence (-5). It insulates you from electricity. It protects you from poison. It makes you more stealthy. the ring "Urry" {Wiz rElec rF- Int+2} (412 gold) [ring of wizardry] It improves your spell success rate. It affects your intelligence (+2). It makes you vulnerable to fire. It insulates you from electricity. a cursed ring of protection from fire (220 gold) [Shop] Kiot's Armour Shop a +0 ring mail (48 gold) a +0 large shield (54 gold) a cursed +0 scale mail (12 gold) a +0 plate armour (276 gold) a +0 robe (8 gold) a +0 robe (8 gold) a +0 ring mail (48 gold) a +2 pair of boots of stealth (258 gold) [Shop] Qarr's Assorted Antiques a scroll of enchant weapon (180 gold) a +0 robe (16 gold) a potion of berserk rage (120 gold) a wand of acid (6) (480 gold) a potion of heal wounds (120 gold) a book of Callings (720 gold) a +3 leather armour (456 gold) a +0 scale mail (96 gold) a +0 leather armour (48 gold) a potion of might (96 gold) a cursed +0 scale mail (24 gold) (0, 0, D:4) a +0 robe (1, -25, D:4) a +0 robe (4, -27, D:4) a +0 naga barding (5, -49, D:4) 23 stones (9, -42, D:4) a +0 animal skin (17, -40, D:4) a throwing net (19, -3, D:4) a +0 ring mail (19, -2, D:4) a +0 short sword (20, -2, D:4) a +0 club (25, -37, D:4) a +0 whip (27, -2, D:4) a +0 dagger a +0 robe (28, -26, D:4) a cursed -3 dagger a +0 robe (28, -25, D:4) a +0 dagger a +0 robe (28, -23, D:4) a +0 dagger a +0 robe a +0 leather armour (28, -2, D:4) a +2 robe of positive energy a +0 short sword a +0 giant club (29, -33, D:4) a +0 dagger a +0 robe (29, -30, D:4) a +0 fustibalus (38, -9, D:4) a stone (38, -8, D:4) a stone (38, -7, D:4) a +0 short sword a +0 leather armour (41, -10, D:4) a +0 war axe 33 stones a +0 chain mail (43, -20, D:4) a +2 hand axe of chopping a -3 short sword a +0 scythe a +1 whip of flaming a +1 short sword of venom (44, -40, D:4) a +0 flail (45, -40, D:4) a cursed +0 club a +0 chain mail (47, -40, D:4) a cursed +0 falchion (48, -40, D:4) a cursed -1 club a +0 club (57, -54, D:4) a +0 dagger Level 5 of the Dungeon (0, 0, D:5) 8 stones (0, 1, D:5) a +1 leather armour of fire resistance (1, 1, D:5) a +0 chain mail (4, -4, D:5) a +0 war axe (4, 17, D:5) a +0 club a +0 flail a +0 flail (5, 17, D:5) a +0 halberd (6, 17, D:5) a +0 spear a +0 whip a +0 robe (10, -1, D:5) a +0 short sword (14, 22, D:5) an adder corpse (skeletalised by now) (16, 14, D:5) a +0 hunting sling (22, -7, D:5) 24 stones (22, 14, D:5) a +0 flail (24, 35, D:5) 6 bolts (30, -11, D:5) a +0 hunting sling Level 6 of the Dungeon (0, 0, D:6) a +0 blowgun (6, -27, D:6) 10 gold pieces (8, -18, D:6) a leopard gecko corpse (10, -12, D:6) 16 bolts