Revguard Level 1 of the Dungeon (21, -13, D:1) a +0 mace (24, 21, D:1) a +0 club (26, 38, D:1) 10 arrows (27, 6, D:1) a +0 leather armour (30, 6, D:1) a +0 club (32, 21, D:1) a +0 club (43, 30, D:1) a +0 mace (44, 15, D:1) a stone (44, 17, D:1) a stone (45, 17, D:1) 2 stones (47, -15, D:1) a +0 ring mail (51, -11, D:1) a +0 club Level 2 of the Dungeon (0, 0, D:2) a +0 leather armour (3, -9, D:2) a +0 mace (8, -16, D:2) 22 stones (8, 6, D:2) a +0 club (14, 4, D:2) a +0 rapier (17, -9, D:2) a +0 club (17, 6, D:2) a +0 club (17, 8, D:2) a +0 dagger (19, 12, D:2) 17 arrows (27, 3, D:2) a +0 club (27, 8, D:2) 16 stones (33, -8, D:2) a +0 short sword (34, -9, D:2) a +0 spear (34, -8, D:2) a +0 club (34, -6, D:2) a cursed -3 flail (38, 7, D:2) a stone (39, 2, D:2) a stone (39, 3, D:2) a stone (40, 0, D:2) 2 stones Level 3 of the Dungeon (0, 0, D:3) a +0 trident (1, 21, D:3) a +0 hand axe (3, 30, D:3) a +0 ring mail (5, 18, D:3) a cursed -3 flail (13, 34, D:3) 27 bolts (14, 21, D:3) a +0 short sword (31, 39, D:3) 17 stones (38, 43, D:3) a cursed +0 scale mail (41, 5, D:3) a quokka corpse (skeletalised by now) (48, 14, D:3) an adder corpse (skeletalised by now) (51, 36, D:3) a +0 hunting sling Level 4 of the Dungeon [Shop] Xamneragh's Antique Weapon Boutique a +1 glaive of freezing (430 gold) a +0 long sword (80 gold) a +2 great mace of venom (455 gold) a +0 whip (57 gold) the +7 mace of Variability {chain chaos} (1380 gold) Each time it hits an enemy it has a different, random effect. a +3 hand axe of freezing (515 gold) a +0 shortbow (69 gold) a cursed -3 broad axe (2 gold) a +0 dagger (46 gold) the +10 morningstar "Eos" {elec, Halo rElec} (1702 gold) Occasionally, upon striking a foe, it will discharge some electrical energy and cause terrible harm. It insulates you from electricity. a +0 hand axe (69 gold) a +0 hand axe (69 gold) a +0 hunting sling (34 gold) a +0 club (23 gold) (0, 0, D:4) a scroll of teleportation (18, 29, D:4) a +0 club a +0 mace (19, 30, D:4) a +0 leather armour (29, 31, D:4) a +0 quarterstaff