Revguard Level 1 of the Dungeon (0, 0, D:1) 11 stones (8, 22, D:1) a +0 flail (11, -1, D:1) a +0 short sword (14, 2, D:1) a +0 club (25, 34, D:1) a +0 ring mail (33, 3, D:1) a +0 club (44, 20, D:1) a +0 short sword Level 2 of the Dungeon (0, 0, D:2) a +0 whip 3 stones (0, 3, D:2) a stone (12, 4, D:2) a +0 helmet (15, -18, D:2) a +0 club a +0 dagger a +0 hunting sling 17 stones (15, -17, D:2) a +0 dagger (15, -16, D:2) a +0 trident a +0 helmet (17, -18, D:2) a stone (22, -5, D:2) a +0 ring mail (22, 24, D:2) a +0 flail a +0 ring mail (24, 14, D:2) 17 sling bullets (25, -25, D:2) a +0 club (29, 26, D:2) a +0 leather armour (32, -24, D:2) 14 arrows (37, -23, D:2) a cursed -3 scythe a +0 robe (40, 2, D:2) a +0 leather armour Level 3 of the Dungeon (0, 0, D:3) a +0 quarterstaff (0, 6, D:3) a +0 club (0, 7, D:3) 22 stones (5, 22, D:3) a cursed -3 whip a +0 whip a +0 leather armour (6, 22, D:3) a +0 whip a +0 whip 5 tomahawks a +3 leather armour (6, 30, D:3) a +0 ring mail (7, 22, D:3) a +0 falchion (9, 22, D:3) a +0 whip a +0 scale mail (10, 0, D:3) 29 stones (15, 23, D:3) a stone (16, 12, D:3) a +0 short sword a +0 leather armour (18, 23, D:3) a stone (29, 17, D:3) a +0 helmet (43, 12, D:3) a +0 club (43, 19, D:3) 17 bolts (46, -1, D:3) a +0 robe (48, 3, D:3) a +0 spear (48, 4, D:3) 18 sling bullets (50, 38, D:3) a +0 club (51, 21, D:3) a +0 leather armour Level 4 of the Dungeon [Shop] Qoosedgho's Jewellery Shop an uncursed ring of protection from magic (300 gold) an uncursed ring of flight (210 gold) an uncursed ring of see invisible (180 gold) an uncursed ring of protection from cold (300 gold) an uncursed ring of flight (210 gold) an uncursed ring of fire (300 gold) an uncursed ring of flight (210 gold) an uncursed ring of resist corrosion (240 gold) the ring of Phasing {EV+8} (1536 gold) [ring of evasion] It affects your evasion (+8). (0, 0, D:4) 26 arrows (1, 2, D:4) 22 sling bullets (11, -4, D:4) a +2 animal skin a +0 robe (19, -2, D:4) 19 poisoned needles (30, -10, D:4) a +0 mace (30, -9, D:4) a +0 leather armour a +0 dagger (31, -9, D:4) a +0 club (31, -8, D:4) a +0 trident (36, -24, D:4) a +0 mace (47, -19, D:4) a +0 chain mail Level 5 of the Dungeon (0, 0, D:5) a +0 dagger a +0 animal skin (2, 8, D:5) a +0 flail (9, 28, D:5) 23 stones (27, 35, D:5) a +0 helmet (34, -4, D:5) a +0 shield (34, -1, D:5) an arrow (34, 0, D:5) 2 arrows (34, 2, D:5) a +0 shortbow 11 arrows (34, 37, D:5) a +0 chain mail (48, 27, D:5) an arrow (48, 29, D:5) a +0 shortbow 12 arrows (51, 21, D:5) 10 bolts (54, 21, D:5) a +0 flail Level 6 of the Dungeon (0, 0, D:6) 14 stones (1, 0, D:6) 13 stones (8, 43, D:6) a +0 flail (9, 9, D:6) a +1 short sword of speed a +0 ring mail a +0 hand axe a +0 leather armour a +0 flail a +0 chain mail a +2 flail of protection a +0 dagger a +0 robe a +0 flail a +0 chain mail (10, 10, D:6) a +0 hand axe a +0 glaive a +0 chain mail (10, 20, D:6) a +0 dagger of flaming (12, 22, D:6) 14 arrows (21, 0, D:6) an arrow (21, 3, D:6) a +0 mace (23, 2, D:6) a +0 shortbow 14 arrows (25, 18, D:6) 15 stones (26, 19, D:6) an arrow (26, 21, D:6) a +0 shortbow 27 arrows (40, 23, D:6) 14 arrows (40, 46, D:6) an arrow (40, 48, D:6) a +0 shortbow 14 arrows (47, 19, D:6) a +0 glaive a +0 chain mail (48, 15, D:6) a +0 chain mail (48, 17, D:6) a +0 hand axe a +0 ring mail (66, 24, D:6) a +0 trident Level 7 of the Dungeon (0, 0, D:7) a +0 dagger a +0 robe (0, 1, D:7) a +0 short sword a +0 chain mail (1, -1, D:7) a +0 war axe (1, 0, D:7) a +0 club (29, -11, D:7) a +1 spear of venom (30, -11, D:7) a +0 whip a +0 club (32, -11, D:7) a +0 whip a +0 leather armour (36, 7, D:7) a +0 ring mail (37, -1, D:7) a +0 chain mail (38, 2, D:7) a +0 flail (38, 9, D:7) a cursed +0 club a +0 ring mail a +0 falchion a +0 falchion a +0 chain mail (40, -26, D:7) 21 stones (40, -7, D:7) 11 stones (40, 9, D:7) a +0 short sword (42, -18, D:7) a potion of degeneration (45, 22, D:7) a +0 morningstar (48, -11, D:7) a +0 short sword a +0 war axe a +0 leather armour a +0 club a +0 whip a +0 short sword a +0 dagger a +0 robe (48, -10, D:7) a +0 club (48, 24, D:7) a +0 mace a +0 plate armour (52, 23, D:7) a +0 rapier (57, 26, D:7) 12 arrows Level 8 of the Dungeon [Shop] Juqeamef's Armour Shoppe a +3 scale mail of magic resistance (390 gold) a +2 robe of cold resistance (265 gold) a +0 robe (10 gold) the +3 helmet of Creativity {Int+6 SInv} (649 gold) It affects your intelligence (+6). It lets you see invisible. a +2 ring mail of poison resistance (270 gold) a +0 ring mail (60 gold) (0, 0, D:8) a +0 dagger a +0 robe (0, 24, D:8) a +0 club a +0 flail a +0 falchion a +0 morningstar a +0 flail a cursed -3 flail a +0 ring mail a +0 scale mail a +0 dagger a +0 short sword a +0 leather armour a +0 dagger a +0 leather armour a +0 flail a +0 leather armour a +1 hand axe of chopping a cursed -2 trident a cursed +0 plate armour (0, 25, D:8) a +0 dagger a +0 flail a +0 whip a +1 flail of draining a cursed +0 plate armour a +0 club a +0 dagger a +0 flail of draining a +0 leather armour a +0 trident (0, 26, D:8) a +0 dagger (1, -2, D:8) a +1 leather armour of poison resistance a +0 flail (1, -1, D:8) a +0 dagger a +0 club a +0 scale mail (1, 23, D:8) a +0 club (10, 15, D:8) an uncursed amulet of the gourmand (22, -4, D:8) a +0 club (32, 8, D:8) 19 stones (36, -7, D:8) a +0 hand axe a +0 animal skin Level 9 of the Dungeon (0, 0, D:9) a +0 ring mail (0, 8, D:9) 15 stones (1, -1, D:9) a +0 hand axe (1, 8, D:9) a +0 hunting sling (2, -2, D:9) a +1 hand axe of distortion (2, 0, D:9) a +0 hand axe (3, -1, D:9) a +0 hand axe (3, 16, D:9) a +0 giant club a +0 robe (7, 3, D:9) 10 sling bullets (11, 4, D:9) a +0 whip (13, 2, D:9) a +0 short sword (13, 10, D:9) a +0 hand axe a +0 leather armour (14, 4, D:9) a +0 war axe a +0 plate armour (14, 7, D:9) a +4 dagger of chaos a +0 hand axe (15, 5, D:9) a +0 club a +0 leather armour (16, -11, D:9) a +0 plate armour a -2 spear a +0 giant club (16, -10, D:9) a +0 scimitar of flaming (19, 2, D:9) 15 stones (24, -16, D:9) a +0 animal skin (25, -18, D:9) a +0 short sword (26, -8, D:9) a +0 scimitar of flaming (27, 15, D:9) a +0 dagger a +0 robe (28, -9, D:9) a cursed +0 giant club a +0 giant club (29, 19, D:9) a +0 ring mail (31, 13, D:9) a +0 chain mail (33, -9, D:9) an uncursed staff of wizardry (33, -8, D:9) an uncursed staff of energy (34, -8, D:9) an uncursed staff of death (35, -10, D:9) an uncursed staff of conjuration (36, -13, D:9) a +1 whip of flaming (36, -10, D:9) a +0 cloak (36, -7, D:9) a +1 helmet of intelligence Level 10 of the Dungeon (0, 0, D:10) a +0 longbow 13 arrows (2, 0, D:10) an arrow (3, 0, D:10) an arrow (4, 0, D:10) an arrow (5, 0, D:10) an arrow (6, 12, D:10) a +0 great sword (7, 0, D:10) 3 arrows (26, 39, D:10) 5 sling bullets (31, 8, D:10) a +0 club (34, 44, D:10) a +1 flail of protection (34, 45, D:10) a +0 short sword (35, 45, D:10) a +0 long sword a +0 plate armour (36, 44, D:10) a +0 hand axe (36, 45, D:10) a +0 mace (43, 6, D:10) 17 poisoned needles (44, -5, D:10) a +0 battleaxe (48, 32, D:10) a +0 club a +0 mace a +0 ring mail (48, 33, D:10) a +0 dagger a +0 robe (49, 32, D:10) a +0 dagger a +0 robe (56, 1, D:10) a +0 mace a +0 leather armour (57, 1, D:10) a +0 dagger a +0 robe a +4 flail a +0 plate armour (59, -2, D:10) 27 arrows Level 11 of the Dungeon (0, 0, D:11) a +0 dagger (9, 0, D:11) a +0 halberd a +0 chain mail (9, 1, D:11) a +3 war axe a +0 hand axe 2 tomahawks a +0 leather armour (9, 2, D:11) a +0 club a +0 robe (15, -22, D:11) a +0 flail (15, -2, D:11) 2 tomahawks (15, -1, D:11) a tomahawk a +0 dagger a +0 robe (17, 2, D:11) a +0 ring mail (17, 14, D:11) a +0 club (17, 15, D:11) a +0 giant club a +0 dire flail (19, -1, D:11) a cursed -3 giant spiked club (20, 15, D:11) a +1 hand axe of flaming (21, -32, D:11) 15 arrows (21, -23, D:11) a +0 flail (21, -16, D:11) a +0 rapier (21, 14, D:11) 8 stones a +0 club a +0 leather armour (22, 17, D:11) a stone (22, 18, D:11) a cursed +0 scale mail a +0 short sword (24, 20, D:11) a stone (25, 21, D:11) a stone (27, -32, D:11) a +0 ring mail (28, 0, D:11) a +0 robe (29, -5, D:11) a +2 great sword of flaming a cursed -3 giant spiked club a +0 giant club (30, -14, D:11) 14 bolts (34, -10, D:11) an uncursed staff of fire (36, -8, D:11) a +2 hand crossbow of velocity (41, -13, D:11) a cursed +0 giant spiked club a +0 giant club (42, -2, D:11) a +0 chain mail a cursed -2 mace (43, -11, D:11) 22 arrows (47, 0, D:11) a +0 ring mail Level 12 of the Dungeon (0, 0, D:12) 20 poisoned needles (9, -4, D:12) a +0 dagger a +0 robe (28, -32, D:12) 23 bolts (28, -28, D:12) a cursed -1 ring mail (29, -24, D:12) 26 sling bullets (39, -20, D:12) 26 stones (44, -18, D:12) 26 stones (52, -27, D:12) 19 stones (54, 9, D:12) 15 arrows (57, -1, D:12) a +0 giant spiked club Level 13 of the Dungeon (0, 0, D:13) a +0 hat (0, 1, D:13) a +0 war axe of venom a +0 plate armour a +0 shield (0, 2, D:13) a +3 great sword of holy wrath a +0 plate armour a +0 long sword a cursed +0 plate armour a +3 long sword a +0 plate armour a +0 great mace a +0 chain mail (0, 3, D:13) a +0 halberd a +0 chain mail a +0 bardiche a cursed +0 chain mail a +0 war axe a +0 chain mail (10, -31, D:13) a +0 dagger a +0 robe (13, -18, D:13) a scroll of random uselessness (24, -16, D:13) a +0 flail (32, -28, D:13) a +0 plate armour (40, -16, D:13) a +0 pair of boots (43, -23, D:13) a +0 club (49, 9, D:13) a +0 scale mail Level 14 of the Dungeon (0, 0, D:14) a +0 scale mail (11, -5, D:14) a +0 mace (30, -9, D:14) a +2 hat (31, 33, D:14) a +1 scimitar of flaming (32, 11, D:14) a +0 dagger of venom a +0 robe (33, 21, D:14) 16 arrows (33, 33, D:14) a +0 dagger a +0 robe (34, 27, D:14) 3 large rocks (34, 28, D:14) a +0 hand axe a +0 leather armour a +0 club a +0 chain mail a +0 scale mail of cold resistance (34, 29, D:14) 2 large rocks a +0 dagger a +0 robe (34, 30, D:14) a +0 long sword a cursed +0 ring mail (34, 32, D:14) a +0 troll leather armour (34, 33, D:14) a large rock (35, 9, D:14) a +0 dagger a +0 robe (35, 17, D:14) a +0 dagger a +0 robe (36, 11, D:14) a +0 mace a cursed -3 club (37, 11, D:14) a +0 leather armour (40, -7, D:14) 18 arrows a +0 shortbow (41, 6, D:14) a cursed +0 pair of boots (44, -7, D:14) a +0 robe a cursed +2 falchion of slicing (46, -7, D:14) a +0 robe a cursed +0 dagger (47, -7, D:14) a +0 robe a +3 hand axe (52, -17, D:14) a +0 giant club a +0 giant spiked club (52, 28, D:14) a +0 morningstar (53, -4, D:14) 9 poisoned needles Level 15 of the Dungeon (0, 0, D:15) 13 bolts (5, -32, D:15) a +0 dagger a +0 robe a potion of degeneration (7, -31, D:15) a +0 troll leather armour (9, 21, D:15) 35 stones (10, 22, D:15) 16 arrows (12, 11, D:15) a +0 flail (14, -1, D:15) a +0 arbalest 22 bolts (14, 0, D:15) a bolt (15, -2, D:15) a +0 arbalest 28 bolts (15, 1, D:15) a bolt (15, 5, D:15) a bolt (16, -1, D:15) a +0 arbalest 15 bolts (20, -15, D:15) 2 arrows (20, -14, D:15) 4 arrows 22 stones (20, -13, D:15) 2 arrows a +0 robe a +0 dire flail a +0 dire flail a +0 giant club a +0 giant club (21, -18, D:15) a +0 shortbow (21, -16, D:15) an arrow (25, -6, D:15) a +0 great mace a +0 leather armour a cursed ring of attention (25, -5, D:15) a +0 halberd a +0 robe (36, 21, D:15) 16 stones (41, -2, D:15) 18 stones (42, -25, D:15) a cursed +0 pair of boots (44, 0, D:15) a +0 leather armour (45, -10, D:15) a +0 falchion (45, 21, D:15) a +0 scale mail (48, 17, D:15) a +0 halberd a +0 chain mail (49, 12, D:15) an arrow (49, 13, D:15) an arrow (49, 15, D:15) a +0 giant club 2 arrows (49, 16, D:15) a +0 dagger a +0 longbow 12 arrows a +0 long sword a +0 plate armour (55, -31, D:15) 16 stones (58, 9, D:15) a +0 great mace a +0 ring mail the Ecumenical Temple Level 1 of the Orcish Mines (0, 30, Orc:1) an uncursed ring of positive energy the +4 glaive of Geycom {holy, *Rage +Blink Str+4 Dex+3} It has been blessed by the Shining One to cause great damage to the undead and demons. It affects your strength (+4). It affects your dexterity (+3). It lets you blink. It may make you go berserk in combat. a +1 dire flail of protection (4, -1, Orc:1) a +0 flail a +0 chain mail (5, -2, Orc:1) a +0 dagger a +0 leather armour (6, -3, Orc:1) a +0 trident (12, 6, Orc:1) a silver tomahawk (13, 7, Orc:1) a silver tomahawk (14, 7, Orc:1) a silver tomahawk (15, 7, Orc:1) a silver tomahawk a +0 mace (16, 7, Orc:1) a +0 club (17, 6, Orc:1) a +0 war axe a silver tomahawk a +0 leather armour (17, 8, Orc:1) a +0 ring mail a +0 robe a +0 mace a +0 dagger (20, 18, Orc:1) a +0 ring mail a cursed -1 whip (20, 20, Orc:1) a +0 chain mail a cursed -2 mace (22, 17, Orc:1) a +0 chain mail a +0 hand axe (22, 18, Orc:1) a tomahawk a +0 flail (22, 19, Orc:1) a +0 plate armour a +0 scimitar (22, 20, Orc:1) a +0 robe a +0 dagger (23, 15, Orc:1) a +0 robe a +0 dagger (23, 17, Orc:1) a +0 robe a +0 dagger a +0 flail a +0 leather armour (23, 18, Orc:1) a +0 dagger (23, 21, Orc:1) a tomahawk (24, 16, Orc:1) a +0 plate armour a +0 battleaxe (25, 15, Orc:1) a +0 robe a +0 dagger (25, 20, Orc:1) 3 tomahawks (26, 14, Orc:1) a +0 chain mail a +0 short sword (26, 15, Orc:1) a +0 chain mail a +0 long sword (26, 16, Orc:1) a +0 trident (33, 31, Orc:1) a fan of gales Level 2 of the Orcish Mines [Shop] Meucs's Jewellery Shoppe an uncursed ring of stealth (280 gold) a +2 ring of evasion (160 gold) an uncursed ring of ice (400 gold) an uncursed amulet of rage (640 gold) an uncursed ring of ice (400 gold) an uncursed ring of protection from cold (400 gold) an uncursed ring of poison resistance (320 gold) an uncursed ring of see invisible (240 gold) [Shop] Peenigann's Book Shoppe the Almanac of Dark Arts and Translocation (1124 gold) Spells Type Level a - Portal Projectile Hexes/Translocation 3 b - Vampiric Draining Necromancy 3 c - Death Channel Necromancy 6 d - Disjunction Translocation 8 the Almanac of the Mountains and Flames (756 gold) Spells Type Level a - Flame Tongue Conjuration/Fire 1 b - Stone Arrow Conjuration/Earth 3 c - Sticky Flame Conjuration/Fire 4 d - Borgnjor's Vile Clutch Necromancy/Earth 5 e - Ring of Flames Charms/Fire 7 a book of Cantrips (240 gold) a book of Minor Magic (240 gold) a book of Summonings (840 gold) a book of Enchantments (600 gold) a Grand Grimoire (1324 gold) a Fen Folio (900 gold) a book of Transfigurations (660 gold) a book of Air (420 gold) a book of Frost (420 gold) the Incunabulum of Mutagenic Intoxication (704 gold) Spells Type Level a - Olgreb's Toxic Radiance Poison 4 b - Petrify Transmutation/Earth 4 c - Venom Bolt Conjuration/Poison 5 d - Statue Form Transmutation/Earth 6 [Shop] Xageypaa's Assorted Antiques a wand of acid (9) (442 gold) a +0 hunting sling (25 gold) a +0 chain mail (76 gold) a scroll of identify (34 gold) a +1 ring mail of cold resistance (272 gold) a manual of Stealth (1876 gold) a scroll of remove curse (51 gold) an uncursed staff of summoning (425 gold) a +0 robe (11 gold) a potion of curing (51 gold) a scroll of remove curse (51 gold) an uncursed ring of magical power (340 gold) a potion of curing (51 gold) a +0 chain mail (76 gold) [Shop] Usmoumef's Jewellery Shoppe an uncursed ring of protection from magic (425 gold) a +1 ring of protection (51 gold) an uncursed ring of protection from fire (425 gold) an uncursed amulet of rage (680 gold) an uncursed amulet of the gourmand (510 gold) an uncursed ring of magical power (340 gold) a +3 ring of dexterity (266 gold) an uncursed ring of protection from fire (425 gold) an uncursed amulet of the acrobat (510 gold) the ring "Weiteym" {rPois rN+ MR+++ Str-2 Int+4} (792 gold) [ring of poison resistance] It affects your strength (-2). It affects your intelligence (+4). It protects you from poison. It protects you from negative energy. It affects your resistance to hostile enchantments. a cursed -5 ring of intelligence (34 gold) [Shop] Ytuacho's Distillery a potion of lignification (48 gold) a potion of cancellation (128 gold) a potion of curing (48 gold) a potion of might (64 gold) a potion of curing (48 gold) a potion of might (64 gold) 2 potions of curing (96 gold) (7, -7, Orc:2) a +0 giant club (11, -5, Orc:2) a +0 giant club a +0 giant club a +0 giant spiked club a cursed +0 giant club a +0 giant spiked club (11, -3, Orc:2) a +0 trident a +0 leather armour (12, -6, Orc:2) a +0 giant club a +0 giant spiked club a +0 giant club a +0 spear a +0 robe (12, -5, Orc:2) a +0 giant club a +0 giant spiked club a +0 giant club a +0 giant club a +0 giant spiked club a +0 giant club a +0 giant club (12, -4, Orc:2) a +0 dagger a +0 robe a +0 giant spiked club a +0 giant club a +0 giant club a +0 giant spiked club a +0 giant spiked club a +0 giant club a +0 giant club a +0 giant club (12, -3, Orc:2) a +0 giant club a +0 giant club a +0 flail a +0 robe a +0 giant club a +0 dire flail (13, -6, Orc:2) a cursed -1 giant club a +0 giant club a +0 giant club a +0 giant spiked club a +0 giant club a +0 giant club (13, -5, Orc:2) a +0 giant club a +0 giant spiked club a +0 giant spiked club a +0 giant club a cursed +0 giant club a +0 giant club a +0 giant club a +0 giant club a +0 giant spiked club (13, -4, Orc:2) a cursed -3 dagger a +0 mace a +0 war axe a +0 chain mail a +0 spear a +0 robe a +0 giant club a +0 giant club a +0 giant spiked club a +0 giant club a +0 dire flail of protection a +0 giant club (14, -6, Orc:2) a +0 giant club (14, -5, Orc:2) a +0 giant club a +0 giant club a +0 giant club a +0 giant spiked club a +0 flail a +0 robe (14, -3, Orc:2) a +0 giant club a +0 giant club (36, -8, Orc:2) a +2 plate armour of positive energy a +0 glaive (37, -14, Orc:2) a +2 longbow of flaming 16 arrows a +0 centaur barding (37, -8, Orc:2) a +0 chain mail a +0 dagger a +0 mace a +0 mace a +0 chain mail (38, -8, Orc:2) a +0 chain mail a +0 war axe a +0 leather armour (41, -17, Orc:2) an arrow (41, -10, Orc:2) a +0 short sword a +0 plate armour (42, 9, Orc:2) a +0 dire flail a +0 chain mail (42, 10, Orc:2) a cursed +0 leather armour (43, -21, Orc:2) 2 arrows (43, -20, Orc:2) an arrow (43, 10, Orc:2) a +0 battleaxe a +0 arbalest 22 bolts a +0 plate armour (44, -22, Orc:2) 2 curare-tipped needles 2 tomahawks (44, -21, Orc:2) a tomahawk a +0 chain mail a cursed -3 mace (44, -20, Orc:2) a curare-tipped needle (45, -23, Orc:2) a +0 plate armour a +0 battleaxe (45, -22, Orc:2) a +0 hand axe (45, -21, Orc:2) a curare-tipped needle a +0 ring mail a cursed +0 dagger (45, -20, Orc:2) a +0 chain mail a +0 war axe (46, -21, Orc:2) a tomahawk 3 curare-tipped needles (47, -21, Orc:2) a cursed -2 morningstar a +0 plate armour (47, -20, Orc:2) a cursed +0 leather armour (48, -21, Orc:2) a +0 whip (50, -29, Orc:2) a +0 dagger a +0 robe (51, -31, Orc:2) a +0 halberd a +0 plate armour (52, -31, Orc:2) a cursed -3 club a +0 hand axe a +0 ring mail (52, -29, Orc:2) a +0 mace a +0 scale mail a +2 hand axe of venom a +0 leather armour (53, -32, Orc:2) a +0 dagger a +0 robe (65, -9, Orc:2) a +0 vampiric short sword (66, -10, Orc:2) a +0 trident a +2 trident of piercing a +0 leather armour (66, -9, Orc:2) a +0 whip a +0 dagger a +0 robe a +0 war axe a +0 chain mail (67, -8, Orc:2) a +0 war axe (68, -7, Orc:2) a +0 club Level 1 of the Lair of Beasts (0, 0, Lair:1) a +0 chain mail (9, -18, Lair:1) a cursed -1 hand axe (11, 17, Lair:1) a +2 cloak of invisibility (15, 24, Lair:1) a +0 cloak (20, -3, Lair:1) a +0 hunting sling (31, 8, Lair:1) a +0 leather armour (32, 5, Lair:1) a +0 mace (34, 5, Lair:1) the +8 falchion of Responsibility {elec, rPois} Occasionally, upon striking a foe, it will discharge some electrical energy and cause terrible harm. It protects you from poison. (39, 3, Lair:1) the +5 giant club of the Pyrrhic Victory {flame, SInv} It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It lets you see invisible. 4 scrolls of amnesia (42, 8, Lair:1) a +0 hand axe (45, -21, Lair:1) a scroll of random uselessness Level 2 of the Lair of Beasts (3, 11, Lair:2) a +0 quarterstaff (8, -33, Lair:2) a +0 falchion (8, -13, Lair:2) 27 arrows (9, -30, Lair:2) 18 stones (9, -29, Lair:2) 33 arrows (9, -10, Lair:2) a +0 scimitar (18, -3, Lair:2) 24 stones (19, -33, Lair:2) 23 bolts (23, 11, Lair:2) 29 stones (24, -22, Lair:2) 22 stones (32, -10, Lair:2) the +2 falchion of the Eight Spreadsheets {flame, rElec rN+ Str+5} It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. Big, fiery blades are also staple armaments of hydra-hunters. It affects your strength (+5). It insulates you from electricity. It protects you from negative energy. (56, 3, Lair:2) 6 curare-tipped needles (62, 12, Lair:2) a +0 scale mail Level 3 of the Lair of Beasts (0, 0, Lair:3) a +0 chain mail (9, -38, Lair:3) a -2 ring of slaying (10, -38, Lair:3) an uncursed ring of teleportation a +3 ring of strength (10, -21, Lair:3) 15 stones (11, -18, Lair:3) 22 stones (17, -15, Lair:3) a +0 quarterstaff (25, -21, Lair:3) a +0 trident (26, 11, Lair:3) a +0 flail (37, -18, Lair:3) a +0 dagger (39, -5, Lair:3) the +3 hat of Pondering {ponderous, MR+ MP+10 Int+5} It affects your intelligence (+5). It affects your resistance to hostile enchantments. It affects your magic capacity (+10). (42, 7, Lair:3) a +0 robe (46, 5, Lair:3) a scarf of spirit shield the cursed +1 dire flail of the Sun {freeze, rF+ MR- Dex+3} It has been specially enchanted to freeze those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It can also slow down cold-blooded creatures. It affects your dexterity (+3). It protects you from fire. It affects your resistance to hostile enchantments. It has a curse placed upon it. (47, -4, Lair:3) an uncursed staff of death (56, -11, Lair:3) 4 tomahawks (58, -13, Lair:3) a +0 ring mail (64, 1, Lair:3) a +0 scale mail Level 4 of the Lair of Beasts (0, 0, Lair:4) an uncursed amulet of rage (0, 2, Lair:4) an uncursed staff of summoning (1, 0, Lair:4) a +1 shortbow of freezing (26, -17, Lair:4) 20 arrows (32, 16, Lair:4) 5 arrows (32, 17, Lair:4) an arrow (32, 21, Lair:4) 2 arrows (34, 18, Lair:4) an arrow (35, 20, Lair:4) an arrow (36, 17, Lair:4) a +0 club (36, 20, Lair:4) 2 arrows (36, 21, Lair:4) an arrow (36, 22, Lair:4) 23 arrows a +0 shortbow (38, 19, Lair:4) a +0 cloak (38, 21, Lair:4) 17 arrows a +0 shortbow (38, 22, Lair:4) 6 arrows a +0 shortbow (39, -14, Lair:4) a +0 scale mail (46, -4, Lair:4) a crystal ball of energy (52, 12, Lair:4) a +0 long sword of holy wrath Level 5 of the Lair of Beasts (0, 0, Lair:5) a +0 morningstar (11, -11, Lair:5) 23 stones (30, -29, Lair:5) a +0 hunting sling (32, 5, Lair:5) 27 stones (59, -13, Lair:5) 5 needles of frenzy (65, -29, Lair:5) 19 bolts Level 6 of the Lair of Beasts (0, 0, Lair:6) 13 stones a +0 pair of boots (0, 2, Lair:6) 28 stones (1, 1, Lair:6) a +4 great mace of protection (1, 8, Lair:6) a +0 rapier a +0 robe a +0 rapier a +0 robe of magic resistance a +0 rapier a +0 robe a +0 rapier a +0 robe a +0 rapier a +0 robe a +0 dagger a +0 robe (1, 32, Lair:6) 10 stones (2, 30, Lair:6) a +0 lajatang (3, 30, Lair:6) a +0 short sword a +0 robe a +0 buckler a +0 dagger a +0 robe (3, 43, Lair:6) a +0 trident (4, 16, Lair:6) a +0 short sword a +0 robe (4, 30, Lair:6) a +0 rapier a +0 robe (8, 8, Lair:6) a +0 spear (18, 14, Lair:6) a +0 spear (19, 10, Lair:6) 19 stones (21, 15, Lair:6) a +0 spear (24, 12, Lair:6) a +0 glaive (24, 35, Lair:6) a +0 chain mail (27, 28, Lair:6) a +2 short sword of freezing a +0 robe a +0 buckler (33, 46, Lair:6) 17 arrows (36, 49, Lair:6) the +3 giant club "Skullcrusher" {speed, Str+7} Attacks with this weapon are significantly faster. It affects your strength (+7). the +3 giant spiked club "Xesaah" {crush, rC+ rN+ MR+} It inflicts extra damage upon your enemies. It protects you from cold. It protects you from negative energy. It affects your resistance to hostile enchantments. the +4 giant club "Huan" {pain, rC+ MP-9 Dex+4 Stlth+} In the hands of one skilled in necromantic magic, it inflicts extra damage on living creatures. It affects your dexterity (+4). It protects you from cold. It affects your magic capacity (-9). It makes you more stealthy. (38, 16, Lair:6) the +10 rapier of Siololon {pierce, rPois rF+} It inflicts extra damage upon your enemies. It protects you from fire. It protects you from poison. (40, 30, Lair:6) a +0 leather armour (44, 7, Lair:6) a cursed +0 robe (56, 7, Lair:6) a +0 club (56, 43, Lair:6) a +0 glaive (58, 2, Lair:6) a +1 demon blade of venom (62, 17, Lair:6) a +0 chain mail Level 1 of the Shoals (2, -40, Shoals:1) a +2 robe of magic resistance (4, -40, Shoals:1) the +2 robe "Qumpopri" {rF- MR+ rCorr} It makes you vulnerable to fire. It affects your resistance to hostile enchantments. It provides partial protection from all sources of acid and corrosion. (12, -42, Shoals:1) a +0 leather armour (14, -35, Shoals:1) 20 bolts (19, -25, Shoals:1) a tomahawk (21, -26, Shoals:1) a +0 trident a tomahawk (21, -25, Shoals:1) a +0 trident 4 tomahawks of dispersal (21, -3, Shoals:1) a +0 trident (25, -22, Shoals:1) a tomahawk (26, -21, Shoals:1) a tomahawk (27, -20, Shoals:1) a tomahawk (27, -13, Shoals:1) a +0 spear (27, -12, Shoals:1) a +0 trident (28, -13, Shoals:1) a +0 trident a +0 robe (33, -16, Shoals:1) a +0 quarterstaff (34, -12, Shoals:1) a +0 dire flail of protection (35, -5, Shoals:1) 16 stones (36, -10, Shoals:1) a +0 spear (37, -39, Shoals:1) the +3 pair of gauntlets of War {Slay+5} It affects your accuracy and damage with ranged weapons and melee attacks (+5). (37, -17, Shoals:1) a +0 quarterstaff (38, -7, Shoals:1) a phial of floods (39, -16, Shoals:1) a +0 centaur barding (39, -13, Shoals:1) 11 stones (40, -43, Shoals:1) 12 stones a +0 scale mail (40, -41, Shoals:1) a +0 rapier (41, -27, Shoals:1) a +0 trident Level 2 of the Shoals (0, 0, Shoals:2) a +0 trident a throwing net a merfolk skeleton (1, -6, Shoals:2) a +0 leather armour (1, 0, Shoals:2) a +0 spear a +0 hunting sling 16 stones a faun skeleton (1, 1, Shoals:2) a stone (1, 8, Shoals:2) 23 stones (3, 6, Shoals:2) a stone (6, 12, Shoals:2) a hippogriff skeleton