Revguard Level 1 of the Dungeon (7, -3, D:1) a +0 leather armour (10, -13, D:1) a +0 club (11, -12, D:1) a +0 club a +0 dagger (18, -29, D:1) a cursed +0 club (19, -5, D:1) a +0 short sword (21, 10, D:1) a +0 leather armour (23, 22, D:1) a +0 animal skin (26, -15, D:1) a +0 dagger (32, 22, D:1) a +0 club (37, 10, D:1) a +0 robe (56, -7, D:1) a +0 dagger Level 2 of the Dungeon (0, 0, D:2) a +0 robe (2, 13, D:2) a +0 dagger (6, 14, D:2) a +0 club (17, 41, D:2) a +0 dagger (23, 14, D:2) a +0 whip (24, 7, D:2) a +0 dagger (26, 39, D:2) a +0 whip (27, 24, D:2) a +0 mace (28, 24, D:2) a +0 spear (33, 15, D:2) a +0 robe (35, 32, D:2) a +0 robe (45, 5, D:2) a cursed -1 mace (57, 34, D:2) 2 potions of degeneration Level 3 of the Dungeon [Shop] Gozag's Platinum Reserve the ring of the Firefly {+Fly rC+ MR- Dex+4 Slay-3} (2310 gold) [ring of flight] It affects your dexterity (+4). It affects your accuracy and damage with ranged weapons and melee attacks (-3). It protects you from cold. It affects your resistance to hostile enchantments. It lets you fly. the +8 dagger "Bion" {freeze, rElec Int-4 Dex+2 SInv} (5760 gold) It has been specially enchanted to freeze those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It can also slow down cold-blooded creatures. It affects your intelligence (-4). It affects your dexterity (+2). It insulates you from electricity. It lets you see invisible. the +6 short sword "Kizut" {protect, rN+} (4480 gold) It grants its wielder temporary protection when it strikes (+7 to AC). It protects you from negative energy. the amulet of Zabbiubi {Faith +Blink rPois Int+4} (6660 gold) [amulet of faith] It allows you to gain divine favour quickly. It affects your intelligence (+4). It protects you from poison. It lets you blink. (0, 0, D:3) 160 arrows (6, 0, D:3) a +0 club (14, -16, D:3) 343 sling bullets (17, 15, D:3) a +0 dagger (18, 2, D:3) a +0 whip a +0 chain mail (23, -10, D:3) a +0 club (23, 7, D:3) 122 bolts (24, 20, D:3) a +1 dagger of venom (25, 7, D:3) 75 bolts (26, -1, D:3) 180 stones (26, 5, D:3) a +0 club (28, 4, D:3) 72 poisoned needles (36, -6, D:3) a +0 dagger (40, 11, D:3) 155 stones (44, 12, D:3) a +0 flail a +0 hand axe (44, 16, D:3) a +0 club a +0 hand axe (44, 17, D:3) a +0 dagger a +0 robe (48, -1, D:3) a -3 ring of intelligence Level 4 of the Dungeon [Shop] Bethi's Book Emporium a book of Battle (440 gold) a book of Air (385 gold) a book of Death (770 gold) a manual of Polearms (1214 gold) the Catalogue of the Mountains and Transformation (825 gold) Spells Type Level a - Beastly Appendage Transmutation 1 b - Passwall Transmutation/Earth 2 c - Borgnjor's Vile Clutch Necromancy/Earth 6 Trog disapproves of the use of such an item. a book of Power (495 gold) a book of Misfortune (220 gold) a manual of Slings (1214 gold) a book of Battle (440 gold) a book of Necromancy (330 gold) a book of Clouds (495 gold) (0, 0, D:4) 91 bolts (8, 2, D:4) a +0 club a +0 ring mail (9, 2, D:4) a +0 dagger (12, 2, D:4) a +0 club a +2 long sword of slicing (13, 20, D:4) a stone (13, 24, D:4) a stone (17, 0, D:4) a +0 hand axe (20, 22, D:4) a stone (25, 10, D:4) 243 sling bullets (26, 19, D:4) a +0 club (33, -14, D:4) 18 needles of frenzy (40, -5, D:4) a +0 robe (41, 33, D:4) a cursed +0 cloak (43, 11, D:4) a +0 flail (44, 11, D:4) a +0 flail a +0 leather armour a +0 dagger a +0 robe (45, 11, D:4) a +0 trident (46, 11, D:4) a +0 dagger a +0 robe (53, 21, D:4) a +0 mace Level 5 of the Dungeon [Shop] Ceygis's Assorted Antiques a box of beasts (460 gold) a scroll of vulnerability (172 gold) an uncursed ring of protection from cold (575 gold) a +0 leather armour (46 gold) a potion of haste (230 gold) a +0 hand axe (69 gold) a scroll of amnesia (80 gold) a +0 falchion (69 gold) a book of Ice (1495 gold) a +0 leather armour (46 gold) an uncursed staff of air (575 gold) a +0 trident (80 gold) a potion of curing (69 gold) a wand of disintegration (13) (391 gold) (0, 0, D:5) a +0 chain mail (30, -13, D:5) 126 stones (31, 2, D:5) 194 sling bullets (32, -42, D:5) 144 stones (36, -13, D:5) a +0 leather armour (43, -10, D:5) 178 stones (48, -5, D:5) 114 arrows (51, -8, D:5) a +0 ring mail (57, -5, D:5) a +0 dagger (58, -7, D:5) 49 poisoned needles (58, -2, D:5) a book of Maledictions Level 6 of the Dungeon [Shop] Dopewkef's General Store a +0 morningstar (48 gold) 137 stones (164 gold) 181 stones (217 gold) a cursed +0 robe (1 gold) 46 tomahawks (55 gold) a +0 mace (36 gold) a wand of random effects (7) (108 gold) a ration (60 gold) [Shop] Cejali's Assorted Antiques a scroll of identify (60 gold) a scroll of remove curse (90 gold) a +2 morningstar of draining (576 gold) a +0 battleaxe (195 gold) a scroll of teleportation (90 gold) a potion of curing (90 gold) a potion of flight (90 gold) [Shop] Goivitia's Magic Scroll Emporium a scroll of remove curse (30 gold) a scroll of immolation (35 gold) a scroll of teleportation (30 gold) a scroll of blinking (75 gold) a scroll of remove curse (30 gold) a scroll of magic mapping (35 gold) [Shop] Fyes's Gadget Shop a phial of floods (560 gold) a wand of polymorph (11) (91 gold) a wand of iceblast (11) (210 gold) a phial of floods (560 gold) a box of beasts (280 gold) a wand of polymorph (10) (84 gold) a lightning rod (4/4) (560 gold) a box of beasts (280 gold) a wand of polymorph (9) (77 gold) a wand of paralysis (8) (140 gold) a wand of digging (11) (420 gold) a wand of flame (18) (140 gold) a wand of acid (8) (336 gold) [Shop] Ziokhl Raih's Magic Scroll Shoppe a scroll of teleportation (30 gold) a scroll of enchant armour (75 gold) a scroll of identify (20 gold) a scroll of teleportation (30 gold) a scroll of identify (20 gold) a scroll of vulnerability (75 gold) a scroll of identify (20 gold) a scroll of remove curse (30 gold) a scroll of amnesia (35 gold) (0, 0, D:6) a +0 dagger a +0 dagger (0, 1, D:6) a +0 club (1, 0, D:6) a +0 dagger (7, -9, D:6) a +0 leather armour (9, -21, D:6) 110 stones (13, 15, D:6) 204 stones (14, -11, D:6) a +0 dagger (20, 21, D:6) a +0 hand axe a +0 leather armour (21, -4, D:6) 276 sling bullets (21, 30, D:6) a cursed -3 quarterstaff (22, 7, D:6) a +0 club a +0 ring mail a +0 shortbow 163 arrows a +0 dagger (23, -12, D:6) 156 stones (23, 2, D:6) a +0 dagger a +0 robe a +0 falchion a +0 chain mail (23, 7, D:6) a +0 short sword a +0 chain mail a +0 flail a cursed +0 leather armour a +0 dagger a +0 robe a +0 whip (23, 9, D:6) a +0 shortbow 193 arrows a +0 dagger a +0 robe (24, 2, D:6) a +0 hand axe a +0 hand axe (24, 7, D:6) a +0 chain mail a +2 mace of protection a +0 leather armour (24, 8, D:6) a +0 scimitar a +0 chain mail a +0 dagger a +0 robe (25, 3, D:6) a +0 battleaxe a +0 chain mail a scroll of noise (25, 6, D:6) a +0 chain mail a +0 leather armour a +1 hand axe (25, 7, D:6) a cursed -1 short sword a +0 leather armour (36, 24, D:6) a +0 spear of flaming (37, -16, D:6) 86 bolts (46, 1, D:6) a scroll of noise Level 7 of the Dungeon (0, 0, D:7) a +0 quarterstaff (1, 7, D:7) a +0 club 4 stones (2, 6, D:7) a +2 dagger of venom 96 stones (2, 7, D:7) 2 stones (3, 7, D:7) a +0 shortbow 173 arrows a cursed ring of attention (8, -13, D:7) a +0 chain mail (16, -12, D:7) a +0 ring mail (16, -3, D:7) a +0 broad axe a +0 plate armour (16, -2, D:7) a +0 whip 4 stones (25, -14, D:7) a +0 chain mail (26, -5, D:7) 74 stones (27, -19, D:7) a +0 ring mail (27, -17, D:7) a +0 giant club (30, -20, D:7) a +0 club a +0 short sword a +0 scale mail (37, -20, D:7) a +0 scimitar a +0 plate armour a +0 leather armour a +0 hand axe a +0 dagger a +0 robe (39, 3, D:7) a +0 war axe (49, -1, D:7) 70 poisoned needles (56, 20, D:7) a +0 long sword (57, -5, D:7) a +1 chain mail of poison resistance (58, -18, D:7) a +0 dagger Level 8 of the Dungeon (7, -8, D:8) a +0 troll leather armour (15, -1, D:8) a +0 shortbow 143 arrows (18, -11, D:8) a +0 dagger (20, -11, D:8) a +0 short sword a +0 arbalest a +0 ring mail (20, 15, D:8) a +0 robe a +1 scimitar of flaming (26, 6, D:8) a +0 chain mail (27, -6, D:8) a +0 spear (39, -6, D:8) a +0 whip a +0 robe a +0 dagger a +0 scale mail a +0 club a +0 flail (39, -5, D:8) a +0 chain mail a +0 club (48, 3, D:8) a +1 leather armour of positive energy (56, -19, D:8) a +0 giant club a +0 giant club Level 9 of the Dungeon (0, 0, D:9) 138 arrows (5, -27, D:9) a +0 whip a +0 flail (6, -27, D:9) a +0 leather armour a +0 club (7, -28, D:9) a +0 whip a +0 leather armour (8, -33, D:9) 59 bolts (14, 1, D:9) a +0 hand axe a +0 chain mail (14, 2, D:9) a +0 shortbow 206 arrows (15, 2, D:9) a +0 hand axe a +0 flail (16, -35, D:9) a +3 battleaxe (16, -22, D:9) a cursed +0 shortbow 216 arrows (30, -34, D:9) a +0 ring mail (30, -33, D:9) a +2 dagger of speed a +0 robe a +0 whip a +0 leather armour (31, -34, D:9) a +0 flail (31, -32, D:9) 2 stones a +0 club (31, -6, D:9) a cursed +0 giant club (32, -8, D:9) a +1 scimitar of flaming (41, -30, D:9) a +0 dagger Level 10 of the Dungeon (2, -4, D:10) a cursed +0 helmet (4, -1, D:10) a +0 giant club a +0 giant club (7, -8, D:10) 88 bolts (8, -7, D:10) a +0 battleaxe (11, 10, D:10) 11 gold pieces (unseen) (11, 11, D:10) a fan of gales (12, 10, D:10) the cursed +1 mace of Charity {protect, rPois rN+} It grants its wielder temporary protection when it strikes (+7 to AC). It protects you from poison. It protects you from negative energy. It has a curse placed upon it. (12, 11, D:10) a book of Debilitation (12, 12, D:10) a sack of spiders (13, 10, D:10) an uncursed ring of ice (13, 11, D:10) a book of Misfortune (13, 12, D:10) a +1 hand axe of electrocution (17, 20, D:10) a +0 long sword (18, 17, D:10) a +0 long sword (18, 18, D:10) a +0 leather armour a +0 shortbow 100 arrows a +0 short sword (18, 19, D:10) a +0 ring mail a +0 long sword a +0 shortbow a +0 scimitar 212 arrows (19, -19, D:10) 180 arrows (21, 6, D:10) a book of Changes (23, 2, D:10) a +0 scale mail (24, 9, D:10) 171 bolts (24, 10, D:10) a +0 club (29, 5, D:10) 136 stones (30, 2, D:10) 39 large rocks (43, 22, D:10) a +0 dagger a +0 robe (45, 13, D:10) a +0 ring mail (45, 22, D:10) a +0 falchion (45, 23, D:10) a +0 trident a +0 chain mail (46, 21, D:10) a +0 robe (50, -1, D:10) a potion of degeneration Level 11 of the Dungeon (0, 0, D:11) a +0 short sword of distortion 5 stones a +0 dagger a +0 robe (0, 1, D:11) a +0 short sword a +0 dagger a +0 short sword 5 stones a cursed -2 short sword (0, 2, D:11) a +0 dagger a +0 leather armour a +0 short sword a +0 short sword (2, 1, D:11) a +0 club (3, -22, D:11) a +0 giant club a +0 giant spiked club (5, 8, D:11) a +0 buckler (8, 13, D:11) a +0 ring mail (18, 13, D:11) 181 bolts (20, 11, D:11) a +0 buckler (21, -7, D:11) a +0 shortbow 178 arrows (22, 1, D:11) the cursed +2 scimitar "Asmoriz" {freeze, rElec} It has been specially enchanted to freeze those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It can also slow down cold-blooded creatures. It insulates you from electricity. It has a curse placed upon it. (26, 5, D:11) a cursed -2 great sword (27, 30, D:11) a +3 long sword of holy wrath a +0 ring mail a +0 buckler of protection (30, 1, D:11) a +0 scimitar (31, 0, D:11) a +0 flail (33, -2, D:11) a +1 battleaxe of electrocution a +0 war axe (33, 21, D:11) a +0 war axe a +0 plate armour a +0 shield (34, 23, D:11) a +0 long sword (40, 18, D:11) a +0 trident Level 12 of the Dungeon (0, 0, D:12) a +0 giant club (1, -6, D:12) a +0 glaive a +0 chain mail (1, -5, D:12) a +0 glaive (2, -7, D:12) a +0 war axe (3, -8, D:12) a vampire mosquito corpse (3, -7, D:12) a +0 giant club (12, 6, D:12) 121 arrows (14, -5, D:12) a +0 shortbow (unseen) (14, 4, D:12) 150 arrows (15, -3, D:12) a scroll of teleportation