Revguard Level 1 of the Dungeon (0, 0, D:1) 175 arrows (2, -5, D:1) a +0 club a +0 dagger (7, 14, D:1) a +0 scale mail (19, 30, D:1) a cursed -1 dagger (20, 27, D:1) a +0 short sword (21, 32, D:1) a +0 dagger (38, 19, D:1) a +0 club (46, -4, D:1) 71 poisoned needles Level 2 of the Dungeon (3, 19, D:2) 51 stones (5, 4, D:2) a +0 pair of boots (10, 4, D:2) a +0 hunting sling (11, 28, D:2) a +0 club (12, 4, D:2) a +0 dagger (16, 43, D:2) a +0 robe (33, 51, D:2) a +0 short sword (39, 31, D:2) a +0 dagger Level 3 of the Dungeon (2, -6, D:3) a +0 dagger (8, 15, D:3) 118 stones (11, 16, D:3) 3 stones (21, 21, D:3) a +3 rapier (33, -6, D:3) a +0 war axe (36, -8, D:3) a +0 club (37, -8, D:3) a +1 robe a +0 scale mail a +0 spear a +0 leather armour a +1 pair of boots a +0 whip (48, -19, D:3) a +0 scale mail Level 4 of the Dungeon [Shop] Gakikh's Weapon Shop a +0 morningstar (56 gold) the +8 arc blade {discharge, rElec} (840 gold) It insulates you from electricity. a +2 short sword of holy wrath (243 gold) 150 bolts (210 gold) a +2 spear of freezing (243 gold) a +2 mace of protection (218 gold) a +2 dagger of electrocution (238 gold) (0, 0, D:4) a +0 ring mail (14, 17, D:4) 84 bolts (16, 16, D:4) a +1 mace of protection (30, 22, D:4) a +0 leather armour (30, 29, D:4) 139 stones (34, 13, D:4) a +0 giant club (47, 24, D:4) a +0 robe (48, 10, D:4) a +2 flail of draining (55, -8, D:4) a +0 spear Level 5 of the Dungeon (3, -12, D:5) a +3 war axe (17, -21, D:5) a +0 short sword a +0 leather armour (17, -19, D:5) a +0 hand axe a +0 scale mail a +0 club (18, -5, D:5) a +0 giant club (26, -5, D:5) a +0 robe (27, -2, D:5) 172 stones (35, -12, D:5) 114 arrows (43, -10, D:5) a +0 giant club (43, -3, D:5) 205 arrows Level 6 of the Dungeon [Shop] Laec Xal's Antique Weapon Shop a +0 rapier (100 gold) a +0 long sword (87 gold) a +0 hand crossbow (87 gold) a +2 trident of venom (405 gold) a +0 halberd (100 gold) a +2 war axe of venom (405 gold) a +0 flail of protection (155 gold) the +4 hand crossbow of Ediphac {penet, MR+ Int+4 Dex-5 SInv} (1085 gold) Ammo fired by it will pass through the targets it hits, potentially hitting all targets in its path until it reaches maximum range. It affects your intelligence (+4). It affects your dexterity (-5). It affects your resistance to hostile enchantments. It lets you see invisible. a cursed +0 trident (12 gold) a +0 flail (87 gold) a +0 short sword (75 gold) a +0 shortbow (75 gold) (0, 0, D:6) a +0 rapier (15, 14, D:6) a +0 giant club a +0 giant club (17, 14, D:6) a +0 hand axe (30, -6, D:6) a cursed +0 robe (34, -21, D:6) 130 arrows (49, -8, D:6) a +0 flail (53, 4, D:6) a +0 trident (59, 16, D:6) 104 stones (61, -14, D:6) a +0 shortbow 85 arrows (61, 6, D:6) a scroll of noise an uncursed staff of air Level 7 of the Dungeon [Shop] Bumpoota's Assorted Antiques a scroll of remove curse (105 gold) a potion of curing (105 gold) a +0 long sword (122 gold) a +5 war axe of venom (1092 gold) a +0 war axe (122 gold) a +0 quarterstaff (140 gold) a cursed -1 short sword (3 gold) a +0 war axe (122 gold) a +0 ring mail (140 gold) (1, 1, D:7) 93 stones (4, -10, D:7) a +0 quarterstaff a +0 hunting sling 261 sling bullets a +0 leather armour (4, -8, D:7) a +0 dagger a +0 robe (5, -8, D:7) 136 tomahawks (5, -4, D:7) a +0 dagger a +0 robe a +0 dagger a +0 leather armour (5, -3, D:7) a +0 club (6, -5, D:7) a +0 whip (10, -18, D:7) 56 stones (10, -1, D:7) 171 stones (11, 1, D:7) a +0 hand axe (16, 6, D:7) 161 arrows (23, -24, D:7) 180 stones (30, -24, D:7) a +0 broad axe (33, -17, D:7) 152 sling bullets (34, 1, D:7) a cursed -2 giant club (40, -18, D:7) a +0 pair of boots (41, 5, D:7) 148 stones Level 8 of the Dungeon [Shop] Ynaokhluq's Antique Weapon Emporium a +0 dagger of venom (158 gold) a +1 lajatang of distortion (1602 gold) a +0 club (36 gold) a +0 shortbow (108 gold) a +0 quarterstaff (144 gold) a +0 glaive (234 gold) a +0 club (36 gold) a +5 blowgun (1062 gold) a +0 dagger (72 gold) a +0 flail (126 gold) a +0 trident (126 gold) a +0 great mace (234 gold) [Shop] Zehuq's Antique Armour Shoppe a +3 chain mail of magic resistance (424 gold) the +8 robe of Folly {Archmagi, MR- EV-8 Int+8 Slay+8 Stlth--} (1320 gold) It affects your evasion (-8). It affects your intelligence (+8). It affects your accuracy and damage with ranged weapons and melee attacks (+8). It affects your resistance to hostile enchantments. It makes you much less stealthy. a +2 leather armour of cold resistance (304 gold) a +0 scale mail (64 gold) a +0 ring mail (64 gold) the cursed +0 plate armour "Aper" {rN+ Int+3} (600 gold) It affects your intelligence (+3). It protects you from negative energy. It has a curse placed upon it. a +1 hat (176 gold) a +0 leather armour (32 gold) a +0 helmet (72 gold) a +0 leather armour (32 gold) (0, 0, D:8) 193 stones (5, -17, D:8) a +0 scimitar of flaming a +2 robe of fire resistance (8, -26, D:8) a +0 falchion (9, 1, D:8) a +0 scale mail (10, -24, D:8) a +0 shortbow 142 arrows (13, -26, D:8) a +0 dagger (14, -26, D:8) 130 stones (28, 1, D:8) 52 poisoned needles (33, -28, D:8) a +0 dagger a +0 ring mail (35, -23, D:8) 152 stones (36, -28, D:8) 126 arrows (40, 21, D:8) a +0 rapier (42, -39, D:8) a +0 hand axe a +0 leather armour (42, -37, D:8) a +0 dagger a +0 robe a +1 mace of protection 108 stones a +0 chain mail (43, -40, D:8) 119 stones (49, -40, D:8) a +1 dagger of pain (51, -7, D:8) a +0 troll leather armour (52, 9, D:8) 155 stones