Dungeon Sprint DCSS version 0.28.0-49-g6dfe1f597d (webtiles) character file. Game seed: 4078699547501773578 175 Revguard the Scholar of Destruction (level 5, -2/42 HPs) Began as a Demonspawn Fire Elementalist on May 13, 2022. Was a Follower of Vehumet. Slain by a merfolk ... wielding a +0 trident (22 damage) ... in the Dungeon (Sprint V: "Ziggurat Sprint"). The game lasted 00:05:08 (230 turns). Revguard the Scholar of Destruction (DsFE) Turns: 230, Time: 00:05:08 Health: -2/42 AC: 8 Str: 14 XL: 5 Next: 29% Magic: 11/17 EV: 13 Int: 30 God: Vehumet [*.....] Gold: 0 SH: 0 Dex: 14 Spells: 2/12 levels left rFire . . . SeeInvis . y - +6 Majin-Bo {vamp, MP+6 Int+6} rCold . . . Faith . (shield currently unavailable) rNeg . . . Spirit . a - +0 robe rPois . Reflect . (no helmet) rElec . Harm . (no cloak) rCorr . Rampage . (no gloves) Will ..... NoTele + (no boots) Stlth ++........ z - amulet of the acrobat HPRegen 0.14/turn l - +6 ring of intelligence MPRegen 0.15/turn n - +6 ring of strength @: sanguine armoured, very slightly contaminated A: sanguine armour 1, demonic touch 1 a: Renounce Religion You were in the Dungeon. You worshipped Vehumet. Vehumet was aware of your devotion. You visited 1 branch Inventory: Hand Weapons y - the +6 Majin-Bo (weapon) {vamp, MP+6 Int+6} (You found it in the Dungeon) It occasionally heals its wielder for a portion of the damage dealt when they wound a living foe with it or with a spell. Its wielder's spells cost health as well as magical power. Int: It affects your intelligence (+6). MP: It affects your magic capacity (+6). Armour a - a +0 robe (worn) Jewellery h - a ring of flight i - a +6 ring of dexterity j - a +6 ring of dexterity k - a +6 ring of intelligence l - a +6 ring of intelligence (left hand) m - a +6 ring of strength n - a +6 ring of strength (right hand) z - an amulet of the acrobat (around neck) Wands o - a wand of mindburst (7) p - a wand of iceblast (5) q - a wand of acid (7) Scrolls g - 4 scrolls of blinking r - 4 scrolls of amnesia s - 7 scrolls of fog t - 5 scrolls of identify u - 2 scrolls of fear Potions b - 10 potions of curing c - 10 potions of heal wounds d - 6 potions of haste e - 7 potions of magic f - 3 potions of berserk rage v - 2 potions of brilliance w - 2 potions of invisibility x - 4 potions of resistance A - 5 potions of might Miscellaneous B - a lightning rod (4/4) Skills: + Level 3.6 Fighting + Level 3.3 Staves + Level 3.2 Armour + Level 3.9 Dodging - Level 1.7 Stealth + Level 4.0 Spellcasting + Level 3.9 Conjurations + Level 4.4 Fire Magic + Level 0.0 Ice Magic + Level 4.9 Invocations + Level 3.7 Evocations You had 2 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Foxfire Conj/Fire 100% 2x1d9 1% 1 b - Scorch Fire 64% 2d8 1% 2 c - Inner Flame Hex/Fire 19% N/A 8% 3 d - Flame Wave Conj/Fire 31% 2d8 12% 4 Your spell library contained the following spells: Spells Type Power Damage Failure Level Magic Dart Conj 100% 1d8 1% 1 Corpse Rot Necr/Air 12% N/A 10% 2 Poisonous Vapours Pois/Air 12% N/A 10% 2 Conjure Flame Conj/Fire 31% 6-21 3% 3 Dungeon Overview and Level Annotations Branches: Dungeon (1/1) Altars: Ashenzari Cheibriados Dithmenos Elyvilon Fedhas Gozag Hepliaklqana Kikubaaqudgha Makhleb Nemelex Xobeh Okawaru Qazlal Ru Sif Muna Trog Uskayaw Vehumet Wu Jian Xom Yredelemnul Zin The Shining One Beogh Jiyva Lugonu Annotations: D 1 transporter Innate Abilities, Weirdness & Mutations When seriously injured, your blood forms armour. (AC +6) Your touch may inflict minor irresistible damage on your foes. Message History Okay, then. Casting: Foxfire (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Inner Flame (dangerous; 8% risk of failure) Press: ? - help, Dir - move target, f - merfolk Aim: a merfolk, wielding a +0 trident and quivering boomerangs (chance to affect: 58%) You miscast Inner Flame. You are very lightly contaminated with residual magic. Nothing appears to happen. The merfolk shouts! x2 Casting: Inner Flame (dangerous; 8% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Inner Flame (dangerous; 8% risk of failure) Press: ? - help, Dir - move target, f/p - merfolk Aim: a merfolk, wielding a +0 trident and quivering boomerangs (chance to affect: 58%) The merfolk resists with significant effort. The merfolk throws a boomerang. The boomerang closely misses you. Aiming: Iceblast Press: ? - help, Shift-Dir - straight line, f/p - merfolk Aim: a merfolk, wielding a +0 trident and quivering boomerangs The mass of ice explodes! The iceblast engulfs the merfolk! The merfolk is moderately wounded. The iceblast engulfs the merfolk! The merfolk is lightly wounded. The iceblast engulfs the merfolk! The merfolk is lightly wounded. The iceblast engulfs the merfolk! The merfolk is moderately wounded. Aiming: Iceblast Press: ? - help, Shift-Dir - straight line, f/p - merfolk Aim: a merfolk, wielding a +0 trident and quivering boomerangs (moderately wounded) The mass of ice explodes! The iceblast engulfs the merfolk! The merfolk is heavily wounded. The iceblast engulfs the merfolk!! The merfolk is heavily wounded. The iceblast engulfs the merfolk! The merfolk is heavily wounded. The merfolk hits you from afar with a +0 trident!! Ouch! That really hurt! You die... ▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓ ▓.8©8.▓.8©8.▓.8©8.▓ ▓.)}|.▓.}.).▓.....▓ ▓..[..▓.....▓.)...▓ ▓..m..▓.....▓.....▓ ▓.mmm.▓.....▓.....▓ ▓.....▓.....▓..©..▓ ▓..@..▓..©..▓▓▓▓▓▓▓ ▓▓▓▓▓▓▓▓▓▓▓▓▓ You could see 4 merfolk. Vanquished Creatures A golden eye (D) A jelly (D) A mummy (D) An endoplasm (D) A giant cockroach zombie (D) 5 creatures vanquished. Vanquished Creatures (others) 11 foxfires (D) 11 creatures vanquished. Grand Total: 16 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D | Revguard the Demonspawn Fire Elementalist began the quest | for the Orb. 0 | D | Reached XP level 1. HP: 13/13 MP: 3/3 0 | D | Found a blossoming altar of Fedhas. 0 | D | Found the +6 Majin-Bo {vamp, MP+6 Int+6} 0 | D | Found the +9 heavy crossbow "Sniper" {vorpal, Acc+∞ SInv} 0 | D | Found the +10 dark maul {vorpal} 0 | D | Found the +15 Maxwell's patent armour {-Cast -Tele rElec | Will+ rCorr} 0 | D | Found the +18 shield of the Gong {rElec rN+ Will+ EV-5} 0 | D | Found the +14 obsidian axe {vorpal, Mesm Drain Fly SInv} 0 | D | Found the +7 great mace "Firestarter" {inner flame, rF++} 0 | D | Found the +6 shillelagh "Devastator" {shatter} 0 | D | Found the +11 plutonium sword {Contam Stlth-} 0 | D | Found the +8 lance "Wyrmbane" {slay drac, rPois rF+ rC+ | AC+3} 0 | D | Found the +9 sword of Zonguldrok {reap} 0 | D | Found the +13 scythe of Curses {drain, Drain} 0 | D | Found the +5 sword of Power {vorpal} 0 | D | Found the +7 mace of Variability {chain chaos} 0 | D | Found the +7 Singing Sword {vorpal, sonic wave} 0 | D | Found the +8 storm bow {elec, penet} 1 | D | Found a transporter. 1 | D | Found a viscous altar of Jiyva. 1 | D | Found an ancient bone altar of Kikubaaqudgha. 1 | D | Found a hazy altar of Hepliaklqana. 1 | D | Found a corrupted altar of Lugonu. 1 | D | Found an opulent altar of Gozag. 1 | D | Found a burning altar of Makhleb. 6 | D | Found an iron altar of Okawaru. 6 | D | Found a stormy altar of Qazlal. 6 | D | Found a sparkling altar of Nemelex Xobeh. 6 | D | Found a sacrificial altar of Ru. 6 | D | Found a shimmering blue altar of Sif Muna. 12 | D | Found a bloodstained altar of Trog. 129 | D | Became a worshipper of Vehumet 137 | D | Reached skill level 1 in Staves 137 | D | Reached skill level 1 in Armour 137 | D | Gained mutation: Your touch may inflict minor irresistible | damage on your foes. [demonic ancestry] 137 | D | Reached XP level 2. HP: 22/22 MP: 5/5 141 | D | Learned a level 2 spell: Scorch 146 | D | Entered arena 2. 146 | D | Found a transporter. 188 | D | Entered arena 3. 188 | D | Noticed a golden eye 188 | D | Found a transporter. 190 | D | Reached * piety under Vehumet 190 | D | Offered knowledge of Magic Dart by Vehumet. 192 | D | Killed a golden eye 193 | D | Gained mutation: When seriously injured, your blood forms | armour. (AC +6) [demonic ancestry] 193 | D | Reached XP level 3. HP: 29/29 MP: 8/8 193 | D | Reached XP level 4. HP: 35/35 MP: 9/9 193 | D | Reached XP level 5. HP: 41/41 MP: 10/10 203 | D | Learned a level 3 spell: Inner Flame 208 | D | Learned a level 4 spell: Flame Wave 226 | D | Entered arena 4. 226 | D | Noticed a merfolk 226 | D | Noticed a merfolk 226 | D | Noticed a merfolk 226 | D | Noticed a merfolk 226 | D | Found a transporter. 230 | D | Slain by a merfolk Illustrated notes Levels and vault maps discovered: D: sprint_v [room_start, room_1, room_2, room_3, room_4, room_5, room_6, room_7, room_8, room_9, room_10, room_11, room_12, room_13, room_14, room_15, room_16, room_17, room_18, room_19, room_20, room_21, room_22, room_23, room_24, room_25, room_26, room_27] Skill XL: | 1 2 3 4 5 | ---------------+----------------+----- Fighting | 2 3 | 3.6 Staves | 1 3 | 3.3 Armour | 1 3 | 3.2 Dodging | 2 3 | 3.9 Conjurations | 2 3 | 3.9 Fire Magic | 3 4 | 4.4 Invocations | 2 4 | 4.9 Evocations | 2 3 | 3.7 Spellcasting | 3 4 | 4.0 Stealth | | 1.7 Action | 1- 3 | 4- 6 || total -------------------------+-------+-------++------- Melee: Quarterstaff | 1 | 2 || 3 Cast: Foxfire | 6 | || 6 Inner Flame | | 1 || 1 Evoke: Wand | | 2 || 2 Use: Potion | 1 | || 1 Dodge: Dodged | | 1 || 1