Revguard Level 1 of the Dungeon (3, -16, D:1) a +0 hand axe (5, -17, D:1) 20 stones (15, 2, D:1) a +0 whip 3 stones (24, -11, D:1) a +0 whip of electrocution (25, 7, D:1) 31 stones (31, 0, D:1) a +0 dagger (38, -15, D:1) a +0 club (40, -11, D:1) a +0 club (40, -10, D:1) a +0 whip (40, 3, D:1) a +0 dagger Level 2 of the Dungeon (0, 0, D:2) a +0 dagger (0, 11, D:2) a +0 dagger (22, 1, D:2) a +0 dagger 5 stones (24, -13, D:2) a +0 short sword a +0 scale mail (37, 7, D:2) a +0 dagger (38, 8, D:2) 3 boomerangs (40, 19, D:2) 17 stones (43, -15, D:2) a +0 plate armour (54, -10, D:2) a +3 whip Level 3 of the Dungeon (0, 0, D:3) a +0 club (0, 1, D:3) a +0 halberd (4, -9, D:3) a +0 dagger (4, -8, D:3) a +0 shortbow (8, 3, D:3) 26 sling bullets (22, -15, D:3) 5 boomerangs (28, -16, D:3) a +0 chain mail (32, -13, D:3) a +0 dagger (46, -11, D:3) a +1 whip of holy wrath (48, 10, D:3) a +0 giant club (54, -3, D:3) a +0 leather armour Level 4 of the Dungeon (2, -3, D:4) a +0 robe (6, 16, D:4) a +0 short sword a +0 chain mail a +0 whip (6, 17, D:4) a +0 whip (7, 14, D:4) a +0 club (8, 9, D:4) a +0 whip a +0 leather armour (8, 10, D:4) a +0 hand axe a +0 short sword a +0 leather armour (9, 1, D:4) 6 boomerangs (14, 10, D:4) a +0 ring mail (21, 19, D:4) a +0 dagger (23, 19, D:4) a +0 club a +0 dagger a +0 club a +0 club a +0 club (23, 40, D:4) 18 arrows (24, 19, D:4) 18 stones (25, 20, D:4) a +2 spear of flaming a +0 animal skin a +0 helmet (27, 21, D:4) a +0 dagger (40, 4, D:4) a +0 club a +0 leather armour (62, 0, D:4) 20 stones Level 5 of the Dungeon (0, 0, D:5) 6 poisoned darts (7, -11, D:5) a +0 ring mail (9, -2, D:5) a +0 flail a +0 robe (9, 0, D:5) 20 stones (16, 2, D:5) a +0 robe (17, -13, D:5) a +0 giant spiked club (21, -10, D:5) a +0 falchion a +0 robe (21, -7, D:5) a +0 club (22, -10, D:5) a +0 whip a +0 quarterstaff (23, -7, D:5) a +0 trident a +0 leather armour (24, -8, D:5) a +0 short sword (25, -10, D:5) a +0 dagger a +0 robe (25, -9, D:5) a +0 flail of holy wrath a +0 leather armour (25, -5, D:5) a +0 club (27, -1, D:5) a +0 short sword (28, -34, D:5) a +0 scythe a +0 robe (34, -12, D:5) a +0 giant spiked club Level 6 of the Dungeon (1, -25, D:6) a +0 dagger a +2 robe of positive energy (3, -25, D:6) a +0 dagger a +0 robe (4, -24, D:6) a +0 dagger a +0 leather armour (6, -30, D:6) a +0 chain mail (8, -32, D:6) a +0 dagger a +0 hunting sling 3 boomerangs a +0 ring mail (12, -40, D:6) a +0 dagger a +0 hand axe a boomerang a +0 leather armour (13, -45, D:6) a +0 dagger a +0 scale mail (13, -41, D:6) a +0 flail (13, -40, D:6) a +0 hand axe a +0 leather armour (14, -47, D:6) a +0 club (14, -46, D:6) a +0 club (15, -47, D:6) a +0 dagger (15, -44, D:6) a +0 trident (21, -13, D:6) 18 stones (38, -55, D:6) a +0 long sword a +0 robe (42, -50, D:6) a +1 short sword of speed a +0 robe (43, -51, D:6) a +0 long sword a +0 robe (46, -36, D:6) a +0 chain mail (65, 1, D:6) 27 stones Level 7 of the Dungeon (0, 0, D:7) a +0 whip a +0 leather armour (0, 4, D:7) a +0 flail a +0 chain mail (0, 5, D:7) a +0 club a +0 club a +0 leather armour a +0 hand axe a +0 chain mail (0, 6, D:7) a +0 mace a +0 short sword a +0 leather armour a +0 falchion (1, 3, D:7) a +0 mace a +0 scale mail (4, -14, D:7) 13 arrows (10, -1, D:7) a +0 hand axe (17, 10, D:7) a +0 whip a +0 club a stone a +0 short sword (17, 12, D:7) a +0 dagger 4 stones a +0 whip (18, 8, D:7) a +0 club (18, 10, D:7) a +0 club 5 poisoned darts (18, 12, D:7) a +0 short sword 4 poisoned darts (20, -16, D:7) a scroll of noise (35, 3, D:7) a +0 spear (36, 3, D:7) a +0 flail (37, 3, D:7) a +0 club a +0 flail (47, 5, D:7) 7 stones Level 8 of the Dungeon [Shop] Veixosar's Antique Weapon Boutique a +0 rapier (124 gold) a +0 hunting sling (46 gold) a +1 dagger of draining (328 gold) the +8 trident of Okheahicw {protect, *Rage rCorr SInv} (1825 gold) It grants its wielder temporary protection when it strikes (+7 to AC). SInv: It lets you see invisible. *Rage: It berserks you when you make melee attacks (+20% chance). rCorr: It protects you from acid and corrosion. a +1 dire flail of holy wrath (440 gold) (0, 0, D:8) 5 poisoned darts (6, -8, D:8) a +1 short sword of venom (6, -7, D:8) a +0 morningstar a +0 hand axe (6, -6, D:8) a +0 flail a +0 ring mail a +0 flail (11, 8, D:8) a +0 giant spiked club a +0 giant club (12, -3, D:8) a +0 club (13, -9, D:8) a +0 helmet (13, -3, D:8) a +0 dire flail a +0 chain mail (14, -4, D:8) a +0 flail a +0 ring mail (15, 15, D:8) a +0 giant club a +0 giant spiked club (16, 3, D:8) a +0 ring mail (29, 8, D:8) 20 arrows (33, 6, D:8) a +0 dagger a +0 ring mail (33, 7, D:8) a +0 scimitar a +0 plate armour (34, 4, D:8) a +0 whip (35, 5, D:8) a +1 dagger of venom a +0 chain mail (37, 2, D:8) a +0 short sword a +0 leather armour Level 9 of the Dungeon (0, 0, D:9) a scroll of identify (5, -9, D:9) a +0 pair of gloves (10, 4, D:9) 28 sling bullets (15, -36, D:9) a scroll of noise (15, 10, D:9) a +0 quarterstaff (16, -19, D:9) a +0 spear (22, -11, D:9) a +1 dagger of distortion a +0 robe (29, 3, D:9) the +3 ring mail of Oteironu {rN++ Str-2} Str: It affects your strength (-2). rN: It greatly protects you from negative energy. (31, 7, D:9) a +0 cloak (34, 4, D:9) the +2 cloak of the Thief {*Fog Slay-2 SInv Stlth+} It may release a thick cloud of smoke when the wearer is hurt. Slay: It affects your accuracy & damage with ranged weapons and melee (-2). SInv: It lets you see invisible. Stlth: It makes you more stealthy. (35, 11, D:9) a +0 war axe (39, -26, D:9) a +0 long sword a +3 chain mail (40, 3, D:9) a +0 scale mail (42, -21, D:9) a scroll of identify (43, -25, D:9) a ring of flight (44, -13, D:9) a scroll of identify (46, -12, D:9) 5 poisoned darts (52, -15, D:9) 20 bolts Level 10 of the Dungeon (0, 0, D:10) a +0 glaive (still there?) a +0 chain mail (still there?) (0, 2, D:10) a +0 ring mail (2, 1, D:10) a +0 dagger a +0 ring mail (6, 18, D:10) a +0 club (11, 22, D:10) a +0 hand axe 2 boomerangs a +0 ring mail (11, 23, D:10) a +4 trident of protection (12, 23, D:10) a +0 short sword a +0 chain mail (20, 13, D:10) a +0 dagger a +0 robe (23, 12, D:10) a +0 dire flail a +0 chain mail (25, 14, D:10) a hydra corpse (26, 14, D:10) a +0 short sword (27, 14, D:10) a +0 shortbow 28 arrows a centaur corpse (28, 17, D:10) a +0 shortbow 26 arrows a centaur corpse (34, 31, D:10) a condenser vane (inert) (37, 30, D:10) a +0 robe (38, 23, D:10) a +0 scythe (50, 33, D:10) a +0 hand axe (50, 34, D:10) a +0 hand axe a +0 hand axe (51, 33, D:10) a +0 hand axe