Revguard the Dungeon (3, 2, D) a +5 triple sword a +5 great sword a +5 double sword a +5 demon blade (3, 3, D) a +5 lajatang (3, 4, D) a +5 sling a +5 longbow a +5 shortbow a +5 triple crossbow a +5 arbalest a +5 hand crossbow (4, 2, D) a +5 quick blade a +5 rapier a +5 dagger (4, 3, D) a +5 giant spiked club a +5 giant club a +5 great mace a +5 demon whip (4, 4, D) a +5 bardiche a +5 demon trident (4, 5, D) a +5 executioner's axe a +5 battleaxe a +5 broad axe (4, 7, D) an orb of mayhem an orb of guile a +3 tower shield a +3 kite shield a +3 buckler (4, 8, D) a +5 crystal plate armour +5 gold dragon scales +5 shadow dragon scales +5 storm dragon scales +5 ice dragon scales +5 fire dragon scales a +5 plate armour (10, 0, D) the +6 Majin-Bo {spellvamp, MP+6 Int+6} Int: It affects your intelligence (+6). MP: It affects your magic capacity (+6). the +27 heavy crossbow "Sniper" {heavy, Acc+∞ SInv} Acc+∞: It never misses its target. SInv: It lets you see invisible. the +10 dark maul {heavy} (11, 0, D) the +7 great mace "Firestarter" {flame, immolate, rFlCloud rF++} rFlCloud: It grants immunity to clouds of flame. rF: It greatly protects you from fire. the +6 shillelagh "Devastator" {shatter} the +11 plutonium sword {Contam Stlth-} Contam: It causes magical contamination when unequipped. Stlth: It makes you less stealthy. the +8 lance "Wyrmbane" {slay drac, rPois rF+ rC+ AC+3} AC: It affects your AC (+3). rF: It protects you from fire. rC: It protects you from cold. rPois: It protects you from poison. the +9 sword of Zonguldrok {reap} the +13 scythe of Curses {drain, curses, Drain} Drain: It drains your maximum health when unequipped. the +9 sword of Power {lifebolt} the +7 mace of Variability {chaos, chaos arc} the +11 Singing Sword {sonic wave} the +8 storm bow {elec, penet} (61, 2, D) a +0 trident 2 boomerangs a merfolk corpse (61, 8, D) a +0 spear of freezing (61, 26, D) a +1 triple crossbow of electrocution (unseen) (62, 0, D) a +3 leather armour of fire resistance (62, 1, D) a +0 trident a staff of conjuration a merfolk corpse (62, 2, D) a +0 antimagic trident (unseen) (62, 9, D) the +6 war axe "Waroegenlo" {venom, rF- Str+4 Stlth+} Str: It affects your strength (+4). rF: It makes you vulnerable to fire. Stlth: It makes you more stealthy. (62, 19, D) a +0 shortbow a centaur corpse (62, 20, D) a +0 arbalest a yaktaur corpse (62, 26, D) a +0 vampiric whip (unseen) (62, 27, D) a +1 heavy spear (unseen) (63, 2, D) a +0 trident (63, 8, D) the staff of air "Joefra" {+Blink rElec rC+} [staff of air] Base accuracy: +5 Base damage: 5 Base attack delay: 1.2 This weapon's minimum attack delay (0.6) is reached at skill level 12. rC: It protects you from cold. rElec: It insulates you from electricity. +Blink: It lets you blink. It falls into the 'Staves' category. It is a one-handed weapon. (63, 16, D) a +2 falchion of draining (63, 17, D) a staff of conjuration (63, 19, D) a +0 longbow a centaur corpse (63, 21, D) a +0 shortbow (63, 26, D) a ring of ice (63, 27, D) a +2 heavy glaive (unseen) (64, 17, D) a +0 leather armour of positive energy (unseen) (64, 19, D) 3 large rocks a +0 shortbow a cyclops corpse (64, 20, D) a +0 shortbow (64, 26, D) a +0 helmet of intelligence (unseen) (64, 27, D) a wand of digging (7) (65, 26, D) the +6 great sword of Anger {heavy, rCorr Dex+2} Dex: It affects your dexterity (+2). rCorr: It protects you from acid and corrosion. (unseen) (67, 2, D) an ugly thing corpse (skeletalised by now) (68, 0, D) the staff of earth "Liluilubb" {rC+} [staff of earth] Base accuracy: +5 Base damage: 5 Base attack delay: 1.2 This weapon's minimum attack delay (0.6) is reached at skill level 12. rC: It protects you from cold. It falls into the 'Staves' category. It is a one-handed weapon. (68, 2, D) an ugly thing corpse (skeletalised by now) (69, 18, D) a +0 shortbow a centaur corpse (70, 10, D) a wolf corpse (70, 11, D) a +0 short sword a +0 robe (70, 29, D) a wolf corpse (71, 8, D) a +1 halberd of venom (71, 10, D) a wolf corpse (71, 17, D) a +0 scale mail of willpower (unseen) (71, 18, D) a +0 trident (71, 19, D) 3 large rocks a +0 trident a merfolk corpse (71, 29, D) a +0 spear a spriggan corpse a hornet corpse (72, 8, D) a +0 heavy broad axe (unseen) (72, 9, D) a +2 glaive of protection (unseen) (72, 17, D) the +0 robe "Touk" {SInv} SInv: It lets you see invisible. (72, 19, D) a +0 shortbow a centaur corpse (72, 27, D) a staff of cold (73, 1, D) a staff of fire (unseen) (73, 17, D) the staff of air "Yhedefun" {rElec rPois Str-4 SInv} [staff of air] Base accuracy: +5 Base damage: 5 Base attack delay: 1.2 This weapon's minimum attack delay (0.6) is reached at skill level 12. Str: It affects your strength (-4). rElec: It insulates you from electricity. rPois: It protects you from poison. SInv: It lets you see invisible. It falls into the 'Staves' category. It is a one-handed weapon. (73, 19, D) a +0 trident