Revguard the Dungeon (3, 2, D) a +5 triple sword (still there?) a +5 great sword (still there?) a +5 double sword (still there?) a +5 demon blade (still there?) (3, 3, D) a +5 lajatang (unseen) (3, 4, D) a +5 sling (still there?) a +5 longbow (still there?) a +5 shortbow (still there?) a +5 triple crossbow (still there?) a +5 arbalest (still there?) a +5 hand crossbow (still there?) (4, 2, D) a +5 quick blade (still there?) a +5 rapier (still there?) a +5 dagger (still there?) (4, 3, D) a +5 giant spiked club (still there?) a +5 giant club (still there?) a +5 great mace (still there?) a +5 demon whip (still there?) (4, 4, D) a +5 bardiche (still there?) a +5 demon trident (still there?) (4, 5, D) a +5 executioner's axe (still there?) a +5 battleaxe (still there?) a +5 broad axe (still there?) (4, 7, D) an orb of mayhem (still there?) an orb of guile (still there?) a +3 tower shield (still there?) a +3 kite shield (still there?) a +3 buckler (still there?) (4, 8, D) a +5 crystal plate armour (still there?) +5 gold dragon scales (still there?) +5 shadow dragon scales (still there?) +5 storm dragon scales (still there?) +5 ice dragon scales (still there?) +5 fire dragon scales (still there?) a +5 plate armour (still there?) (10, 0, D) the +6 Majin-Bo {spellvamp, MP+6 Int+6} Int: It affects your intelligence (+6). MP: It affects your magic capacity (+6). Zin disapproves of the use of such an item. the +27 heavy crossbow "Sniper" {heavy, Acc+∞ SInv} Acc+∞: It never misses its target. SInv: It lets you see invisible. the +10 dark maul {heavy} the +16 obsidian axe {drain, demonic, Mesm Drain Fly SInv} Mesm: Its wielder is mesmerised by any visible foes, and it cannot be unequipped while any foes are visible. SInv: It lets you see invisible. Fly: It grants you flight. Drain: It drains your maximum health when unequipped. Zin disapproves of the use of such an item. (11, 0, D) the +7 great mace "Firestarter" {flame, immolate, rFlCloud rF++} rFlCloud: It grants immunity to clouds of flame. rF: It greatly protects you from fire. the +6 shillelagh "Devastator" {shatter} the +11 plutonium sword {Contam Stlth-} Contam: It causes magical contamination when unequipped. Stlth: It makes you less stealthy. Zin disapproves of the use of such an item. the +8 lance "Wyrmbane" {slay drac, rPois rF+ rC+ AC+3} AC: It affects your AC (+3). rF: It protects you from fire. rC: It protects you from cold. rPois: It protects you from poison. the +9 sword of Zonguldrok {reap} Zin disapproves of the use of such an item. the +13 scythe of Curses {drain, curses, Drain} Drain: It drains your maximum health when unequipped. Zin disapproves of the use of such an item. the +7 mace of Variability {chaos, chaos arc} Zin disapproves of the use of such an item. the +8 storm bow {elec, penet} (49, 24, D) a scroll of brand weapon (49, 28, D) a cane toad corpse (49, 37, D) a +3 plate armour of poison resistance (unseen) (50, 24, D) the staff of poison "Qufuam" {rPois rCorr MP+9 Str-4 Int+6} [staff of poison] Base accuracy: +5 Base damage: 5 Base attack delay: 1.2 This weapon's minimum attack delay (0.6) is reached at skill level 12. Str: It affects your strength (-4). Int: It affects your intelligence (+6). rPois: It protects you from poison. MP: It affects your magic capacity (+9). rCorr: It protects you from acid and corrosion. It falls into the 'Staves' category. It is a one-handed weapon. (unseen) (50, 25, D) a wand of charming (3) (50, 29, D) a +0 robe a spriggan corpse (50, 36, D) a staff of conjuration (50, 37, D) the +6 mace "Diskoe Supea" {venom, rC++ Str+2} Str: It affects your strength (+2). rC: It greatly protects you from cold. (unseen) (51, 24, D) a book of Misfortune (51, 25, D) a wand of flame (13) (51, 37, D) the +3 greatsling "Punk" {acid, rCorr} rCorr: It protects you from acid and corrosion. (unseen) (51, 42, D) a +3 halberd a +0 robe (52, 24, D) a +3 leather armour of willpower (unseen) (52, 25, D) a +2 heavy flail (unseen) (52, 37, D) a +6 flail of holy wrath (53, 24, D) a +2 rapier of protection (unseen) (53, 25, D) a +1 chain mail of poison resistance (unseen) (53, 38, D) a ring of poison resistance a ring of protection from fire a +2 helmet of intelligence a +6 ring of dexterity a +6 ring of strength a +6 ring of strength a +6 ring of intelligence a +6 ring of intelligence a +6 ring of dexterity a +6 ring of dexterity a ring of flight a +0 buckler a +0 scale mail (54, 24, D) a +7 flail of protection (unseen) (54, 25, D) a +2 great sword of distortion (unseen) (54, 36, D) the +1 dagger of Zif Oleth {pain, rElec Stlth+} rElec: It insulates you from electricity. Stlth: It makes you more stealthy. Zin disapproves of the use of such an item. (unseen) (55, 24, D) a wand of charming (4) (59, 36, D) a +3 short sword of draining (unseen) (59, 37, D) a +3 chain mail of willpower (unseen) (59, 41, D) 5 large rocks a cyclops corpse (59, 42, D) a +0 troll leather armour a troll corpse (60, 36, D) a +4 short sword of speed (unseen) (60, 37, D) a +3 trident of venom (unseen) (60, 39, D) a +0 giant club (60, 40, D) the +6 mace "Icae" {venom, rC+} rC: It protects you from cold. a +0 robe (60, 41, D) a +0 giant club a +0 giant club (60, 42, D) a +4 long sword (still there?) a +0 plate armour (still there?) (61, 0, D) a +2 heavy flail (unseen) (61, 8, D) a +1 flail of protection (unseen) (61, 16, D) a +2 long sword of flaming (unseen) (61, 26, D) the +2 robe "Inoul" {rPois rF- Dex+5} Dex: It affects your dexterity (+5). rF: It makes you vulnerable to fire. rPois: It protects you from poison. (unseen) (61, 36, D) a +0 plate armour of fire resistance (61, 38, D) a +0 falchion an orc corpse (61, 42, D) 6 large rocks (62, 1, D) a +2 rapier of flaming (62, 4, D) the +9 sword of Power {lifebolt} a +0 long sword (62, 8, D) a staff of air (unseen) (62, 16, D) a +0 heavy glaive (unseen) (62, 17, D) a staff of air (unseen) (62, 20, D) a +0 scimitar (62, 26, D) the +3 robe of Clouds {*Thunder rCloud rElec} *Thunder: It occasionally creates storm clouds above nearby enemies. rCloud: It grants its wearer immunity to clouds. rElec: It insulates you from electricity. (62, 27, D) a staff of poison (unseen) (62, 36, D) a +0 dagger (62, 37, D) the staff of earth "Imieguttabbe" {rN+ Will+ Stlth+} [staff of earth] Base accuracy: +5 Base damage: 5 Base attack delay: 1.2 This weapon's minimum attack delay (0.6) is reached at skill level 12. rN: It protects you from negative energy. Will: It increases your willpower. Stlth: It makes you more stealthy. It falls into the 'Staves' category. It is a one-handed weapon. (62, 41, D) a +0 giant club (63, 0, D) a +0 dagger of venom (unseen) (63, 11, D) a +0 hand axe (63, 12, D) a +3 dagger of holy wrath (still there?) a +0 robe (still there?) (63, 13, D) a +0 falchion a +0 scale mail (63, 17, D) a staff of poison (63, 20, D) a +0 trident a +0 robe a naga corpse (skeletalised by now) (63, 26, D) a staff of poison (63, 30, D) a black bear corpse (skeletalised by now) a black bear corpse (skeletalised by now) (63, 36, D) a staff of conjuration (unseen) (63, 41, D) a +0 giant spiked club (64, 11, D) a +0 club a +0 leather armour (64, 17, D) a staff of fire (unseen) (64, 18, D) a ball python corpse (skeletalised by now) (64, 27, D) a +2 flail of distortion (64, 29, D) a black bear corpse (skeletalised by now) (64, 30, D) a black bear corpse (skeletalised by now) (65, 26, D) a +0 pair of boots of rampaging (67, 0, D) a +0 heavy long sword (unseen) (68, 0, D) a +1 trident of venom (69, 36, D) a +0 vampiric bardiche (69, 41, D) a hell hound corpse (70, 8, D) the +5 shortbow "Tekial Jiuki" {drain, rElec} rElec: It insulates you from electricity. Zin disapproves of the use of such an item. (70, 27, D) a +0 club a +0 robe the human corpse of Jessica (skeletalised by now) (70, 36, D) an amulet of regeneration (70, 40, D) a hell hound corpse (71, 8, D) a +2 quarterstaff of speed (71, 17, D) a +1 scale mail of poison resistance (unseen) (71, 19, D) a +0 trident of venom a merfolk corpse (skeletalised by now) (71, 21, D) 4 large rocks a cyclops corpse (skeletalised by now) (71, 29, D) a +0 scythe a +0 robe (71, 30, D) a +3 quarterstaff of chaos (still there?) a +1 cloak (still there?) the gnoll corpse of Crazy Yiuf (skeletalised by now) (still there?) (71, 36, D) the +6 halberd of Upheaval {protect, +Blink Will+ rCorr} +Blink: It lets you blink. rCorr: It protects you from acid and corrosion. Will: It increases your willpower. (71, 37, D) a +1 robe of cold resistance (72, 9, D) the staff of earth "Seinit" {Drain Int+7 Dex+4} [staff of earth] Base accuracy: +5 Base damage: 5 Base attack delay: 1.2 This weapon's minimum attack delay (0.6) is reached at skill level 12. Int: It affects your intelligence (+7). Dex: It affects your dexterity (+4). Drain: It drains your maximum health when unequipped. It falls into the 'Staves' category. It is a one-handed weapon. (72, 17, D) a +2 scale mail of cold resistance (72, 21, D) a wind drake corpse (skeletalised by now) (72, 22, D) a wind drake corpse (skeletalised by now) a wind drake corpse (skeletalised by now) (72, 27, D) a +1 falchion of electrocution (unseen) (72, 29, D) a +0 dagger a +0 robe the elf corpse of Dowan (skeletalised by now) (72, 30, D) a +0 short sword (still there?) a +0 leather armour of fire resistance (still there?) a wand of flame (16) (still there?) 2 potions of attraction (still there?) the elf corpse of Duvessa (skeletalised by now) (still there?) (72, 37, D) a +2 pair of boots of rampaging (72, 40, D) a hell hound corpse (73, 1, D) a +2 robe of willpower (73, 2, D) a +2 trident of freezing (still there?) 3 boomerangs (still there?) (73, 16, D) a +3 morningstar of protection (unseen) (73, 17, D) the +2 dagger of Undoing {flame, Will+ Str+3} Str: It affects your strength (+3). Will: It increases your willpower. (unseen) (73, 27, D) a staff of death (73, 29, D) a +0 trident a +0 robe the orc corpse of Blork the orc (skeletalised by now) (73, 36, D) a staff of death (unseen) (73, 37, D) a +2 vampiric battleaxe (unseen) (74, 2, D) a +0 trident of venom (75, 18, D) a +0 shortbow