Revguard the Dungeon (3, 2, D) a +5 triple sword (still there?) a +5 great sword (still there?) a +5 double sword (still there?) a +5 demon blade (still there?) (3, 3, D) a +5 lajatang (unseen) (3, 4, D) a +5 sling (still there?) a +5 longbow (still there?) a +5 shortbow (still there?) a +5 triple crossbow (still there?) a +5 arbalest (still there?) a +5 hand crossbow (still there?) (4, 2, D) a +5 quick blade (still there?) a +5 rapier (still there?) a +5 dagger (still there?) (4, 3, D) a +5 giant spiked club a +5 giant club a +5 great mace a +5 demon whip (4, 4, D) a +5 bardiche a +5 demon trident (4, 5, D) a +5 executioner's axe a +5 battleaxe (4, 7, D) an orb of mayhem an orb of guile a +3 tower shield a +3 kite shield a +3 buckler (4, 8, D) +5 shadow dragon scales +5 ice dragon scales +5 fire dragon scales a +5 plate armour (5, 5, D) a +0 war axe (10, 0, D) the +16 obsidian axe {drain, demonic, Mesm Drain Fly SInv} Mesm: Its wielder is mesmerised by any visible foes, and it cannot be unequipped while any foes are visible. SInv: It lets you see invisible. Fly: It grants you flight. Drain: It drains your maximum health when unequipped. (11, 0, D) the +7 great mace "Firestarter" {flame, immolate, rFlCloud rF++} rFlCloud: It grants immunity to clouds of flame. rF: It greatly protects you from fire. the +6 shillelagh "Devastator" {shatter} the +9 sword of Zonguldrok {reap} the +7 mace of Variability {chaos, chaos arc} (49, 36, D) a +0 sling of draining (50, 25, D) a ring of wizardry (50, 39, D) a +0 dagger a +0 robe (50, 40, D) a +0 mace (51, 25, D) the ring "Juether" {rCorr SInv} [ring of see invisible] SInv: It lets you see invisible. rCorr: It protects you from acid and corrosion. (unseen) (51, 37, D) a +2 robe of positive energy (51, 39, D) a +0 dagger a +0 robe (51, 41, D) a ghoul corpse (52, 25, D) a manual of Ranged Weapons (52, 31, D) a guardian serpent corpse (52, 37, D) the staff of earth "Vaun" {Fly} [staff of earth] Base accuracy: +5 Base damage: 5 Base attack delay: 1.2 This weapon's minimum attack delay (0.6) is reached at skill level 12. Fly: It grants you flight. It falls into the 'Staves' category. It is a one-handed weapon. (unseen) (52, 39, D) the +8 autumn katana {manifold assault} (unseen) (52, 41, D) a necrophage corpse (53, 25, D) the +7 demon trident of the Other Side {venom, Drain Fly rN+} rN: It protects you from negative energy. Fly: It grants you flight. Drain: It drains your maximum health when unequipped. (unseen) (53, 33, D) a +0 whip (53, 36, D) a +0 hand axe (53, 38, D) a +6 ring of strength the macabre finger necklace {Finger+ rN+} [amulet of nothing] Finger+: It enables you to equip an extra ring. rN: It protects you from negative energy. a +6 ring of strength a +6 ring of dexterity a +6 ring of dexterity a ring of wizardry (54, 25, D) a wand of flame (7) (54, 36, D) a +0 sling of freezing (unseen) (59, 36, D) a +2 heavy battleaxe (59, 37, D) a +0 leather armour of cold resistance (unseen) (60, 36, D) a +0 shortbow a +0 short sword a +0 leather armour (60, 39, D) a +0 rapier (60, 40, D) a +0 short sword an elf corpse (skeletalised by now) (60, 41, D) a +0 longbow a +0 leather armour a +2 hand axe of flaming an elf corpse (skeletalised by now) (61, 16, D) a +2 shortbow of freezing (unseen) (61, 36, D) a staff of conjuration (61, 37, D) a staff of poison (61, 41, D) a +0 longbow (still there?) a +0 leather armour (still there?) a +2 short sword of speed (still there?) (62, 0, D) a +1 rapier of venom (62, 11, D) a +0 rapier a +0 robe (62, 30, D) a +0 dire flail a +0 plate armour (62, 31, D) a +1 dire flail a +0 arbalest a +0 plate armour (62, 32, D) a +0 flail a +0 ring mail (62, 36, D) a +0 short sword (62, 40, D) a +0 long sword (still there?) a +0 leather armour (still there?) a +0 longbow (still there?) the staff of air "Loto" {rElec Dex+5 Stlth-} (still there?) [staff of air] Base accuracy: +5 Base damage: 5 Base attack delay: 1.2 This weapon's minimum attack delay (0.6) is reached at skill level 12. Dex: It affects your dexterity (+5). rElec: It insulates you from electricity. Stlth: It makes you less stealthy. It falls into the 'Staves' category. It is a one-handed weapon. a +0 leather armour (still there?) (62, 41, D) a +0 longbow a +0 leather armour (63, 3, D) a +0 dagger a +0 robe a +0 buckler (63, 8, D) an amulet of faith (63, 17, D) a +1 crystal plate armour (63, 27, D) a +0 sling of draining (unseen) (63, 32, D) a +0 great sword of draining a +0 chain mail (63, 37, D) a +2 dagger of freezing (unseen) (64, 16, D) a +1 morningstar of distortion (64, 26, D) a +4 morningstar of venom (64, 29, D) a ring of resist corrosion the ring of the Leaf {rN+ Int+5 Dex-4 SInv Stlth+} [ring of see invisible] Int: It affects your intelligence (+5). Dex: It affects your dexterity (-4). rN: It protects you from negative energy. SInv: It lets you see invisible. Stlth: It makes you more stealthy. a ring of ice an amulet of faith (64, 30, D) a +0 battleaxe a +0 plate armour (64, 31, D) a +0 long sword a +0 scale mail (64, 32, D) a +0 arbalest (65, 26, D) a +1 trident of protection (unseen) (65, 32, D) a +3 great mace of protection (still there?) a +0 chain mail (still there?) (68, 0, D) a +2 plate armour of willpower (69, 36, D) a +3 ring mail of willpower (unseen) (70, 36, D) the staff of fire "Meit Fie" {rF+ rCorr Dex+3} [staff of fire] Base accuracy: +5 Base damage: 5 Base attack delay: 1.2 This weapon's minimum attack delay (0.6) is reached at skill level 12. Dex: It affects your dexterity (+3). rF: It protects you from fire. rCorr: It protects you from acid and corrosion. It falls into the 'Staves' category. It is a one-handed weapon. (70, 41, D) a +1 falchion (unseen) (71, 8, D) a +1 rapier of flaming (71, 9, D) a +0 dagger a +0 robe a +0 dagger (71, 16, D) a staff of poison (unseen) (71, 26, D) a staff of conjuration (71, 36, D) a +3 plate armour of willpower (71, 37, D) the staff of air "Ofekineiqi" {rElec rC- Str+4 Stlth+} [staff of air] Base accuracy: +5 Base damage: 5 Base attack delay: 1.2 This weapon's minimum attack delay (0.6) is reached at skill level 12. Str: It affects your strength (+4). rC: It makes you vulnerable to cold. rElec: It insulates you from electricity. Stlth: It makes you more stealthy. It falls into the 'Staves' category. It is a one-handed weapon. (72, 16, D) a +4 giant spiked club (72, 17, D) a +0 dagger (72, 27, D) a staff of air (73, 19, D) an amulet of the acrobat a ring of wizardry a +0 hand axe of flaming a +6 ring of intelligence a +6 ring of intelligence a ring of flight a +0 buckler a +0 scale mail (73, 20, D) a +0 battleaxe a +0 robe (73, 27, D) a +2 spectral quarterstaff (73, 36, D) a +5 heavy shortbow (73, 37, D) a +6 spear of flaming (75, 1, D) a +1 trident of venom