Revguard the Dungeon (3, 2, D) a +5 triple sword (still there?) a +5 great sword (still there?) a +5 double sword (still there?) a +5 demon blade (still there?) (3, 3, D) a +5 lajatang (unseen) (3, 4, D) a +5 sling (still there?) a +5 longbow (still there?) a +5 shortbow (still there?) a +5 triple crossbow (still there?) a +5 arbalest (still there?) a +5 hand crossbow (still there?) (4, 2, D) a +5 quick blade (still there?) a +5 rapier (still there?) a +5 dagger (still there?) (4, 3, D) a +5 giant spiked club (still there?) a +5 giant club (still there?) a +5 great mace (still there?) a +5 demon whip (still there?) (4, 4, D) a +5 bardiche (still there?) a +5 demon trident (still there?) (4, 5, D) a +5 executioner's axe a +5 battleaxe a +5 broad axe (4, 7, D) an orb of mayhem an orb of guile a +3 tower shield a +3 kite shield a +3 buckler (4, 8, D) +5 shadow dragon scales +5 storm dragon scales +5 ice dragon scales +5 fire dragon scales a +5 plate armour (10, 0, D) the +6 Majin-Bo {spellvamp, MP+6 Int+6} Int: It affects your intelligence (+6). MP: It affects your magic capacity (+6). the +10 dark maul {heavy} (11, 0, D) the +7 great mace "Firestarter" {flame, immolate, rFlCloud rF++} rFlCloud: It grants immunity to clouds of flame. rF: It greatly protects you from fire. the +6 shillelagh "Devastator" {shatter} the +11 plutonium sword {Contam Stlth-} Contam: It causes magical contamination when unequipped. Stlth: It makes you less stealthy. the +9 sword of Zonguldrok {reap} the +9 sword of Power {lifebolt} the +7 mace of Variability {chaos, chaos arc} (11, 1, D) a +6 ring of intelligence a +6 ring of intelligence a +0 buckler a +0 scale mail a +0 war axe (49, 24, D) a +0 chain mail of fire resistance (unseen) (49, 37, D) a +6 quarterstaff of draining (50, 24, D) a book of Misfortune (50, 25, D) the Meditations on Putrescence Spells Type Level a - Cigotuvi's Dreadful Rot Necromancy/Poison/Air 2 b - Ignite Poison Fire/Transmutation/Poison 3 c - Olgreb's Toxic Radiance Poison 4 d - Alistair's Intoxication Transmutation/Poison 5 (unseen) (50, 36, D) a +3 short sword of protection (50, 41, D) a water moccasin corpse a skyshark corpse (50, 42, D) an elephant corpse (51, 24, D) a +3 plate armour of poison resistance (unseen) (51, 25, D) a +0 scimitar of venom (unseen) (51, 37, D) a +0 heavy halberd (51, 41, D) a water moccasin corpse a komodo dragon corpse a water moccasin corpse (52, 24, D) a +4 mace of draining (unseen) (52, 25, D) a scroll of brand weapon (52, 36, D) a staff of death (53, 24, D) a staff of air (unseen) (53, 25, D) the amulet of Isaoh {Reflect Harm rElec Slay-3 SH+5} [amulet of reflection] It reflects blocked missile attacks. Slay: It affects your accuracy & damage with ranged weapons and melee (-3). rElec: It insulates you from electricity. SH: It affects your SH (+5). Harm: It increases damage dealt and taken. (unseen) (53, 36, D) a +2 chain mail of fire resistance (53, 37, D) a +4 chain mail of fire resistance (54, 24, D) a wand of paralysis (5) (54, 25, D) a +2 plate armour of poison resistance (unseen) (54, 36, D) a staff of cold (unseen) (55, 24, D) a wand of mindburst (10) (59, 36, D) a +4 heavy arbalest (unseen) (59, 37, D) a +0 scale mail of cold resistance (unseen) (60, 36, D) a +1 war axe of freezing (unseen) (61, 0, D) a +2 trident of venom (61, 16, D) a +1 vampiric trident (unseen) (61, 22, D) a +1 scimitar of holy wrath a +0 robe a naga corpse (skeletalised by now) (61, 26, D) a +2 spectral quarterstaff (unseen) (61, 36, D) the +2 robe "Bucsias" {Str+5} Str: It affects your strength (+5). (unseen) (61, 37, D) a staff of cold (unseen) (62, 1, D) a +1 glaive of freezing (62, 9, D) a piece from Xom's chessboard (15/15) (62, 22, D) a ball python corpse (skeletalised by now) (62, 26, D) the +2 chain mail of the Old and Reckless {Will+ rCorr} rCorr: It protects you from acid and corrosion. Will: It increases your willpower. (62, 27, D) a ring of willpower (62, 31, D) a rime drake corpse (62, 36, D) a staff of poison (62, 41, D) a wolf spider corpse a redback corpse (63, 0, D) a +0 helmet of see invisible (63, 8, D) a staff of death (unseen) (63, 16, D) the +0 leather armour of Derchesolu {rCorr MP+9 Dex-2} Dex: It affects your dexterity (-2). MP: It affects your magic capacity (+9). rCorr: It protects you from acid and corrosion. (63, 17, D) a staff of air (63, 21, D) a black mamba corpse (skeletalised by now) (63, 26, D) a staff of cold (63, 27, D) an orb of light (63, 36, D) a +3 flail of draining (unseen) (63, 38, D) a wand of flame (20) the ring of the Burgomaster {Wiz rPois Dex+3 Stlth+} [ring of wizardry] It improves your spell success rate. Dex: It affects your dexterity (+3). rPois: It protects you from poison. Stlth: It makes you more stealthy. (64, 17, D) a staff of cold (64, 21, D) a +0 whip an adder corpse (skeletalised by now) (64, 44, D) a +0 mace (65, 26, D) a +6 ring of strength (65, 29, D) a ring of fire (67, 0, D) a +3 ring mail of cold resistance (unseen) (69, 0, D) a +4 plate armour of fire resistance (70, 8, D) a +6 hand axe of venom (unseen) (70, 9, D) a +2 mace of protection (unseen) (70, 36, D) the +3 plate armour of Walaroc {rC+ rN+} rC: It protects you from cold. rN: It protects you from negative energy. (70, 37, D) a +2 flail of protection (unseen) (71, 8, D) a +1 great sword of holy wrath (71, 16, D) a +1 trident of pain (unseen) (71, 17, D) a staff of fire (unseen) (71, 26, D) a +0 heavy spear (71, 32, D) a +0 trident 3 boomerangs a merfolk corpse (skeletalised by now) (71, 38, D) a +0 great sword a +0 robe (71, 39, D) a necrophage corpse (72, 8, D) a +2 leather armour of poison resistance (unseen) (72, 9, D) the +5 mace of Optimality {drain, rPois Str-4 Int+6} Str: It affects your strength (-4). Int: It affects your intelligence (+6). rPois: It protects you from poison. (72, 16, D) a staff of death (72, 26, D) a +0 rapier of venom (72, 27, D) a staff of air (unseen) (72, 30, D) a +0 trident a merfolk corpse (skeletalised by now) (72, 33, D) a throwing net (72, 37, D) an amulet of reflection (72, 39, D) a +0 morningstar a +0 robe (73, 1, D) a +2 scimitar of pain (73, 2, D) a +0 trident 2 boomerangs (73, 16, D) the +6 mace "Amiafack" {drain, *Rage rPois Str+3 Dex+3} Str: It affects your strength (+3). Dex: It affects your dexterity (+3). rPois: It protects you from poison. *Rage: It berserks you when you make melee attacks (+20% chance). (unseen) (73, 31, D) a +0 trident (73, 32, D) a +0 shortbow a centaur corpse (skeletalised by now) (73, 36, D) a +2 dagger of protection (73, 37, D) an amulet of reflection a +6 ring of strength a +6 ring of dexterity a ring of flight a ring of poison resistance (74, 2, D) a +0 trident