Revguard the Dungeon (1, 8, D) a +6 ring of strength a +6 ring of intelligence a +6 ring of intelligence a +6 ring of dexterity a ring of flight a +0 buckler a +0 scale mail a +0 trident (3, 2, D) a +5 triple sword (still there?) a +5 great sword (still there?) a +5 double sword (still there?) a +5 demon blade (still there?) (3, 3, D) a +5 lajatang (unseen) (3, 4, D) a +5 sling (still there?) a +5 longbow (still there?) a +5 shortbow (still there?) a +5 triple crossbow (still there?) a +5 arbalest (still there?) a +5 hand crossbow (still there?) (4, 2, D) a +5 quick blade (still there?) a +5 rapier (still there?) a +5 dagger (still there?) (4, 3, D) a +5 giant spiked club (still there?) a +5 giant club (still there?) a +5 great mace (still there?) a +5 demon whip (still there?) (4, 4, D) a +5 bardiche (still there?) a +5 demon trident (still there?) (4, 5, D) a +5 executioner's axe a +5 battleaxe a +5 broad axe (4, 7, D) an orb of mayhem an orb of guile a +3 buckler (4, 8, D) a +5 crystal plate armour +5 shadow dragon scales +5 storm dragon scales +5 ice dragon scales +5 fire dragon scales a +5 plate armour (10, 0, D) the +6 Majin-Bo {spellvamp, MP+6 Int+6} Int: It affects your intelligence (+6). MP: It affects your magic capacity (+6). the +10 dark maul {heavy} (11, 0, D) the +7 great mace "Firestarter" {flame, immolate, rFlCloud rF++} rFlCloud: It grants immunity to clouds of flame. rF: It greatly protects you from fire. the +6 shillelagh "Devastator" {shatter} the +11 plutonium sword {Contam Stlth-} Contam: It causes magical contamination when unequipped. Stlth: It makes you less stealthy. the +9 sword of Zonguldrok {reap} the +7 mace of Variability {chaos, chaos arc} (59, 37, D) the staff of death "Hamm" {Fragile rC+ rN+ Int+3 Dex+3 SInv} [staff of death] Base accuracy: +5 Base damage: 5 Base attack delay: 1.2 This weapon's minimum attack delay (0.6) is reached at skill level 12. Int: It affects your intelligence (+3). Dex: It affects your dexterity (+3). rC: It protects you from cold. rN: It protects you from negative energy. SInv: It lets you see invisible. Fragile: It will be destroyed if unequipped. It falls into the 'Staves' category. It is a one-handed weapon. (unseen) (60, 37, D) a ring of fire (61, 37, D) a book of Power (62, 0, D) the +4 ring mail "Luthremmi" {Dex+6} Dex: It affects your dexterity (+6). (62, 1, D) a staff of earth (62, 8, D) a +10 plate armour of ponderousness (62, 16, D) a +4 vampiric scimitar (62, 27, D) a +2 cloak of stealth (62, 37, D) a book of Necromancy (63, 0, D) a +3 falchion of holy wrath (unseen) (63, 8, D) a +2 scale mail of cold resistance (unseen) (63, 16, D) a +3 short sword of speed (63, 26, D) an amulet of the acrobat (63, 37, D) a wand of quicksilver (7) (64, 16, D) the +6 scale mail of the Guild-Master {rF+} rF: It protects you from fire. (unseen) (64, 17, D) a +4 long sword of holy wrath (unseen) (67, 0, D) the staff of air "Utoyph" {+Blink rElec rC+ rCorr Str+2} [staff of air] Base accuracy: +5 Base damage: 5 Base attack delay: 1.2 This weapon's minimum attack delay (0.6) is reached at skill level 12. Str: It affects your strength (+2). rC: It protects you from cold. rElec: It insulates you from electricity. +Blink: It lets you blink. rCorr: It protects you from acid and corrosion. It falls into the 'Staves' category. It is a one-handed weapon. (67, 32, D) a rime drake corpse (69, 0, D) a +2 vampiric glaive (69, 3, D) a +2 great sword a +0 robe (69, 31, D) 5 large rocks a cyclops corpse (skeletalised by now) (69, 32, D) a +0 giant club a +0 giant club a +0 giant spiked club a two-headed ogre corpse (skeletalised by now) (69, 33, D) a +0 giant club (70, 8, D) a staff of air (70, 9, D) a +1 short sword of speed (unseen) (70, 33, D) 2 large rocks a +0 giant spiked club a cyclops corpse (skeletalised by now) an ogre corpse (skeletalised by now) (71, 8, D) a +5 dagger of holy wrath (71, 17, D) a ring of flight (71, 26, D) the +4 dagger of Midsummer {heavy, rC+ Str+5} Str: It affects your strength (+5). rC: It protects you from cold. (unseen) (71, 37, D) a +3 plate armour of poison resistance (71, 41, D) a +0 great sword a +0 robe (72, 9, D) a +2 broad axe of freezing (unseen) (72, 36, D) a +1 trident of venom (unseen) (72, 37, D) a +2 robe of resistance (72, 40, D) a +0 short sword a +0 robe (73, 1, D) a +3 heavy war axe (73, 3, D) a +0 falchion (73, 16, D) a +0 heavy morningstar (73, 36, D) the +7 dagger of the Fool {flame, rPois Str+3 SInv} Str: It affects your strength (+3). rPois: It protects you from poison. SInv: It lets you see invisible. (unseen) (74, 3, D) a +0 short sword (75, 1, D) the +1 falchion "Miginnon" {flame, Dex+3} Dex: It affects your dexterity (+3).