Revguard the Dungeon (3, 2, D) a +5 triple sword (still there?) a +5 great sword (still there?) a +5 double sword (still there?) a +5 demon blade (still there?) (3, 3, D) a +5 lajatang (unseen) (3, 4, D) a +5 sling (still there?) a +5 longbow (still there?) a +5 shortbow (still there?) a +5 triple crossbow (still there?) a +5 arbalest (still there?) a +5 hand crossbow (still there?) (4, 2, D) a +5 quick blade (still there?) a +5 rapier (still there?) a +5 dagger (still there?) (4, 3, D) a +5 giant spiked club (still there?) a +5 giant club (still there?) a +5 great mace (still there?) a +5 demon whip (still there?) (4, 4, D) a +5 bardiche (still there?) a +5 demon trident (still there?) (4, 5, D) a +5 executioner's axe (still there?) a +5 battleaxe (still there?) a +5 broad axe (still there?) (4, 7, D) an orb of mayhem (still there?) an orb of guile (still there?) a +3 tower shield (still there?) a +3 kite shield (still there?) a +3 buckler (still there?) (4, 8, D) a +5 crystal plate armour (still there?) +5 gold dragon scales (still there?) +5 shadow dragon scales (still there?) +5 storm dragon scales (still there?) +5 ice dragon scales (still there?) +5 fire dragon scales (still there?) a +5 plate armour (still there?) (10, 0, D) the +6 Majin-Bo {spellvamp, MP+6 Int+6} Int: It affects your intelligence (+6). MP: It affects your magic capacity (+6). the +27 heavy crossbow "Sniper" {heavy, Acc+∞ SInv} Acc+∞: It never misses its target. SInv: It lets you see invisible. the +10 dark maul {heavy} the +16 obsidian axe {drain, demonic, Mesm Drain Fly SInv} Mesm: Its wielder is mesmerised by any visible foes, and it cannot be unequipped while any foes are visible. SInv: It lets you see invisible. Fly: It grants you flight. Drain: It drains your maximum health when unequipped. (11, 0, D) the +7 great mace "Firestarter" {flame, immolate, rFlCloud rF++} rFlCloud: It grants immunity to clouds of flame. rF: It greatly protects you from fire. the +6 shillelagh "Devastator" {shatter} the +11 plutonium sword {Contam Stlth-} Contam: It causes magical contamination when unequipped. Stlth: It makes you less stealthy. the +9 sword of Zonguldrok {reap} the +13 scythe of Curses {drain, curses, Drain} Drain: It drains your maximum health when unequipped. the +9 sword of Power {lifebolt} the +7 mace of Variability {chaos, chaos arc} the +11 Singing Sword {sonic wave} the +8 storm bow {elec, penet} (49, 36, D) the +5 scale mail "Zihecap" {rPois rF- Int+3 Dex+5} Int: It affects your intelligence (+3). Dex: It affects your dexterity (+5). rF: It makes you vulnerable to fire. rPois: It protects you from poison. (unseen) (49, 37, D) a +2 mace of protection (unseen) (50, 36, D) a +2 morningstar of protection (unseen) (50, 37, D) a ring of willpower (51, 36, D) the +5 rapier "Pemar" {heavy, rPois Int+6 Dex+3} Int: It affects your intelligence (+6). Dex: It affects your dexterity (+3). rPois: It protects you from poison. (unseen) (51, 37, D) +1 shadow dragon scales (unseen) (52, 36, D) a staff of fire (unseen) (52, 37, D) a +6 ring of strength (53, 36, D) a book of Death (53, 37, D) a wand of charming (5) (54, 36, D) a +3 scale mail of cold resistance (unseen) (54, 44, D) a death scarab corpse (59, 10, D) a +0 arbalest a +0 long sword a +0 scale mail (59, 11, D) a +0 trident (59, 12, D) a +0 arbalest a +0 dagger a +0 robe (60, 11, D) a +0 arbalest a +0 long sword a +0 ring mail (60, 13, D) a +0 short sword a +0 great mace a +0 scale mail (61, 0, D) a +1 rapier of flaming (unseen) (61, 8, D) a +3 morningstar of holy wrath (61, 16, D) a +0 battleaxe of venom (unseen) (62, 0, D) the +4 longbow of Purpose {freeze, Fragile rPois Str+2 Dex+3} Str: It affects your strength (+2). Dex: It affects your dexterity (+3). rPois: It protects you from poison. Fragile: It will be destroyed if unequipped. (62, 9, D) a +1 ring mail of poison resistance (62, 16, D) a +4 plate armour of fire resistance (unseen) (62, 17, D) a +1 leather armour of fire resistance (unseen) (62, 26, D) a +0 executioner's axe of electrocution (63, 0, D) a staff of fire (63, 16, D) a staff of air (63, 18, D) the amulet "Ziodacs" {Reflect Drain Str+5 Dex+2 SH+5} [amulet of reflection] It reflects blocked missile attacks. Str: It affects your strength (+5). Dex: It affects your dexterity (+2). Drain: It drains your maximum health when unequipped. SH: It affects your SH (+5). (63, 26, D) a +0 heavy scimitar (63, 27, D) the staff of earth "Bur Caub" {+Blink rF++ Int-2 Stlth+} [staff of earth] Base accuracy: +5 Base damage: 5 Base attack delay: 1.2 This weapon's minimum attack delay (0.6) is reached at skill level 12. Int: It affects your intelligence (-2). rF: It greatly protects you from fire. +Blink: It lets you blink. Stlth: It makes you more stealthy. It falls into the 'Staves' category. It is a one-handed weapon. (unseen) (63, 37, D) a +2 robe of willpower (unseen) (64, 16, D) a ring of fire (64, 17, D) a wand of flame (11) (64, 27, D) a +2 robe of willpower (64, 31, D) a +0 long sword a +0 leather armour a +0 buckler a +1 halberd of venom (64, 32, D) a +0 short sword a +0 shortbow a +0 leather armour a +0 long sword a +0 dagger an elf corpse (64, 44, D) an adder corpse (65, 32, D) a +0 dagger (65, 43, D) a +0 dire flail a +0 battleaxe a +2 shortbow of flaming a +0 flail a naga corpse an anaconda corpse an anaconda corpse (66, 1, D) a +0 shortbow a +0 dagger a +0 leather armour (67, 0, D) a piece from Xom's chessboard (15/15) (67, 2, D) a +0 dagger (still there?) a +0 robe of willpower (still there?) (67, 32, D) a +0 long sword (67, 42, D) a yak corpse a komodo dragon corpse a yak corpse (68, 0, D) a +3 plate armour of fire resistance (68, 2, D) a +0 short sword a +0 shortbow a +0 leather armour (68, 12, D) a swamp drake corpse (skeletalised by now) a rime drake corpse (skeletalised by now) (68, 43, D) a bullfrog corpse (69, 13, D) a swamp drake corpse (skeletalised by now) (69, 22, D) an adder corpse (skeletalised by now) (69, 36, D) a +1 short sword of venom (unseen) (70, 9, D) the +3 great mace of Exogg {drain, rC++} rC: It greatly protects you from cold. (unseen) (70, 23, D) a ball python corpse (skeletalised by now) (70, 36, D) the staff of cold "Hubb" {*Slow rF+ rC+ rN++} [staff of cold] Base accuracy: +5 Base damage: 5 Base attack delay: 1.2 This weapon's minimum attack delay (0.6) is reached at skill level 12. rF: It protects you from fire. rC: It protects you from cold. rN: It greatly protects you from negative energy. *Slow: It may slow you when you take damage. It falls into the 'Staves' category. It is a one-handed weapon. (unseen) (70, 37, D) the +10 falchion "Xaavig" {flame, rC+} rC: It protects you from cold. (71, 16, D) a staff of fire (unseen) (71, 17, D) a +1 antimagic trident (unseen) (71, 20, D) a +0 halberd a +0 robe (71, 27, D) a +4 rapier of flaming (unseen) (72, 8, D) the staff of death "Unushy" {Drain rF++ rN+ rCorr Stlth+} [staff of death] Base accuracy: +5 Base damage: 5 Base attack delay: 1.2 This weapon's minimum attack delay (0.6) is reached at skill level 12. rF: It greatly protects you from fire. rN: It protects you from negative energy. rCorr: It protects you from acid and corrosion. Drain: It drains your maximum health when unequipped. Stlth: It makes you more stealthy. It falls into the 'Staves' category. It is a one-handed weapon. (unseen) (72, 9, D) a +6 ring of strength a +6 ring of strength a +6 ring of intelligence a +6 ring of intelligence a +6 ring of dexterity a ring of flight (72, 26, D) a staff of fire (72, 27, D) the +0 plate armour "Waxenex" {rC+ Slay+3 Stlth+} Slay: It affects your accuracy & damage with ranged weapons and melee (+3). rC: It protects you from cold. Stlth: It makes you more stealthy. (unseen) (72, 37, D) a +3 triple crossbow of draining (73, 1, D) the +3 fire dragon scales of the Devil {rF++ rC- rCorr SInv} rF: It greatly protects you from fire. rC: It makes you vulnerable to cold. SInv: It lets you see invisible. rCorr: It protects you from acid and corrosion. (73, 9, D) a +0 buckler a +0 scale mail a +0 trident (73, 16, D) the +9 short sword of Skirmishing {protect, rN+++ Will- Str+8 Int-3} Str: It affects your strength (+8). Int: It affects your intelligence (-3). rN: It renders you almost immune to negative energy. Will: It decreases your willpower. (unseen) (73, 17, D) a staff of fire (unseen) (73, 27, D) a staff of air (73, 36, D) a +2 halberd of venom (74, 30, D) 2 large rocks a +0 trident 3 boomerangs a cyclops corpse (skeletalised by now) (74, 31, D) a +0 shortbow a centaur corpse (skeletalised by now) (75, 1, D) a +2 dagger of holy wrath (unseen) (75, 30, D) a +0 trident 2 boomerangs a merfolk corpse (skeletalised by now) (75, 31, D) a +0 trident a merfolk corpse (skeletalised by now) (75, 33, D) 4 large rocks a cyclops corpse (skeletalised by now)