Revguard the Dungeon (3, 2, D) a +5 triple sword (still there?) a +5 great sword (still there?) a +5 double sword (still there?) a +5 demon blade (still there?) (3, 3, D) a +5 lajatang (unseen) (3, 4, D) a +5 sling (still there?) a +5 longbow (still there?) a +5 shortbow (still there?) a +5 triple crossbow (still there?) a +5 arbalest (still there?) a +5 hand crossbow (still there?) (4, 2, D) a +5 quick blade (still there?) a +5 rapier (still there?) a +5 dagger (still there?) (4, 3, D) a +5 giant spiked club (still there?) a +5 giant club (still there?) a +5 great mace (still there?) a +5 demon whip (still there?) (4, 4, D) a +5 bardiche (still there?) a +5 demon trident (still there?) (4, 5, D) a +5 executioner's axe (still there?) a +5 battleaxe (still there?) a +5 broad axe (still there?) (4, 7, D) an orb of mayhem (still there?) an orb of guile (still there?) a +3 tower shield (still there?) a +3 kite shield (still there?) a +3 buckler (still there?) (4, 8, D) a +5 crystal plate armour (still there?) +5 gold dragon scales (still there?) +5 shadow dragon scales (still there?) +5 storm dragon scales (still there?) +5 ice dragon scales (still there?) +5 fire dragon scales (still there?) a +5 plate armour (still there?) (10, 0, D) the +6 Majin-Bo {spellvamp, MP+6 Int+6} Int: It affects your intelligence (+6). MP: It affects your magic capacity (+6). the +27 heavy crossbow "Sniper" {heavy, Acc+∞ SInv} Acc+∞: It never misses its target. SInv: It lets you see invisible. the +10 dark maul {heavy} the +16 obsidian axe {drain, demonic, Mesm Drain Fly SInv} Mesm: Its wielder is mesmerised by any visible foes, and it cannot be unequipped while any foes are visible. SInv: It lets you see invisible. Fly: It grants you flight. Drain: It drains your maximum health when unequipped. (11, 0, D) the +7 great mace "Firestarter" {flame, immolate, rFlCloud rF++} rFlCloud: It grants immunity to clouds of flame. rF: It greatly protects you from fire. the +6 shillelagh "Devastator" {shatter} the +11 plutonium sword {Contam Stlth-} Contam: It causes magical contamination when unequipped. Stlth: It makes you less stealthy. the +9 sword of Zonguldrok {reap} the +13 scythe of Curses {drain, curses, Drain} Drain: It drains your maximum health when unequipped. the +9 sword of Power {lifebolt} the +7 mace of Variability {chaos, chaos arc} the +11 Singing Sword {sonic wave} the +8 storm bow {elec, penet} (36, 1, D) a book of Touch (37, 1, D) a +0 pair of gloves of strength (unseen) (38, 1, D) the +5 chain mail of the Armoured One {Will+ Str+5 Int+4} Str: It affects your strength (+5). Int: It affects your intelligence (+4). Will: It increases your willpower. (unseen) (39, 1, D) a staff of air (unseen) (40, 1, D) a +4 ring of protection (41, 1, D) a +2 heavy hand axe (unseen) (42, 1, D) a wand of flame (2) (49, 1, D) a ring of fire (49, 12, D) a +0 hand axe (49, 24, D) a +3 plate armour of positive energy (49, 37, D) a staff of death (unseen) (50, 0, D) a staff of earth (unseen) (50, 13, D) an amulet of guardian spirit a ring of poison resistance a +6 ring of strength a ring of fire (50, 24, D) a +2 flail of protection (50, 25, D) the +0 helmet of a bazaar {rF- rC+ rN+ Str+5} Str: It affects your strength (+5). rF: It makes you vulnerable to fire. rC: It protects you from cold. rN: It protects you from negative energy. (50, 37, D) a +1 robe of willpower (unseen) (51, 13, D) a +5 plate armour of ponderousness (51, 24, D) the +0 flail of the Eternal Void {pain, rElec rF++} rF: It greatly protects you from fire. rElec: It insulates you from electricity. (51, 36, D) the +5 scythe "Finisher" {speed, execute} (51, 37, D) the +2 ring mail "Winafel" {*Corrode Regen+ Dex+2} Dex: It affects your dexterity (+2). Regen: It increases your rate of health regeneration. *Corrode: It may corrode you when you take damage. (52, 1, D) the +5 mace of Doathrori {drain, rElec rF+ Str+3} Str: It affects your strength (+3). rF: It protects you from fire. rElec: It insulates you from electricity. (52, 12, D) a +0 chain mail (52, 13, D) a +0 leather armour of fire resistance (52, 24, D) a ring of positive energy a +4 ring of protection a +4 ring of protection a +6 ring of strength a +4 ring of protection a +6 ring of dexterity (52, 25, D) a book of Death (52, 36, D) a staff of air (unseen) (52, 37, D) the staff of poison "Tadiustry" {Fragile rPois rN+ Dex+6} [staff of poison] Base accuracy: +5 Base damage: 5 Base attack delay: 1.2 This weapon's minimum attack delay (0.6) is reached at skill level 12. Dex: It affects your dexterity (+6). rPois: It protects you from poison. rN: It protects you from negative energy. Fragile: It will be destroyed if unequipped. It falls into the 'Staves' category. It is a one-handed weapon. (53, 0, D) a book of Rime (53, 1, D) a +1 great mace of protection (53, 43, D) a +0 dagger a +0 robe 4 potions of heal wounds (53, 44, D) a +0 glaive 2 boomerangs a +0 chain mail (54, 0, D) the +1 ice dragon scales of Sin {rElec rF- rC++ Str-5 Int+2 Stlth+} Str: It affects your strength (-5). Int: It affects your intelligence (+2). rF: It makes you vulnerable to fire. rC: It greatly protects you from cold. rElec: It insulates you from electricity. Stlth: It makes you more stealthy. (54, 1, D) a staff of death (54, 12, D) a staff of poison (54, 13, D) a +3 long sword of distortion (unseen) (54, 24, D) a +4 long sword of holy wrath (54, 36, D) a +1 morningstar of protection (unseen) (54, 44, D) a +0 scimitar a +0 chain mail a +0 giant club (55, 0, D) a box of beasts (55, 9, D) a +5 great sword a +0 robe a ring of fire a +1 dire flail of freezing a +0 robe (55, 20, D) a warg corpse (skeletalised by now) (55, 24, D) a +3 ring mail of fire resistance (unseen) (55, 31, D) a +1 battleaxe a +0 plate armour (55, 43, D) a +0 hand axe a +0 giant club a +0 long sword a +0 arbalest a +0 plate armour a +0 long sword a +0 chain mail a +0 giant spiked club a +0 dire flail a +0 dire flail (56, 8, D) a +0 war axe a +3 great sword of freezing a +0 robe (56, 9, D) a staff of death a +5 long sword of freezing a +0 robe (56, 20, D) a +0 arbalest of freezing a +0 arbalest a +0 chain mail a +0 long sword a +3 plate armour a +0 giant club an orc corpse (skeletalised by now) an ogre corpse (skeletalised by now) (56, 21, D) a +0 dagger a +0 robe a +0 long sword the +0 chain mail of Inaction {rF+} rF: It protects you from fire. a +0 giant club a +0 giant spiked club a +0 battleaxe a +0 chain mail an orc corpse (skeletalised by now) an orc corpse (skeletalised by now) an orc corpse (skeletalised by now) (56, 32, D) a +0 great mace (56, 33, D) a +0 heavy battleaxe a +0 chain mail a +0 heavy great sword a +0 chain mail a +1 flail of protection (57, 8, D) a +0 dagger a +0 robe a human corpse (57, 20, D) a +0 battleaxe a +0 plate armour a +0 dagger a +0 robe a +0 giant club (57, 32, D) a +3 heavy battleaxe a +0 chain mail a +0 morningstar (57, 33, D) a +1 great sword of draining a +0 chain mail (60, 21, D) a +0 long sword a +0 scale mail (61, 8, D) a +2 mace of draining (61, 36, D) a +2 spectral giant spiked club (62, -1, D) a +6 ring of intelligence a +6 ring of intelligence a +6 ring of dexterity a +6 ring of dexterity a ring of flight a +0 buckler a +0 scale mail a +0 trident (62, 0, D) a phantom mirror (62, 1, D) a +3 scale mail of fire resistance (62, 8, D) the +1 quarterstaff of the Warrior-Mage {speed, Str+4 Dex+3} Str: It affects your strength (+4). Dex: It affects your dexterity (+3). (62, 9, D) a +2 dagger of venom (62, 10, D) a +0 longbow a +0 short sword a +0 leather armour (62, 11, D) a +0 long sword a +0 longbow a +0 dagger (62, 12, D) a +0 long sword of draining (62, 16, D) a +3 shortbow of flaming (62, 17, D) a +2 heavy scimitar (unseen) (62, 18, D) a +0 longbow a +0 short sword a +0 leather armour a +0 dagger a +0 robe (62, 26, D) the staff of cold "Nygaxev" {rF+ rC+ Int+5} [staff of cold] Your inability to study Ice Magic prevents you from drawing on the full power of this staff in melee. Base accuracy: +5 Base damage: 5 Base attack delay: 1.2 This weapon's minimum attack delay (0.6) is reached at skill level 12. Int: It affects your intelligence (+5). rF: It protects you from fire. rC: It protects you from cold. It falls into the 'Staves' category. It is a one-handed weapon. (unseen) (63, 0, D) a +2 quarterstaff of speed (unseen) (63, 16, D) a staff of conjuration (63, 19, D) a +0 long sword a +0 scale mail a +0 long sword a +0 scale mail (63, 26, D) a book of the Wilderness (63, 36, D) a +5 scimitar of holy wrath (64, 16, D) a staff of cold (unseen) (64, 18, D) a +0 dagger (64, 27, D) the +2 quarterstaff of Linearity {holy, Will+ Dex+2 SInv Stlth-} Dex: It affects your dexterity (+2). SInv: It lets you see invisible. Will: It increases your willpower. Stlth: It makes you less stealthy. (64, 44, D) a +0 arbalest a +0 great sword a +3 plate armour a +0 battleaxe a +0 plate armour a +3 long sword a +0 chain mail (65, 43, D) a +3 battleaxe a +0 chain mail 4 large rocks a +1 war axe a +0 chain mail a +0 kite shield a +2 war axe a +0 chain mail a +2 great mace a +0 plate armour (67, 1, D) a +0 scythe a +0 robe (68, 0, D) a +3 sling of flaming (68, 2, D) a +0 dagger a +0 robe of the Archmagi (69, 0, D) the +0 scale mail of Bares {-Tele Harm Int+5 Stlth+} Int: It affects your intelligence (+5). -Tele: It prevents most forms of teleportation. Harm: It increases damage dealt and taken. Stlth: It makes you more stealthy. (unseen) (69, 2, D) a +6 long sword of holy wrath a +0 robe (70, 8, D) a staff of conjuration (70, 37, D) a staff of poison (unseen) (71, 8, D) the +1 scimitar of Pandemonium {holy, Contam rF+++ rC- Dex+3} Dex: It affects your dexterity (+3). rF: It renders you almost immune to fire. rC: It makes you vulnerable to cold. Contam: It causes magical contamination when unequipped. (71, 16, D) the +0 leather armour of Jigaxt {rF- Str+3 Dex+3} Str: It affects your strength (+3). Dex: It affects your dexterity (+3). rF: It makes you vulnerable to fire. (71, 27, D) a +0 arbalest (still there?) a +2 robe of willpower (still there?) (72, 9, D) the staff of air "Ownoacw" {rElec rCorr} [staff of air] Base accuracy: +5 Base damage: 5 Base attack delay: 1.2 This weapon's minimum attack delay (0.6) is reached at skill level 12. rElec: It insulates you from electricity. rCorr: It protects you from acid and corrosion. It falls into the 'Staves' category. It is a one-handed weapon. (unseen) (72, 16, D) a +6 dagger of speed (72, 26, D) a +1 spear of freezing (72, 28, D) a +0 dire flail a +0 animal skin (72, 29, D) a +0 great mace a +0 ring mail (72, 36, D) the +9 hand axe "Ytesm" {pain, Str+3 Dex+2} Str: It affects your strength (+3). Dex: It affects your dexterity (+2). (unseen) (72, 37, D) a +0 heavy shortbow (73, 1, D) a +2 heavy hand axe (unseen) (73, 3, D) a +0 arbalest (73, 16, D) a staff of poison (unseen) (73, 23, D) a +0 arbalest (73, 26, D) +0 ice dragon scales (73, 27, D) a +6 short sword of protection (73, 28, D) a +0 arbalest (73, 29, D) a +0 morningstar a +0 leather armour (73, 36, D) a +1 broad axe of electrocution (unseen) (73, 37, D) a staff of air (74, 3, D) a +0 shortbow (74, 21, D) a +0 scale mail (74, 23, D) a +0 great sword a +0 chain mail (75, 22, D) a +0 long sword a +0 plate armour a +0 tower shield a +0 long sword a +0 chain mail (75, 42, D) a +0 long sword a +0 robe