Revguard the Dungeon (0, 50, D) a +1 shortbow of draining (unseen) (1, 33, D) an amulet of the acrobat (1, 34, D) a +0 heavy spear (1, 51, D) the +0 pair of boots of Courage {*Slow rPois rF+ Str+4 Dex-4} Str: It affects your strength (+4). Dex: It affects your dexterity (-4). rF: It protects you from fire. rPois: It protects you from poison. *Slow: It may slow you when you take damage. (1, 52, D) an amulet of magic regeneration (2, 14, D) a +0 mace of draining (unseen) (2, 15, D) the ring of Doydar {rN++ Str+6} [ring of strength] Str: It affects your strength (+6). rN: It greatly protects you from negative energy. (2, 33, D) the +12 glaive "Ohiy" {freeze, rC+ SInv} rC: It protects you from cold. SInv: It lets you see invisible. (unseen) (2, 34, D) a +3 leather armour of positive energy (2, 36, D) a +2 heavy great sword (unseen) (3, 2, D) a +5 triple sword (still there?) a +5 great sword (still there?) a +5 double sword (still there?) a +5 demon blade (still there?) (3, 3, D) a +5 lajatang (unseen) (3, 4, D) a +5 sling (still there?) a +5 longbow (still there?) a +5 shortbow (still there?) a +5 triple crossbow (still there?) a +5 arbalest (still there?) a +5 hand crossbow (still there?) (3, 14, D) a +2 vampiric spear (3, 16, D) a +7 hand axe of freezing (unseen) (3, 32, D) a +3 halberd of flaming (3, 39, D) a shapeshifter corpse (skeletalised by now) (3, 51, D) a book of Vapours (3, 52, D) a book of Power (4, 2, D) a +5 quick blade (still there?) a +5 rapier (still there?) a +5 dagger (still there?) (4, 3, D) a +5 giant spiked club (still there?) a +5 giant club (still there?) a +5 great mace (still there?) a +5 demon whip (still there?) (4, 4, D) a +5 bardiche (still there?) a +5 demon trident (still there?) (4, 5, D) a +5 executioner's axe (still there?) a +5 battleaxe (still there?) a +5 broad axe (still there?) (4, 7, D) an orb of mayhem (still there?) an orb of guile (still there?) a +3 tower shield (still there?) a +3 kite shield (still there?) a +3 buckler (still there?) (4, 8, D) a +5 crystal plate armour (still there?) +5 gold dragon scales (still there?) +5 shadow dragon scales (still there?) +5 storm dragon scales (still there?) +5 ice dragon scales (still there?) +5 fire dragon scales (still there?) a +5 plate armour (still there?) (4, 14, D) a +2 bardiche of freezing (4, 25, D) a staff of conjuration (unseen) (4, 32, D) the +7 great mace "Undeadhunter" {deathbane, rN+} rN: It protects you from negative energy. (4, 33, D) a +2 longbow of flaming (unseen) (4, 35, D) the +5 shortbow of Big Damage {flame, Int+5 Dex-4} Int: It affects your intelligence (+5). Dex: It affects your dexterity (-4). (unseen) (4, 50, D) a +6 ring of intelligence (4, 51, D) the staff of conjuration "Feilu" {Dex+3} [staff of conjuration] Base accuracy: +5 Base damage: 5 Base attack delay: 1.2 This weapon's minimum attack delay (0.6) is reached at skill level 12. Dex: It affects your dexterity (+3). It falls into the 'Staves' category. It is a one-handed weapon. (unseen) (4, 52, D) a +1 dagger of venom (4, 56, D) the +8 chain mail of the Miller {rC++ rN+ Dex+4} Dex: It affects your dexterity (+4). rC: It greatly protects you from cold. rN: It protects you from negative energy. (5, 15, D) a +3 scale mail of fire resistance (5, 16, D) a +3 scale mail of cold resistance (unseen) (5, 22, D) a +0 robe (5, 32, D) the staff of air "Adetun" {rElec rF+ Dex+5} [staff of air] Base accuracy: +5 Base damage: 5 Base attack delay: 1.2 This weapon's minimum attack delay (0.6) is reached at skill level 12. Dex: It affects your dexterity (+5). rF: It protects you from fire. rElec: It insulates you from electricity. It falls into the 'Staves' category. It is a one-handed weapon. (unseen) (5, 36, D) a glowing shapeshifter corpse (skeletalised by now) (5, 39, D) a shapeshifter corpse (skeletalised by now) (5, 51, D) the +7 whip "Fimoto" {venom, *Rage Int+5} Int: It affects your intelligence (+5). *Rage: It berserks you when you make melee attacks (+20% chance). (unseen) (6, 15, D) a +3 heavy spear (6, 32, D) a +1 flail of protection (unseen) (6, 33, D) a +6 spectral quarterstaff (6, 34, D) a +1 broad axe of electrocution (unseen) (6, 39, D) a glowing shapeshifter corpse (skeletalised by now) (6, 50, D) a +2 plate armour of willpower (6, 51, D) a +6 ring of intelligence (7, 13, D) a +5 ring of evasion the amulet of the Cast Vote {Faith Str+2} [amulet of faith] It allows you to gain divine favour quickly. Str: It affects your strength (+2). a ring of willpower a ring of magical power an amulet of reflection (7, 14, D) a +1 pair of gloves of dexterity (7, 16, D) a book of Touch (7, 33, D) a glowing shapeshifter corpse (skeletalised by now) (7, 34, D) a glowing shapeshifter corpse (skeletalised by now) (7, 36, D) a glowing shapeshifter corpse (skeletalised by now) a glowing shapeshifter corpse (skeletalised by now) (7, 37, D) a glowing shapeshifter corpse (skeletalised by now) (7, 39, D) a shapeshifter corpse (skeletalised by now) (7, 51, D) a +7 whip of electrocution (unseen) (7, 52, D) the +5 broad axe "Pimm" {flame, rPois Stlth+} rPois: It protects you from poison. Stlth: It makes you more stealthy. (7, 54, D) the staff of fire "Ziunuab" {rF+ Str-4 Dex+5} [staff of fire] Base accuracy: +5 Base damage: 5 Base attack delay: 1.2 This weapon's minimum attack delay (0.6) is reached at skill level 12. Str: It affects your strength (-4). Dex: It affects your dexterity (+5). rF: It protects you from fire. It falls into the 'Staves' category. It is a one-handed weapon. (8, 14, D) a +4 sling of draining (8, 15, D) a +6 spectral quarterstaff (8, 19, D) a staff of conjuration (unseen) (8, 20, D) a +0 robe (8, 25, D) the +9 rapier "Apsoh" {antimagic, Int+2} (still there?) Int: It affects your intelligence (+2). a +0 robe (still there?) (8, 33, D) the +5 spear "Qurir" {pain, rElec} rElec: It insulates you from electricity. (unseen) (8, 34, D) a +6 falchion of protection (8, 39, D) a shapeshifter corpse (skeletalised by now) (8, 40, D) a glowing shapeshifter corpse (skeletalised by now) a glowing shapeshifter corpse (skeletalised by now) a glowing shapeshifter corpse (skeletalised by now) (8, 52, D) the Compilation of Outbursts and the Jinx Spells Type Level a - Confusing Touch Hexes 3 b - Freezing Cloud Conjuration/Ice/Air 5 c - Iskenderun's Battlesphere Conjuration 5 (9, 14, D) a +6 chain mail of ponderousness (9, 15, D) a +1 plate armour of poison resistance (unseen) (9, 32, D) a +2 hand axe of distortion (9, 34, D) a ring of ice a ring of ice (9, 35, D) a glowing shapeshifter corpse (skeletalised by now) (9, 36, D) a glowing shapeshifter corpse (skeletalised by now) (9, 50, D) a staff of earth (9, 52, D) a staff of conjuration (10, 0, D) the +6 Majin-Bo {spellvamp, MP+6 Int+6} Int: It affects your intelligence (+6). MP: It affects your magic capacity (+6). the +27 heavy crossbow "Sniper" {heavy, Acc+∞ SInv} Acc+∞: It never misses its target. SInv: It lets you see invisible. the +10 dark maul {heavy} the +16 obsidian axe {drain, demonic, Mesm Drain Fly SInv} Mesm: Its wielder is mesmerised by any visible foes, and it cannot be unequipped while any foes are visible. SInv: It lets you see invisible. Fly: It grants you flight. Drain: It drains your maximum health when unequipped. (10, 14, D) an amulet of regeneration (10, 15, D) a book of Decay (10, 16, D) a +2 plate armour of poison resistance (10, 24, D) a +2 dagger of speed a +0 robe (10, 33, D) the +3 battleaxe of the Present {freeze, rF+ rC+} rF: It protects you from fire. rC: It protects you from cold. (10, 34, D) the ring of Wu Jian's Castigation {Dex+3 SInv} [ring of see invisible] Dex: It affects your dexterity (+3). SInv: It lets you see invisible. (10, 40, D) a glowing shapeshifter corpse (skeletalised by now) (10, 50, D) a +4 ring of protection the ring "Gockaur" {rPois rC- rN+ SInv} [ring of positive energy] rC: It makes you vulnerable to cold. rPois: It protects you from poison. rN: It protects you from negative energy. SInv: It lets you see invisible. the +0 pair of boots of the Old and Reckless {Slay+3} Slay: It affects your accuracy & damage with ranged weapons and melee (+3). the amulet "Feusma" {RegenMP Will+ Int+3} [amulet of magic regeneration] It increases your rate of magic regeneration. Int: It affects your intelligence (+3). Will: It increases your willpower. the ring "Sidat" {Fire Str+3} [ring of fire] It enhances your fire magic. Str: It affects your strength (+3). rF: It protects you from fire. rC: It makes you vulnerable to cold. the ring "Pogrilo" {Fly rN+ Str+3 Int+2} [ring of flight] Str: It affects your strength (+3). Int: It affects your intelligence (+2). rN: It protects you from negative energy. Fly: It grants you flight. an amulet of magic regeneration a +4 ring of slaying (10, 53, D) a +2 heavy scimitar (still there?) the ring of the Stopping Gods {Fly Str+4} (still there?) [ring of flight] Str: It affects your strength (+4). Fly: It grants you flight. (11, 0, D) the +7 great mace "Firestarter" {flame, immolate, rFlCloud rF++} rFlCloud: It grants immunity to clouds of flame. rF: It greatly protects you from fire. the +6 shillelagh "Devastator" {shatter} the +11 plutonium sword {Contam Stlth-} Contam: It causes magical contamination when unequipped. Stlth: It makes you less stealthy. the +9 sword of Zonguldrok {reap} the +13 scythe of Curses {drain, curses, Drain} Drain: It drains your maximum health when unequipped. the +9 sword of Power {lifebolt} the +7 mace of Variability {chaos, chaos arc} the +11 Singing Sword {sonic wave} the +8 storm bow {elec, penet} (11, 15, D) a +0 heavy arbalest (11, 16, D) a +0 pair of boots of rampaging (11, 25, D) a +0 robe (11, 31, D) a shapeshifter corpse (skeletalised by now) (11, 32, D) a staff of air (unseen) (11, 33, D) the +0 troll leather armour of Minor Irritation {rF+ rC+ Regen+ SInv} rF: It protects you from fire. rC: It protects you from cold. SInv: It lets you see invisible. Regen: It increases your rate of health regeneration. (11, 34, D) a +0 rapier of holy wrath (11, 50, D) the +0 ring mail "Maob Mot" {rPois} rPois: It protects you from poison. (11, 52, D) a staff of poison (still there?) 4 scrolls of enchant weapon (still there?) an elf corpse (still there?) (11, 59, D) a staff of air (unseen) (12, 32, D) a staff of air (unseen) (12, 33, D) the staff of air "Jali" {rElec rN+ rCorr Dex+2} [staff of air] Base accuracy: +5 Base damage: 5 Base attack delay: 1.2 This weapon's minimum attack delay (0.6) is reached at skill level 12. Dex: It affects your dexterity (+2). rElec: It insulates you from electricity. rN: It protects you from negative energy. rCorr: It protects you from acid and corrosion. It falls into the 'Staves' category. It is a one-handed weapon. (12, 51, D) a staff of air a staff of fire (13, 32, D) a +5 hand axe of flaming (unseen) (13, 33, D) the staff of poison "Pipetegi" {rPois Stlth+} (still there?) [staff of poison] Base accuracy: +5 Base damage: 5 Base attack delay: 1.2 This weapon's minimum attack delay (0.6) is reached at skill level 12. rPois: It protects you from poison. Stlth: It makes you more stealthy. It falls into the 'Staves' category. It is a one-handed weapon. a glowing shapeshifter corpse (skeletalised by now) (still there?) (13, 50, D) a +2 trident of venom (unseen) (13, 51, D) a +3 shortbow of flaming (unseen) (14, 50, D) a +0 long sword (14, 52, D) a +1 plate armour of cold resistance (unseen) (19, 1, D) a +0 hand axe (19, 16, D) a +1 shortbow of freezing (unseen) (19, 17, D) a +8 giant club (19, 32, D) a +0 dagger (20, 0, D) a +0 dire flail (20, 1, D) a staff of poison (20, 17, D) a +3 spear of flaming (unseen) (20, 33, D) a Trismegistus Codex (20, 34, D) the staff of death "Qeow" {rN+ MP+9 Str+4 Int+2} [staff of death] Base accuracy: +5 Base damage: 5 Base attack delay: 1.2 This weapon's minimum attack delay (0.6) is reached at skill level 12. Str: It affects your strength (+4). Int: It affects your intelligence (+2). rN: It protects you from negative energy. MP: It affects your magic capacity (+9). It falls into the 'Staves' category. It is a one-handed weapon. (20, 36, D) a +0 longbow a +0 leather armour (20, 50, D) +0 pearl dragon scales (21, 0, D) a +0 scimitar (21, 1, D) a +0 mace (21, 16, D) a +4 ring mail of poison resistance (21, 17, D) a +6 ring of strength (21, 33, D) a +0 short sword (21, 35, D) the staff of poison "Puemm" {rPois Will+ Str+3 Int+3 Stlth+} [staff of poison] Base accuracy: +5 Base damage: 5 Base attack delay: 1.2 This weapon's minimum attack delay (0.6) is reached at skill level 12. Str: It affects your strength (+3). Int: It affects your intelligence (+3). rPois: It protects you from poison. Will: It increases your willpower. Stlth: It makes you more stealthy. It falls into the 'Staves' category. It is a one-handed weapon. a +0 leather armour (21, 37, D) the +2 war axe of Vosio {flame, rF+} rF: It protects you from fire. a +0 longbow a +0 leather armour (22, 32, D) the +3 ring mail of Anarchy {*Corrode rF- Dex+3 Stlth+} Dex: It affects your dexterity (+3). rF: It makes you vulnerable to fire. *Corrode: It may corrode you when you take damage. Stlth: It makes you more stealthy. (22, 34, D) a +0 short sword (22, 36, D) a +0 longbow a +0 leather armour (23, 0, D) a +1 hand axe of freezing (23, 1, D) a +2 arbalest of flaming (23, 17, D) a +2 battleaxe of flaming (23, 32, D) a +0 dagger (23, 33, D) a +0 short sword (23, 34, D) the +5 scale mail of the Hot Ocelot {Str+6} Str: It affects your strength (+6). (23, 37, D) a +0 longbow a +0 leather armour (23, 38, D) a +0 rapier a +0 rapier a +0 leather armour an amulet of reflection a +0 dagger (23, 40, D) a +0 rapier a +0 rapier a +0 leather armour (23, 51, D) a ring of willpower (24, 0, D) a ring of see invisible (24, 1, D) a staff of earth (24, 16, D) a +6 ring of intelligence (24, 32, D) a +0 long sword a +0 scale mail (24, 33, D) Great Wizards, Vol. II a +2 long sword of holy wrath an amulet of regeneration a +0 long sword (24, 34, D) the +2 rapier "Ciameiclu" {vamp, rElec Int+6} Int: It affects your intelligence (+6). rElec: It insulates you from electricity. a +0 shortbow a +0 leather armour a staff of conjuration (24, 36, D) a +0 longbow a +0 leather armour (24, 37, D) a +0 dagger (24, 50, D) a +4 ring mail of fire resistance (unseen) (24, 51, D) the Papyrus of the Hidden Demons Spells Type Level a - Ignite Poison Fire/Transmutation/Poison 3 b - Summon Lightning Spire Summoning/Air 4 c - Freezing Cloud Conjuration/Ice/Air 5 (25, 0, D) the +2 war axe of Shrieking Terror {freeze, rC+} rC: It protects you from cold. (25, 1, D) the staff of death "Satseg" {rElec rN+ rCorr Str-4 Dex+3} [staff of death] Base accuracy: +5 Base damage: 5 Base attack delay: 1.2 This weapon's minimum attack delay (0.6) is reached at skill level 12. Str: It affects your strength (-4). Dex: It affects your dexterity (+3). rElec: It insulates you from electricity. rN: It protects you from negative energy. rCorr: It protects you from acid and corrosion. It falls into the 'Staves' category. It is a one-handed weapon. (25, 9, D) the +4 morningstar "Guihah" {holy, rPois} rPois: It protects you from poison. (25, 17, D) a +0 short sword of freezing a +0 dagger (25, 18, D) a +2 spear of flaming (25, 32, D) a +0 short sword (25, 33, D) a +3 halberd of distortion the +4 hand axe of the Twisting Whale {heavy, rPois rC+ Stlth+} rC: It protects you from cold. rPois: It protects you from poison. Stlth: It makes you more stealthy. a staff of cold (25, 35, D) a +0 rapier (25, 37, D) a +1 flail of protection a +0 chain mail (25, 50, D) a +0 shortbow of freezing (unseen) (26, 0, D) a +0 helmet of intelligence (26, 1, D) a +4 vampiric spear (26, 9, D) a +0 halberd of venom (unseen) (26, 16, D) a +1 chain mail of poison resistance (26, 34, D) a +0 shortbow of freezing a +0 shortbow a +0 leather armour (26, 35, D) a +0 short sword a +0 scale mail a +0 chain mail a +0 longbow a +0 leather armour (26, 36, D) a +0 leather armour (26, 37, D) a +0 shortbow (27, 7, D) a +0 dagger a +0 cloak (27, 8, D) a +0 glaive (27, 9, D) a +0 trident (27, 10, D) a +0 trident (27, 11, D) a +0 hand axe an amulet of regeneration (27, 12, D) a +4 hand axe of electrocution (27, 16, D) a +1 scimitar of protection (27, 17, D) the +4 scale mail of Thoughtfulness {rElec rF+++ Will- SInv} rF: It renders you almost immune to fire. rElec: It insulates you from electricity. SInv: It lets you see invisible. Will: It decreases your willpower. (27, 31, D) a +4 short sword of speed (27, 33, D) a +0 dagger (27, 35, D) a +0 longbow a +0 leather armour (27, 36, D) a +4 glaive of venom (27, 50, D) a book of Armaments (28, 5, D) a +4 spear of distortion (still there?) a ring of magical power (still there?) (28, 9, D) a +0 hand axe (28, 11, D) the +3 war axe of the Wary Lovers {flame, Will+ Dex+2} Dex: It affects your dexterity (+2). Will: It increases your willpower. (unseen) (28, 20, D) a staff of conjuration a +0 robe (28, 33, D) a +2 scale mail of cold resistance (28, 35, D) a +0 scimitar a +0 scale mail (28, 50, D) a wand of paralysis (7) (29, 0, D) the +0 robe of Impressiveness {*Slow Fly Will+ Str+2} Str: It affects your strength (+2). Fly: It grants you flight. *Slow: It may slow you when you take damage. Will: It increases your willpower. (29, 1, D) a +0 scimitar (29, 9, D) a +0 long sword (still there?) a +0 cloak of poison resistance (still there?) (29, 10, D) a +0 glaive (29, 16, D) a staff of death (29, 17, D) the +0 plate armour of the Harvest {Str+2 Dex+2 Slay+2} Str: It affects your strength (+2). Dex: It affects your dexterity (+2). Slay: It affects your accuracy & damage with ranged weapons and melee (+2). (29, 33, D) the +5 lajatang of Edapt {heavy, Int+10} Int: It affects your intelligence (+10). (29, 35, D) a +0 shortbow a staff of death a +0 leather armour (29, 50, D) a wand of digging (2) (30, 34, D) a +0 shortbow (30, 50, D) a Grand Grimoire (31, 50, D) the ring "Fir Viqe" {AC+4 Dex+3} [ring of protection] AC: It affects your AC (+4). Dex: It affects your dexterity (+3). (unseen) (32, 50, D) the ring of False Pretenses {rC+ rN+ Str+5} [ring of positive energy] Str: It affects your strength (+5). rC: It protects you from cold. rN: It protects you from negative energy. (unseen) (33, 50, D) a wand of roots (5) (34, 28, D) the +6 arbalest "Damnation" {damnation} (34, 50, D) a wand of flame (7) (35, -1, D) an amulet of guardian spirit the ring of Zemu Cuamev {rC+ Int+3 SInv} [ring of see invisible] Int: It affects your intelligence (+3). rC: It protects you from cold. SInv: It lets you see invisible. the ring of the Mage {Wiz Archmagi} [ring of wizardry] It improves your spell success rate. Archmagi: It increases the power of your magical spells. an amulet of reflection a ring of wizardry a ring of magical power (35, 0, D) a +2 falchion of venom (unseen) (35, 29, D) a +0 heavy mace (unseen) (36, 0, D) a staff of conjuration (36, 14, D) a +0 vampiric trident (36, 15, D) the +6 short sword of Perfectionism {flame, Contam Will+ Dex+3} Dex: It affects your dexterity (+3). Contam: It causes magical contamination when unequipped. Will: It increases your willpower. (36, 29, D) a staff of cold (unseen) (37, 1, D) a phantom mirror (37, 13, D) a Young Poisoner's Handbook (37, 15, D) the +3 scale mail of the Maze {rC- Str+5 Slay+2} Str: It affects your strength (+5). Slay: It affects your accuracy & damage with ranged weapons and melee (+2). rC: It makes you vulnerable to cold. (37, 18, D) a +0 glaive (37, 29, D) a staff of death (38, 1, D) a +2 scale mail of fire resistance (unseen) (38, 16, D) the staff of air "Gokofaw" {rElec Str+3 Stlth+} [staff of air] Base accuracy: +5 Base damage: 5 Base attack delay: 1.2 This weapon's minimum attack delay (0.6) is reached at skill level 12. Str: It affects your strength (+3). rElec: It insulates you from electricity. Stlth: It makes you more stealthy. It falls into the 'Staves' category. It is a one-handed weapon. (unseen) (38, 18, D) the staff of fire "Bigoluh" {rF+ Dex+2} [staff of fire] Base accuracy: +5 Base damage: 5 Base attack delay: 1.2 This weapon's minimum attack delay (0.6) is reached at skill level 12. Dex: It affects your dexterity (+2). rF: It protects you from fire. It falls into the 'Staves' category. It is a one-handed weapon. (38, 20, D) a +1 heavy long sword the +1 plate armour "Efafaj" {rC+} rC: It protects you from cold. a +0 war axe a +0 plate armour (39, 0, D) a staff of fire (39, 1, D) a +1 flail of protection (unseen) (39, 15, D) a +0 hand axe the +7 chain mail "Miagorch" {*Corrode rPois Regen+ Dex+3} Dex: It affects your dexterity (+3). rPois: It protects you from poison. Regen: It increases your rate of health regeneration. *Corrode: It may corrode you when you take damage. (39, 17, D) the +1 great mace of Vahuol {freeze, Dex+3} Dex: It affects your dexterity (+3). a +0 robe (39, 19, D) a staff of cold (39, 21, D) a +0 great sword (still there?) a +2 chain mail of cold resistance (still there?) (40, 0, D) the staff of earth "Emexeunk" {Str+3} [staff of earth] Base accuracy: +5 Base damage: 5 Base attack delay: 1.2 This weapon's minimum attack delay (0.6) is reached at skill level 12. Str: It affects your strength (+3). It falls into the 'Staves' category. It is a one-handed weapon. (40, 1, D) the +3 leather armour of the Mind {Rampage rC- Will++} rC: It makes you vulnerable to cold. Rampage: It bestows one free step when moving towards enemies. Will: It greatly increases your willpower. (unseen) (40, 15, D) a +0 dagger (40, 19, D) a +0 robe a +0 whip of freezing a +0 robe (40, 20, D) a +0 dagger a +0 robe (40, 28, D) a +1 bardiche of protection (41, 1, D) a +1 great mace of protection (unseen) (41, 14, D) a staff of death (42, 14, D) a +2 tower shield of fire resistance (42, 15, D) a +0 dagger (42, 19, D) a +0 trident (42, 29, D) a +2 spectral quarterstaff (43, 14, D) the staff of fire "Qiryar" {rF+ Dex+2} [staff of fire] Base accuracy: +5 Base damage: 5 Base attack delay: 1.2 This weapon's minimum attack delay (0.6) is reached at skill level 12. Dex: It affects your dexterity (+2). rF: It protects you from fire. It falls into the 'Staves' category. It is a one-handed weapon. (unseen) (43, 29, D) the staff of fire "Yleibriv" {rF+ rC++ Str-5} [staff of fire] Base accuracy: +5 Base damage: 5 Base attack delay: 1.2 This weapon's minimum attack delay (0.6) is reached at skill level 12. Str: It affects your strength (-5). rF: It protects you from fire. rC: It greatly protects you from cold. It falls into the 'Staves' category. It is a one-handed weapon. (unseen) (43, 38, D) a +0 robe (44, 28, D) a +5 long sword of holy wrath (44, 38, D) a staff of conjuration a +0 robe (44, 39, D) the +7 falchion "Irunoe" {antimagic, rPois Will- rCorr Stlth+} rPois: It protects you from poison. rCorr: It protects you from acid and corrosion. Will: It decreases your willpower. Stlth: It makes you more stealthy. a +0 robe (49, 1, D) the staff of death "Cowkaq" {rElec rF+ rC+ rN+} [staff of death] Base accuracy: +5 Base damage: 5 Base attack delay: 1.2 This weapon's minimum attack delay (0.6) is reached at skill level 12. rF: It protects you from fire. rC: It protects you from cold. rElec: It insulates you from electricity. rN: It protects you from negative energy. It falls into the 'Staves' category. It is a one-handed weapon. (49, 37, D) a +0 arbalest of freezing (unseen) (50, 0, D) a +0 great sword (50, 4, D) a +4 dire flail of draining a +0 chain mail (50, 6, D) a +0 great mace a +0 plate armour a +0 flail (50, 11, D) a +3 vampiric battleaxe (unseen) (50, 24, D) the +4 robe of the Camelopard {rN+ Int-3 SInv} Int: It affects your intelligence (-3). rN: It protects you from negative energy. SInv: It lets you see invisible. (50, 25, D) a staff of conjuration (51, 1, D) a staff of cold (51, 5, D) a +0 dire flail (51, 6, D) a +0 dire flail (51, 13, D) the -1 helmet of the Doldrums {Harm rCorr} rCorr: It protects you from acid and corrosion. Harm: It increases damage dealt and taken. (51, 24, D) a staff of poison (51, 36, D) a +0 hand axe of freezing (52, 0, D) the +0 plate armour of Poor Excuses {Drain +Blink rElec rF++} rF: It greatly protects you from fire. rElec: It insulates you from electricity. +Blink: It lets you blink. Drain: It drains your maximum health when unequipped. (52, 1, D) a +2 battleaxe of freezing (unseen) (52, 4, D) a +0 plate armour (52, 5, D) a +3 flail of protection (unseen) (52, 6, D) a +1 great mace of pain (still there?) a +0 chain mail (still there?) a +0 dire flail of protection (still there?) (52, 12, D) the +3 broad axe "Faost" {venom, Will+ rCorr} rCorr: It protects you from acid and corrosion. Will: It increases your willpower. (52, 24, D) a +2 scimitar of freezing (52, 25, D) a +1 spear of venom (53, 1, D) a +2 shortbow of freezing (still there?) the +2 halberd of Autumn {speed, rElec rC- Int+3} (still there?) Int: It affects your intelligence (+3). rC: It makes you vulnerable to cold. rElec: It insulates you from electricity. (53, 2, D) a +3 great sword of flaming (unseen) (53, 12, D) a staff of air (53, 13, D) a staff of conjuration (53, 25, D) a staff of air (unseen) (54, 1, D) a +0 helmet of see invisible (54, 4, D) a +1 morningstar of holy wrath (54, 12, D) a +4 spear of flaming (54, 13, D) the staff of conjuration "Donkixig" {Int+6 Dex+3} [staff of conjuration] Base accuracy: +5 Base damage: 5 Base attack delay: 1.2 This weapon's minimum attack delay (0.6) is reached at skill level 12. Int: It affects your intelligence (+6). Dex: It affects your dexterity (+3). It falls into the 'Staves' category. It is a one-handed weapon. (54, 24, D) the +6 great sword of Inquiry {spect, Fly rPois} rPois: It protects you from poison. Fly: It grants you flight. (54, 25, D) a +3 scale mail of fire resistance (unseen) (55, 1, D) a +2 hand axe of electrocution (56, -1, D) the staff of earth "Saet" {rPois rF- Dex+3 SInv} [staff of earth] Base accuracy: +5 Base damage: 5 Base attack delay: 1.2 This weapon's minimum attack delay (0.6) is reached at skill level 12. Dex: It affects your dexterity (+3). rF: It makes you vulnerable to fire. rPois: It protects you from poison. SInv: It lets you see invisible. It falls into the 'Staves' category. It is a one-handed weapon. (57, 42, D) a +0 rapier a +0 robe (57, 43, D) a +0 trident (58, 41, D) a +2 trident of flaming (still there?) a +3 scale mail of willpower (still there?) (58, 42, D) a +0 heavy spear 3 silver javelins a +0 leather armour the amulet of Vitality {RegenMP++ Regen++} [amulet of magic regeneration] It increases your rate of magic regeneration. Regen: It increases your rate of health regeneration. (59, 43, D) a +0 rapier a +0 robe (60, 36, D) a staff of death (60, 42, D) a +0 trident (60, 43, D) a +0 rapier of venom a +0 robe a +6 ring of intelligence (61, 0, D) the +5 chain mail of Siti {rElec rPois rCorr Str+5} Str: It affects your strength (+5). rElec: It insulates you from electricity. rPois: It protects you from poison. rCorr: It protects you from acid and corrosion. (61, 8, D) the +4 halberd "Ulaufa Jaco" {pain, +Blink rC- rN+++ SInv} rC: It makes you vulnerable to cold. rN: It renders you almost immune to negative energy. SInv: It lets you see invisible. +Blink: It lets you blink. (unseen) (61, 16, D) a +4 plate armour of cold resistance (unseen) (61, 29, D) a +0 trident (61, 37, D) a staff of cold (62, 8, D) the +1 arbalest of the Disbelieving Gods {freeze, rPois Str-4 SInv} Str: It affects your strength (-4). rPois: It protects you from poison. SInv: It lets you see invisible. (62, 26, D) a staff of cold (62, 27, D) a +0 scimitar of holy wrath (62, 29, D) a +0 trident a boomerang (62, 30, D) a +0 trident (62, 36, D) the +0 pair of gloves "Baet" {+Blink Str-5 Dex-3 SInv} Str: It affects your strength (-5). Dex: It affects your dexterity (-3). SInv: It lets you see invisible. +Blink: It lets you blink. (62, 37, D) a +0 ring mail of positive energy (63, 17, D) the +0 dagger "Fikacsy" {heavy, Will+} Will: It increases your willpower. (63, 26, D) a staff of fire (63, 27, D) a +0 shortbow a scroll of acquirement (63, 28, D) a +0 trident (still there?) 2 boomerangs of dispersal (still there?) (63, 37, D) a +2 heavy battleaxe (64, 16, D) a +0 plate armour of cold resistance (64, 17, D) the staff of air "Zoitt" {rElec rPois rN+++ Int+3 Dex-5} [staff of air] Base accuracy: +5 Base damage: 5 Base attack delay: 1.2 This weapon's minimum attack delay (0.6) is reached at skill level 12. Int: It affects your intelligence (+3). Dex: It affects your dexterity (-5). rElec: It insulates you from electricity. rPois: It protects you from poison. rN: It renders you almost immune to negative energy. It falls into the 'Staves' category. It is a one-handed weapon. (64, 26, D) the orb "Agarr" {*channel, Str+2} Str: It affects your strength (+2). (64, 27, D) the +8 longbow "Zephyr" {speed, Dex+3 SInv} Dex: It affects your dexterity (+3). SInv: It lets you see invisible. (64, 29, D) a +0 trident a +0 shortbow (65, 26, D) a +2 antimagic short sword (65, 27, D) a +0 shortbow (68, 12, D) a +0 club (still there?) a +0 robe (still there?) a potion of flight (still there?) a +3 quarterstaff of chaos (still there?) a +0 cloak of preservation (still there?) (69, 11, D) a +0 scythe a +0 robe (69, 13, D) a +0 dagger a +0 robe (69, 36, D) an amulet of magic regeneration a +6 ring of strength a +6 ring of strength a +6 ring of intelligence a +6 ring of intelligence a +6 ring of dexterity a +6 ring of dexterity a ring of flight a +0 buckler a +0 scale mail a +0 trident (70, 9, D) the +10 dagger of the Lair of Beasts {antimagic, rCorr} rCorr: It protects you from acid and corrosion. (70, 13, D) a +0 hand axe a +2 robe of the Archmagi (70, 37, D) a +1 spear of venom (unseen) (71, 8, D) a +2 robe of willpower (71, 17, D) a +3 heavy war axe (unseen) (71, 26, D) a +6 double sword of electrocution (unseen) (71, 27, D) the +4 hand axe of the Fifty Visions {freeze, rC+ Str+4} Str: It affects your strength (+4). rC: It protects you from cold. (71, 31, D) a +0 rapier a +0 robe (71, 36, D) the staff of earth "Micunt" {Int+2} [staff of earth] Base accuracy: +5 Base damage: 5 Base attack delay: 1.2 This weapon's minimum attack delay (0.6) is reached at skill level 12. Int: It affects your intelligence (+2). It falls into the 'Staves' category. It is a one-handed weapon. (71, 37, D) the +3 scale mail "Otuipte" {rN++ Will+ Regen+ Int-2} Int: It affects your intelligence (-2). rN: It greatly protects you from negative energy. Regen: It increases your rate of health regeneration. Will: It increases your willpower. (unseen) (71, 40, D) 4 large rocks (72, 8, D) a staff of earth (unseen) (72, 16, D) a +1 rapier of draining (72, 26, D) a staff of death (72, 27, D) a staff of death (unseen) (72, 31, D) a +0 rapier a +0 robe a +0 buckler (72, 37, D) a +2 leather armour of poison resistance (unseen) (72, 41, D) a +0 trident 3 boomerangs (72, 43, D) 2 large rocks (73, 1, D) a +1 scale mail of fire resistance (unseen) (73, 16, D) the staff of death "Oney" {rElec rPois rN+ rCorr Int-5} [staff of death] Base accuracy: +5 Base damage: 5 Base attack delay: 1.2 This weapon's minimum attack delay (0.6) is reached at skill level 12. Int: It affects your intelligence (-5). rElec: It insulates you from electricity. rPois: It protects you from poison. rN: It protects you from negative energy. rCorr: It protects you from acid and corrosion. It falls into the 'Staves' category. It is a one-handed weapon. (73, 17, D) a +1 robe (73, 26, D) the +1 scale mail "Jaterukaopp" {Dex+2} Dex: It affects your dexterity (+2). (unseen) (73, 27, D) a +0 heavy longbow (unseen) (73, 30, D) a +0 rapier a +0 robe a +0 buckler (73, 43, D) a +0 trident (74, 41, D) a +0 trident (still there?) 2 boomerangs of dispersal (still there?) (74, 43, D) a +0 trident (75, 1, D) the +1 plate armour of the Endless Xenops {Drain rPois rF- rN+++} rF: It makes you vulnerable to fire. rPois: It protects you from poison. rN: It renders you almost immune to negative energy. Drain: It drains your maximum health when unequipped. (unseen) (75, 40, D) a +0 shortbow (75, 43, D) a +0 shortbow