Revguard the Dungeon (3, 2, D) a +5 triple sword (still there?) a +5 great sword (still there?) a +5 double sword (still there?) a +5 demon blade (still there?) (3, 3, D) a +5 lajatang (3, 4, D) a +5 sling (still there?) a +5 longbow (still there?) a +5 orcbow (still there?) a +5 shortbow (still there?) a +5 triple crossbow (still there?) a +5 arbalest (still there?) a +5 hand crossbow (still there?) (4, 2, D) a +5 quick blade a +5 rapier a +5 dagger (4, 3, D) a +5 giant spiked club (still there?) a +5 giant club (still there?) a +5 great mace (still there?) a +5 demon whip (still there?) (4, 4, D) a +5 bardiche a +5 demon trident (4, 5, D) a +5 executioner's axe (still there?) a +5 battleaxe (still there?) a +5 broad axe (still there?) (4, 7, D) an orb of mayhem (still there?) an orb of guile (still there?) a +3 tower shield (still there?) a +3 kite shield (still there?) a +3 buckler (still there?) (4, 8, D) a +5 crystal plate armour (still there?) +5 gold dragon scales (still there?) +5 shadow dragon scales (still there?) +5 storm dragon scales (still there?) +5 ice dragon scales (still there?) +5 fire dragon scales (still there?) a +5 plate armour (still there?) (10, 0, D) the +6 Majin-Bo {spellvamp, MP+6 Int+6} Int+6: It affects your intelligence (+6). MP+6: It affects your magic capacity (+6). the +27 heavy crossbow "Sniper" {heavy, Acc+∞ SInv} Acc+∞: It never misses its target. SInv: It lets you see invisible. the +10 dark maul {heavy} (10, 4, D) a serpent talisman a blade talisman a maw talisman a beast talisman (11, 0, D) the +7 great mace "Firestarter" {flame, immolate, rFlCloud rF++} rFlCloud: It grants immunity to clouds of flame. rF++: It greatly protects you from fire. the +6 shillelagh "Devastator" {shatter} the +11 plutonium sword {Contam Stlth-} Contam: It causes magical contamination when unequipped. Stlth-: It makes you less stealthy. the +8 lance "Wyrmbane" {slay drac, rPois rF+ rC+ AC+3} AC+3: It affects your AC (+3). rF+: It protects you from fire. rC+: It protects you from cold. rPois: It protects you from poison the +9 sword of Zonguldrok {reap} the +13 scythe of Curses {drain, curses, Drain} Drain: It drains your maximum health when unequipped. the +9 sword of Power {lifebolt} the +7 mace of Variability {chaos, chaos arc} the +11 Singing Sword {sonic wave} the +8 storm bow {elec, penet} (59, 36, D) a staff of poison (unseen) (59, 37, D) a manual of Transmutations (60, 36, D) a staff of fire (unseen) (60, 37, D) the +5 glaive of the Guard {elec, spectral, AC+5} AC+5: It affects your AC (+5). (unseen) (61, 0, D) the +3 morningstar "Togiek" {chaos, Str+3} Str+3: It affects your strength (+3). (unseen) (61, 8, D) a +1 dire flail of holy wrath (unseen) (61, 36, D) a +0 shortbow of flaming (unseen) (61, 37, D) a +2 vampiric rapier (unseen) (62, 0, D) a +2 dagger of speed (62, 16, D) a staff of air (62, 19, D) a +0 flail (62, 20, D) a +0 flail (62, 26, D) a +1 halberd of protection (62, 36, D) a staff of conjuration (unseen) (62, 37, D) a staff of death (unseen) (63, 0, D) a staff of fire (unseen) (63, 8, D) an amulet of magic regeneration (63, 19, D) a +0 flail a +0 scimitar a purple draconian corpse (63, 26, D) a +2 shortbow of electrocution (63, 36, D) a +1 barding of stealth (63, 37, D) a +2 helmet of see invisible (unseen) (64, 17, D) the +1 robe of Surprise {+Inv} +Inv: It lets you turn invisible. (64, 19, D) a +0 dire flail a +0 short sword (64, 20, D) a +1 dire flail of protection (still there?) a black draconian corpse (still there?) (65, 26, D) a staff of cold (unseen) (67, 0, D) a +0 short sword of electrocution (unseen) (67, 2, D) a +0 club a +0 ring mail (68, 0, D) the +4 great sword of Diacayck {protect, rN+ Stlth+} rN+: It protects you from negative energy. Stlth+: It makes you more stealthy. (68, 2, D) a +0 whip a +0 leather armour (69, 0, D) a staff of air (unseen) (69, 2, D) a +0 dagger a +0 robe (70, 9, D) a +0 hand axe (still there?) a +0 ring mail (still there?) a +2 mace of protection (still there?) a +0 leather armour (still there?) a +2 antimagic hand axe (still there?) (70, 36, D) a staff of fire (71, 10, D) a +0 hand axe a +0 leather armour a +0 war axe (71, 19, D) a +0 bardiche a +0 chain mail (71, 20, D) a +0 ring mail (71, 30, D) a +0 giant club a +0 giant club a +0 giant club a +0 giant club (71, 31, D) a +0 giant spiked club a +0 giant club a two-headed ogre corpse (skeletalised by now) (71, 36, D) a +0 hat (71, 40, D) a hell hound corpse (72, 9, D) a staff of air (unseen) (72, 16, D) a staff of earth (72, 17, D) a +0 buckler a +0 scale mail a +0 war axe (72, 19, D) a +0 arbalest (72, 20, D) a +0 great sword a +0 plate armour (72, 30, D) 5 large rocks a +0 troll leather armour a cyclops corpse (skeletalised by now) a troll corpse (skeletalised by now) (72, 40, D) a hell hound corpse (73, 16, D) a staff of cold (unseen) (73, 20, D) a +0 mace a +0 leather armour (73, 21, D) a +0 great mace a +0 ring mail (73, 26, D) a +2 mace of protection (73, 29, D) a +6 ring of intelligence a +6 ring of intelligence (73, 30, D) a +0 giant club a +0 giant club a two-headed ogre corpse (skeletalised by now) (75, 1, D) a +2 shortbow