Revguard the Dungeon (2, 16, D) the +4 short sword of Rotation {flame, rC+ Will+ Dex+3 Stlth-} Dex+3: It affects your dexterity (+3). rC+: It protects you from cold. Will+: It increases your willpower. Stlth-: It makes you less stealthy. (unseen) (2, 17, D) a +4 demon blade of freezing (still there?) the +0 scale mail of Twilight {Rampage} (still there?) Rampage: It bestows one free step when moving towards enemies. Cheibriados disapproves of the use of such an item. a +0 tower shield of cold resistance (still there?) (3, 2, D) a +5 triple sword (still there?) a +5 great sword (still there?) a +5 double sword (still there?) a +5 demon blade (still there?) (3, 3, D) a +5 lajatang (unseen) (3, 4, D) a +5 sling (still there?) a +5 longbow (still there?) a +5 orcbow (still there?) a +5 shortbow (still there?) a +5 triple crossbow (still there?) a +5 arbalest (still there?) a +5 hand crossbow (still there?) (3, 16, D) a ring of protection from fire (4, 2, D) a +5 quick blade (still there?) a +5 rapier (still there?) a +5 dagger (still there?) (4, 3, D) a +5 giant spiked club (still there?) a +5 giant club (still there?) a +5 great mace (still there?) a +5 demon whip (still there?) (4, 4, D) a +5 bardiche (still there?) a +5 demon trident (still there?) (4, 5, D) a +5 executioner's axe (still there?) a +5 battleaxe (still there?) a +5 broad axe (still there?) (4, 7, D) an orb of mayhem (still there?) an orb of guile (still there?) a +3 tower shield (still there?) a +3 kite shield (still there?) a +3 buckler (still there?) (4, 8, D) a +5 crystal plate armour (still there?) +5 gold dragon scales (still there?) +5 shadow dragon scales (still there?) +5 storm dragon scales (still there?) +5 ice dragon scales (still there?) +5 fire dragon scales (still there?) a +5 plate armour (still there?) (4, 16, D) a +1 hand axe of venom (unseen) (4, 17, D) a +0 dire flail a +0 plate armour a demonspawn corpse (5, 16, D) the ring of Shadows {Umbra +Inv Stlth+} [ring of stealth] Umbra: It surrounds you with an aura of shadow, increasing your stealth and reducing the accuracy of all others within it. +Inv: It lets you turn invisible. Stlth+: It makes you more stealthy. (unseen) (6, 16, D) a +5 short sword of holy wrath a demonic crawler corpse (7, 16, D) the +5 orcbow of the Magic Mushroom {heavy, +Blink Will+ Int+2} Int+2: It affects your intelligence (+2). Will+: It increases your willpower. +Blink: It lets you blink. (unseen) (8, 16, D) a staff of conjuration (unseen) (9, 16, D) a wand of roots (4) (10, 0, D) the +6 Majin-Bo {spellvamp, MP+6 Int+6} Int+6: It affects your intelligence (+6). MP+6: It affects your magic capacity (+6). the +27 heavy crossbow "Sniper" {heavy, Acc+∞ SInv} Acc+∞: It never misses its target. SInv: It lets you see invisible. the +10 dark maul {heavy} (10, 4, D) a serpent talisman a blade talisman a maw talisman a beast talisman (10, 16, D) a +1 long sword of freezing (unseen) (11, 0, D) the +7 great mace "Firestarter" {flame, immolate, rFlCloud rF++} rFlCloud: It grants immunity to clouds of flame. rF++: It greatly protects you from fire. the +6 shillelagh "Devastator" {shatter} the +11 plutonium sword {Contam Stlth-} Contam: It causes magical contamination when unequipped. Stlth-: It makes you less stealthy. the +8 lance "Wyrmbane" {slay drac, rPois rF+ rC+ AC+3} AC+3: It affects your AC (+3). rF+: It protects you from fire. rC+: It protects you from cold. rPois: It protects you from poison the +9 sword of Zonguldrok {reap} the +13 scythe of Curses {drain, curses, Drain} Drain: It drains your maximum health when unequipped. the +9 sword of Power {lifebolt} the +7 mace of Variability {chaos, chaos arc} Cheibriados disapproves of the use of such an item. the +11 Singing Sword {sonic wave} the +8 storm bow {elec, penet} (11, 16, D) the Teachings on Boreal Last Rites Spells Type Level a - Sublimation of Blood Necromancy 2 b - Frozen Ramparts Ice 3 c - Vampiric Draining Necromancy 3 d - Death's Door Necromancy 9 (unseen) (12, 16, D) a +2 dagger of electrocution (unseen) (19, 0, D) a phial of floods (19, 7, D) a +0 mace a +0 scale mail (19, 16, D) a staff of conjuration (unseen) (19, 17, D) the +0 quarterstaff of the Blind Eye {freeze, Str+6} Str+6: It affects your strength (+6). (unseen) (19, 32, D) a +2 demon blade of venom (unseen) (19, 33, D) a staff of air (unseen) (20, 1, D) a +0 dagger (20, 32, D) a +0 quarterstaff (20, 33, D) a staff of poison (unseen) (21, 6, D) a staff of fire (still there?) a +0 robe (still there?) (21, 17, D) the +4 short sword of Yeast {flame, rF- Int+4 Stlth+} Int+4: It affects your intelligence (+4). rF-: It makes you vulnerable to fire. Stlth+: It makes you more stealthy. (21, 32, D) a +0 war axe of freezing (unseen) (21, 34, D) the +9 whip of the Imbibing Fulmar {heavy, rF+++} rF+++: It renders you almost immune to fire. (unseen) (22, 0, D) the +5 scale mail "Siunusul" {Will+} Will+: It increases your willpower. (unseen) (22, 1, D) a staff of fire (22, 16, D) a +1 ring mail of willpower (unseen) (22, 17, D) a book of Hexes (22, 32, D) a staff of fire (unseen) (22, 36, D) a komodo dragon corpse (22, 38, D) a +0 robe a yak corpse (23, 1, D) a staff of death (unseen) (23, 7, D) a +2 scimitar of holy wrath (still there?) a +3 plate armour of willpower (still there?) a +0 kite shield of reflection (still there?) a +6 ring of dexterity (still there?) a -2 vampiric spear (still there?) a +0 animal skin (still there?) (23, 9, D) a +0 giant spiked club a +0 robe (23, 16, D) the +8 spear of Paper {heavy, SInv} SInv: It lets you see invisible. (unseen) (23, 17, D) a book of Sloth (23, 32, D) a +5 great mace of draining (unseen) (23, 33, D) a +3 demon trident of pain (23, 34, D) a +1 vampiric lajatang (unseen) (23, 36, D) the +7 hand axe "Pihohyg" {heavy, rC++ Dex+7} (still there?) Dex+7: It affects your dexterity (+7). rC++: It greatly protects you from cold. a +0 robe (still there?) a spriggan corpse (still there?) (23, 37, D) a water moccasin corpse (23, 40, D) a +5 quick blade of electrocution (still there?) a +0 robe (still there?) a +2 buckler (still there?) (24, 0, D) a lightning rod (4/4) (24, 5, D) a +0 quarterstaff (still there?) a +0 sling (still there?) a +3 leather armour of fire resistance (still there?) a wand of polymorph (5) (still there?) (24, 9, D) a serpent talisman (24, 16, D) a There-And-Back Book (24, 18, D) a +0 mace of protection (unseen) (24, 22, D) a +0 hand axe a +0 robe (24, 33, D) a +1 demon whip of venom a +0 robe the +6 great mace "Fulav" {flame, rC+ Int+5} Int+5: It affects your intelligence (+5). rC+: It protects you from cold. (24, 34, D) the +3 battleaxe of Paimopoa {venom, *Rage rN+++ Will++ Dex-2} Dex-2: It affects your dexterity (-2). rN+++: It renders you almost immune to negative energy. Will++: It greatly increases your willpower. *Rage: It berserks you when you make melee attacks (+20% chance). (24, 35, D) a +3 quarterstaff of distortion a +0 animal skin (24, 36, D) a komodo dragon corpse (24, 37, D) a +0 quarterstaff a +0 robe (24, 38, D) a +3 vampiric lajatang a +0 robe a spriggan corpse (24, 39, D) a +2 demon whip of electrocution a +0 robe a +0 buckler (25, 0, D) a +0 short sword of freezing (unseen) (25, 5, D) a +2 hat (25, 6, D) a +2 troll leather armour {Snorg} the troll corpse of Snorg (skeletalised by now) (25, 9, D) a +2 war axe of electrocution a +1 chain mail of cold resistance a +0 scimitar of flaming a +1 lajatang of electrocution a +2 robe of positive energy (25, 12, D) the +9 war axe "Avvoih" {vamp, rF+} rF+: It protects you from fire. a +0 robe (25, 16, D) a staff of fire (25, 17, D) a talisman of death (25, 18, D) a +4 long sword of freezing (unseen) (25, 32, D) a +0 buckler a +3 antimagic quick blade (25, 33, D) a +2 antimagic flail (25, 35, D) a +2 antimagic war axe (still there?) a +0 animal skin (still there?) (25, 38, D) a +0 robe a spriggan corpse (25, 39, D) a +1 antimagic war axe (still there?) a +0 animal skin (still there?) a spriggan corpse (still there?) (26, 0, D) a staff of cold (unseen) (26, 5, D) a +2 whip of freezing (still there?) a +0 robe (still there?) (26, 9, D) a +0 great mace of holy wrath a +0 scale mail (26, 10, D) a +4 dagger of chaos (still there?) a +0 robe (still there?) (26, 17, D) the +6 plate armour of Tulips {rF+ Str+2} Str+2: It affects your strength (+2). rF+: It protects you from fire. (26, 38, D) a +0 rapier of venom (still there?) a +0 robe (still there?) a +0 buckler (still there?) a staff of poison (still there?) a +0 robe (still there?) a spriggan corpse (still there?) a spriggan corpse (still there?) (26, 39, D) a cane toad corpse (27, 1, D) a staff of fire (unseen) (27, 7, D) a +2 short sword of protection (still there?) a +0 cloak of poison resistance (still there?) a wand of charming (6) (still there?) 9 gold pieces (still there?) the human corpse of Maurice (skeletalised by now) (still there?) (27, 16, D) a +2 leather armour of cold resistance (27, 17, D) a staff of fire (unseen) (27, 34, D) a +0 falchion of electrocution (27, 36, D) a +1 war axe of flaming (still there?) a +0 animal skin (still there?) (27, 38, D) a +0 hand axe a +0 animal skin a spriggan corpse (28, 1, D) a +0 dagger (28, 5, D) a +0 falchion a +0 leather armour (28, 16, D) a +4 morningstar of protection (unseen) (28, 17, D) an amulet of reflection (28, 32, D) a staff of earth (28, 33, D) a +3 leather armour of cold resistance (unseen) (28, 36, D) a +0 robe a spriggan corpse (29, 1, D) a +0 pair of boots of rampaging (29, 6, D) a +1 heavy halberd a +1 robe of positive energy (29, 16, D) the +11 shortbow of Laceration {drain, rPois Will+ rCorr Int-3} Int-3: It affects your intelligence (-3). rPois: It protects you from poison Will+: It increases your willpower. rCorr: It protects you from acid and corrosion. (unseen) (29, 17, D) the +8 quarterstaff of Midsummer {freeze, Str+2} Str+2: It affects your strength (+2). (unseen) (29, 20, D) a +0 war axe a +0 robe (29, 33, D) a +0 scale mail of willpower (unseen) (34, 28, D) a staff of earth (unseen) (35, 14, D) a +0 club (35, 28, D) the +0 chain mail "Paefirie" {rPois rCorr Str+4} Str+4: It affects your strength (+4). rPois: It protects you from poison rCorr: It protects you from acid and corrosion. (unseen) (35, 29, D) the +1 dagger "Guoger" {freeze, rF+ Str+2 Int+2} Str+2: It affects your strength (+2). Int+2: It affects your intelligence (+2). rF+: It protects you from fire. (unseen) (36, 0, D) a +2 scale mail of positive energy (36, 1, D) a +1 robe of willpower (unseen) (36, 6, D) a +0 glaive (36, 15, D) a staff of cold (36, 28, D) a staff of earth (36, 29, D) the +1 cloak of Jacuic {rPois rF++} rF++: It greatly protects you from fire. rPois: It protects you from poison (37, 1, D) a staff of air (37, 5, D) a +0 trident (37, 14, D) a +3 scimitar of protection (unseen) (37, 29, D) a +2 robe of resistance (38, 6, D) a +1 rapier of speed (still there?) a +0 mace (still there?) (38, 7, D) a +0 hand axe a +0 scimitar (38, 8, D) a +0 short sword (38, 16, D) a +1 great sword of freezing 7 javelins a +0 ring mail a ring of ice (38, 18, D) a +2 quarterstaff of speed (still there?) a +3 leather armour of fire resistance (still there?) a wand of polymorph (12) (still there?) (38, 19, D) a +0 glaive (still there?) a +4 chain mail of fire resistance (still there?) (38, 20, D) a +2 scimitar of flaming (still there?) a +2 robe (still there?) a wand of charming (7) (still there?) (38, 29, D) a +2 leather armour of willpower (38, 33, D) a +1 short sword of distortion (still there?) 2 curare-tipped darts (still there?) (39, 0, D) a +0 long sword (39, 1, D) the +2 scale mail "Idofiarph" {+Blink SInv} SInv: It lets you see invisible. +Blink: It lets you blink. (39, 6, D) a +0 flail (still there?) the ring "Yhoj Ale" {rC+ Dex+4} (still there?) [ring of protection from cold] Dex+4: It affects your dexterity (+4). rC+: It protects you from cold. a +0 mace (still there?) (39, 14, D) a staff of death (39, 15, D) an amulet of magic regeneration (39, 20, D) a +3 rapier of electrocution (still there?) a +1 cloak of poison resistance (still there?) a +0 pair of gloves (still there?) (39, 29, D) a +2 dire flail of pain (39, 32, D) a +0 scythe a +0 robe (40, 0, D) a staff of death (unseen) (40, 1, D) the staff "Hufat" {rC+ Dex+5 Ice} [staff of cold] Base accuracy: +5 Base damage: 5 Base attack delay: 1.2 This weapon's minimum attack delay (0.6) is reached at skill level 12. Dex+5: It affects your dexterity (+5). rC+: It protects you from cold. Ice: It increases the power of your Ice spells. It falls into the 'Staves' category. It is a one-handed weapon. (40, 4, D) a +2 heavy scimitar (40, 5, D) a +0 trident (40, 6, D) a +0 hand axe (40, 14, D) a +0 ring mail of cold resistance (40, 20, D) 8 large rocks (40, 21, D) a +2 dire flail of protection (still there?) 4 throwing nets (still there?) a +0 chain mail (still there?) a wand of charming (10) (still there?) (40, 28, D) a staff of poison (40, 29, D) a storm talisman (41, 1, D) a +5 flail of protection (unseen) (41, 5, D) a +0 halberd (41, 6, D) a +0 glaive (still there?) the ring "Zefeuz" {rElec rN+ Int+3} (still there?) [ring of positive energy] Int+3: It affects your intelligence (+3). rElec: It insulates you from electricity. rN+: It protects you from negative energy. (41, 14, D) a staff of cold (41, 15, D) a book of Weapons (41, 29, D) a +5 battleaxe of electrocution (unseen) (42, 0, D) a +0 trident (42, 1, D) a +3 chain mail of cold resistance (unseen) (42, 14, D) an amulet of regeneration (42, 15, D) a staff of poison (unseen) (42, 28, D) a +3 scale mail of fire resistance (unseen) (42, 29, D) a staff of poison (unseen) (43, 14, D) a book of Touch (43, 15, D) a granite talisman the staff "Sigriq" {rElec rC+ Int+2 Dex+3 Conj} [staff of conjuration] Base accuracy: +5 Base damage: 5 Base attack delay: 1.2 This weapon's minimum attack delay (0.6) is reached at skill level 12. Int+2: It affects your intelligence (+2). Dex+3: It affects your dexterity (+3). rC+: It protects you from cold. rElec: It insulates you from electricity. Conj: It increases the power of your Conjurations spells. It falls into the 'Staves' category. It is a one-handed weapon. (43, 28, D) a +4 ring mail of poison resistance (unseen) (43, 29, D) a +3 plate armour of cold resistance (unseen) (44, 28, D) a +0 antimagic sling (unseen) (49, 0, D) a book of Cantrips (49, 1, D) a +4 heavy quarterstaff (unseen) (49, 4, D) a +0 dagger (49, 24, D) a +2 great mace of protection (unseen) (49, 36, D) a staff of cold (unseen) (49, 40, D) a +0 great sword of flaming (unseen) (50, 0, D) the +8 dagger of Oczankam {freeze, Int+2} Int+2: It affects your intelligence (+2). (unseen) (50, 1, D) a +2 falchion of venom (unseen) (50, 12, D) a staff of death (unseen) (50, 13, D) a +1 dagger of venom (50, 15, D) a +0 trident a throwing net (50, 16, D) a +0 trident 3 boomerangs (50, 24, D) a staff of earth (50, 25, D) a +1 great mace of protection (unseen) (50, 36, D) the +2 hand axe of Kitwop {antimagic, rElec Dex+5 Stlth+} Dex+5: It affects your dexterity (+5). rElec: It insulates you from electricity. Stlth+: It makes you more stealthy. (unseen) (51, 0, D) a +2 short sword of draining (unseen) (51, 4, D) a +0 longbow a +0 leather armour (51, 5, D) a +0 scimitar (still there?) a +0 leather armour (still there?) a +2 heavy long sword (still there?) a +0 shortbow (still there?) (51, 6, D) a +1 long sword of electrocution (unseen) (51, 13, D) the +8 lajatang of the Soothsayer {spect, Will- rCorr MP+9} Will-: It decreases your willpower. MP+9: It affects your magic capacity (+9). rCorr: It protects you from acid and corrosion. (51, 17, D) a +0 trident a +0 robe (51, 36, D) the +1 leather armour of the Morning Star {rN+ Str+3 Dex+4} Str+3: It affects your strength (+3). Dex+4: It affects your dexterity (+4). rN+: It protects you from negative energy. (51, 41, D) a +0 great sword of flaming a +0 great sword of flaming (51, 42, D) a +0 demon whip of draining (unseen) (52, 0, D) a +1 shortbow of draining (52, 1, D) a staff of earth (52, 3, D) a +0 long sword a +0 ring mail (52, 4, D) a +0 short sword (52, 5, D) a +2 antimagic glaive (unseen) (52, 12, D) a scarf of resistance (52, 16, D) a +0 trident (still there?) a +3 leather armour of cold resistance (still there?) (52, 17, D) a +0 trident a +0 robe (52, 24, D) a +2 vampiric short sword (52, 25, D) the +1 pair of boots of Eye-covered Music {Rampage} Rampage: It bestows one free step when moving towards enemies. Cheibriados disapproves of the use of such an item. (52, 36, D) the +4 flail of Botifig {freeze, rElec rN+ Int+9} Int+9: It affects your intelligence (+9). rElec: It insulates you from electricity. rN+: It protects you from negative energy. (52, 37, D) a staff of air (53, 4, D) a +1 vampiric glaive (unseen) (53, 5, D) a +2 glaive of flaming (unseen) (53, 12, D) a +1 spectral quarterstaff (53, 16, D) a +2 spear of venom (still there?) a javelin (still there?) a +0 leather armour (still there?) (53, 17, D) a +5 heavy spear (still there?) a javelin (still there?) a +0 leather armour (still there?) (53, 24, D) a +3 sling of draining (unseen) (53, 37, D) a staff of poison (unseen) (54, 1, D) a +0 plate armour of fire resistance (54, 5, D) a +0 short sword (54, 16, D) a +0 sling a +0 club (54, 17, D) a +1 spear of flaming (still there?) 2 silver javelins (still there?) a +0 leather armour (still there?) (54, 25, D) a staff of death (55, 1, D) a ring of positive energy an amulet of reflection a +4 ring of protection an amulet of faith the ring of Pizexkeo {Wiz Int+3} [ring of wizardry] Wiz: It improves your spell success rate. Int+3: It affects your intelligence (+3). the ring "Ribiaveh" {+Blink rElec rF+ Int+3 Slay-4} [ring of protection from fire] Int+3: It affects your intelligence (+3). Slay-4: It affects your accuracy & damage with ranged weapons and melee (-4). rF+: It protects you from fire. rElec: It insulates you from electricity. +Blink: It lets you blink. a ring of protection from cold a ring of positive energy a +6 ring of strength a +6 ring of dexterity a +6 ring of dexterity an amulet of magic regeneration (55, 12, D) the +6 broad axe "Qyatoc" {freeze, Fly rN+} rN+: It protects you from negative energy. Fly: It grants you flight. (55, 17, D) a +0 trident (55, 24, D) a +4 antimagic orcbow (unseen) (60, 10, D) a +0 trident (60, 36, D) a book of Winter (61, 0, D) a +4 falchion of holy wrath (61, 5, D) a +0 dagger (61, 10, D) a +0 trident 2 boomerangs (62, 0, D) a phantom mirror (62, 1, D) a +3 long sword of distortion (62, 3, D) a +0 short sword a +0 shortbow a +0 leather armour (62, 8, D) the +0 plate armour of Udur Gyss {Harm} Harm: It increases damage dealt and taken. (62, 9, D) a staff of air (unseen) (62, 10, D) a +0 trident (62, 26, D) a +6 giant spiked club (62, 27, D) a +0 ring mail of poison resistance (62, 36, D) the +0 robe of Follow the Leader {rPois Int+3} Int+3: It affects your intelligence (+3). rPois: It protects you from poison (62, 37, D) the +4 glaive of Riwoleog {flame, rN+ Dex+3} Dex+3: It affects your dexterity (+3). rN+: It protects you from negative energy. (unseen) (63, 1, D) a +0 dagger a +0 shortbow a +0 leather armour (63, 3, D) a +0 rapier a +0 ring mail (63, 8, D) a +3 chain mail of fire resistance (63, 9, D) a +0 trident a boomerang (63, 16, D) a +1 triple sword of holy wrath (63, 26, D) a staff of cold (63, 27, D) the staff of the Vanishing Ears {rElec rC+ Will+ Air} [staff of air] Base accuracy: +5 Base damage: 5 Base attack delay: 1.2 This weapon's minimum attack delay (0.6) is reached at skill level 12. rC+: It protects you from cold. rElec: It insulates you from electricity. Will+: It increases your willpower. Air: It increases the power of your Air spells. It falls into the 'Staves' category. It is a one-handed weapon. (63, 36, D) a +2 war axe of flaming (63, 37, D) a +2 whip of venom (unseen) (64, 16, D) an amulet of magic regeneration (64, 26, D) a +3 short sword of speed (67, 0, D) a staff of poison (unseen) (69, 36, D) a blade talisman (69, 39, D) a +0 short sword a +0 leather armour a +0 club a +0 robe (70, 8, D) the staff "Hiuce" {+Blink rPois rF+ Will- SInv Poison} [staff of poison] Base accuracy: +5 Base damage: 5 Base attack delay: 1.2 This weapon's minimum attack delay (0.6) is reached at skill level 12. rF+: It protects you from fire. rPois: It protects you from poison Will-: It decreases your willpower. SInv: It lets you see invisible. +Blink: It lets you blink. Poison: It increases the power of your Poison spells. It falls into the 'Staves' category. It is a one-handed weapon. (unseen) (70, 9, D) the +8 Wrath of Trog {antimagic, *Rage Rampage} It causes slowness and exhaustion when equipped. It extends the wielder's berserk rage when killing foes. *Rage: It berserks you when you make melee attacks (+50% chance). Rampage: It bestows one free step when moving towards enemies. Cheibriados disapproves of the use of such an item. (70, 37, D) the +1 ring mail of Ylujeof {+Inv Int+4} Int+4: It affects your intelligence (+4). +Inv: It lets you turn invisible. (unseen) (71, 8, D) a +4 flail of distortion (71, 17, D) a +6 ring of intelligence a +6 ring of intelligence a ring of flight a +0 buckler a +0 scale mail a +0 war axe (71, 26, D) a +1 plate armour of positive energy (unseen) (71, 37, D) a +2 short sword of holy wrath (72, 17, D) a +2 chain mail of positive energy (72, 36, D) a +0 dagger of venom (72, 37, D) a +0 rapier of venom (72, 38, D) a +3 quarterstaff of chaos a +0 cloak (72, 41, D) a +2 dagger of speed a +0 robe (73, 2, D) a +0 club (73, 16, D) a staff of fire (unseen) (73, 17, D) a book of Power (73, 27, D) a +1 dagger of venom (unseen) (73, 37, D) the +6 scale mail of Solemn Joy {-Cast rPois Dex+4} Dex+4: It affects your dexterity (+4). rPois: It protects you from poison -Cast: It prevents spellcasting. (unseen) (73, 41, D) a +1 heavy dire flail (still there?) a +1 ring mail of cold resistance (still there?) (74, 2, D) a +0 flail a +0 chain mail (75, 1, D) a +0 dagger of venom (unseen)