Revguard the Dungeon (3, 2, D) a +5 triple sword (still there?) a +5 great sword (still there?) a +5 double sword (still there?) a +5 demon blade (still there?) (3, 3, D) a +5 lajatang (unseen) (3, 4, D) a +5 sling (still there?) a +5 longbow (still there?) a +5 orcbow (still there?) a +5 shortbow (still there?) a +5 triple crossbow (still there?) a +5 arbalest (still there?) a +5 hand crossbow (still there?) (4, 2, D) a +5 quick blade (still there?) a +5 rapier (still there?) a +5 dagger (still there?) (4, 3, D) a +5 giant spiked club (still there?) a +5 giant club (still there?) a +5 great mace (still there?) a +5 demon whip (still there?) (4, 4, D) a +5 bardiche (still there?) a +5 demon trident (still there?) (4, 5, D) a +5 executioner's axe (still there?) a +5 battleaxe (still there?) a +5 broad axe (still there?) (4, 7, D) an orb of mayhem (still there?) an orb of guile (still there?) a +3 tower shield (still there?) a +3 kite shield (still there?) a +3 buckler (still there?) (4, 8, D) a +5 crystal plate armour (still there?) +5 gold dragon scales (still there?) +5 shadow dragon scales (still there?) +5 storm dragon scales (still there?) +5 ice dragon scales (still there?) +5 fire dragon scales (still there?) a +5 plate armour (still there?) (7, 7, D) 5 potions of haste 2 potions of berserk rage (10, 0, D) the +6 Majin-Bo {spellvamp, MP+6 Int+6} Int+6: It affects your intelligence (+6). MP+6: It affects your magic capacity (+6). the +27 heavy crossbow "Sniper" {heavy, Acc+∞ SInv} Acc+∞: It never misses its target. SInv: It lets you see invisible. the +16 obsidian axe {drain, demonic, Mesm Drain Fly SInv} Mesm: Its wielder is mesmerised by any visible foes, and it cannot be unequipped while any foes are visible. SInv: It lets you see invisible. Fly: It grants you flight. Drain: It drains your maximum health when unequipped. (10, 4, D) a serpent talisman a blade talisman a maw talisman a beast talisman (11, 0, D) the +7 great mace "Firestarter" {flame, immolate, rFlCloud rF++} (still there?) rFlCloud: It grants immunity to clouds of flame. rF++: It greatly protects you from fire. the +6 shillelagh "Devastator" {shatter} (still there?) the +11 plutonium sword {Contam Stlth-} (still there?) Contam: It causes magical contamination when unequipped. Stlth-: It makes you less stealthy. the +8 lance "Wyrmbane" {slay drac, rPois rF+ rC+ AC+3} (still there?) AC+3: It affects your AC (+3). rF+: It protects you from fire. rC+: It protects you from cold. rPois: It protects you from poison the +9 sword of Zonguldrok {reap} (still there?) the +13 scythe of Curses {drain, curses, Drain} (still there?) Drain: It drains your maximum health when unequipped. the +9 sword of Power {lifebolt} (still there?) the +7 mace of Variability {chaos, chaos arc} (still there?) the +11 Singing Sword {sonic wave} (still there?) the +8 storm bow {elec, penet} (still there?) (61, 0, D) a granite talisman (61, 2, D) a +1 dagger of holy wrath (still there?) a +0 robe (still there?) an orc corpse (still there?) (61, 3, D) a +0 dagger (still there?) a +0 scale mail of poison resistance (still there?) an orc corpse (still there?) (61, 8, D) a +2 short sword of venom (unseen) (62, 0, D) a +3 mace of draining (62, 2, D) a +0 dagger an orc corpse (62, 11, D) an adder corpse (63, 0, D) a phantom mirror (63, 2, D) a +0 short sword a +0 leather armour an orc corpse (63, 8, D) a +1 barding of cold resistance (67, 0, D) a sack of spiders (68, 3, D) a ball python corpse (69, 3, D) a ball python corpse (70, 9, D) a +0 scale mail of fire resistance (unseen) (70, 11, D) a +0 falchion a +0 hand axe an orc corpse (70, 12, D) a +0 dagger a +0 robe an orc corpse (71, 11, D) a +0 dagger a +0 robe of willpower an orc corpse (71, 16, D) a +0 vampiric battleaxe (unseen) (71, 17, D) a wand of paralysis (3) (72, 8, D) a +6 vampiric rapier (unseen) (72, 9, D) a +2 heavy flail (unseen) (72, 11, D) a +0 hand axe (72, 16, D) a book of Weapons (72, 17, D) the +5 quarterstaff "Zaecum" {elec, SInv} SInv: It lets you see invisible. (unseen) (72, 21, D) a wolf corpse (73, 1, D) a +6 ring of intelligence a +6 ring of intelligence a +6 ring of dexterity a +6 ring of dexterity a ring of flight a ring of see invisible a +0 buckler a +0 scale mail a +0 flail (73, 2, D) a +0 trident (73, 16, D) a +2 mace of holy wrath (unseen) (73, 17, D) a +2 spectral giant club (unseen) (74, 2, D) a +0 trident a merfolk corpse (skeletalised by now) (75, 1, D) the +1 robe of Ozupoos {rCorr} rCorr: It protects you from acid and corrosion.