Revguard Level 1 of the Dungeon (4, -30, D:1) 7 stones (6, -44, D:1) a +0 club (6, -40, D:1) 3 stones (8, -35, D:1) a +0 sling (20, -31, D:1) a +0 short sword (22, -29, D:1) 6 poisoned darts (48, -39, D:1) a +0 short sword (58, -24, D:1) a +0 club Level 2 of the Dungeon [Shop] Wonuap's General Store an amulet of magic regeneration (420 gold) a potion of curing (42 gold) a scroll of brand weapon (133 gold) a +0 ring mail (56 gold) 6 stones (8 gold) a scroll of fog (56 gold) [Shop] Beim's Antique Weapon Emporium a +0 falchion (72 gold) a +3 great sword of draining (688 gold) a +0 trident (84 gold) the +10 sling "Ultimatum" {speed, Contam Fragile rCorr Dex+6} (1644 gold) Dex+6: It affects your dexterity (+6). Contam: It causes magical contamination when unequipped. rCorr: It protects you from acid and corrosion. Fragile: It will be destroyed if unequipped. a +0 whip (60 gold) a +0 club (24 gold) a +0 dagger (48 gold) a +3 vampiric halberd (696 gold) a +0 sling (36 gold) [Shop] Ylosen's Book Shop Lanenot's Papyrus of the Boggart and the Voyage (396 gold) Spells Type Level a - Call Canine Familiar Summoning 3 b - Iskenderun's Mystic Blast Conjuration/Translocation 4 c - Disjunction Translocation 8 Trog disapproves of the use of such an item. a book of Winter (374 gold) a book of Iron (352 gold) a book of Displacement (242 gold) a book of the Senses (352 gold) a book of Callings (220 gold) the Grimoire of the Serac and Malisons (396 gold) Spells Type Level a - Fulminant Prism Conjuration/Hexes 4 b - Yara's Violent Unravelling Hexes/Transmutation 5 c - Simulacrum Ice/Necromancy 6 Trog disapproves of the use of such an item. a book of Unlife (396 gold) Ozocubu's Autobiography (264 gold) a manual of Staves (880 gold) [Shop] Jumem's General Store a +0 long sword (42 gold) a scroll of vulnerability (48 gold) a wand of roots (7) (201 gold) 6 stones (7 gold) a scroll of poison (48 gold) a scroll of fog (48 gold) 2 poisoned darts (14 gold) [Shop] Wyiphiva's Antique Armour Shoppe a +0 ring mail (84 gold) the +1 cloak of Starlight {*Dazzle EV+4 Stlth--} (640 gold) *Dazzle: It may blind those who miss an attack against the wearer in melee combat. EV+4: It affects your evasion (+4). Stlth--: It makes you much less stealthy. an orb of mayhem (273 gold) a +0 leather armour (42 gold) a +0 buckler (94 gold) a +0 scale mail (84 gold) a +0 chain mail (94 gold) (15, -32, D:2) 7 stones (32, -8, D:2) 6 stones (35, -29, D:2) a +0 club (37, -41, D:2) 6 stones (56, -35, D:2) a +0 dagger Level 3 of the Dungeon [Shop] Durisox's Antique Weapon Boutique a +0 short sword (81 gold) the +10 arbalest of Victory {drain, Str+2} (1871 gold) Str+2: It affects your strength (+2). a +0 long sword (94 gold) a +0 trident (94 gold) a +0 short sword (81 gold) the +6 whip "Spiderbane" {drain, Will+ Int+4} (1498 gold) Int+4: It affects your intelligence (+4). Will+: It increases your willpower. a +0 whip (67 gold) (0, 0, D:3) a +0 mace (7, -1, D:3) 5 stones (19, 28, D:3) 6 stones (34, 35, D:3) a +0 dagger (43, -4, D:3) a +0 spear (48, 29, D:3) a stone a +0 dagger Level 4 of the Dungeon (3, -11, D:4) a +0 club a +0 leather armour (13, -10, D:4) a +0 short sword a +0 leather armour (16, 10, D:4) a +0 dagger (20, 35, D:4) a +0 whip (21, 15, D:4) a +0 robe a +0 scythe (28, 35, D:4) a +0 robe (31, 24, D:4) a +0 short sword (36, 7, D:4) a +0 dagger (37, 3, D:4) a +0 scale mail (49, 17, D:4) a +0 whip (50, 10, D:4) 6 stones (58, -3, D:4) a +0 leather armour a +0 club Level 5 of the Dungeon (0, 0, D:5) a +0 mace (13, -20, D:5) a +0 spear (14, 29, D:5) a +0 flail of protection a +0 whip a +0 leather armour a +0 flail (15, -20, D:5) a +0 spear (15, 20, D:5) 8 stones (15, 29, D:5) a +0 dagger a +0 robe (16, -20, D:5) a +0 spear (17, 25, D:5) a Young Poisoner's Handbook Level 6 of the Dungeon [Shop] Gozag's Platinum Reserve the +8 sling "Zuugueny" {elec, rN++ Will- rCorr SInv} (6680 gold) rN++: It greatly protects you from negative energy. Will-: It decreases your willpower. SInv: It lets you see invisible. rCorr: It protects you from acid and corrosion. the +9 mace "Hoteloro" {heavy, rN+ rCorr} (6720 gold) rN+: It protects you from negative energy. rCorr: It protects you from acid and corrosion. the ring "Lujeczut" {rN+ Int+2} (3120 gold) [ring of positive energy] Int+2: It affects your intelligence (+2). rN+: It protects you from negative energy. the +0 pair of gloves "Teami" {Rampage rC+ Str-3} (1220 gold) Str-3: It affects your strength (-3). rC+: It protects you from cold. Rampage: It bestows one free step when moving towards enemies. (0, 0, D:6) a +0 chain mail a +0 ring mail a +0 animal skin a +0 hand axe (6, 3, D:6) a +0 whip of electrocution (9, -3, D:6) a +2 battleaxe a +0 robe (9, -2, D:6) a +0 mace (10, -22, D:6) a +0 scimitar (10, 5, D:6) a +0 giant club (11, -36, D:6) a +0 robe (14, -18, D:6) 4 stones (15, 18, D:6) a +0 giant club (17, 14, D:6) a +0 buckler (24, 6, D:6) a +0 flail (36, -22, D:6) 9 stones (43, -20, D:6) a +0 dagger Level 7 of the Dungeon [Shop] Hopn's Distillery a potion of berserk rage (55 gold) a potion of curing (33 gold) a potion of lignification (33 gold) a potion of curing (33 gold) a potion of brilliance (44 gold) a potion of cancellation (88 gold) a potion of degeneration (11 gold) a potion of heal wounds (55 gold) a potion of invisibility (88 gold) a potion of berserk rage (55 gold) a potion of magic (88 gold) (0, 0, D:7) a serpent talisman (5, -30, D:7) a +0 leather armour (5, -24, D:7) a +0 dagger 7 poisoned darts (5, -23, D:7) a +0 short sword a +0 short sword 5 stones (5, -22, D:7) a +0 short sword 8 stones (7, -21, D:7) a +0 whip 6 stones (7, -20, D:7) a +0 dagger a +0 robe (7, -19, D:7) a +0 club a boomerang (13, -8, D:7) a +3 short sword of draining a boomerang (16, -22, D:7) a +0 war axe (19, -1, D:7) a +0 giant spiked club (22, -9, D:7) 4 poisoned darts (23, -12, D:7) a +0 whip (25, -5, D:7) a +0 quarterstaff (28, 13, D:7) 4 stones (43, -12, D:7) a +0 quarterstaff a +0 sling a +0 leather armour (46, 12, D:7) 7 stones Level 8 of the Dungeon (0, 0, D:8) a +0 robe (1, 9, D:8) a +0 giant spiked club a +0 giant spiked club (2, 9, D:8) a +0 hand axe a +0 leather armour a +0 dagger a +0 dagger a +0 robe a +0 mace a +0 plate armour a +0 dagger a +0 robe (9, -20, D:8) a +0 hand axe a +0 robe (11, -19, D:8) a +0 short sword (11, -8, D:8) a +0 helmet (12, -19, D:8) a +0 flail (13, -19, D:8) a +0 dagger (17, -25, D:8) a +0 spear a +0 robe (18, -25, D:8) a +0 battleaxe a +0 robe a +0 battleaxe a +0 robe (18, -24, D:8) a +5 scimitar of freezing a +0 robe (18, 0, D:8) a +0 plate armour (20, -25, D:8) a +4 flail a +0 robe a +0 halberd (20, -24, D:8) a +0 club a +0 robe (21, -25, D:8) a +0 club (21, -24, D:8) a +0 whip (22, -25, D:8) a +0 spear (22, -24, D:8) a +0 flail (27, 2, D:8) a +0 giant spiked club a +2 dire flail of protection (32, 4, D:8) a book of Flames (32, 5, D:8) a +0 sling (44, 11, D:8) 8 stones (51, -17, D:8) a +0 hand axe (57, 10, D:8) a +0 quarterstaff Level 9 of the Dungeon (0, 0, D:9) a +0 flail (9, 6, D:9) a +5 falchion of freezing a +0 robe a +4 flail a +0 robe (9, 7, D:9) a +5 dire flail a +0 robe (12, -34, D:9) a +0 quarterstaff (13, -27, D:9) a +0 long sword (15, -8, D:9) a +0 plate armour a +0 orcbow a +1 mace of protection (16, -10, D:9) a +0 robe a +0 dagger (16, -8, D:9) a +0 leather armour a +0 short sword (27, -34, D:9) a +0 leather armour (36, 2, D:9) a +0 dagger a +0 robe (38, 0, D:9) a +0 short sword a +0 leather armour a +0 mace a +0 chain mail (39, 1, D:9) a +0 dagger a +0 robe a +0 dagger (42, 3, D:9) a +0 shortbow (57, 3, D:9) a +0 falchion (67, -2, D:9) a +0 battleaxe Level 10 of the Dungeon (0, 0, D:10) a +0 short sword a +0 leather armour (1, -3, D:10) a +0 glaive 3 boomerangs a +0 plate armour (1, -2, D:10) a +0 dagger a +0 robe (1, -1, D:10) a +0 whip (1, 0, D:10) a +0 club a +0 ring mail (2, -2, D:10) a +0 short sword a +0 trident (2, -1, D:10) a +0 dagger 5 poisoned darts (4, -1, D:10) a +0 dagger 3 poisoned darts a +0 short sword a +0 short sword 7 stones (5, 0, D:10) a +0 club 5 stones (6, 14, D:10) 5 stones (11, 15, D:10) a +0 orcbow (13, 13, D:10) a +0 dagger a +0 robe (19, 12, D:10) a +0 club a +0 ring mail (19, 15, D:10) a +0 flail (21, 16, D:10) a +0 mace a +0 leather armour (22, 16, D:10) a +0 dagger a +0 robe (23, 14, D:10) a +0 morningstar a +0 leather armour (23, 15, D:10) a +0 dagger of freezing a +0 leather armour (24, 14, D:10) a +0 battleaxe a +0 orcbow a +0 chain mail a +0 club (24, 15, D:10) a +0 short sword a +0 scale mail (24, 16, D:10) a +0 halberd a +0 chain mail (25, 14, D:10) a +0 dagger a +0 leather armour (25, 15, D:10) a +2 heavy war axe a +0 short sword (25, 16, D:10) a +0 war axe a +0 chain mail (34, 14, D:10) a +0 long sword a +0 plate armour (38, 17, D:10) a +0 long sword (40, 13, D:10) a +0 club (40, 17, D:10) a +0 dagger a +0 robe Level 11 of the Dungeon (0, 0, D:11) a book of Decay (1, 25, D:11) 6 stones (6, 0, D:11) 2 stones (7, -28, D:11) a +0 quarterstaff (11, -14, D:11) a book of Geomancy (14, 0, D:11) a potion of cancellation (14, 1, D:11) a +6 ring of dexterity (14, 27, D:11) a +4 antimagic rapier (15, 0, D:11) a +0 scale mail (16, 0, D:11) a scroll of identify (16, 1, D:11) the -2 helmet of the Pleiades {Contam Harm Regen+ Stlth+} Contam: It causes magical contamination when unequipped. Regen+: It increases your rate of health regeneration. Harm: It increases damage dealt and taken. Stlth+: It makes you more stealthy. (unseen) (16, 21, D:11) a +1 dagger of draining 4 stones (16, 22, D:11) a +0 short sword a curare-tipped dart a +0 whip 3 stones (17, 12, D:11) 4 large rocks (30, 5, D:11) a +0 giant spiked club a +0 giant spiked club (32, 26, D:11) 5 boomerangs (41, 26, D:11) a yak corpse (skeletalised by now) a yak corpse (skeletalised by now) a yak corpse (skeletalised by now) (42, 26, D:11) a yak corpse (skeletalised by now) (48, 21, D:11) a +0 whip (53, 11, D:11) a +0 orcbow