Revguard the Dungeon (3, 2, D) a +5 triple sword (still there?) a +5 great sword (still there?) a +5 double sword (still there?) a +5 demon blade (still there?) (3, 3, D) a +5 lajatang (unseen) (3, 4, D) a +5 sling (still there?) a +5 longbow (still there?) a +5 orcbow (still there?) a +5 shortbow (still there?) a +5 triple crossbow (still there?) a +5 arbalest (still there?) a +5 hand cannon (still there?) (4, 2, D) a +5 quick blade (still there?) a +5 rapier (still there?) a +5 dagger (still there?) (4, 3, D) a +5 giant spiked club (still there?) a +5 giant club (still there?) a +5 great mace (still there?) a +5 demon whip (still there?) (4, 4, D) a +5 bardiche (still there?) a +5 demon trident (still there?) (4, 5, D) a +5 executioner's axe (still there?) a +5 battleaxe (still there?) a +5 broad axe (still there?) (4, 7, D) an orb of mayhem (still there?) an orb of guile (still there?) a +3 tower shield (still there?) a +3 kite shield (still there?) a +3 buckler (still there?) (4, 8, D) a +5 crystal plate armour (still there?) +5 gold dragon scales (still there?) +5 shadow dragon scales (still there?) +5 storm dragon scales (still there?) +5 ice dragon scales (still there?) +5 fire dragon scales (still there?) a +5 plate armour (still there?) (7, 6, D) 4 scrolls of amnesia (7, 7, D) 2 potions of brilliance (10, 0, D) the +6 Majin-Bo {spellvamp, MP+6 Int+6} Int+6: It affects your intelligence (+6). MP+6: It affects your magic capacity (+6). Trog disapproves of the use of such an item. the +27 heavy crossbow "Sniper" {heavy, Acc+∞ SInv} Acc+∞: It never misses its target. SInv: It lets you see invisible. the +10 dark maul {heavy} the +18 shield of the Gong {Loud rN+ Will+ rCorr EV-5} Loud: It is deafeningly noisy when blocking attacks. EV-5: It affects your evasion (-5). rN+: It protects you from negative energy. Will+: It increases your willpower. rCorr: It protects you from acid and corrosion. (10, 4, D) a serpent talisman a blade talisman a maw talisman a beast talisman (11, 0, D) the +7 great mace "Firestarter" {flame, immolate, rFlCloud rF++} rFlCloud: It grants immunity to clouds of flame. rF++: It greatly protects you from fire. the +6 shillelagh "Devastator" {shatter} the +11 plutonium sword {Contam Stlth-} Contam: It causes magical contamination when unequipped. Stlth-: It makes you less stealthy. the +8 lance "Wyrmbane" {slay drac, rPois rF+ rC+ AC+3} AC+3: It affects your AC (+3). rF+: It protects you from fire. rC+: It protects you from cold. rPois: It protects you from poison the +9 sword of Zonguldrok {reap} the +13 scythe of Curses {drain, curses, Drain} Drain: It drains your maximum health when unequipped. the +9 sword of Power {lifebolt} the +7 mace of Variability {chaos, chaos arc} the +11 Singing Sword {sonic wave} the +8 storm bow {elec, penet} (49, 36, D) a +1 spear of flaming (unseen) (49, 37, D) the ring of Xytoixos {rC+ rN+ MP+9 Dex-3 Stlth+} [ring of magical power] Dex-3: It affects your dexterity (-3). rC+: It protects you from cold. rN+: It protects you from negative energy. MP+9: It affects your magic capacity (+9). Stlth+: It makes you more stealthy. (unseen) (49, 40, D) a +0 dagger a +0 robe (49, 41, D) a necrophage corpse (50, 36, D) a +1 pair of gloves of infusion (unseen) (50, 37, D) a staff of air (unseen) (50, 40, D) a +0 short sword (50, 41, D) a +0 great sword a +0 plate armour (51, 36, D) a +3 mace of holy wrath (51, 37, D) a wand of digging (8) (51, 41, D) a +4 antimagic war axe (51, 43, D) a +3 broad axe (52, 36, D) a staff of poison (unseen) (52, 37, D) a +2 buckler of cold resistance (unseen) (53, 36, D) the +0 great mace of Malum In Se {pain, *Slow rElec rF+ Str+4} Str+4: It affects your strength (+4). rF+: It protects you from fire. rElec: It insulates you from electricity. *Slow: It may slow you when you take damage. (unseen) (53, 37, D) a wand of charming (7) (54, 36, D) the +8 arbalest of a treasure trove {antimagic, Drain rPois Str+3} Str+3: It affects your strength (+3). rPois: It protects you from poison Drain: It drains your maximum health when unequipped. (unseen) (59, 37, D) a +0 vampiric war axe (unseen) (60, 37, D) a +2 heavy great mace (unseen) (60, 40, D) a water moccasin corpse (61, 0, D) the +2 great sword "Najapil" {drain, rN+ Will- Str+2 Dex+2} Str+2: It affects your strength (+2). Dex+2: It affects your dexterity (+2). rN+: It protects you from negative energy. Will-: It decreases your willpower. (61, 16, D) a Fen Folio (61, 40, D) a water moccasin corpse (61, 41, D) a komodo dragon corpse a water moccasin corpse (61, 42, D) a +5 heavy war axe (62, -1, D) a +6 ring of intelligence a +6 ring of intelligence a +6 ring of dexterity a +6 ring of dexterity a ring of flight a +0 animal skin a +0 hand axe (62, 0, D) the +5 mace of Iliffocomi {heavy, rPois rC+ Will++ Str+2} Str+2: It affects your strength (+2). rC+: It protects you from cold. rPois: It protects you from poison Will++: It greatly increases your willpower. (62, 1, D) the Spellbook of Inhalation Spells Type Level a - Swiftness Air 3 b - Conjure Ball Lightning Conjuration/Air 6 c - Chain Lightning Conjuration/Air 9 Trog disapproves of the use of such an item. (62, 8, D) a book of Storms (62, 9, D) a ring of magical power (62, 16, D) a +2 plate armour of cold resistance (unseen) (62, 17, D) a +2 heavy longbow (unseen) (62, 27, D) the +3 Elemental Staff {ele, rElec rF+ rC+ AC+3} AC+3: It affects your AC (+3). rF+: It protects you from fire. rC+: It protects you from cold. rElec: It insulates you from electricity. Trog disapproves of the use of such an item. (unseen) (62, 33, D) a hell hound corpse (62, 36, D) the Notes on Refrigeration and the Faeries Spells Type Level a - Slow Hexes 1 b - Ensorcelled Hibernation Hexes/Ice 2 c - Tukima's Dance Hexes 3 d - Simulacrum Ice/Necromancy 6 Trog disapproves of the use of such an item. (62, 41, D) a komodo dragon corpse a bullfrog corpse (62, 42, D) an elephant corpse (63, 0, D) a +4 scale mail of poison resistance (63, 16, D) a book of Sloth (63, 17, D) the staff "Daoshroh" {rElec rCorr MP-9 Str+6 Earth} [staff of earth] Base accuracy: +5 Base damage: 5 Base attack delay: 1.2 This weapon's minimum attack delay (0.6) is reached at skill level 12. Str+6: It affects your strength (+6). rElec: It insulates you from electricity. MP-9: It affects your magic capacity (-9). rCorr: It protects you from acid and corrosion. Earth: It increases the power of your Earth spells. It falls into the 'Staves' category. It is a one-handed weapon. Trog disapproves of the use of such an item. (63, 21, D) a +4 heavy scimitar (63, 26, D) a +6 ring of strength a +6 ring of strength a +4 ring of protection (63, 27, D) Xojizolann's Monograph on the Dislocated Caves Spells Type Level a - Passwall Transmutation/Earth 2 b - Volatile Blastmotes Fire/Translocation 3 c - Brom's Barrelling Boulder Conjuration/Earth 4 d - Dimensional Bullseye Hexes/Translocation 4 Trog disapproves of the use of such an item. (63, 32, D) a +4 scimitar of flaming a +4 scimitar of flaming a hell hog corpse (63, 36, D) the +6 short sword "Ohygamp" {protect, Int+5} Int+5: It affects your intelligence (+5). (unseen) (64, 16, D) a +0 heavy executioner's axe (64, 26, D) a staff of conjuration (64, 27, D) a +2 plate armour of poison resistance (unseen) (65, 26, D) a ring of wizardry (67, 0, D) the +7 rapier "Micimog" {drain, rPois rN++ Will-} rPois: It protects you from poison rN++: It greatly protects you from negative energy. Will-: It decreases your willpower. (unseen) (67, 2, D) a ball python corpse (skeletalised by now) (69, 0, D) a staff of cold (unseen) (69, 2, D) a ball python corpse (skeletalised by now) (70, 8, D) a +2 chain mail of poison resistance (unseen) (70, 9, D) a book of the Wilderness (70, 11, D) a +2 trident of distortion (70, 36, D) a +0 heavy broad axe (71, 8, D) a +2 pair of boots of flying (71, 16, D) the +6 scale mail of Hychoow {rC+} rC+: It protects you from cold. (71, 20, D) a +0 hand axe a +0 robe (71, 27, D) a +0 robe of fire resistance (unseen) (71, 30, D) a +0 hand axe a +0 robe a naga corpse (71, 31, D) a +0 long sword (71, 36, D) a staff of death (71, 37, D) a +6 dire flail of protection (71, 41, D) a +3 broad axe (72, 8, D) a +0 flail of holy wrath (72, 12, D) a +0 long sword (72, 17, D) the +8 Vampire's Tooth {megavamp} (72, 27, D) a staff of air (72, 30, D) a black mamba corpse (72, 31, D) a +2 heavy battleaxe (72, 36, D) a manual of Transmutations (73, 1, D) the +1 quarterstaff "Itush" {freeze, rPois rF- Will+++ Int+2} Int+2: It affects your intelligence (+2). rF-: It makes you vulnerable to fire. rPois: It protects you from poison Will+++: It greatly increases your willpower. (unseen) (73, 11, D) a +0 long sword (73, 17, D) a +2 heavy halberd (unseen) (73, 26, D) a book of Minor Magic (73, 27, D) a storm talisman (73, 30, D) a +0 battleaxe a +0 short sword a naga corpse a naga corpse (73, 36, D) the +6 flail of Moisea {heavy, Will+} Will+: It increases your willpower. (unseen) (73, 37, D) the +7 morningstar "Seneavo" {vamp, rC- Will+ Dex+3} Dex+3: It affects your dexterity (+3). rC-: It makes you vulnerable to cold. Will+: It increases your willpower. (75, 1, D) Sif Muna's Vademecum on the Called Charnel House Spells Type Level a - Call Imp Summoning 2 b - Summon Guardian Golem Hexes/Summoning 3 c - Vampiric Draining Necromancy 3 d - Infestation Necromancy 8 Trog disapproves of the use of such an item. (unseen)