Revguard the Dungeon (3, 2, D) a +5 triple sword (still there?) a +5 great sword (still there?) a +5 double sword (still there?) a +5 demon blade (still there?) (3, 3, D) a +5 lajatang (unseen) (3, 4, D) a +5 sling (still there?) a +5 longbow (still there?) a +5 orcbow (still there?) a +5 shortbow (still there?) a +5 triple crossbow (still there?) a +5 arbalest (still there?) a +5 hand cannon (still there?) (4, 2, D) a +5 quick blade (still there?) a +5 rapier (still there?) a +5 dagger (still there?) (4, 3, D) a +5 giant spiked club (still there?) a +5 giant club (still there?) a +5 great mace (still there?) a +5 demon whip (still there?) (4, 4, D) a +5 bardiche (still there?) a +5 demon trident (still there?) (4, 5, D) a +5 executioner's axe (still there?) a +5 battleaxe (still there?) a +5 broad axe (still there?) (4, 7, D) an orb of mayhem (still there?) an orb of guile (still there?) a +3 tower shield (still there?) a +3 kite shield (still there?) a +3 buckler (still there?) (4, 8, D) a +5 crystal plate armour (still there?) +5 gold dragon scales (still there?) +5 shadow dragon scales (still there?) +5 storm dragon scales (still there?) +5 ice dragon scales (still there?) +5 fire dragon scales (still there?) a +5 plate armour (still there?) (7, 6, D) 4 scrolls of amnesia (7, 7, D) 2 potions of brilliance (10, 0, D) the +6 Majin-Bo {spellvamp, MP+6 Int+6} Int+6: It affects your intelligence (+6). MP+6: It affects your magic capacity (+6). Trog disapproves of the use of such an item. the +27 heavy crossbow "Sniper" {heavy, Acc+∞ SInv} Acc+∞: It never misses its target. SInv: It lets you see invisible. the +10 dark maul {heavy} the +18 shield of the Gong {Loud rN+ Will+ rCorr EV-5} Loud: It is deafeningly noisy when blocking attacks. EV-5: It affects your evasion (-5). rN+: It protects you from negative energy. Will+: It increases your willpower. rCorr: It protects you from acid and corrosion. (10, 4, D) a serpent talisman a blade talisman a maw talisman a beast talisman (11, 0, D) the +7 great mace "Firestarter" {flame, immolate, rFlCloud rF++} rFlCloud: It grants immunity to clouds of flame. rF++: It greatly protects you from fire. the +11 plutonium sword {^Contam Stlth-} ^Contam: It causes magical contamination when unequipped. Stlth-: It makes you less stealthy. the +8 lance "Wyrmbane" {slay drac, rPois rF+ rC+ AC+3} AC+3: It affects your AC (+3). rF+: It protects you from fire. rC+: It protects you from cold. rPois: It protects you from poison the +9 sword of Zonguldrok {reap} the +13 scythe of Curses {drain, curses, ^Drain} ^Drain: It drains your maximum health when unequipped. the +9 sword of Power {lifebolt} the +7 mace of Variability {chaos, chaos arc} the +11 Singing Sword {sonic wave} the +8 storm bow {elec, penet} (49, 0, D) a phantom mirror (49, 1, D) a wand of mindburst (6) (49, 37, D) the +9 mace "Gram" {elec, rPois rN++} rPois: It protects you from poison rN++: It greatly protects you from negative energy. (unseen) (50, 0, D) a scroll of brand weapon (50, 1, D) a book of Vapours (50, 17, D) a +0 halberd a green draconian corpse (50, 24, D) a +0 whip (50, 37, D) a staff of air (unseen) (50, 43, D) a +2 heavy battleaxe (still there?) a +0 chain mail (still there?) (51, 0, D) a tin of tremorstones (2/2) (51, 1, D) a +3 halberd of freezing (unseen) (51, 13, D) a +2 great mace of holy wrath (51, 17, D) a +0 glaive a purple draconian corpse (51, 18, D) a +0 battleaxe a +0 hand axe a +1 short sword of draining (51, 19, D) a +0 hand axe (51, 24, D) a +2 dagger of holy wrath (51, 25, D) the staff of Uskayaw's Hope {rElec rF+ Str+2 Int-2 Air} [staff of air] Base accuracy: +5 Base damage: 5 Base attack delay: 1.2 This weapon's minimum attack delay (0.6) is reached at skill level 12. Str+2: It affects your strength (+2). Int-2: It affects your intelligence (-2). rF+: It protects you from fire. rElec: It insulates you from electricity. Air: It increases the power of your Air spells. It falls into the 'Staves' category. It is a one-graspered weapon. Trog disapproves of the use of such an item. (unseen) (51, 27, D) a +4 heavy great mace a +0 cloak (51, 28, D) a +0 long sword a +0 rapier a +0 cloak a black draconian corpse (skeletalised by now) (51, 29, D) a +0 long sword a +0 cloak a +0 flail a purple draconian corpse (skeletalised by now) (51, 36, D) a +6 ring of strength a ring of magical power the +1 war axe "Unyeqeed" {drain, rPois rCorr} rPois: It protects you from poison rCorr: It protects you from acid and corrosion. (51, 37, D) a +3 ring mail of poison resistance (unseen) (51, 43, D) a caustic shrike skeleton (51, 44, D) a +7 antimagic war axe (52, 0, D) a +2 flail of protection (unseen) (52, 1, D) an amulet of faith (52, 6, D) a +2 heavy hand axe (52, 12, D) Lom Lobon's Vellum of Position Spells Type Level a - Apportation Translocation 1 b - Vhi's Electric Charge Translocation/Air 4 c - Malign Gateway Summoning/Translocation 7 d - Disjunction Translocation 8 Trog disapproves of the use of such an item. (52, 13, D) the staff "Fumi" {^Contam Int+5 Dex+5 Earth} [staff of earth] Base accuracy: +5 Base damage: 5 Base attack delay: 1.2 This weapon's minimum attack delay (0.6) is reached at skill level 12. Int+5: It affects your intelligence (+5). Dex+5: It affects your dexterity (+5). ^Contam: It causes magical contamination when unequipped. Earth: It increases the power of your Earth spells. It falls into the 'Staves' category. It is a one-graspered weapon. Trog disapproves of the use of such an item. (52, 16, D) a +0 halberd a yellow draconian corpse (52, 17, D) a +0 hand axe (52, 18, D) a +0 long sword a red draconian corpse (52, 19, D) a +0 spear of flaming (52, 25, D) a +1 short sword of draining (unseen) (52, 28, D) a +0 dire flail a +0 cloak a +0 long sword a green draconian skeleton (52, 29, D) a +3 broad axe a +3 spear of flaming (52, 30, D) a +0 broad axe a green draconian skeleton (52, 36, D) a +1 scale mail of cold resistance (52, 37, D) a book of Winter (52, 43, D) a caustic shrike skeleton (52, 44, D) a +1 great sword of draining a +0 chain mail (53, 0, D) the +9 great sword of Vamigett {heavy, rPois rF- Will+++ Int+3} Int+3: It affects your intelligence (+3). rF-: It makes you vulnerable to fire. rPois: It protects you from poison Will+++: It greatly increases your willpower. (unseen) (53, 1, D) a Trismegistus Codex (53, 12, D) a +0 orcbow of flaming (53, 13, D) a granite talisman (53, 17, D) a +0 trident a black draconian corpse (53, 18, D) a +0 short sword (53, 27, D) a +1 trident of freezing (53, 28, D) a +0 dire flail a red draconian skeleton (53, 29, D) a +2 great sword a +0 cloak (53, 30, D) a +0 scimitar a yellow draconian skeleton (54, 0, D) a book of Spectacle (54, 1, D) a staff of conjuration (unseen) (54, 12, D) a +1 shortbow of flaming (54, 13, D) the +5 short sword of Joap {antimagic, rElec Int+3 Stlth-} Int+3: It affects your intelligence (+3). rElec: It insulates you from electricity. Stlth-: It makes you less stealthy. (54, 17, D) a +0 war axe a +0 halberd a yellow draconian corpse (54, 25, D) a staff of alchemy (unseen) (54, 36, D) a +3 hand cannon of freezing (55, 0, D) a staff of earth (unseen) (55, 1, D) the Unrestrained Analects (55, 12, D) a staff of alchemy (55, 13, D) a staff of death (59, 36, D) Elagan's Monograph on Jinxing Spells Type Level a - Ensorcelled Hibernation Hexes/Ice 2 b - Confusing Touch Hexes 3 c - Enfeeble Hexes 7 Trog disapproves of the use of such an item. (unseen) (60, 42, D) a +3 antimagic war axe (61, 0, D) a +1 heavy morningstar (61, 8, D) a +3 falchion of distortion (61, 10, D) a +0 glaive a black draconian corpse (skeletalised by now) (61, 11, D) a +0 flail a draconian corpse (skeletalised by now) (61, 16, D) a granite talisman (61, 30, D) a +2 trident of venom (still there?) a boomerang (still there?) (61, 36, D) a +2 antimagic short sword (61, 37, D) a +1 broad axe of freezing (62, 0, D) a book of Callings (62, 1, D) a staff of conjuration (62, 3, D) a +0 long sword a +0 leather armour (62, 4, D) a +0 dagger (62, 9, D) a +6 ring of dexterity a +6 ring of intelligence a +6 ring of intelligence a +6 ring of dexterity a +6 ring of dexterity a ring of flight a +0 animal skin a +0 hand axe {Wilburh} a book of Scorching (62, 11, D) a +0 mace a draconian corpse (skeletalised by now) (62, 16, D) a staff of air (unseen) (62, 26, D) a +3 ring mail of poison resistance (unseen) (62, 30, D) a +0 trident a merfolk skeleton (62, 36, D) a +2 leather armour of fire resistance (unseen) (62, 37, D) a book of Annihilations (63, 11, D) a +0 flail a draconian corpse (skeletalised by now) (63, 16, D) a staff of fire (63, 17, D) a +2 mace of protection (63, 30, D) a +0 trident (63, 31, D) a +3 antimagic scimitar a wind drake skeleton (63, 36, D) the Anthology of Hiemal Arcane Combat Spells Type Level a - Freeze Ice 1 b - Ensorcelled Hibernation Hexes/Ice 2 c - Iskenderun's Battlesphere Conjuration 5 d - Bombard Conjuration/Earth 6 Trog disapproves of the use of such an item. (unseen) (63, 37, D) a staff of earth (unseen) (64, 16, D) a staff of death (unseen) (64, 17, D) a +0 chain mail of willpower (unseen) (64, 26, D) a +0 trident of protection (64, 27, D) a +0 dagger of venom (64, 30, D) a +0 trident a +0 trident 3 boomerangs a merfolk skeleton a merfolk skeleton (64, 31, D) a +0 trident (65, 26, D) a +2 heavy morningstar (67, 2, D) a black bear corpse (skeletalised by now) (68, 0, D) a staff of fire (68, 3, D) a wolf corpse (skeletalised by now) (69, 0, D) a staff of conjuration (69, 3, D) a black bear corpse (skeletalised by now) (70, 9, D) a +2 spectral quarterstaff (unseen) (70, 36, D) a Fen Folio (70, 37, D) a +7 giant club (71, 8, D) a staff of fire (71, 10, D) a jackal corpse (skeletalised by now) (71, 11, D) an iguana corpse (skeletalised by now) an iguana corpse (skeletalised by now) (71, 12, D) a +4 heavy eveningstar (71, 16, D) a staff of death (unseen) (71, 17, D) a +1 crystal plate armour (71, 20, D) a +0 giant spiked club an ogre corpse (skeletalised by now) (71, 21, D) a +0 giant spiked club a +0 giant spiked club a two-headed ogre corpse (skeletalised by now) (71, 26, D) a book of the Dragon (71, 36, D) the Lectures on the Nival Mirage Spells Type Level a - Summon Ice Beast Ice/Summoning 3 b - Animate Armour Summoning/Earth 4 c - Freezing Cloud Conjuration/Ice/Air 5 d - Summon Forest Summoning/Translocation 5 Trog disapproves of the use of such an item. (71, 37, D) a +3 scimitar of protection (unseen) (72, 11, D) a river rat corpse (skeletalised by now) (72, 16, D) a staff of fire (unseen) (72, 17, D) a +2 great sword of protection (72, 20, D) a +0 giant club a +0 giant spiked club (72, 21, D) a +4 antimagic short sword (72, 27, D) a staff of alchemy (72, 31, D) a hell hound corpse (skeletalised by now) (72, 36, D) the +4 ring mail of the Guardian {-Tele rElec rN+++ Str+8} Str+8: It affects your strength (+8). rElec: It insulates you from electricity. rN+++: It renders you almost immune to negative energy. -Tele: It prevents most forms of teleportation. (72, 37, D) a staff of fire (unseen) (73, 16, D) the +1 flail "Qonoaraa" {flame, Will+ Dex+4 SInv} Dex+4: It affects your dexterity (+4). Will+: It increases your willpower. SInv: It lets you see invisible. (73, 17, D) a +5 giant club (73, 20, D) 2 large rocks a +0 giant club (73, 21, D) a +0 giant club a +0 giant club (73, 26, D) the +5 dagger "Exzuamis" {spect, *Corrode rC++ Dex+3 Stlth+} Dex+3: It affects your dexterity (+3). rC++: It greatly protects you from cold. *Corrode: It may corrode you when you take damage. Stlth+: It makes you more stealthy. (unseen) (73, 27, D) the Anthology of Ice and Tinctures Spells Type Level a - Freeze Ice 1 b - Mephitic Cloud Conjuration/Alchemy/Air 3 c - Yara's Violent Unravelling Hexes/Alchemy 5 Trog disapproves of the use of such an item. (unseen) (73, 36, D) a +4 ring mail of poison resistance (73, 37, D) a staff of air (74, 37, D) a +6 ring of intelligence the +6 shillelagh "Devastator" {shatter} a +6 ring of strength a ring of magical power an amulet of magic regeneration a ring of flight a ring of protection from cold (75, 1, D) the +4 scale mail of Insurance {Fly Str+3 Int+6} Str+3: It affects your strength (+3). Int+6: It affects your intelligence (+6). Fly: It grants you flight.