Revguard the Dungeon (3, 2, D) a +5 triple sword (still there?) a +5 great sword (still there?) a +5 double sword (still there?) a +5 demon blade (still there?) (3, 3, D) a +5 lajatang (unseen) (3, 4, D) a +5 sling (still there?) a +5 longbow (still there?) a +5 orcbow (still there?) a +5 shortbow (still there?) a +5 triple crossbow (still there?) a +5 arbalest (still there?) a +5 hand cannon (still there?) (4, 2, D) a +5 quick blade (still there?) a +5 rapier (still there?) a +5 dagger (still there?) (4, 3, D) a +5 giant spiked club (still there?) a +5 giant club (still there?) a +5 great mace (still there?) a +5 demon whip (still there?) (4, 4, D) a +5 bardiche (still there?) a +5 demon trident (still there?) (4, 5, D) a +5 executioner's axe a +5 battleaxe (4, 7, D) an orb of mayhem an orb of guile a +3 tower shield a +3 kite shield a +3 buckler (4, 8, D) a +5 crystal plate armour +5 gold dragon scales +5 shadow dragon scales +5 storm dragon scales +5 ice dragon scales +5 fire dragon scales a +5 plate armour (7, 6, D) 4 scrolls of amnesia (7, 7, D) 2 potions of brilliance (10, 0, D) the +6 Majin-Bo {spellvamp, MP+6 Int+6} Int+6: It affects your intelligence (+6). MP+6: It affects your magic capacity (+6). Trog disapproves of the use of such an item. the +27 heavy crossbow "Sniper" {heavy, Acc+∞ SInv} Acc+∞: It never misses its target. SInv: It lets you see invisible. the +10 dark maul {heavy} the +18 shield of the Gong {Loud rN+ Will+ rCorr EV-5} Loud: It is deafeningly noisy when blocking attacks. EV-5: It affects your evasion (-5). rN+: It protects you from negative energy. Will+: It increases your willpower. rCorr: It protects you from acid and corrosion. (10, 4, D) a serpent talisman a blade talisman a maw talisman a beast talisman (10, 5, D) a ring of flight a +6 ring of dexterity a +6 ring of dexterity a +6 ring of intelligence a +6 ring of intelligence a +6 ring of strength a +6 ring of strength (11, 0, D) the +7 great mace "Firestarter" {flame, immolate, rFlCloud rF++} (still there?) rFlCloud: It grants immunity to clouds of flame. rF++: It greatly protects you from fire. the +6 shillelagh "Devastator" {shatter} (still there?) the +11 plutonium sword {^Contam Stlth-} (still there?) ^Contam: It causes magical contamination when unequipped. Stlth-: It makes you less stealthy. the +8 lance "Wyrmbane" {slay drac, rPois rF+ rC+ AC+3} (still there?) AC+3: It affects your AC (+3). rF+: It protects you from fire. rC+: It protects you from cold. rPois: It protects you from poison the +9 sword of Zonguldrok {reap} (still there?) the +13 scythe of Curses {drain, curses, ^Drain} (still there?) ^Drain: It drains your maximum health when unequipped. the +9 sword of Power {lifebolt} (still there?) the +7 mace of Variability {chaos, chaos arc} (still there?) the +11 Singing Sword {sonic wave} (still there?) the +8 storm bow {elec, penet} (still there?) (61, 0, D) a +2 falchion of holy wrath (unseen) (61, 3, D) a +0 club (still there?) a +3 leather armour (still there?) an orc corpse (still there?) (61, 8, D) the ring "Fesaz" {Str+3 Dex+6} [ring of dexterity] Str+3: It affects your strength (+3). Dex+6: It affects your dexterity (+6). (61, 16, D) a talisman of death (61, 26, D) a staff of earth (unseen) (62, 0, D) a +1 ring mail of cold resistance (62, 1, D) a +1 broad axe of freezing (62, 2, D) a +0 mace a +0 flail a +0 leather armour an orc corpse (62, 8, D) a book of Spatial Translocations (62, 11, D) a tarantella corpse (62, 13, D) a jumping spider corpse (62, 26, D) a staff of fire (unseen) (62, 27, D) the amulet "Axiliuc" {Spirit rPois rN+++ Str-2 Int-4} [amulet of guardian spirit] Spirit: It causes incoming damage to be divided between your reserves of health and magic. Str-2: It affects your strength (-2). Int-4: It affects your intelligence (-4). rPois: It protects you from poison rN+++: It renders you almost immune to negative energy. (unseen) (63, 0, D) a +1 vampiric demon trident (unseen) (63, 3, D) a +2 dagger of venom (still there?) a +0 robe (still there?) (63, 8, D) the +5 morningstar of Dipsarog {freeze, rElec rN+ Int+2} Int+2: It affects your intelligence (+2). rElec: It insulates you from electricity. rN+: It protects you from negative energy. (63, 16, D) the +3 robe of Clouds {*Thunder rCloud rElec} *Thunder: It occasionally creates storm clouds above nearby enemies. rCloud: It grants its wearer immunity to clouds. rElec: It insulates you from electricity. (63, 17, D) a +6 ring of intelligence (63, 19, D) a +0 halberd a +0 robe (63, 21, D) a +4 broad axe (63, 26, D) a Young Poisoner's Handbook (63, 27, D) a wand of flame (7) (64, 16, D) a +4 long sword of holy wrath (unseen) (64, 17, D) a +1 leather armour of positive energy (unseen) (64, 26, D) a +0 pair of gloves of hurling (unseen) (64, 27, D) a wand of flame (6) (65, 26, D) a staff of death (unseen) (67, 0, D) the +7 arbalest "Moyt" {freeze, rElec SInv} rElec: It insulates you from electricity. SInv: It lets you see invisible. (unseen) (68, 0, D) a +0 animal skin a +0 hand axe {Nefertari} a +4 spectral giant club (69, 3, D) a raiju corpse (69, 10, D) a +0 dagger a +0 robe an orc corpse (70, 8, D) a +5 ring of evasion (70, 9, D) a dragon-blood talisman (70, 10, D) a +0 club (71, 10, D) a +0 short sword a +0 scale mail (71, 11, D) a +0 hand axe 3 boomerangs a +0 dagger (71, 12, D) a +4 hand axe of flaming (71, 16, D) a +0 long sword (still there?) a staff of fire (still there?) (71, 17, D) a +1 short sword of venom (71, 19, D) a shapeshifter corpse (71, 20, D) a +0 short sword (still there?) a +0 shortbow (still there?) a +0 leather armour of poison resistance (still there?) an elf corpse (still there?) (71, 26, D) a +4 ring mail of willpower (71, 27, D) a +3 spear of freezing (unseen) (71, 29, D) 5 large rocks a cyclops corpse (71, 31, D) a +0 giant club a +0 giant spiked club a two-headed ogre corpse (72, 8, D) the +0 leather armour of the Candlemaker {Int+4} Int+4: It affects your intelligence (+4). (unseen) (72, 9, D) a +2 plate armour of willpower (72, 17, D) a book of Annihilations (72, 19, D) a +0 short sword an elf corpse (72, 20, D) a +1 trident of protection (72, 21, D) a +3 antimagic war axe (72, 26, D) a +0 short sword of draining (72, 27, D) a +1 orcbow of draining (unseen) (72, 29, D) a +0 giant club a +0 dire flail a two-headed ogre corpse (72, 30, D) a +0 giant club a +2 dire flail of venom (73, 1, D) a book of Decay (73, 16, D) a +2 great sword of holy wrath (73, 20, D) a +3 long sword of holy wrath (unseen) (73, 29, D) a +0 giant spiked club (73, 30, D) a +0 giant club a +0 giant club (75, 1, D) a +6 ring of intelligence (75, 3, D) a shapeshifter corpse (skeletalised by now)