Revguard the Dungeon (3, 2, D) a +5 triple sword (still there?) a +5 great sword (still there?) a +5 double sword (still there?) a +5 demon blade (still there?) (3, 3, D) a +5 lajatang (unseen) (3, 4, D) a +5 sling (still there?) a +5 longbow (still there?) a +5 orcbow (still there?) a +5 shortbow (still there?) a +5 triple crossbow (still there?) a +5 arbalest (still there?) a +5 hand cannon (still there?) (4, 2, D) a +5 quick blade (still there?) a +5 rapier (still there?) a +5 dagger (still there?) (4, 3, D) a +5 giant spiked club (still there?) a +5 giant club (still there?) a +5 great mace (still there?) a +5 demon whip (still there?) (4, 4, D) a +5 bardiche (still there?) a +5 demon trident (still there?) (4, 5, D) a +5 executioner's axe a +5 battleaxe (4, 7, D) an orb of mayhem (still there?) an orb of guile (still there?) a +3 tower shield (still there?) a +3 kite shield (still there?) a +3 buckler (still there?) (4, 8, D) a +5 crystal plate armour (still there?) +5 gold dragon scales (still there?) +5 shadow dragon scales (still there?) +5 storm dragon scales (still there?) +5 ice dragon scales (still there?) +5 fire dragon scales (still there?) a +5 plate armour (still there?) (10, 0, D) the +6 Majin-Bo {spellvamp, MP+6 Int+6} Int+6: It affects your intelligence (+6). MP+6: It affects your magic capacity (+6). the +27 heavy crossbow "Sniper" {heavy, Acc+∞ SInv} Acc+∞: It never misses its target. SInv: It lets you see invisible. the +10 dark maul {heavy} the +18 shield of the Gong {Loud rN+ Will+ rCorr EV-5} Loud: It is deafeningly noisy when blocking attacks. EV-5: It affects your evasion (-5). rN+: It protects you from negative energy. Will+: It increases your willpower. rCorr: It protects you from acid and corrosion. (10, 4, D) a serpent talisman a blade talisman a maw talisman a beast talisman (10, 5, D) a ring of flight a +6 ring of dexterity a +6 ring of dexterity a +6 ring of intelligence a +6 ring of intelligence a +6 ring of strength a +6 ring of strength (11, 0, D) the +7 great mace "Firestarter" {flame, immolate, rFlCloud rF++} (still there?) rFlCloud: It grants immunity to clouds of flame. rF++: It greatly protects you from fire. the +6 shillelagh "Devastator" {shatter} (still there?) the +11 plutonium sword {^Contam Stlth-} (still there?) ^Contam: It causes magical contamination when unequipped. Stlth-: It makes you less stealthy. the +8 lance "Wyrmbane" {slay drac, rPois rF+ rC+ AC+3} (still there?) AC+3: It affects your AC (+3). rF+: It protects you from fire. rC+: It protects you from cold. rPois: It protects you from poison the +9 sword of Zonguldrok {reap} (still there?) the +13 scythe of Curses {drain, curses, ^Drain} (still there?) ^Drain: It drains your maximum health when unequipped. the +9 sword of Power {lifebolt} (still there?) the +7 mace of Variability {chaos, chaos arc} (still there?) the +11 Singing Sword {sonic wave} (still there?) the +8 storm bow {elec, penet} (still there?) (61, 3, D) a hell hound corpse (skeletalised by now) (61, 10, D) a +0 whip (61, 19, D) a +5 battleaxe (still there?) a +0 robe (still there?) (61, 26, D) the +3 long sword "Ficogar" {speed, Str+4} Str+4: It affects your strength (+4). (unseen) (62, 0, D) a ring of wizardry (62, 1, D) a +0 morningstar of flaming (62, 3, D) a hell hound corpse (skeletalised by now) (62, 9, D) the staff of the Gazing Gods {rElec rF++ rC+ Will+ Stlth- Ice} [staff of cold] Base accuracy: +5 Base damage: 5 Base attack delay: 1.2 This weapon's minimum attack delay (0.6) is reached at skill level 12. rF++: It greatly protects you from fire. rC+: It protects you from cold. rElec: It insulates you from electricity. Will+: It increases your willpower. Stlth-: It makes you less stealthy. Ice: It increases the power of your Ice spells. It falls into the 'Staves' category. It is a one-graspered weapon. (62, 10, D) a +0 dagger a +0 robe an orc corpse (skeletalised by now) (62, 16, D) a staff of cold (62, 17, D) a staff of conjuration (unseen) (62, 19, D) a +4 falchion (still there?) a +0 robe (still there?) (62, 27, D) the +4 dagger of Destruction {venom, Str+3} Str+3: It affects your strength (+3). (62, 30, D) a komodo dragon corpse a water moccasin corpse (63, 8, D) a +5 sling of freezing (unseen) (63, 10, D) a +0 club an orc corpse (skeletalised by now) (63, 11, D) a +0 dagger an orc corpse (skeletalised by now) (63, 16, D) a +3 orcbow of freezing (63, 17, D) a +5 ring of evasion (63, 26, D) the +6 arbalest "Nouw" {flame, rElec rF- Will+ Str+4} Str+4: It affects your strength (+4). rF-: It makes you vulnerable to fire. rElec: It insulates you from electricity. Will+: It increases your willpower. (63, 27, D) a staff of fire (unseen) (63, 29, D) an iguana corpse (63, 30, D) a yak corpse a bullfrog corpse (64, 17, D) a staff of alchemy (unseen) (64, 26, D) the +2 scale mail of the Orb Guardian {Fly rF++ Int+3 Dex-5} Int+3: It affects your intelligence (+3). Dex-5: It affects your dexterity (-5). rF++: It greatly protects you from fire. Fly: It grants you flight. (64, 27, D) a staff of air (65, 26, D) a staff of fire (68, -1, D) a +0 leather armour a +0 war axe {Tiberia} (68, 0, D) a +3 plate armour of positive energy (69, 36, D) the +5 mace of Moral Flaws {drain, rF+} rF+: It protects you from fire. (unseen) (70, 9, D) a +1 heavy battleaxe (unseen) (70, 11, D) a +2 long sword of freezing a +0 ring mail (70, 12, D) a +0 long sword a +0 long sword a +0 leather armour an elf corpse (skeletalised by now) (70, 20, D) a bullfrog corpse (70, 36, D) a +0 hand cannon of draining (unseen) (70, 37, D) a staff of death (unseen) (71, 11, D) a +0 rapier a +0 leather armour an elf corpse (skeletalised by now) (71, 16, D) a staff of death (unseen) (71, 27, D) a ring of flight (71, 36, D) a staff of fire (unseen) (71, 37, D) a wand of mindburst (9) (72, 9, D) a +0 great mace of protection (72, 17, D) a +4 great sword of holy wrath (72, 20, D) a basilisk corpse (72, 26, D) a +0 short sword of venom (72, 27, D) a +6 ring of strength (72, 31, D) 4 large rocks (72, 36, D) a scroll of fog (72, 37, D) a staff of alchemy (unseen) (73, 1, D) a staff of cold (unseen) (73, 20, D) a water moccasin corpse (73, 31, D) a +0 trident (73, 36, D) the +1 glaive "Hekkoa" {drain, rElec} rElec: It insulates you from electricity. (unseen) (73, 37, D) a +4 vampiric great sword (unseen) (74, 31, D) a +0 orcbow a +0 trident a merfolk corpse (75, 1, D) a +1 falchion of pain (unseen)