Revguard the Dungeon (3, 2, D) a +5 triple sword a +5 great sword a +5 double sword a +5 demon blade (3, 3, D) a +5 lajatang (unseen) (3, 4, D) a +5 sling (still there?) a +5 longbow (still there?) a +5 orcbow (still there?) a +5 shortbow (still there?) a +5 triple crossbow (still there?) a +5 arbalest (still there?) a +5 hand cannon (still there?) (4, 2, D) a +5 quick blade a +5 rapier a +5 dagger (4, 3, D) a +5 giant spiked club a +5 giant club a +5 great mace a +5 demon whip (4, 4, D) a +5 bardiche a +5 demon trident (4, 5, D) a +5 executioner's axe a +5 battleaxe (4, 7, D) an orb of mayhem an orb of guile a +3 tower shield a +3 kite shield a +3 buckler (4, 8, D) a +5 crystal plate armour (still there?) +5 gold dragon scales (still there?) +5 shadow dragon scales (still there?) +5 storm dragon scales (still there?) +5 ice dragon scales (still there?) +5 fire dragon scales (still there?) a +5 plate armour (still there?) (7, 6, D) 4 scrolls of amnesia (7, 7, D) 2 potions of brilliance (10, 0, D) the +6 Majin-Bo {spellvamp, MP+6 Int+6} Int+6: It affects your intelligence (+6). MP+6: It affects your magic capacity (+6). Trog disapproves of the use of such an item. the +27 heavy crossbow "Sniper" {heavy, Acc+∞ SInv} Acc+∞: It never misses its target. SInv: It lets you see invisible. the +10 dark maul {heavy} the +18 shield of the Gong {Loud rN+ Will+ rCorr EV-5} Loud: It is deafeningly noisy when blocking attacks. EV-5: It affects your evasion (-5). rN+: It protects you from negative energy. Will+: It increases your willpower. rCorr: It protects you from acid and corrosion. (10, 4, D) a serpent talisman a blade talisman a maw talisman a beast talisman (10, 5, D) a ring of flight a +6 ring of dexterity a +6 ring of dexterity a +6 ring of intelligence a +6 ring of intelligence a +6 ring of strength a +6 ring of strength (11, 0, D) the +7 great mace "Firestarter" {flame, immolate, rFlCloud rF++} rFlCloud: It grants immunity to clouds of flame. rF++: It greatly protects you from fire. the +6 shillelagh "Devastator" {shatter} the +11 plutonium sword {^Contam Stlth-} ^Contam: It causes magical contamination when unequipped. Stlth-: It makes you less stealthy. the +8 lance "Wyrmbane" {slay drac, rPois rF+ rC+ AC+3} AC+3: It affects your AC (+3). rF+: It protects you from fire. rC+: It protects you from cold. rPois: It protects you from poison. the +9 sword of Zonguldrok {reap} the +13 scythe of Curses {drain, curses, ^Drain} ^Drain: It drains your maximum health when unequipped. the +9 sword of Power {lifebolt} the +7 mace of Variability {chaos, chaos arc} the +11 Singing Sword {sonic wave} the +8 storm bow {elec, penet} (49, 36, D) a +1 great mace of protection (unseen) (49, 37, D) a staff of cold (unseen) (50, 25, D) a staff of cold (unseen) (50, 37, D) the +9 quarterstaff "Hoagu" {drain, rElec Dex+5} Dex+5: It affects your dexterity (+5). rElec: It insulates you from electricity. (unseen) (51, 25, D) a ring of magical power (51, 36, D) a +0 helmet of see invisible (51, 37, D) the ring "Toemiaf" {rF+ Will+} [ring of protection from fire] rF+: It protects you from fire. Will+: It increases your willpower. (51, 41, D) a fire dragon corpse (52, 25, D) a +4 ring of protection (52, 36, D) a book of Blasting (52, 37, D) a +3 scale mail of fire resistance (52, 39, D) a rime drake corpse (52, 40, D) an ice dragon corpse (52, 42, D) a +3 war axe of flaming (53, 25, D) a staff of air (unseen) (53, 36, D) a staff of alchemy (53, 37, D) a +0 long sword of electrocution (unseen) (53, 40, D) a rime drake corpse (53, 41, D) +0 acid dragon scales an acid dragon corpse (54, 25, D) a staff of cold (unseen) (59, 37, D) a +2 short sword of speed (unseen) (59, 41, D) a +0 dagger a +0 robe (60, 37, D) the staff of Naylafaa {rC+ Tloc Ice} [staff of cold] Base accuracy: +5 Base damage: 5 Base attack delay: 1.2 This weapon's minimum attack delay (0.6) is reached at skill level 12. rC+: It protects you from cold. Tloc: It increases the power of your Translocations spells. Ice: It increases the power of your Ice spells. It falls into the 'Staves' category. It is a one-graspered weapon. Trog disapproves of the use of such an item. (61, 0, D) the Teachings on the Crater Spells Type Level a - Passwall Earth 3 b - Shatter Earth 9 Trog disapproves of the use of such an item. (unseen) (61, 8, D) a staff of air (unseen) (61, 16, D) a +3 flail of holy wrath (unseen) (61, 26, D) a +4 vampiric bardiche (unseen) (61, 37, D) a staff of death (unseen) (61, 41, D) a +2 antimagic hand axe a +0 flail a +1 sling of freezing a +2 great mace a +0 plate armour (61, 42, D) a +0 robe (62, 1, D) the Atlas of Corresponding Alchemy Spells Type Level a - Apportation Translocation 1 b - Leda's Liquefaction Alchemy/Earth 4 c - Iskenderun's Mystic Blast Conjuration/Translocation 4 Trog disapproves of the use of such an item. (62, 8, D) a +6 quarterstaff of draining (62, 9, D) a +2 leather armour of willpower (unseen) (62, 16, D) a +1 battleaxe of freezing (unseen) (62, 17, D) an amulet of reflection (62, 26, D) a +1 morningstar of pain (unseen) (62, 27, D) a +2 spectral giant club (62, 31, D) 4 large rocks a +0 giant club an ogre corpse (62, 36, D) a book of Armaments (62, 37, D) a +3 mace of protection (62, 41, D) a +0 robe (63, 5, D) a rime drake corpse (skeletalised by now) a steam dragon corpse (skeletalised by now) (63, 8, D) a ring of willpower (63, 16, D) a +0 triple sword of venom (63, 17, D) a +2 heavy shortbow (63, 21, D) the +2 war axe of Avecobb {flame, rC+} rC+: It protects you from cold. (63, 26, D) a +4 glaive of protection (63, 27, D) a staff of alchemy (unseen) (63, 30, D) 5 large rocks (63, 31, D) 4 large rocks a +0 giant spiked club a +0 giant club a two-headed ogre corpse (63, 32, D) a +4 antimagic quarterstaff (63, 37, D) a ring of resist corrosion (64, 4, D) a rime drake corpse (skeletalised by now) (64, 16, D) the amulet "Bodaonk" {Spirit rN++} [amulet of guardian spirit] Spirit: It causes incoming damage to be divided between your reserves of health and magic. rN++: It greatly protects you from negative energy. (64, 17, D) a +5 falchion of holy wrath (unseen) (64, 26, D) a +1 great mace of venom (64, 27, D) a +4 short sword of electrocution (64, 30, D) 3 large rocks a cyclops corpse (65, 26, D) a +5 ring of evasion (65, 30, D) 5 large rocks (67, 0, D) a +2 shortbow of freezing (unseen) (68, 0, D) the ring "Imuoteus" {rC+ AC+4 Int+3} [ring of protection] AC+4: It affects your AC (+4). Int+3: It affects your intelligence (+3). rC+: It protects you from cold. (68, 3, D) a +0 hand axe an adder corpse (skeletalised by now) (69, 0, D) a staff of alchemy (unseen) (69, 3, D) a ball python corpse (skeletalised by now) (70, 8, D) a staff of air (unseen) (70, 11, D) an iguana corpse (skeletalised by now) an iguana corpse (skeletalised by now) (70, 20, D) a +3 glaive of venom (70, 36, D) a +4 hand axe of electrocution (70, 37, D) a +2 heavy falchion (unseen) (70, 41, D) a shapeshifter corpse a shapeshifter corpse (71, 10, D) an iguana corpse (skeletalised by now) (71, 17, D) a +4 falchion of draining (71, 26, D) the +10 glaive of Mandamus {heavy, rCorr} rCorr: It protects you from acid and corrosion. (unseen) (71, 27, D) the +3 flail "Niug" {spect, Dex+3} Dex+3: It affects your dexterity (+3). (71, 36, D) a +0 short sword of venom (71, 37, D) the +8 whip "Snakebite" {venom, curare, rPois} rPois: It protects you from poison. (71, 41, D) an ugly thing corpse a shapeshifter corpse (71, 42, D) a +3 hand axe a +4 heavy trident (72, 9, D) the +4 sling "Cavyarog" {antimagic, *Corrode rElec SInv} rElec: It insulates you from electricity. SInv: It lets you see invisible. *Corrode: It may corrode you when you take damage. (unseen) (72, 11, D) a bullfrog corpse (skeletalised by now) (72, 17, D) the +0 chain mail of Kunom {Fly rF++ Int+3 Dex-5} Int+3: It affects your intelligence (+3). Dex-5: It affects your dexterity (-5). rF++: It greatly protects you from fire. Fly: It grants you flight. (72, 21, D) a +0 rapier (still there?) a +0 leather armour (still there?) a +2 scimitar of holy wrath (still there?) an elf corpse (skeletalised by now) (still there?) (72, 26, D) a +1 robe of willpower (72, 27, D) the staff of the Spinneret {Will+ Hexes Tloc Earth} [staff of earth] Base accuracy: +5 Base damage: 5 Base attack delay: 1.2 This weapon's minimum attack delay (0.6) is reached at skill level 12. Will+: It increases your willpower. Hexes: It increases the power of your Hexes spells. Tloc: It increases the power of your Translocations spells. Earth: It increases the power of your Earth spells. It falls into the 'Staves' category. It is a one-graspered weapon. Trog disapproves of the use of such an item. (72, 32, D) a +4 heavy war axe (72, 36, D) a ring of see invisible (72, 37, D) a +1 ring mail of positive energy (unseen) (72, 41, D) an ugly thing corpse (72, 42, D) a shapeshifter corpse (73, 26, D) a +0 crystal plate armour (73, 27, D) a ring of ice (73, 36, D) the +6 whip of Kulahaoq {venom, rC+} rC+: It protects you from cold. (73, 37, D) a staff of alchemy (unseen) (75, 1, D) a blade talisman