Revguard the Dungeon (3, 2, D) a +5 triple sword (still there?) a +5 great sword (still there?) a +5 double sword (still there?) a +5 demon blade (still there?) (3, 3, D) a +5 lajatang (unseen) (3, 4, D) a +5 sling (still there?) a +5 longbow (still there?) a +5 orcbow (still there?) a +5 shortbow (still there?) a +5 triple crossbow (still there?) a +5 arbalest (still there?) a +5 hand cannon (still there?) (4, 2, D) a +5 quick blade (still there?) a +5 rapier (still there?) a +5 dagger (still there?) (4, 3, D) a +5 giant spiked club (still there?) a +5 giant club (still there?) a +5 great mace (still there?) a +5 demon whip (still there?) (4, 4, D) a +5 bardiche (still there?) a +5 demon trident (still there?) (4, 5, D) a +5 executioner's axe (still there?) a +5 battleaxe (still there?) a +5 broad axe (still there?) (4, 7, D) an orb of mayhem (still there?) an orb of guile (still there?) a +3 tower shield (still there?) a +3 kite shield (still there?) a +3 buckler (still there?) (4, 8, D) a +5 crystal plate armour (still there?) +5 gold dragon scales (still there?) +5 shadow dragon scales (still there?) +5 storm dragon scales (still there?) +5 ice dragon scales (still there?) +5 fire dragon scales (still there?) a +5 plate armour (still there?) (7, 7, D) 9 potions of heal wounds (10, 0, D) the +6 Majin-Bo {spellvamp, MP+6 Int+6} Int+6: It affects your intelligence (+6). MP+6: It affects your magic capacity (+6). the +27 heavy crossbow "Sniper" {heavy, Acc+∞ SInv} Acc+∞: It never misses its target. SInv: It lets you see invisible. the +10 dark maul {heavy} the +18 shield of the Gong {Loud rN+ Will+ rCorr EV-5} Loud: It is deafeningly noisy when blocking attacks. EV-5: It affects your evasion (-5). rN+: It protects you from negative energy. Will+: It increases your willpower. rCorr: It protects you from acid and corrosion. the +16 obsidian axe {drain, demonic, Mesm ^Drain Fly SInv} Mesm: Its wielder is mesmerised by any visible foes, and it cannot be unequipped while any foes are visible. SInv: It lets you see invisible. Fly: It grants you flight. ^Drain: It drains your maximum health when unequipped. (10, 4, D) a serpent talisman a blade talisman a maw talisman a beast talisman (11, 0, D) the +7 great mace "Firestarter" {flame, immolate, rFlCloud rF++} rFlCloud: It grants immunity to clouds of flame. rF++: It greatly protects you from fire. the +6 shillelagh "Devastator" {shatter} the +11 plutonium sword {^Contam Stlth-} ^Contam: It causes magical contamination when unequipped. Stlth-: It makes you less stealthy. the +8 lance "Wyrmbane" {slay drac, rPois rF+ rC+ AC+3} AC+3: It affects your AC (+3). rF+: It protects you from fire. rC+: It protects you from cold. rPois: It protects you from poison. the +9 sword of Zonguldrok {reap} the +13 scythe of Curses {drain, curses, ^Drain} ^Drain: It drains your maximum health when unequipped. the +7 mace of Variability {chaos, chaos arc} the +11 Singing Sword {sonic wave} the +8 storm bow {elec, penet} (61, 0, D) a +1 ring mail of willpower (unseen) (61, 16, D) the +8 mithril axe "Arga" {speed, Will+} Will+: It increases your willpower. (61, 26, D) a staff of death (unseen) (62, 1, D) a +3 hand axe of draining (62, 9, D) a staff of conjuration (unseen) (62, 27, D) a staff of cold (63, 0, D) a +4 ring mail of fire resistance (unseen) (63, 26, D) the ring "Ziekh" {rF+ Will+} [ring of protection from fire] rF+: It protects you from fire. Will+: It increases your willpower. a +6 ring of strength a ring of wizardry a +6 ring of strength a +6 ring of strength a +6 ring of intelligence a +6 ring of intelligence a ring of flight a +0 leather armour a +0 long sword (63, 27, D) a staff of cold (unseen) (64, 16, D) the +11 shortbow "Revguard's Bane" {flame, Str+3} Str+3: It affects your strength (+3). (unseen) (64, 26, D) a staff of fire (64, 27, D) a +1 heavy spear (unseen) (69, 0, D) the +1 leather armour of Impermeability {rPois Dex+4} Dex+4: It affects your dexterity (+4). rPois: It protects you from poison. (69, 36, D) a ring of protection from fire (70, 8, D) a +1 scale mail of poison resistance (unseen) (70, 36, D) a book of Geomancy (70, 37, D) a +1 scale mail of fire resistance (unseen) (71, 8, D) the +0 ring mail "Agogitaukh" {rF+++ rC- Str-5 SInv} Str-5: It affects your strength (-5). rF+++: It renders you almost immune to fire. rC-: It makes you vulnerable to cold. SInv: It lets you see invisible. (71, 16, D) a +4 falchion of holy wrath (unseen) (71, 26, D) 4 potions of heal wounds (71, 27, D) a +1 spear of flaming (71, 31, D) a +0 trident (71, 32, D) a wind drake corpse (71, 36, D) a +2 spear of freezing (unseen) (71, 37, D) a +3 leather armour of fire resistance (unseen) (72, 8, D) the +3 hand axe of the Thoughtful Places {flame, rPois Str+3} Str+3: It affects your strength (+3). rPois: It protects you from poison. (72, 17, D) a +2 scale mail of poison resistance (unseen) (72, 26, D) a +5 spear of pain (72, 27, D) a +2 short sword of venom (72, 31, D) a +0 trident a merfolk corpse (72, 32, D) a +0 orcbow a centaur corpse (72, 36, D) a staff of death (unseen) (72, 37, D) a +5 ring of evasion (72, 41, D) a +2 flail of protection (unseen) (72, 42, D) a +0 short sword (73, 16, D) the +6 battleaxe of Kipeekem {flame, rElec rF+++ Will+ Str-5} Str-5: It affects your strength (-5). rF+++: It renders you almost immune to fire. rElec: It insulates you from electricity. Will+: It increases your willpower. (unseen) (73, 26, D) a staff of alchemy (unseen) (73, 32, D) a wind drake corpse a wind drake corpse (73, 36, D) a +0 hand axe of freezing (unseen) (73, 37, D) a staff of death (unseen) (74, 2, D) a +0 club a +0 leather armour an orc corpse (skeletalised by now) (75, 1, D) the +6 battleaxe "Revguard's Foe" {elec, rCorr} rCorr: It protects you from acid and corrosion. (75, 2, D) a +0 mace