Revguard Level 1 of the Dungeon (0, 0, D:1) a +0 dagger (1, -16, D:1) a bat corpse (skeletalised by now) (6, -6, D:1) a frilled lizard skeleton (7, -25, D:1) 5 stones (7, -19, D:1) a talisman of death (7, -7, D:1) a bat skeleton (7, -5, D:1) a +0 dagger (12, -19, D:1) a +0 short sword a kobold corpse (skeletalised by now) (12, -18, D:1) a ball python corpse (skeletalised by now) (14, -4, D:1) a +0 leather armour (19, 7, D:1) a book of Displacement (24, -10, D:1) a +0 hat (26, 3, D:1) a +0 dagger a +0 whip (27, 3, D:1) a ball python corpse (skeletalised by now) (31, -25, D:1) a +0 club (31, -4, D:1) a ball python corpse (skeletalised by now) (37, 4, D:1) a +0 dagger a +0 dagger 3 stones a goblin skeleton (41, 7, D:1) 4 stones (41, 9, D:1) a rat skeleton (42, -18, D:1) a +0 dagger a goblin skeleton (45, -11, D:1) a book of Callings (47, 13, D:1) a ring of willpower (48, -13, D:1) a +0 leather armour (49, -21, D:1) a rat corpse (skeletalised by now) (50, -20, D:1) a rat corpse (skeletalised by now) Level 2 of the Dungeon (0, 0, D:2) a book of Minor Magic (3, -3, D:2) a book of Touch (16, -19, D:2) a hobgoblin corpse (skeletalised by now) (25, -15, D:2) a rat skeleton a hobgoblin skeleton (28, -6, D:2) a +0 club (29, -7, D:2) a frilled lizard skeleton (29, 23, D:2) a +0 club (30, -16, D:2) a bat skeleton (41, -1, D:2) a hobgoblin corpse (skeletalised by now) (42, -1, D:2) a +0 club a goblin corpse (skeletalised by now) (43, -14, D:2) a +0 short sword 3 stones a kobold skeleton (43, -1, D:2) a +0 dagger a goblin corpse (skeletalised by now) (44, 0, D:2) a +0 club a hobgoblin corpse (skeletalised by now) (45, 1, D:2) a +0 club (48, 10, D:2) a jackal corpse (skeletalised by now) (51, -15, D:2) a +0 dagger Level 3 of the Dungeon (0, 0, D:3) a +1 vampiric short sword a kobold corpse (skeletalised by now) (8, -4, D:3) a +0 robe (10, 3, D:3) the +2 leather armour of the Ward {Will+ Str+4 Int-2} Str+4: It affects your strength (+4). Int-2: It affects your intelligence (-2). Will+: It increases your willpower. (18, -12, D:3) a +0 ring mail (22, -30, D:3) a +0 club (22, -18, D:3) a +0 club (25, -26, D:3) a +0 hand axe a +0 sling a +0 robe (25, -19, D:3) a +0 hand axe an orc corpse (skeletalised by now) (25, -6, D:3) a frilled lizard corpse (skeletalised by now) (29, 8, D:3) 6 stones (39, -11, D:3) a jackal skeleton a jackal skeleton (44, 4, D:3) a +0 dagger a kobold skeleton (44, 5, D:3) a hobgoblin skeleton (54, -20, D:3) a +0 leather armour of poison resistance (55, -37, D:3) a beast talisman (60, -36, D:3) Great Wizards, Vol. II Level 4 of the Dungeon (0, 0, D:4) a +2 whip of venom (still there?) a gnoll corpse (still there?) (0, 1, D:4) 6 gold pieces a +0 whip (1, 1, D:4) a +0 club (2, 1, D:4) a +0 short sword 5 stones a kobold corpse (6, 3, D:4) a scroll of enchant weapon (14, 9, D:4) 5 stones (40, -27, D:4) a +0 club (41, -8, D:4) a +0 falchion (42, 9, D:4) a hound skeleton (44, -10, D:4) a +0 dagger (45, 4, D:4) the +0 ring mail of the Gate {Will+ MP+9} Will+: It increases your willpower. MP+9: It affects your magic capacity (+9). (46, -6, D:4) a +0 club a +0 leather armour (48, -18, D:4) an iguana corpse (skeletalised by now) (49, 15, D:4) a +0 club a goblin corpse (skeletalised by now) (54, -5, D:4) a +0 club (55, -1, D:4) a +0 club a goblin corpse (skeletalised by now) (56, -2, D:4) a +0 club