Revguard the Dungeon (3, 2, D) a +5 triple sword a +5 great sword a +5 double sword a +5 demon blade (3, 3, D) a +5 lajatang (unseen) (3, 4, D) a +5 sling (still there?) a +5 longbow (still there?) a +5 orcbow (still there?) a +5 shortbow (still there?) a +5 triple crossbow (still there?) a +5 arbalest (still there?) a +5 hand cannon (still there?) (4, 2, D) a +5 quick blade a +5 rapier a +5 dagger (4, 3, D) a +5 giant spiked club (still there?) a +5 giant club (still there?) a +5 great mace (still there?) a +5 demon whip (still there?) (4, 4, D) a +5 bardiche (still there?) a +5 demon trident (still there?) (4, 5, D) a +5 executioner's axe (still there?) a +5 battleaxe (still there?) a +5 broad axe (still there?) (4, 7, D) an orb of mayhem (still there?) an orb of guile (still there?) a +3 tower shield (still there?) a +3 kite shield (still there?) a +3 buckler (still there?) (4, 8, D) a +5 crystal plate armour +5 gold dragon scales +5 shadow dragon scales +5 storm dragon scales +5 ice dragon scales +5 fire dragon scales a +5 plate armour (7, 6, D) 3 scrolls of blinking (7, 7, D) 5 potions of haste 2 potions of berserk rage (10, 0, D) the +6 Majin-Bo {spellvamp, MP+6 Int+6} Int+6: It affects your intelligence (+6). MP+6: It affects your magic capacity (+6). the +27 heavy crossbow "Sniper" {heavy, Acc+∞ SInv} Acc+∞: It never misses its target. SInv: It lets you see invisible. the +16 obsidian axe {drain, demonic, Mesm ^Drain Fly SInv} Mesm: Its wielder is mesmerised by any visible foes, and it cannot be unequipped while any foes are visible. SInv: It lets you see invisible. Fly: It grants you flight. ^Drain: It drains your maximum health when unequipped. (10, 4, D) a serpent talisman a blade talisman a maw talisman a beast talisman (11, 0, D) the +7 great mace "Firestarter" {flame, immolate, rFlCloud rF++} rFlCloud: It grants immunity to clouds of flame. rF++: It greatly protects you from fire. the +6 shillelagh "Devastator" {shatter} the +11 plutonium sword {^Contam Stlth-} ^Contam: It causes magical contamination when unequipped. Stlth-: It makes you less stealthy. the +8 lance "Wyrmbane" {slay drac, rPois rF+ rC+ AC+3} AC+3: It affects your AC (+3). rF+: It protects you from fire. rC+: It protects you from cold. rPois: It protects you from poison. the +9 sword of Zonguldrok {reap} the +13 scythe of Curses {drain, curses, ^Drain} ^Drain: It drains your maximum health when unequipped. the +9 sword of Power {lifebolt} the +7 mace of Variability {chaos, chaos arc} the +11 Singing Sword {sonic wave} the +8 storm bow {elec, penet} (61, 8, D) a +1 quarterstaff of pain (unseen) (62, 0, D) a staff of alchemy (62, 1, D) the +5 shortbow of the Magi {flame, rF+ Str+3 Dex+2} Str+3: It affects your strength (+3). Dex+2: It affects your dexterity (+2). rF+: It protects you from fire. (62, 8, D) a staff of cold (62, 9, D) a staff of alchemy (63, 8, D) the +9 great mace of Darkness {venom, rElec Dex+3} Dex+3: It affects your dexterity (+3). rElec: It insulates you from electricity. (67, 0, D) a +3 dire flail of holy wrath (68, 0, D) a storm talisman (68, 12, D) a +0 whip a +0 ring mail a +0 war axe a +0 leather armour an orc corpse (69, 13, D) a +0 short sword a +0 flail a +0 short sword an orc corpse (70, 8, D) the +9 sling of the Hurtling Queen {drain, rElec rCorr MP-9 Int+4} Int+4: It affects your intelligence (+4). rElec: It insulates you from electricity. MP-9: It affects your magic capacity (-9). rCorr: It protects you from acid and corrosion. (unseen) (70, 9, D) a staff of conjuration (unseen) (71, 16, D) a +2 flail of holy wrath (71, 20, D) a ball python corpse (71, 21, D) a +0 battleaxe (71, 26, D) the +7 spear "Bas Ofu" {speed, rElec Dex+3} Dex+3: It affects your dexterity (+3). rElec: It insulates you from electricity. (unseen) (71, 27, D) a ring of protection from cold (71, 30, D) a death scarab corpse (71, 33, D) a death scarab corpse (72, 8, D) a +1 antimagic scimitar (unseen) (72, 17, D) a +1 rapier of draining (72, 20, D) an adder corpse (72, 26, D) a ring of positive energy (72, 27, D) a ring of willpower (73, 1, D) a +1 orcbow of freezing (unseen) (73, 16, D) a staff of conjuration (unseen) (73, 17, D) an amulet of guardian spirit (73, 20, D) a +0 short sword a naga corpse a ball python corpse (73, 21, D) a +0 long sword a +0 robe a naga corpse (73, 26, D) a Grand Grimoire (73, 27, D) the ring of Winter {rC+ Will- Str+6 Slay+2} [ring of strength] Str+6: It affects your strength (+6). Slay+2: It affects your accuracy & damage with ranged weapons and melee (+2). rC+: It protects you from cold. Will-: It decreases your willpower. (unseen) (75, 1, D) a +2 rapier of venom (unseen)